Dead Island

From Dead Island Wiki

Dead Island
Dead Island PC Pegi.jpg
Developer Techland
Publisher Deep Silver
Distributor Square Enix (USA)[1]
Platforms Microsoft Xbox 360
Sony PlayStation 3
Microsoft Windows
Release date USA: 6 September 2011
RoW: 9 September 2011[2]
Game modes Single Player
4 Player Co-op[3]
Ratings ACB: MA15+[4]
BBFC: 18[5]
ESRB: M[6]
PC Requirements[7]
Type Minimum Recommended
CPU Core2Duo 2.66 GHz Core2Duo 2.66 GHz
GeForce 8600GT (512MB)
GeForce 9600 (1GB)
Hard Drive 2 GB 2 GB
Media Drive Unknown Unknown

Dead Island is an open world action-adventure game/horror action adventure video game created by Techland for PC, Playstation 3 and Xbox 360. It is centered on the challenge of survival on a zombie-infested island with a major emphasis on melee combat. It was released on September 6th in North America and on September 9th for the rest of the world.[2]

Dead Island sold nearly 4 million copies, mainly due to its cooperative play experience.[8]


[edit] Gameplay

Dead Island banner.jpg

Dead Island features open world roaming, played from a first-person perspective. The focus is on melee combat, incorporating customizable weaponry, vehicular customization/combat, and Role-playing (RPG) elements.

The game features an experience system as well as a skill tree system. There is also a stamina bar, meaning that after a set amount of physical action, such as running, jumping, kicking or swinging a weapon, the character will need to stop to regain his or her stamina before continuing to attack. The game features "special class" zombies, which are more powerful than the standard zombie.[9] Players need to use flashlights in dark areas and during night-time sections, adding suspense.[10] Night time and changing seasons have been confirmed to not take place during the game, although a weather system is in effect.[11] Contrary to the depiction in the trailer, there will be no children zombies in the game.[12]

Specific enemies in the game are: "Walker," the most common zombie—very slow, they normally either lie on the ground waiting, or stand around in groups; "Infected," basically fast-moving "Walkers" who will run at the character from far away and begin attacking; "Suicider," a large enemy with boils upon its body, heavily disfiguring it; "Butcher," a humanoid-shaped zombie with long hair, and missing both arms from the elbow, with only bones sticking out of the sockets; "Thug," which knocks players over, stunning them; "Ram," a large man wrapped in a straitjacket with a mask covering his mouth; and, finally, "Floater," another large disfigured enemy covered in slime, with large red eyes, who will vomit towards the players.[13]

[edit] Multiplayer

Dead Island allows CO-OP of up to 4 players. No big lobby creation is required, just join a friend's game and you will respawn right next to him or her. Since Dead Island has RPG elements and an open world you can just leave your friend and do your own thing or join him/her in quests and missions throughout the game. If your friend decides to leave, you'll just go back to single player as if nothing ever changed. The multiplayer is a nice feature and allows you and 3 other friends to adventure and survive the zombie apocalypse together. But if playing in multiplayer, the game has a system that adapts to how many players are playing and increases the number of zombies and what type of zombies you and your friends will be facing. As well as if you join a friend that is level 20 and your level 5 you will be pretty worthless and an easy kill for the zombies so beware and have fun on Dead Island's CO-OP.

[edit] Plot

Dead Island takes place on the fictional island of Banoi, located off the coast of Papua New Guinea, the home of a large tropical resort hotel. The night after high-profile party, the four main characters—rapper Sam B., hotel deskclerk Xian Mei, former football star Logan, and bodyguard Purna—are awaken by a voice over the emergency intercom system directing them to evacuate the hotel. They discover that much of the population of the island have been taken by a contagious infection that has turned them into zombie-like creatures. Briefly overcome by the infected, they are rescued by lifeguard Sinamoi, who believes them to be immune to the infection. After aiding Sinamoi and several other guests he rescued to reach a secure lifeguard station, which is where they enounter there first "special infected" The Thug and call for help, Sinamoi requests they travel to the main city of Banoi to obtain food and supplies while they await rescue. The survivors are told then to investigate a helicopter crash once reaching the crash site they encounter Nikolai, who was planning to leave the island,, which is where you first encounter The Suicider. The four travel to a nearby mechanic, who has recently been bitten by the infected; he maintains his humanity long enough to create an armored vehicle that will allow them safe travel to the city, and requests that they take his daughter Jin along to prevent him from attacking her once he turns.

