Template:GametexttextRIPTIDE

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Game text of DIBSTexts.scr one of eleven text files:

Contents

[edit] Quests

QuestType
Hud_ZombieDrowner Drowner
Hud_ZombieWrestler Wrestler
Hud_ZombieMeleeFighterDrowner Drowned Butcher
Hud_ZombieScreamer Screamer
OUTRO_ResearchShip_Name Research Ship
INTRO_Ship_Name The Storm
INTRO_Ship_2_Name The Storm
Intro_Ship_obj_A Find a way to the 2nd deck
Intro_Ship_obj_A1 Get out of the cells
Intro_Ship_obj_A2 Find out what's going on on the ship
Intro_Ship_obj_A3 Find a weapon
Intro_Ship_obj_B Find your way out of the engine room
Intro_Ship_obj_B_1 Stop the gas flow
Intro_Ship_obj_C Get to the end of the 1st deck
Intro_Ship_obj_C1 Reach the main deck
Intro_Ship_obj_C2 Find the emergency switch to open the hatch
Intro_Ship_obj_D Find your way to the main deck
Intro_Ship_obj_E Reach the upper deck
Intro_Ship_obj_E1 Kill all the monsters and rescue the soldiers on the landing pad
Intro_Ship_obj_E2 Close the hangar door and secure the landing pad
Intro_Ship_obj_F Reach the bridge
Intro_Ship_obj_F1 Get to the operations room
Intro_Ship_obj_F2 Kill all the monsters
Intro_Ship_obj_F3 Unlock the door to the bridge
Intro_Ship_obj_F4 Find an alternate route to the bridge
Intro_Ship_2_Secure_H Secure the landing pad
Harlow_Q1_Objective_A Reach the survivors' camp
Harlow_Q1_Objective_A_1 Kill all monsters around the plane wreck
Harlow_Q1_Objective_A_2 Eliminate the remaining monsters
Harlow_Q1_Objective_B Enter the camp
JUNGLE_Recon_PaperLine Examine the situation in the jungle
Harlow_Recon_Objective_A Talk to Harlow
Harlow_Recon_Objective_B Check if there's a way to travel across the jungle
Harlow_Recon_Topic Organize a reconnaissance trip
Harlow_Q2_Objective_A Talk to Harlow
Harlow_Q2_Objective_B Reach Aafrana village
Harlow_Q2_Objective_C Kill the monsters
Harlow_Q2_Objective_D Talk to the boss
JUNGLE_Boat_PaperLine Reach Aafrana village and find a boat
LookingForWayUp_Objective_A Go to one of the roads
LookingForWayUp_Objective_B Go back to the camp
LookingForWayUp_Name Looking for a way up
LookingForWayUp_PaperLine Check if the jungle roads are passable
Harlow_Q3_Objective_A Talk to Harlow
Idz_do_laboratorium_kesslera Go to the Research Laboratory
Wejdz_na_teren_laboratorium Get inside the facility
WTTT_Bunker_Objective_A Talk to Harlow at the crash site
WTTT_Bunker_Objective_B Find the old fuel storage area
WTTT_Pump_Objective_A Talk to Trevor
WTTT_Pump_Objective_B Find the mud pump
WTTT_Pump_Objective_B1 Kill the shack's guard
WTTT_Pump_Objective_B2 Use key from Thug's corpse to unlock shack
WTTT_Pump_Objective_C Take pump to Trevor
WTTT_Pump_Objective_D Talk to Trevor
WTTT_Pump_Objective_E Kill the attacking monsters
WTTT_Pump_Objective_F Talk to Trevor
WTTT_Guns_Objective_A Talk to Sam Hardy
WTTT_Guns_Objective_B Take the boat and find the downed chopper
WTTT_Guns_Objective_C Bring the HMGs to the fuel storage
WTTT_Guns_Objective_E Protect your teammates until the water's pumped out
WTTT_Guns_Objective_F Talk to Trevor
JUNGLE_WTTT_PaperLine Locate the old fuel storage.
JUNGLE_WTTT_2_PaperLine Are you ready to go for the mud pump?
JUNGLE_WTTT_2a_PaperLine Do you want Trevor to turn the pump on now?
JUNGLE_WTTT_3_PaperLine Will you check the wrecked chopper for weapons?
JUNGLE_WTTT_3a_PaperLine Are you ready to turn the pump back on?
Trevor_POMP_topic Get rid of the water
Trevor_PUMP_TurnOn_topic Turn on the pump
Matutero_Guns_topic Organize reinforcements
Trevor_PUMP_TurnOn2_topic Turn the pump back on
JUNGLE_Tunnels_A_Name The Tunnels
Tunnels_Objective_A Find a safe way through the tunnels
Tunnels_Turn_light_on Restore electricity
Tunnels_locate_malfunction Locate the malfunction
Tunnels_Objective_B Find the light switch
Tunnels_Objective_C Find the fuse
Tunnels_unlock_the_door Unlock the door
Tunnels_Objective_D Fix the generator
Tunnels_go_lower Descend to the lower level
Tunnels_Objective_D_01 Find a hatch downstairs
Tunnels_Objective_D_02 Remove the grating
Tunnels_Tunnels_Objective_E Find a way through the tunnels
Tunnels_Objective_F Find another light switch
Tunnels_Objective_G Take the fuse from the monster's body
Tunnels_Objective_H Fix the second generator
Tunnels_Objective_I Find a way out of the tunnels
Tunnels_Objective_I_01 Avoid the mines
Tunnels_Objective_I_02 Get upstairs
Tunnels_Objective_J Kill the smugglers
Tunnels_Objective_J_02 Check tunnel exit
Tunnels_find_the_key Find the key
Tunnels_Objective_L Get out of the tunnels
Tunnels_Objective_M Retrieve the key
JUNGLE_Tunnels_A_PaperLine Ready to go down into the tunnels?
Trevor_Tunnels_topic Enter the tunnels
TOWN_Movies_PaperLine Check if the old cinema building would make a good safe house
TOWN_Movies_topic Check the cinema
Harlow_Movies_Q1_Objective_A Talk to Harlow
Harlow_Movies_Q1_Objective_B Find the cinema building
Harlow_Movies_Q1_Objective_C Find alternate entrance to the cinema
Harlow_Movies_Q1_Objective_D Clear the building
Harlow_Movies_Q1_Objective_E Talk to Jacqueline
Harlow_Movies_Q1_Objective_F Go back to Harlow
Harlow_Movies_Q1_Objective_G Unlock the gate
TOWN_Harlow_Name Harlow
TOWN_Harlow_Topic Where is Harlow?
TOWN_Harlow_Objective_A Talk to Sam Hardy
TOWN_Harlow_Objective_B Look for Harlow around the cinema
TOWN_Harlow_Objective_C Return to Sam Hardy
Jacqueline_MovieRescue_Topic Secure the building
Jacqueline_Movies_Q1_Objective_F Secure the cinema's front entrance
Jacqueline_Movies_Q1_Objective_G Secure the back door
Jacqueline_Movies_Q1_Objective_H Kill the undead cashier
Jacqueline_Movies_Q1_Objective_I Find the key to the fuse box
TOWN_MilitaryBase_Objective_A Talk to Sam Hardy
TOWN_MilitaryBase_Objective_B Find explosives
TOWN_MilitaryBase_Objective_C Get to the Military Base
TOWN_MilitaryBase_Objective_D Blow up the gate
TOWN_MilitaryBase_Objective_E Find the entrance to the building
TOWN_MilitaryBase_Objective_F Destroy the sirens' power supply
TOWN_MilitaryBase_Objective_G Turn on the power generator in the basement
TOWN_MilitaryBase_Objective_H Find the communication section on the upper floor
TOWN_MilitaryBase_Objective_I Activate the sprinkler system
TOWN_MilitaryBase_Objective_J Get to the radio room
TOWN_MilitaryBase_Objective_K Find the flares
TOWN_MilitaryBase_Objective_L Escape from the Base
TOWN_MilitaryBase_Objective_M Talk to Sam Hardy in the Cinema
TOWN_MilitaryBase_PaperLine Go to the Military Base to establish a connection with command
Sam_MilitaryBase_topic Contact the Army
TOWN_FalseEscape_PaperLine Set fire to the film reels on the roof and wait for the chopper
Sam_FalseEscape_topic Prepare the landing site
Jacqueline_FalseEscape_topic Acquire reels for burning
TOWN_BackToCinema_Name Military Base - Going Back
FalseEscape_Objective_A Talk to Sam Hardy
FalseEscape_Objective_A1 Convince Jacqueline to burn the reels
FalseEscape_Objective_A2 Carry the reels to the cinema rooftop
FalseEscape_Objective_B Place the reels on the roof to mark the landing site
FalseEscape_Objective_B2 Burn the reels
FalseEscape_Objective_C Stay on the roof until the chopper comes
FalseEscape_Objective_D Draw the monsters away to the concert scene
FalseEscape_Objective_E Go back to the cinema rooftop
FalseEscape_Objective_D2 Protect the speakers
FalseEscape_Objective_F Take down the helicopter
Rescue_Objective_A Go back to the cinema
Rescue_Objective_B Talk to Trevor
Rescue_Objective_B1 Find traces of the survivors
Rescue_Objective_B2 Follow the leads
Rescue_Objective_B3 Don't lose the trail
Rescue_Objective_C Find CD with music
Rescue_Objective_D Turn on the sound system
Harlow_Rescue_topic Track the chopper survivors
Fort_Objective_A Talk to Marvin
Fort_Objective_B Go to the chopper crash site
Fort_Objective_C Inspect the helicopter wreck
Fort_Objective_D Find Frank Serpo