The first mission serves as the tutorial. The character is trapped in a beach hut with other terrified survivors. One person begs the character to go outside and help a lifeguard fending off the horde. The character then picks up a dinghy paddle and walks outside.[14]

On arrival at the city, they discover another group of survivors barricaded in a church, from which they first encounter The Ram. From them, the main characters learn that while much of the city has been overrun, a gang of punks have secured the police headquarters. The group travels through the sewers, where they encounter The Floater, to reach city hall where several of the island's top politicians have held out. The governor of the island refuses to help the survivors. The main characters attempt to regroup to decide their next plan, and when they return to city hall, they find it has been overrun with infected. They return to the church and learn that Jin attempted to help the punks but was kidnapped, and they are focused to mount her rescue.

After acquiring supplies, the main characters return to the hotel, where the voice contacts them again. The voice identifies himself as Colonel Ryder White, a Banoi Island Defense Force (BIDF) commander, currently trapped in a prison located on Banoi, accessible only through the jungle, which is where you finally encounter The Butcher. He states that due to the characters' immunity, he may be able to obtain an anti-virus to cure his wife of the infection. The group assists a small outpost in the jungle and meet Mowen. Mowen does not know how to get to the prison but instead takes the players to the location of a secure bio-research facility on the island; the researchers there have been examining a native cannibalistic tribe where they believe the infection may have started from. They affirm that the characters' blood type helps to make them immune to the infection, but at the same time, realize that an anti-virus cannot be created. Under direction by the scientists, the group rescues a native woman, Yerema, who was about to be sacrificed by the tribe. She willingly returns with the group to the laboratory to allow herself to be examined.

After completing tasks for Mowen, and returning to Jin's home where she is forced to kill her infected father, the characters return to the laboratory and find that the infected had been accidentally released and the scientists wiped out. They rescue Yerema and recover the sample of vaccine that had been created. With Yerema's help, the group, Mowen, and Jin travel to the prison to meet with White. They find that a number of prisoners have survived the infection, and are given their aid in arming themselves to get to White. When they reach an elevator to travel to White, the elevator is suddenly filled with knockout gas. The characters are awoken by Kevin, a technology-savvy prison, who reveals that White has took the vaccine and is attempting to flee, while reading to detonate an nuclear explosive to wipe out the island. The group race to the roof and confront White, who refuses to hand over the vaccine. Jin releases White's wife from a restraining harness, forcing White to defend himself. His wife bites him, infecting him, and he comes to shoot her and Jin, killing them both, before taking the vaccine. The vaccine's formula is flawed, and White becomes an inhuman monster, and the group is forced to kill it. The group quickly flees on White's helicopter, and as they return to the mainland, ponder the fate of the world.

[edit] Characters

  • Xian Mei (voiced by Kim Mai Guest), an employee at the Royal Palms Resort. Born and raised in China, she chose an occupation that allowed her to leave her country of birth in order to experience different people and cultures. She is a fast learner, intelligent, and quick on her feet. Having just arrived at Banoi Island, Xian Mei was responsible for a myriad of menial tasks at the hotel, before starting work as a receptionist. This opportunity to meet and greet all the different nationalities that visited the hotel was ideal for Xian Mei, as it provided a perfect source of inspiration for her dreams of travelling the globe.
  • Sam B (voiced by Phil LaMarr), a one-hit wonder rap star from New Orleans. He was booked by the Royal Palms Resort to perform his well-known song "Who Do You Voodoo" at a high profile hotel party. He gladly took the chance to play this gig. Once strong, self-confident and proud, Sam B has had a troubled past and a history of drug and alcohol abuse, as his private life became caught in a haze of fake friends and bad advisers. He believed his gig at Banoi was his last chance to get back on top.
  • Logan Carter (voiced by David Kaye), a former star from the NFL, spoiled by life and successful in every possible way. And yet his own ego finally put an end to his bright future. Taking part in a reckless street race with tragic consequences, Logan not only killed a young woman - his unfortunate passenger - but also fractured his knee, putting an end to his sports career. His fall from stardom inevitably followed and he plunged swiftly into a life of bitterness and despair. He ended up letting a blood drive use his name, and in return received an all-expenses-paid trip to Banoi.
  • Purna (voiced by Peta Johnson), a former officer of the New South Wales Police Force, referred to by the game as the "Sydney Police department." After losing her career when she shot a child molester who could not be prosecuted because of his wealth and connections, Purna then turned to working as a bodyguard for VIPs in dangerous places all over the world. She is mostly hired for her looks (not just her skills), as wealthy men do not mind showing up with Purna on their arm.