Fort_Objective_E Kill all the enemies around the tower entrance
Fort_Objective_F Enter the fort's tower
Fort_Objective_G Talk to Frank Serpo
Town_QZone_Name Quarantine Zone
Town_QZone_PaperLine Enter the Quarantine Zone and find a boat at the docks
Marvin_QZone_topic Get the cutter
TOWN_QuarantineZone_Objective_0 Talk to Serpo
TOWN_QuarantineZone_Objective_A Get in to Quarantine Zone
TOWN_QuarantineZone_Objective_A0 Find another entry
TOWN_QuarantineZone_Objective_A1 Find explosives
TOWN_QuarantineZone_Objective_A2 Place the explosives on the bulldozer
TOWN_QuarantineZone_Objective_A3 Organize a detonator
TOWN_QuarantineZone_Objective_A4 Place the canisters on the bulldozer
TOWN_QuarantineZone_Objective_B Use the bulldozer to break into the Quarantine Zone
TOWN_QuarantineZone_Objective_C Find a way into the interior of the Quarantine Zone
TOWN_QuarantineZone_Objective_E It's not safe here.
TOWN_QuarantineZone_Objective_F It's not safe here.
TOWN_QuarantineZone_Objective_G Find the cutter before Matutero escapes
TOWN_QuarantineZone_Objective_H Launch the cutter
TOWN_QuarantineZone_Objective_I Open the gate
TOWN_QuarantineZone_Objective_J Take your friends from the fort and leave Banoi
Quarantine_Objective_A Find your way to the dock
Quarantine_Objective_A1 Shoot Fire Extinguisher
Quarantine_Objective_B Get to the cargo elevator
Quarantine_Objective_C Turn on the elevator
Quarantine_Objective_E Launch the boat
Quarantine_Objective_F Survive until the hangar gate is open
Quarantine_Objective_G Catch Matutero
SIDEQUESTY
Pierre_sale_topic Help Pierre open his shop
sq_fire_sale_Name Fire Sale
sq_fire_sale_PaperLine Bring fuel to power up Pierre's store
sq_hidden_data_Name Hidden Data
sq_hidden_data_PaperLine Retrieve the data from the apartment in Quarantine Zone
FrankSerpo_DATA_topic Investigate Serpo's agenda
SQ_Data_obj_00a Find Immigration Office
SQ_Data_obj_00b Search the computer for arrivals
SQ_Data_obj_01 Find Waxwing's apartment
SQ_Data_obj_01a Find a way into the Quarantine Zone
SQ_Data_obj_01b Find a way to Waxwing's apartment
SQ_Data_obj_02 Locate the computer
SQ_Data_obj_03 Copy the data to Serpo's device
sq_bank_robbery_Name Perfect Plan
sq_bank_robbery_3_Name Perfect Plan
sq_bank_robbery_PaperLine Rob the bank and bring the loot to Jorge
Jorge_BANK_topic Make a deal
SQ_Bank_A Find the bank
SQ_Bank_B Find a way to the main vault
SQ_Bank_C Find a key to the main vault
SQ_Bank_D Open the vault
SQ_Bank_E Check the computer for GPS coordinates
SQ_Bank_L Find the safe in the jungle
SQ_Bank_G Kill the bandits before they kill you
SQ_Bank_G2 Open the safe
SQ_Bank_H Find the explosives
SQ_Bank_I Use the explosives to open the safe
SQ_Bank_J Take the money
SQ_Bank_K Go back to Jorge
sq_Antidote_name Antidote
sq_Antidote_PaperLine Find antibiotics in the town
sq_Antidote_Topic Get a cure for Rose
Chimamanda_Antidote_A Find medicine for Rose
Chimamanda_Antidote_B Bring the medicine to Chimamanda
sq_robinson_crusoe_Name On the Edge
sq_robinson_crusoe_PaperLine Find the author of the letter and help him out
SQ_Robinson_0 Find Ryan, the Robinson of Henderson
SQ_Robinson_A Knock the street lamp over to reach Ryan
SQ_Robinson_B Find a way to Ryan
SQ_Robinson_C Bring Ryan his medication
sq_disaster_PaperLine Find out what happened to Sylvia, Marvin's wife
Marvin_Disaster_Topic Find Marvin's Family
SQ_Search Search Sylvia's bags
SQ_Disaster_obj_01 Find Sylvia's House
SQ_Disaster_obj_02 Look for clues for Sylvia's whereabouts
SQ_Disaster_obj_03 Find Sylvia's parents' apartment
SQ_Disaster_obj_04 Search the apartment
SQ_Disaster_obj_05 Tell Marvin about your investigation
SQ_Disaster_obj_06 Tell Marvin that Sylvia is alive
SQ_Disaster_Bonus_obj_01 Bring Sylvia's photo to Marvin
SQ_Dark_A Talk to Cecil
SQ_Dark_B Check what's wrong with the electricity
SQ_Dark_C Find an electric part in Greg's place
SQ_Dark_D Repair the circuit breaker
SQ_Dark_E Talk to Cecil
Cecil_healthcare_topic Organize medicine for the ill
SQ_Healthcare_A Find a way to the Military Base
SQ_Healthcare_B Find the sick room
SQ_Healthcare_C Find morphine
SQ_Healthcare_D Bring morphine back to Cecil
SQ_Healthcare_0 Search the Pharmacy for the Morphine
sq_Ladies_First_Name Ladies First
sq_Ladies_First_PaperLine Fix the electricity and free Nina from the basement
sq_a_walk_in_the_park_Name The Dead Can't Dance
sq_a_walk_in_the_park_PaperLine Defend Eva from the monsters
Nina_Ladies_topic Help the lady
Nina_SQ_LADIES_Objective_A Switch off the electricity and free Nina
Nina_SQ_LADIES_Objective_B Find a way into the building
Nina_SQ_LADIES_Objective_C Get the key from Nina's sister
Nina_SQ_LADIES_Objective_D Take the key
Nina_SQ_LADIES_Objective_E Switch off the electricity
Nina_SQ_LADIES_Objective_F Clear the building of the remaining monsters
Nina_SQ_LADIES_Objective_G Talk to Nina
Nina_SQ_LADIES_Objective_H Get the key to the box
Jacqueline_RQ1_Objective Bring photos to Jacqueline
SQ_Robinson_Name On the edge
SQ_Robinson_PaperLine Help Ryan and bring him his medicine
Ryan_Robinson_topic Bring Ryan his meds
SQ_Dark_Name Dark Times
SQ_Dark_PaperLine Fix electricity in the hospital
Cecil_Dark_topic Help the hospital
SQ_Park_Name The Dead Can't Dance
SQ_Park_PaperLine Defend the woman from the monsters
SQ_PARK_A Get into the cafe
SQ_PARK_B Kill the power switch at the back of the café to stop the alarm
SQ_PARK_C Kill all of the monsters in the area
SQ_PARK_D Go back to Eva
sq_heavenly_gift_nameX Heavenly Gift
Proximity_name Proximity
electrifying_name Electrifying
AlternativeMedicine_name Alternative Medicine
Pathfinders_Name Pathfinders
Saving_Holy_Man_Name Saving Holy Man
The_Ritual_A_Name The Ritual
The_Ritual_B_Name The Ritual
Way_of_Science_Name Way of Science
Where_Dead_Live_Name Where the Dead Live
Meeting_Locals_Name Meeting Locals
Natural_Resources_Name Natural Resources
UQ_Logan_1_Name Upping the odds for Logan I
UQ_Logan_1_Paperline Deliver 3 belts to Logan, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom crafted bombs.
UQ_Logan_2_Name Upping the odds for Logan II
UQ_Logan_2_Paperline Deliver 7 clamps to Logan, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_Logan_3_Name Upping the odds for Logan III
UQ_Logan_3_Paperline Deliver 3 rolls of heavy duty tape to Logan, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_Xian_1_Name Upping the odds for Xian I
UQ_Xian_1_Paperline Deliver 3 blades to Xian, so she can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_Xian_2_Name Upping the odds for Xian II
UQ_Xian_2_Paperline Deliver 8 tubes of glue to Xian, so she can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_Xian_3_Name Upping the odds for Xian III
UQ_Xian_3_Paperline Deliver 3 semiconductors to Xian, so she can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_Purna_1_Name Upping the odds for Purna I
UQ_Purna_1_Paperline Deliver 3 engine parts to Purna, so she can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_Purna_2_Name Upping the odds for Purna II
UQ_Purna_2_Paperline Deliver 8 lighters to Purna, so she can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_Purna_3_Name Upping the odds for Purna III
UQ_Purna_3_Paperline Deliver 3 titanium pipes to Purna, so she can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_SamB_1_Name Upping the odds for Sam B I
UQ_SamB_1_Paperline Deliver 3 sets of bolts to Sam B, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_SamB_2_Name Upping the odds for Sam B II
UQ_SamB_2_Paperline Deliver 7 large batteries to Sam B, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_SamB_3_Name Upping the odds for Sam B III
UQ_SamB_3_Paperline Deliver 3 propane cutters to Sam B, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_John_1_Name Upping the odds for John I
UQ_John_1_Paperline Deliver 3 cans of gas for lighters to John, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_John_2_Name Upping the odds for John II
UQ_John_2_Paperline Deliver 7 sticks of deodorant to John, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_John_3_Name Upping the odds for John III
UQ_John_3_Paperline Deliver 3 AC power boxes to John, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_Harlow_1_Name Jury-rigging for Harlow Jordan I
UQ_Harlow_1_Paperline Deliver 3 pieces of metal scrap to Harlow, so she can support our team more efficiently and boost overall group strength. It will allow her to create a new blueprint for you.
UQ_Harlow_2_Name Jury-rigging for Harlow Jordan II
UQ_Harlow_2_Paperline Deliver 7 steel rods to Harlow, so she can support our team more efficiently and boost overall group strength. It will allow her to create a new blueprint for you.
UQ_Harlow_3_Name Jury-rigging for Harlow Jordan III
UQ_Harlow_3_Paperline Deliver 3 rolls of insulating tape to Harlow, so she can support our team more efficiently and boost overall group strength. It will allow her to create a new blueprint for you.
UQ_Wayne_1_Name Best merchandise for Wayne I
UQ_Wayne_1_Paperline Deliver 3 watches to Wayne, so he can support our team more efficiently and boost overall group strength. In exchange you will get access to more powerful items at a discount.
UQ_Wayne_2_Name Best merchandise for Wayne II
UQ_Wayne_2_Paperline Deliver 4 stingray tails to Wayne, so he can support our team more efficiently and boost overall group strength. In exchange you will get access to more powerful items at a discount.
UQ_Wayne_3_Name Best merchandise for Wayne III
UQ_Wayne_3_Paperline Deliver 3 tubes of cyanoacrylate glue to Wayne, so he can support our team more efficiently and boost overall group strength. In exchange you will get access to more powerful items at a discount.
UQ_SamHardy_1_Name Upping the odds for Colonel Hardy I
UQ_SamHardy_1_Paperline Deliver 3 weight plates to Colonel Hardy, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_SamHardy_2_Name Upping the odds for Colonel Hardy II
UQ_SamHardy_2_Paperline Deliver 7 batteries to Colonel Hardy, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_SamHardy_3_Name Upping the odds for Colonel Hardy III
UQ_SamHardy_3_Paperline Deliver 3 aluminum tubes to Colonel Hardy, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_Trevor_1_Name Best merchandise for Trevor Rogers I
UQ_Trevor_1_Paperline Deliver 3 wires to Trevor, so he can support our team more efficiently and boost overall group strength. In exchange you will get access to more powerful items at a discount.
UQ_Trevor_2_Name Best merchandise for Trevor Rogers II
UQ_Trevor_2_Paperline Deliver 4 portions of Floater meat to Trevor, so he can support our team more efficiently and boost overall group strength. In exchange you will get access to more powerful items at a discount.
UQ_Trevor_3_Name Best merchandise for Trevor Rogers III
UQ_Trevor_3_Paperline Deliver 3 circuit boards to Trevor, so he can support our team more efficiently and boost overall group strength. In exchange you will get access to more powerful items at a discount.
UQ_Zoey_1_Name Best merchandise for Zoey I
UQ_Zoey_1_Paperline Deliver 3 boxes of bleach to Zoey, so she can support our team more efficiently and boost overall group strength. In exchange you will get access to more powerful items at a discount.
UQ_Zoey_2_Name Best merchandise for Zoey II
UQ_Zoey_2_Paperline Deliver 4 LP 4000 batteries to Zoey, so she can support our team more efficiently and boost overall group strength. In exchange you will get access to more powerful items at a discount.
UQ_Zoey_3_Name Best merchandise for Zoey III
UQ_Zoey_3_Paperline Deliver 3 rolls of highly conductive wire to Zoey, so she can support our team more efficiently and boost overall group strength. In exchange you will get access to more powerful items at a discount.
UQ_DrJane_1_Name Best merchandise for Dr. Jane I
UQ_DrJane_1_Paperline Deliver 3 algae samples to Dr. Jane, so she can support our team more efficiently and boost overall group strength. In exchange you will get access to more powerful items at a discount.
UQ_DrJane_2_Name Best merchandise for Dr. Jane II
UQ_DrJane_2_Paperline Deliver 4 insulin syringes to Dr. Jane, so she can support our team more efficiently and boost overall group strength. In exchange you will get access to more powerful items at a discount.
UQ_DrJane_3_Name Best merchandise for Dr. Jane III
UQ_DrJane_3_Paperline Deliver 3 bottles of water purifying tablets to Dr. Jane, so she can support our team more efficiently and boost overall group strength. In exchange you will get access to more powerful items at a discount.
UQ_Marvin_2_Name Upping the odds for Marvin II
UQ_Marvin_2_Paperline Deliver 8 packs of nails to Marvin, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_Marvin_3_Name Upping the odds for Marvin III
UQ_Marvin_3_Paperline Deliver 3 sets of lightweight frames to Marvin, so he can support our team more efficiently and boost overall group strength. In exchange you will get a handful of custom-made bombs.
UQ_BobDepot_1_Name Jury-rigging for Henry I
UQ_BobDepot_1_Paperline Deliver 3 pieces of electronic scrap to Henry, so he can support our team more efficiently and boost overall group strength. It will allow him to create a new blueprint for you.
UQ_BobDepot_2_Name Jury-rigging for Henry II
UQ_BobDepot_2_Paperline Deliver 4 pieces of Suicider meat to Henry, so he can support our team more efficiently and boost overall group strength. It will allow him to create a new blueprint for you.
UQ_BobDepot_3_Name Jury-rigging for Henry III
UQ_BobDepot_3_Paperline Deliver 3 blankets to Henry, so he can support our team more efficiently and boost overall group strength. It will allow him to create a new blueprint for you.
obj_UQ_Logan_1 Deliver 3 belts to Logan
obj_UQ_Logan_2 Deliver 7 clamps to Logan
obj_UQ_Logan_3 Deliver 3 rolls of heavy duty tape to Logan
obj_UQ_Xian_1 Deliver 3 blades to Xian
obj_UQ_Xian_2 Deliver 8 glue tubes to Xian
obj_UQ_Xian_3 Deliver 3 semiconductors to Xian
obj_UQ_Purna_1 Deliver 3 engine parts to Purna
obj_UQ_Purna_2 Deliver 8 lighters to Purna
obj_UQ_Purna_3 Deliver 3 titanium pipes to Purna
obj_UQ_SamB_1 Deliver 3 boxes of bolts to Sam B
obj_UQ_SamB_2 Deliver 7 large batteries to Sam B
obj_UQ_SamB_3 Deliver 3 propane cutters to Sam B
obj_UQ_John_1 Deliver 3 cans of gas for lighters to John
obj_UQ_John_2 Deliver 7 sticks of deodorant to John
obj_UQ_John_3 Deliver 3 AC power boxes to John
obj_UQ_Harlow_1 Deliver 3 pieces of metal scrap to Harlow
obj_UQ_Harlow_2 Deliver 7 steel rods to Harlow
obj_UQ_Harlow_3 Deliver 3 rolls of insulating tape to Harlow
obj_UQ_Wayne_1 Deliver 3 watches to Wayne
obj_UQ_Wayne_2 Deliver 4 stingray tails to Wayne
obj_UQ_Wayne_3 Deliver 3 tubes of cyanoacrylate glue to Wayne
obj_UQ_SamHardy_1 Deliver 3 weight plates to Sam Hardy
obj_UQ_SamHardy_2 Deliver 7 batteries to Colonel Hardy
obj_UQ_SamHardy_3 Deliver 3 aluminum tubes to Colonel Hardy
obj_UQ_Trevor_1 Deliver 3 wires to Trevor
obj_UQ_Trevor_2 Deliver 4 portions of Floater meat to Trevor
obj_UQ_Trevor_3 Deliver 3 circuit boards to Trevor
obj_UQ_Zoey_1 Deliver 3 boxes of bleach to Zoey
obj_UQ_Zoey_2 Deliver 4 LP4000 batteries to Zoey
obj_UQ_Zoey_3 Deliver 3 rolls of highly conductive wire to Zoey
obj_UQ_DrJane_1 Deliver 3 Algae samples to Dr. Jane
obj_UQ_DrJane_2 Deliver 4 insulin syringes to Dr. Jane
obj_UQ_DrJane_3 Deliver 3 bottles of water purification tablets to Dr. Jane
obj_UQ_Marvin_2 Deliver 8 packs of nails to Marvin
obj_UQ_Marvin_3 Deliver 3 sets of lightweight frames to Marvin
obj_UQ_BobDepot_1 Deliver 3 pieces of electronic scrap to Henry
obj_UQ_BobDepot_2 Deliver 4 pieces of Suicider meat to Henry
obj_UQ_BobDepot_3 Deliver 3 blankets to Henry