[edit] Development

Dead Island development team

Dead Island is published by Deep Silver.

The zombies have fully-modelled layers of meat and muscle rendered onto their bodies, meaning they have a multi-layered damage system with real-time injuries.[15]

A trailer featuring the transformation of a young girl into a zombie, played in a nonlinear sequence, was commented upon by Ben Parfitt of Market for Home Computing and Video Games. Parfitt praised the trailer itself, but criticized the online reaction to it, writing "It's a video that uses an image of a dead girl and images of her dying to create an emotional bond with a product."[16] Wired Magazine exclaimed, "It may be the best video game trailer I’ve ever seen; gorgeous, well-edited and emotionally engaging." However Wired urged caution, stating that Techland did not make the trailer and that "everyone is hyped up about a short film, not the game itself."[17]

Dead Island was originally slated to be released in 2008, developed by Techland and produced by Adrian Ciszewski, but was delayed.[18] The main character then has to endure four main objectives, survive, find his wife, find the source of the zombies, and to escape the island. There was a mention of factions on the island that the character could align with, such as bandits or the military.[19]

Older versions of the game had different working titles, though they always had the world "Island" in them, and overall stories were totally anew. Such an example is "The Island of Doctor Moreau" which would have had laboratories and chemistry and so on.[20]

An official teaser trailer, titled "Part 1: Tragedy Hits Paradise", was released on May 17, 2009[Verification needed] featuring various gameplay aspects and hinting at other future teasers.[21] On May 23, 2011, a video on GameTrailers for the game was released which demonstrates actual gameplay.[Verification needed] On June 6, 2011, Dead Island updated its YouTube account with the E3 trailer, entitled "Part 2: Dead Island Begins".[22] along with the announcement of the game's release being set for September 6, 2011 for the US, and September 9, 2011 for the worldwide release. The game's zombies were rendered to have fully modelled layers of meat and muscle, meaning they have a multi-layered damage system with real-time injuries.[23] On August 9, 2011, Deep Silver announced that Dead Island's development had finished and that production had begun.[24]

[edit] Special Editions

At least six special editions of Dead Island were available.[25]

[edit] Dead Island Survival Kit

Poland only.

[edit] Dead Island Steam Pre-Order

[edit] Dead Island Special Edition


[edit] Dead Island Collector's Edition

Certain European Countries Only.

[edit] Dead Island Red Edition

Certain European Countries.

[edit] Turtle Beach Dead Island Special Edition


[edit] Marketing

In Australia, a collector's edition was available to pre-order exclusively from EB Games. The collector's edition came with a Turtle Beach X12 headset, Ripper weapon DLC and Bloodbath Arena DLC.[26]

The collector's edition in Canada has the Ripper and Bloodbath DLC.

On July 20, Dead Island became available for pre-purchase on Steam as a single copy of the game for full price, or a four pack with one copy free. Both the single copy and the four pack include the Ripper and Bloodbath DLC.

In PlayStation Home (North American version), the PlayStation 3's social gaming network, users can pre-order Dead Island from a special kiosk in the Central Plaza (Home's central meeting point redesigned for this promotion and includes a "Zombie Survival" minigame) and receive an "Exploding Zombie Outfit" (features a remote option for users to explode) for their Home avatar.[27]

Deep Silver funded a four-part series of comedic short films written and starring hosts of Talkradar from the video game journalistic website GamesRadar, entitled Dead Island: Secret Origins. The film depicts fictionalized versions of the hosts who travel to Dead Island and become zombies out of choice.

There was also a book released with the same name on the same date to acompany the game. It was published by BANTAM BOOKS.