[edit] Character Description

QuestType Logan_ShortDesc Ex-All Pro Quarterback
Purna_ShortDesc VIP bodyguard and ex-Sydney Police officer
Xian_ShortDesc Chinese special forces
John_ShortDesc ADF soldier
SamB_ShortDesc Rap one-hit wonder
Harlow_ShortDesc WHO investigator
Wayne_ShortDesc Construction worker
SamHardy_ShortDesc Lieutenant Colonel in the ADF
Trevor_ShortDesc Australian engineer
Chimamanda_ShortDesc African cook
Zoey_ShortDesc Gun smuggler
DrJane_ShortDesc Medic from Doctors of the Earth
Roger_ShortDesc Fisherman from Halai
Marvin_ShortDesc Boat mechanic from Henderson
BobDepot_ShortDesc European tourist

[edit] Side quests

QuestType
Chimamanda_RQ_Objective Bring Chimamanda canned food
Miya_RQ_Objective Bring Miya blades
Kessler_RQ_Objective Bring Kessler electronic scrap
JacquelinePhantom_RQ_Objective Bring Jacqueline photos of Henderson citizens
Nina_RQ_Objective Bring Nina boxes of detergent
Jorge_RQ_Objective Bring Jorge diamonds
Chimamanda_RQ_topic Bring canned food
Chimamanda_RQ_Name Field Kitchen
RQ_Chimamanda_Name Field Kitchen
Chimamanda_RQ_PaperLine Chimamanda is looking for canned food to cook for your team.
Miya_RQ_topic Trade blades
Miya_RQ_Name Femme Fatale
RQ_Miya_Name Femme Fatale
Miya_RQ_PaperLine Miya is looking for blades to experiment with new ways of killing.
Kessler_RQ_topic Bring electronic scrap
Kessler_RQ_Name A New Machine
RQ_Kessler_Name A New Machine
Kessler_RQ_PaperLine Dr. Kessler is looking for electronic parts to build his new ultimate weapon.
JacquelinePhantom_RQ_topic Bring memorial photos
JacquelinePhantom_RQ_Name Best to Forget
RQ_JacquelinePhantom_Name Best to Forget
JacquelinePhantom_RQ_PaperLine Jacqueline is looking for photos of citizens of Henderson to pay them a tribute
Nina_RQ_topic Trade bleach
Nina_RQ_Name Cleaning Job
RQ_Nina_Name Cleaning Job
Nina_RQ_PaperLine Nina is looking for bleach.
Jorge_RQ_topic Trade diamonds
Jorge_RQ_Name A Collector
RQ_Jorge_Name A Collector
Jorge_RQ_PaperLine Jorge is looking for diamonds.

[edit] Character Bios

QuestType
LoganBio Logan is a survivor of the Banoi outbreak. He is immune to the virus. He's a disgraced former quarterback and very good at throwing things.
XianBio Xian is a survivor of the Banoi outbreak. She is immune to the virus. She's a highly-trained law enforcement professional, and skilled with blades.
SamBBio Sam B is a survivor of the Banoi outbreak. He is immune to the virus. He's a hip hop artist and big man, excellent with heavy weapons.
PurnaBio Purna is a survivor of the Banoi outbreak. She is immune to the virus. She's a former police investigator from Australia and an excellent shot.
JohnBio John is a soldier in the ADF, charged with insubordination. He was sent to deal with the outbreak on Palanai and refused to shoot civilians. He is immune to the virus, and because of his training, is helpful in combat situations.
HarlowBio Harlow is a WHO investigator sent to Palanai to investigate the outbreak. As a former Israeli soldier, she's well-trained in survival and combat.
WayneBio Wayne is a construction worker. He's enjoying his time on the island and doing his best to ignore the apocalypse. He only works when he has to and doesn't mind making the odd dollar selling anything he can find.
SamHardyBio Sam Hardy is a Lieutenant Colonel in the ADF. First he imprisoned the four immune survivors and now claims he wants to help them. He is a leader with combat experience.
TrevorBio Trevor is a mechanical engineer. He helps build defenses and solve problems. He's invaluable when it comes to finding solutions.
ChimamandaBio Chimamanda is a cook. She used to work at a tourist resort, but now takes care of the team and makes sure they're well-fed. The supplies are low but she can do wonders with local flora.
ZoeyBio A gun runner, she arrived in Palanai to make a deal with local smugglers, but the monsoon and the outbreak caused a major change in her plans. She gathers and repairs useful weapons.
DrJaneBio Medic from Doctors of the Earth. She knows that the others depend on her for medical care. Jane prepares medical supplies for the team.
RogerBio Robert is a native of Palanai. He became part of the group of survivors after the monsoon and the outbreak. He keeps to himself, but isn't afraid to join the fight when necessary.
MarvinBio Marvin is a resident of Henderson. He's a boat mechanic and not much of a fighter. But he knows the town well and helps the survivors find their way around.
BobDepotBio Henry is a tourist visiting from Europe and stuck on the island. Now part of the group, he takes care of whatever equipment the team might have. Henry helps the team in combat situations.

[edit] Merchant info and skill info

QuestType
DrJaneShopInfo Medical supplies
TrevorShopInfo Heavy weapons
ZoeyShopInfo Blade weapons
WayneShopInfo Thrown weapons
IntroSkill_Logan Auto retrieving of thrown weapons
IntroSkill_Logan_2 Aiming at multiple enemies in Fury
IntroSkill_Logan_3 Resistance to fire damage
IntroSkill_Logan_4 Higher damage and health regeneration while intoxicated
IntroSkill_Purna Self and group combat boost aura
IntroSkill_Purna_2 Personal side arm in Fury
IntroSkill_Purna_3 Access to more ammunition
IntroSkill_Purna_4 Penetrating shots that can hit multiple enemies
IntroSkill_Xian Backstabbing grants more damage
IntroSkill_Xian_2 Fast rage generation - Fury can be used more often
IntroSkill_Xian_3 Additional critical effects with blade weapons
IntroSkill_Xian_4 More effective healing
IntroSkill_John Faster weapon skills learning
IntroSkill_John_2 Chance of area attacks during Fury
IntroSkill_John_3 Powerful special attacks, including Uppercut and Run Kick
IntroSkill_John_4 Chance to avoid death and heal instead
IntroSkill_SamB Ability to ram and tackle enemies
IntroSkill_SamB_2 Powerful blows during Fury that send enemies flying
IntroSkill_SamB_3 High damage resilience
IntroSkill_SamB_4 Faster and longer enemy knockdowns

[edit] Locations

QuestType
BLOODSTORMSTUFF
bs_jungle_zone_Beach Pearl Sands
bs_jungle_zone_Church Santa Maria Mission
bs_jungle_zone_Harbor Marik's Marina
bs_jungle_zone_HubOnTree Paradise Survival Camp
bs_jungle_zone_Waterfall Waterfalls
bs_jungle_zone_WaterTown Town of Halai
bs_jungle_zone_GhostTown Mataka Village
bs_jungle_high_cave Cave
bs_jungle_high_highway Highway
bs_jungle_Laboratory Research Laboratory
bs_town_zone_Bank Bank
bs_town_zone_Church Church
bs_town_zone_Cinema Old Town Cinema
bs_town_zone_Cityhall Town Hall
bs_town_zone_Fort The Fort of Henderson
bs_town_zone_Harbor Harbor
bs_town_zone_Marketplace Sea Market
bs_town_zone_MilitaryBase Military Base
bs_town_zone_Promenade Promenade
bs_town_zone_QuarantineZone Quarantine Zone
bs_town_zone_HendersonFerryStation Henderson Ferry Station
bs_town_zone_FerryStation Ferry Station
bs_town_zone_Hostel Hostel
bs_town_zone_Lighthouse Lighthouse
bs_town_zone_Park Villa Henderson
bs_military_quarters Military Base
bs_labolatory_zone_labolatory Research Laboratory
bs_jungle_high_HendersonFerryStation Pinai Ferry Station
bs_town Henderson
bs_laboratory Research Laboratory
HeavyObject_WaterPump Heavy Duty Pump
HeavyObject_BunkerGauze Fence
HeavyObject_BoxReel Old film reels
bs_tunnels Tunnels
Bs_tunnels_exit Exit the tunnels
bs_jungle Jungle
bs_buildinginterior_Name Door
bs_buildingInterior House
bs_quarantine Docks
BS_SylviasParentsHouse Sylvia's House
BS_SylviasHouse Sylvia's Parents' House
BS_Bank Banoi Trust Bank
BS_ShadowsApartment Waxwing's Apartment
BS_HCC Hostel Henderson
Sylvias_House Sylvia's House
Sylvias_Parents Sylvia's Parents' House
Town_Bank Bank
Town_Hostel_Henderson_Name Paradise Hostel
Town_Hostel_Name Paradise Hostel
Level_Name_bs_Laboratory Research Laboratory

[edit] Items

QuestType
Morphine_Name Morphine
BankSafe_Keys_Name Keys to the bank vault
Data_Copied_Name Copied Data
MessageBottle Message in a bottle
SQ_RobinsonMeds Ryan's Meds
QO_Fort_Keys Fort Keys
sq_gunlot_keys Keys to the armory
BoatKeys_Name Matutero's boat keys
Dave_survivors_cam Dave's camera
Dave_Survivors_cam_Name Dave's camera
Dave_camp_cam_Name Dave's camera
sq_Man_in_the_Hole_Medicine Medicine
sq_Man_in_the_Hole_Bandage Bandage
Engines_Endurance Engine Durability
Speaker_Endurance Speaker Durability
Tesla_Endurance Generator Voltage
SQ_Robinson_Meds Ryan's Meds
HeavyObjectDonna_Box Donna's Equipment
SQ_LIGHTMAN_QI_Grease Grease
SQ_LIGHTMAN_QI_Dynamo Dynamo

[edit] Game commands

QuestType
Use_MedKit_Action Use %KEY(_ACTION_HEAL)
Hud_YourFriendsNeedYou Your friends need you!
MInGamePad_Option &[X]& &MInGame_Options&
MInGamePad_Quit &[Y]& &MInGame_Quit&
MInGamePad_Resume &[B]& &MInGame_Resume&
MImportCharacter_Title Import Character
MenuSelectCharacter_Import Import DI Character
Climb_Normal Use ladder
Climb_Rock Climb rock
Climb_Liane Climb liana
MenuAcceptQuest_BStartNow_P START NOW
MenuAcceptQuest_BStartNow START NOW
MenuAcceptQuest_BStartNow_$ &[A]& START NOW
MenuAcceptQuest_BMaybeLater_P MAYBE LATER
MenuAcceptQuest_BMaybeLater MAYBE LATER
MenuAcceptQuest_BMaybeLater_$ &[B]& MAYBE LATER

[edit] Weapon abilities

QuestType
CharSelMenu_HtHExpert Hand-to-hand combat expert
Property_DPS DPS
Property_RPS Rounds per second
Property_ReloadDuration Reload time
MInv_Inspect_P Inspect
MInv_Inspect_$ Inspect
MInv_BaseValue base
MInv_FromSkills skills
MInv_FromUpgrades upgrades
MInv_Total total
MInv_NoBonus
MInventory_GroupThrowables Thrown weapons
EDamageType_CUT cut
EDamageType_ELECTRIC electric
EDamageType_HEAT heat
EDamageType_FIRE fire
EDamageType_BLUNT blunt
EDamageType_BLEEDING bleeding
EDamageType_POISON poison
EDamageType_IMPACT impact
MInv_ExtraCriticals Critical hit chance
MInv_AdditionalDamage Additional %s damage