On March 21, 2011, gaming licenser Entertainment Software Rating Board announced that the original version of the Dead Island logo was not suitable for release in North America, and Deep Silver was told to change it. Instead of the hanging corpse in the original logo, it was changed to a zombie standing by the tree. This logo change appears on the boxart of the North American release (the logo in-game, however, remains unchanged), with the logo remaining unchanged in other territories.[28]

In Australia, the game was released a day early, instead of its intended release date, September 9 by EB Games Australia.[29]

[edit] Reception

Aggregate scores
Aggregator Score
Metacritic (PC) 80/100[30]
(PS3) 71/100[31]
(X360) 71/100[32]
Review scores
Publication Score
Edge (magazine) 3/10[33]
GamePro 4/5[34]
GameSpot 7/10[35]
GameTrailers 8.5/10[36]
IGN 8/10[37]
Official Xbox Magazine 8/10 (US)[38]
7/10 (UK)[39]

Dead Island has received mixed to positive critical reception since its release, according to Metacritic. Metacritic scores were 80/100, 71/100 and 71/100 for the Microsoft Windows, PlayStation 3 and Xbox 360 versions respectively. The Italian PlayStation Magazine has given the game a rating of 8.0. praising its outdoor environments, realistic combat, and co-op mode but criticizing the indoor graphics and lack of split-screen multiplayer. IGN gave the game an 8.0, criticizing the game presentation, glitches, various bugs for the consoles, and texture loading, but praising the atmosphere and overall feel of the game and stating that the game's pro-points are significant enough to outweigh its cons.[37] Game Informer gave Dead Island an 8.5, saying, "Just shy of the open-world zombie apocalypse you've always wanted."Official Xbox Magazine (UK) gave the game a score of 7.0, stating that while it falls short of its potential, there is more than enough to make up for the in-game issues, while the US version gave it 8.0. Computer and Video Games awarded the game a more negative score of 6.5, stating "This budget zombie thriller ain't too pretty but could manage to capture a cult following."[40] However, Edge magazine magazine gave Dead Island a 3/10 score referencing a very large number of gameplay and technical issues.[33] Screwattack gave the game a 6, mostly for technical flaws.

The PC version of the game has initially received many negative reviews from magazines and websites due to an accidental release of the development version of the game on Steam. This included features such as no-clipping and the ability to toggle third-person perspective.[41] Rock Paper Shotgun also noted that the code revealed references to Xbox 360 version.[42] The developers, Deep Silver, released a first-day patch seeking to address as many as 37 issues. A patch for the console versions has been released and fixed many issues, including corrupted savegames.[43]

MMOMFG stated "This is one zombie experience worth playing all the way through. Just be sure to sharpen those blades and aim for the head."[44]

[edit] Controversy

"Gender Wars", an unlockable skill for the playable character Purna which increases her combat damage against male opponents, was referred to during development as "Feminist Whore". Although changed throughout the game before release, the original name could still be found in debug code on the PC version. Publisher Deep Silver described the line in question as a "private joke" made by one of the developers, and regretted its appearance in the final product.[45]</blockquote>

In November 2011 the game was banned in Germany, due to the amount of violence.[46]

[edit] Technical Support

Tech Support screen

There is no official Dead Island technical support board.[47] Players with technical problems can contact customer support.

[edit] Sequel

On June 6, 2012, a sequel to Dead Island was announced. Details to follow.

On November 3, 2011, Techland registered the name 'Dead World'. No details have been revealed.[48]

[edit] Film

On September 27, 2011, Lionsgate has announced that they have acquired rights to develop a film based on the game's release trailer, as its portrayal of a family desperately fighting for their lives provided artistic inspiration, and will be produced by Sean Daniel (Rat Race , Tombstone, The Mummy franchise).[49]