[edit] Weapons

QuestType
Firearm_Dragunov_N Semi-Auto Sniper Rifle
Firearm_HarpoonGen_N Harpoon
Firearm_M24Sws_N Bolt-Action Sniper Rifle
Firearm_NailGunGen_N Nail Gun
Melee_ChineseWarSwordGen_N Chinese War Sword
Melee_ClawsGen_N Claws
Melee_GolfClubGen_N Golf Club
Melee_MeatMalletGen_N Meat Mallet
Melee_ScottishDirkGen_N Scottish Dirk
Melee_ShillelaghGen_N Shillelagh
Melee_ShovelGen_N Shovel
Firearm_BoltActionSniperGen_N Bolt-Action Sniper Rifle
Firearm_SemiAutoSniperGen_N Semi-Auto Sniper Rifle
Melee_ChainsawSpecial_Harlow_N Harlow's Chainsaw
Ammo_Taser_N Stun Gun Cartridge (5)
Ammo_Taser_D Stun Gun Cartridge
InvFilter_SpecialAmmo Special Ammo
Itm_TaserAmmo &Ammo_Taser_N&
HUD_TASERT_AMMO_FULL Stun Gun ammo full
Firearm_FlareGunGen_N Flare Gun
Firearm_FlareGunGen_D Flare Gun
Firearm_TaserGunGen_N Stun Gun
Firearm_TaserGunGen_D Stun Gun
MSelect_HowTo Select screen using %s
CraftPart_ScreamerBrain_N Screamer's brain
CraftPart_ScreamerBrain_D I wonder… how does it work?!
Msg_PhaseRefresh Current quest:
MenuOptionsGame_ShowQuestTarget Always Show Quest Target
Water_Level Water Level
C4_Name C4

[edit] Collectibles

QuestType
ColItem_Postcard001_Name Postcard
ColItem_Postcard001 Postcard from Palanai #1
ColItem_Postcard002 Postcard from Palanai #2
ColItem_Postcard003 Postcard from Palanai #3
ColItem_Postcard004 Postcard from Palanai #4
ColItem_Postcard005 Postcard from Palanai #5
ColItem_Postcard006 Postcard from Palanai #6
ColItem_Postcard007 Postcard from Palanai #7
ColItem_Postcard008 Postcard from Palanai #8
ColItem_Postcard009 Postcard from Palanai #9
ColItem_Postcard010 Postcard from Palanai #10
ColItem_Postcard011 Postcard from Palanai #11
ColItem_Postcard012 Postcard from Palanai #12
ColItem_Postcard013 Postcard from Palanai #13
ColItem_Postcard014 Postcard from Palanai #14
ColItem_Postcard015 Postcard from Palanai #15
Collectable_Postcard001_D Dear Mike, we arrived in Palanai yesterday and I'm exhausted. I think I'm coming down with something. Hopefully I won't get sick as Stacy has a lot of activities planned for us. Kiss Judy and the kids for me. Your little brother, Dave.
Collectable_Postcard002_D Hey Dad, believe it or not, we're here. It took forever. Sure wouldn't want to do that flight again. But it was definitely worth it. Henderson is cool as hell. But I'm really looking forward to getting some scuba diving in. Later, Todd.
Collectable_Postcard003_D Dear Grandma, the plane ride was long, but okay, and Palanai is pretty cool. We went swimming with dolphins yesterday and tomorrow we're going to go visit some kind of museum. Mom's not feeling too well, so we're hanging around the resort today. I'll write tomorrow. Love, Suzie.
Collectable_Postcard004_D Hey Gemma, Henderson is amazing. We toured Lord Henderson's manor yesterday and from the size of it, he was a bigger egomaniac than William Randolph Heart. We have a few more days in town and then we're heading into the jungle by river boat. It should be interesting. Love, Dave.
Collectable_Postcard005_D Hi, Mom, greetings from Palanai. It's beautiful here, but a little weird. Yesterday some little boy actually bit Danny on the ferry ride in. The kid was having some kind of temper tantrum and now Danny has a fever that won't quit. I'm sure he'll be fine in a day or too. I'll write you soon. Love, Karen
Collectable_Postcard006_D Hey Kim, never come to Henderson for your honeymoon. Big mistake on our part. There have been all kinds of bizarre incidents apparently and the police have instituted a curfew. I don't know what's going on, but I think I'm ready to get the hell out of here. Charlotte.
Collectable_Postcard007_D Hey Jakob, My flight's been delayed again. There's some kind of outbreak happening here and they actually created a quarantine zone right in the middle of town. People are trying to leave, but they canceled all travel in and out of the island. Hopefully, I'll see you soon. Best, Joe.
Collectable_Postcard008_D Dear Jesse, please send my extra camera battery when you send my diving mask. Can't believe I forgot both of them. I'm taking all kinds of pictures. I've never seen such a beautiful place. Though, I gotta say, the natives aren't exactly friendly here. Love, Ted.
Collectable_Postcard009_D Hey Dad, have you wired the money yet? I really need to get a flight out of here before they close the airport. I don't know what's going on, but it's pretty strange. There's like army troops everywhere. Julie's getting sick and I'd rather not have to go to a doctor here. Thanks, Sam.
Collectable_Postcard010_D Happy Birthday to you. You live in a zoo. You smell like a monkey. And you look like one too. Just kidding. Maddie.
Collectable_Postcard011_D Nothing right in my left brain. Nothing left in my right brain. Too many Mai Tai's.
Collectable_Postcard012_D Dear Jake, I am sitting in a hot tub, totally naked, writing this to you. I've had five Pina Coladas and I think I'm going to have one more. Damn, I needed this vacation bad. Greetings from the South Seas.
Collectable_Postcard013_D Dear Lisa, the spa here in Henderson is amazing. You won't believe how much weight I've already lost. I can almost get my butt in that orange bikini I bought. If I lose any more weight, I'll probably have the men around here chasing me down the street.
Collectable_Postcard014_D Need help. Help us. Please.
Collectable_Postcard015_D Hey Melissa, I hope this gets to you. I love you. I always have. Remember that. Kevin.
Colitem_IslandGuide001_Name Guide
ColItem_Islandguide001 Palanai Island Guide #1
ColItem_Islandguide002 Palanai Island Guide #2
ColItem_Islandguide003 Palanai Island Guide #3
ColItem_Islandguide004 Palanai Island Guide #4
ColItem_Islandguide005 Palanai Island Guide #5
ColItem_Islandguide006 Palanai Island Guide #6
ColItem_Islandguide007 Palanai Island Guide #7
ColItem_Islandguide008 Palanai Island Guide #8
ColItem_Islandguide009 Palanai Island Guide #9
ColItem_Islandguide010 Palanai Island Guide #10
ColItem_Islandguide011 Palanai Island Guide #11
ColItem_Islandguide012 Palanai Island Guide #12
ColItem_Islandguide013 Palanai Island Guide #13
ColItem_Islandguide014 Palanai Island Guide #14
ColItem_Islandguide015 Palanai Island Guide #15
ColItem_Islandguide016 Palanai Island Guide #16
ColItem_Islandguide017 Palanai Island Guide #17
Collectable_Islandguide001_D PARADISE SURVIVAL CAMP

Founded in 1992 by world renowned adventurer, Roger Dalhstrom Howard, the Paradise Survival Camp hosts corporate retreats and other special groups interested in team building and extreme adventure experiences. PSC offers hiking, rock climbing, white water rafting, and basic survival training. The intent is to teach participants how to live off the land and survive in the wilderness. \"The basics of human survival are shelter and security,\" claims Howard. \"Modern business executives have completely forgotten what it's like to survive by one's wits. At Paradise Survival Camp we place corporate executives in the most extreme conditions possible and then teach them how to work together to survive.\" Founded in 1992 by world renowned adventurer, Roger Dalhstrom Howard, the Paradise Survival Camp hosts corporate retreats and other special groups interested in team building and extreme adventure experiences. PSC offers hiking, rock climbing, white water rafting, and basic survival training. The intent is to teach participants how to live off the land and survive in the wilderness. \"The basics of human survival are shelter and security,\" claims Howard. \"Modern business executives have completely forgotten what it's like to survive by one's wits. At Paradise Survival Camp we place corporate executives in the most extreme conditions possible and then teach them how to work together to survive.\"" )

Collectable_Islandguide002_D TOWN OF HALAI

A seaside fishing village built on stilts, Halai is a great place to see what island life used to be like and how the indigenous people once lived. Many of the local people live much as their great grandparents did, harvesting the bounty of the sea. Enjoy one of the many small seafood restaurants that local inhabitants host in their homes. Or hire a charter and enjoy some of the best deep-sea fishing in the South Pacific. Scuba diving expeditions are also a popular activity as there are beautiful coral reefs not far from Halai. A seaside fishing village built on stilts, Halai is a great place to see what island life used to be like and how the indigenous people once lived. Many of the local people live much as their great grandparents did, harvesting the bounty of the sea. Enjoy one of the many small seafood restaurants that local inhabitants host in their homes. Or hire a charter and enjoy some of the best deep-sea fishing in the South Pacific. Scuba diving expeditions are also a popular activity as there are beautiful coral reefs not far from Halai." )

Collectable_Islandguide003_D MARIK'S MARINA

This abandoned river village, decimated during the war, was bought for a bargain by an expatriate Polish immigrant in the 1970's. Marik Zawodny built a new marina on the river and a small village rose up around it. Marik passed away in the 1990's, but his descendants continue to run the Marina. The rivers have always been one of the major transportation corridors between the villages on Palanai and they remain so to this day. Marik's Marina has become a popular tourist spot as it's now a primary launching point for many jungle river tours. This abandoned river village, decimated during the war, was bought for a bargain by an expatriate Polish immigrant in the 1970's. Marik Zawodny built a new marina on the river and a small village rose up around it. Marik passed away in the 1990's, but his descendants continue to run the Marina. The rivers have always been one of the major transportation corridors between the villages on Palanai and they remain so to this day. Marik's Marina has become a popular tourist spot as it's now a primary launching point for many jungle river tours." )

Collectable_Islandguide004_D JESUIT MISSION RUINS

Jesuit missionaries arrived soon after the founding of Henderson and established a mission in the central highlands to educate the indigenous tribes. Just as the Jesuits did in China and South America, they sought to evangelize the native population. They founded a settlement and hoped to gather the local tribes and convert them to Christianity. Using native labor, they put them to work growing food and raising livestock. Some of the local shamans felt that the Jesuits were trying to steal their souls and convinced their warriors to fight back and free their people. All the priests were murdered and the mission itself was razed to the ground. Only the ruins remain. The Japanese used what was left of the mission to create a command base during World War 2. Jesuit missionaries arrived soon after the founding of Henderson and established a mission in the central highlands to educate the indigenous tribes. Just as the Jesuits did in China and South America, they sought to evangelize the native population. They founded a settlement and hoped to gather the local tribes and convert them to Christianity. Using native labor, they put them to work growing food and raising livestock. Some of the local shamans felt that the Jesuits were trying to steal their souls and convinced their warriors to fight back and free their people. All the priests were murdered and the mission itself was razed to the ground. Only the ruins remain. The Japanese used what was left of the mission to create a command base during World War 2." )

Collectable_Islandguide005_D WORLD WAR TWO TUNNELS

Over 200 km of underground tunnels honeycomb the cliffs and hills and highland jungle areas of Palanai. Japanese forces created tunnels and bunkers to protect themselves from Australian and American bombers and artillery. These tunnels were quite sophisticated and housed barracks, military field hospitals, ammunition stores, and command headquarters. Japanese General Yamahiro planned much of the South Pacific campaign from his command post, including the invasion of the New Guinea mainland. The Australian military sealed the tunnels in the 1970's to keep out criminals and smugglers and rebel groups who were using the tunnels to hide out from the authorities. Some locals believe the tunnels are haunted as the remains of countless dead soldiers from both sides of the conflict were never recovered. Over 200 km of underground tunnels honeycomb the cliffs and hills and highland jungle areas of Palanai. Japanese forces created tunnels and bunkers to protect themselves from Australian and American bombers and artillery. These tunnels were quite sophisticated and housed barracks, military field hospitals, ammunition stores, and command headquarters. Japanese General Yamahiro planned much of the South Pacific campaign from his command post, including the invasion of the New Guinea mainland. The Australian military sealed the tunnels in the 1970's to keep out criminals and smugglers and rebel groups who were using the tunnels to hide out from the authorities. Some locals believe the tunnels are haunted as the remains of countless dead soldiers from both sides of the conflict were never recovered." )

Collectable_Islandguide006_D FERRY LINE ON SUNSHINE BAY

Boats ran in Sunshine Bay before the town of Henderson was even founded. Soon after the arrival of the British, however, a ferry line was constructed to create a quick route between the mainland and Henderson. Workers from the villages ride the ferry every day to their jobs in town. It's a popular tourist stop as the ferry ride across Sunshine Bay into Henderson is a very picturesque journey and has been featured in more than a few films. Boats ran in Sunshine Bay before the town of Henderson was even founded. Soon after the arrival of the British, however, a ferry line was constructed to create a quick route between the mainland and Henderson. Workers from the villages ride the ferry every day to their jobs in town. It's a popular tourist stop as the ferry ride across Sunshine Bay into Henderson is a very picturesque journey and has been featured in more than a few films." )

Collectable_Islandguide007_D HENDERSON

Lord Edward James Henderson was appointed to be the first governor of the island and the city of Henderson was named in his honor. The original indigenous people of Palanai populated the area now known as Henderson and used it as a port, trading goods and transporting them by outrigger canoe. Trade flourished in Henderson and it became a central hub of British maritime activity between India, Hong Kong and Australia. Today Henderson is a popular tourist destination, a surprising gem of charm and old world sophistication set in a south sea paradise. Lord Edward James Henderson was appointed to be the first governor of the island and the city of Henderson was named in his honor. The original indigenous people of Palanai populated the area now known as Henderson and used it as a port, trading goods and transporting them by outrigger canoe. Trade flourished in Henderson and it became a central hub of British maritime activity between India, Hong Kong and Australia. Today Henderson is a popular tourist destination, a surprising gem of charm and old world sophistication set in a south sea paradise." )

Collectable_Islandguide008_D HENDERSON MANOR AND GARDENS

Lord Henderson and his wife, Lady Anne, built a magnificent manor house in the grand English style. The grounds and gardens were equally impressive as Lady Anne brought in noted landscape architect Gertrude Jekyll from London to marry the lushness of the tropics with the formalism of a classic English Garden. Many famous figures of the era travelled to Palanai and were guests of Lord and Lady Henderson. Queen Victoria, George Bernard Shaw, Theodore Roosevelt, Andrew Carnegie, Sarah Bernhardt, and Mark Twain all visited Henderson Manor at one time or another. Lord Henderson and his wife, Lady Anne, built a magnificent manor house in the grand English style. The grounds and gardens were equally impressive as Lady Anne brought in noted landscape architect Gertrude Jekyll from London to marry the lushness of the tropics with the formalism of a classic English Garden. Many famous figures of the era travelled to Palanai and were guests of Lord and Lady Henderson. Queen Victoria, George Bernard Shaw, Theodore Roosevelt, Andrew Carnegie, Sarah Bernhardt, and Mark Twain all visited Henderson Manor at one time or another." )

Collectable_Islandguide009_D THE CHURCH OF HENDERSON

In 1895, Lady Henderson was instrumental in bringing in noted architect Edward Ingress Bell to supervise the design and construction of a magnificent new Anglican church in the town of Henderson. The church became a center of social activity and Lady Henderson was devoted to educating and converting the local indigenous population to Christianity. However, no local indigenous people were allowed to actually attend services at the Church of Henderson until long after Lady Henderson's death. In 1895, Lady Henderson was instrumental in bringing in noted architect Edward Ingress Bell to supervise the design and construction of a magnificent new Anglican church in the town of Henderson. The church became a center of social activity and Lady Henderson was devoted to educating and converting the local indigenous population to Christianity. However, no local indigenous people were allowed to actually attend services at the Church of Henderson until long after Lady Henderson's death." )

Collectable_Islandguide010_D HENDERSON TOWN HALL

The first official building constructed in Henderson soon after the town was founded. English and Australian workers came to Palanai to settle and work and the Town Hall became a symbol of Henderson's new and prosperous future. Local indigenous people, unhappy that their tribal lands were being overrun and exploited, were blamed for burning the building to the ground in 1885. Henderson's first mayor, Reginald T. Morgan, perished in the fire. The British Empire sent in troops to quell the small rebellion and the Town Hall was rebuilt and expanded in 1886. The first official building constructed in Henderson soon after the town was founded. English and Australian workers came to Palanai to settle and work and the Town Hall became a symbol of Henderson's new and prosperous future. Local indigenous people, unhappy that their tribal lands were being overrun and exploited, were blamed for burning the building to the ground in 1885. Henderson's first mayor, Reginald T. Morgan, perished in the fire. The British Empire sent in troops to quell the small rebellion and the Town Hall was rebuilt and expanded in 1886." )