[edit] Videos

Dead Island CGI Teaser Trailer

[edit] Gallery

[edit] References

  2. a b
  3. Official Site, Info Page
  4. Australian Classification Website, via Dead Island Fans. Retrieved: 2011/06/30
  5. BBFC Dead Island Rating, Retrieved: 2011/07/09
  6. ERSB - Dead Island (search), Retrieved: 2011/07/18
  7. Steam - Dead Island
  9. "Hamza CTC Aziz". "Impressions: Your first look at Dead Island". Destructoid. Retrieved on 2011-02-19.
  10. "J". "Dead Island-Gameplay-Interview". GameTrailers. Retrieved on 2011-03-03.
  13. 10:59 AM. "Dead Island Forums - 300's Album: Dead Island Enemies". Retrieved on 2011-09-09.
  14. Hamza CTC Aziz at
  15. Josh at Title=Dead Island announcement trailer Publisher=VideoGamesBlogger. Date=2011-02-19
  16.|title=Dead Island - Announcement Trailer
  17.|title=Don’t Get Caught Up in Dead Island Trailer Hype
  18. Osborn, Chuck (2008-03). PC Gamer. 15. Future US, Inc. p. 38. 
  21. "Dead Island Teaser "Part 1: Tragedy Hits Paradise"". Dead Island/YouTube (2011-05-17). Retrieved on 2011-05-17.
  22. now to post a comment! (2011-06-06). "Dead Island E3 Trailer: "Part 2: Dead Island Begins" (Europe)". YouTube. Retrieved on 2011-09-09.
  23. "Josh". "Dead Island announcement trailer". VideoGamesBlogger. Retrieved on 2011-02-19.
  24. "Dead Island Goes Gold With Brand New Co-op Trailer". (2011-08-09). Retrieved on 2011-09-09.
  25. Dead Island Special Editions, Dead Island Fans.
  26. Serrels, Mark (2011-06-28). "Dead Island Has A Pre-Order Bonus That Is Actually Useful". Kotaku.
  27. GlassWalls (2011-08-03). "Coming to Home: Dead Island Zombie Survival Quiz, Magic: The Gathering Game Night + New Items". SCEA. Retrieved on 2011-08-03.
  28. Reilly, Jim (2011-03-21). "Dead Island Logo Censored in NA". IGN. Retrieved on 2011-06-03.
  29. Lien, Tracey (2011-09-08). "EB Has Broken The Street Date for Dead Island". Kotaku.
  30. "Dead Island for PC Reviews, Ratings, Credits, and More at Metacritic". Retrieved on 2011-09-06.
  31. "Dead Island for PlayStation 3 Reviews, Ratings, Credits, and More at Metacritic". Retrieved on 2011-09-06.
  32. "Dead Island for Xbox 360 Reviews, Ratings, Credits, and More at Metacritic". Retrieved on 2011-09-06.
  33. a b "Edge Magazine - Dead Island review". Retrieved on 2011-09-09.
  34. Shaw, Patrick (6 September 2011). "Dead Island Review from GamePro". GamePro. Archived from the original on 2011-12-01. Retrieved on 10 September 2011.
  35. Douglas, Jane (6 September 2011). "Dead Island Review, Dead Island PS3 Review -". GameSpot. Cnet. Retrieved on 10 September 2011.
  36. "Dead Island Video Game, Review". GameTrailers (5 September 2011). Retrieved on 10 September 2011.
  37. a b Miller, Greg (4 September 2011). "Dead Island Review - Xbox 360 Review at IGN". IGN. Retrieved on 10 September 2011.
  38. Cohen, Corey (5 September 2011). "Official XBOX Magazine". Retrieved on 10 September 2011.
  39. Channell, Mike. "Xbox 360 Review: Dead Island Review". Retrieved on 10 September 2011.
  40. Tom Pakinkis. "''Dead Island'' review". Retrieved on 2011-09-09.
  41. Sep 6th 2011 10:07 AM by Chris Ullery. "Dead Island Dev Build Accidently Released on Steam". Retrieved on 2011-09-09.
  42. "RPS: Ultra-Oops: Dead Island Dev Build Released?". (2011-02-23). Retrieved on 2011-09-09.
  43. "Here's the list of fixes in Dead Island's day-one patch!". Destructoid. Retrieved on 2011-09-09.
  44. "Dead Island Review – Let’s go hunting". MMOMFG (2011-09-05). Retrieved on 2011-11-26.
  45. Crecente, Brian (2011-09-08). "Dead Island Maker Gives Leading Lady A "Feminist Whore" Skill". Kotaku.
  47. Dead Island Section, Deep Silver Forum, (September 14, 2011).
  48. "Dead Island Devs Trademark World & What we Want From Sequel". Retrieved on 2011-11-26.
  49. "Lionsgate Developing Dead Island Video Game Movie". Retrieved on 2011-11-26.

[edit] External Links


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