Collectable_Islandguide011_D FORT HENDERSON

Construction was started in 1874, soon after Captain Moresby claimed the island for the British Empire. A garrison was established to defend the island and its resources against any encroachment by other colonial powers. Germany and France had already claimed other nearby islands and Lord Henderson was determined to keep Palanai protected and firmly planted in the bosom of the British Empire. The fort contained a battery of cannons positioned to prevent any enemy vessels from reaching Port Henderson. It remained in operation under the auspices of the Australian Defense Force until after World War 2, when a new modern military installation was established in Henderson itself. The fortified town walls of Henderson were built around the same time Fort Henderson was constructed. Lord Henderson wanted to ensure that the town could be easily defended in the event of an attack. This proved lucky when the Japanese invaded during World War 2 and the Australian army managed to hold the town and maintain it as a central command and staging area for Allied forces in their fight against the Japanese. Construction was started in 1874, soon after Captain Moresby claimed the island for the British Empire. A garrison was established to defend the island and its resources against any encroachment by other colonial powers. Germany and France had already claimed other nearby islands and Lord Henderson was determined to keep Palanai protected and firmly planted in the bosom of the British Empire. The fort contained a battery of cannons positioned to prevent any enemy vessels from reaching Port Henderson. It remained in operation under the auspices of the Australian Defense Force until after World War 2, when a new modern military installation was established in Henderson itself. The fortified town walls of Henderson were built around the same time Fort Henderson was constructed. Lord Henderson wanted to ensure that the town could be easily defended in the event of an attack. This proved lucky when the Japanese invaded during World War 2 and the Australian army managed to hold the town and maintain it as a central command and staging area for Allied forces in their fight against the Japanese." )

Collectable_Islandguide012_D THE SEA MARKET

The indigenous people of Palanai had operated a market in this very same location before the arrival of the British. As Henderson expanded, so did the market, making it a central mercantile hub for all of Palanai. Anything and everything can be found in the sea market. It's where the local fishermen sell their daily catches and where local farmers and plantation owners sell their fresh produce. Besides the lush and exotic array of tropical fruits and vegetables, there are stands that offer souvenirs and indigenous arts and crafts and leather goods as well as handmade clothing and sandals. Sea Market is bustling with activity from dawn to dusk and is one of Henderson's most popular tourist spots. The indigenous people of Palanai had operated a market in this very same location before the arrival of the British. As Henderson expanded, so did the market, making it a central mercantile hub for all of Palanai. Anything and everything can be found in the sea market. It's where the local fishermen sell their daily catches and where local farmers and plantation owners sell their fresh produce. Besides the lush and exotic array of tropical fruits and vegetables, there are stands that offer souvenirs and indigenous arts and crafts and leather goods as well as handmade clothing and sandals. Sea Market is bustling with activity from dawn to dusk and is one of Henderson's most popular tourist spots." )

Collectable_Islandguide013_D THE PROMENADE

The promenade was Lady Henderson's pet project as she wanted to bring an element of European sophistication to what at the time was a primitive, tropical backwater. The street became a center of commerce with restaurants, hotels, cafes, stylish boutiques, and bars. A flower market was established and on weekends it became a favorite location for town socializing. Today, the promenade is a popular spot for locals and tourists alike. Much of it is now an outdoor park, lush with flowers and greenery. Today it's a favorite venue for outdoor concerts, fairs, family picnics and gatherings of all kinds. The promenade was Lady Henderson's pet project as she wanted to bring an element of European sophistication to what at the time was a primitive, tropical backwater. The street became a center of commerce with restaurants, hotels, cafes, stylish boutiques, and bars. A flower market was established and on weekends it became a favorite location for town socializing. Today, the promenade is a popular spot for locals and tourists alike. Much of it is now an outdoor park, lush with flowers and greenery. Today it's a favorite venue for outdoor concerts, fairs, family picnics and gatherings of all kinds." )

Collectable_Islandguide014_D EASTERN NOSE - THE DOCKS DISTRICT

At the turn of the last century, Henderson became a center for shipbuilding and repair, as it was an important stopover between Hong Kong and Australia. Docks were constructed to facilitate shipping and Australian workers arrived by the thousands to work the docks as well as on the ships. The Eastern Nose was believed to be named after Lord Henderson himself. Legend has it a local dockworker claimed that the spit of land bore a strong resemblance to Lord Henderson's famously large nose. At the turn of the last century, Henderson became a center for shipbuilding and repair, as it was an important stopover between Hong Kong and Australia. Docks were constructed to facilitate shipping and Australian workers arrived by the thousands to work the docks as well as on the ships. The Eastern Nose was believed to be named after Lord Henderson himself. Legend has it a local dockworker claimed that the spit of land bore a strong resemblance to Lord Henderson's famously large nose." )

Collectable_Islandguide015_D OLD TOWN CINEMA AND SQUARE

The Old Town Cinema was once a legitimate theater and opera house. Constructed in 1902, Lady Henderson believed that no colonial town could call itself civilized without a proper theater. The Opera House was meant to bring culture and art to Henderson and, over the years, many great performers strode its boards, including Enrico Caruso and Sarah Bernhardt. By the 1920's, the legitimate theater was converted into a cinema, showing the silent classics of the day. The theater made the transition to sound in the 1930's, but was dark during the war years. By the early 1970's the theater had fallen into disrepair. Abandoned by the 1990's, the theater was purchased by a French cinephile by the name of Jacqueline Phantom in 2002 and restored to its former glory. She found a treasure trove of old pre-war cinema classics in an old storage area and established the Old Town Cinema as a center for the study of film as art. The Old Town Cinema was once a legitimate theater and opera house. Constructed in 1902, Lady Henderson believed that no colonial town could call itself civilized without a proper theater. The Opera House was meant to bring culture and art to Henderson and, over the years, many great performers strode its boards, including Enrico Caruso and Sarah Bernhardt. By the 1920's, the legitimate theater was converted into a cinema, showing the silent classics of the day. The theater made the transition to sound in the 1930's, but was dark during the war years. By the early 1970's the theater had fallen into disrepair. Abandoned by the 1990's, the theater was purchased by a French cinephile by the name of Jacqueline Phantom in 2002 and restored to its former glory. She found a treasure trove of old pre-war cinema classics in an old storage area and established the Old Town Cinema as a center for the study of film as art." )

Collectable_Islandguide016_D ADF JOINT OPERATIONS COMMAND BASE - HENDERSON

As Palanai is still an External Territory of the Australian Commonwealth, the Australian military has maintained armed forces in Palanai since the end of the Second World War. The Joint Operations Command Base was constructed in the late 1950's and, since PNG independence, has been Australia's eyes and ears in Oceana. As Palanai is still an External Territory of the Australian Commonwealth, the Australian military has maintained armed forces in Palanai since the end of the Second World War. The Joint Operations Command Base was constructed in the late 1950's and, since PNG independence, has been Australia's eyes and ears in Oceana." )

Collectable_Islandguide017_D PALANAI

The indigenous people of Palanai are descendants of the Polynesians. In 1873, the English Captain John Moresby of the HMS Basilisk visited the island and claimed the land for the British Empire. Lord Edward James Henderson was appointed the first governor of the island. Lord Henderson made himself a fortune by exploiting the mineral riches on the island, shipping raw materials and goods all over the British Empire. Control of the island of Palanai was ceded to the Commonwealth of Australia after Lord Henderson's death, in 1906. During World War 2, the Japanese invaded and took control of much of the island. The city of Henderson, however, was left intact, as Australian forces managed to hold the town, keeping the Japanese invaders to the jungle highlands and western beaches. The indigenous people of Palanai are descendants of the Polynesians. In 1873, the English Captain John Moresby of the HMS Basilisk visited the island and claimed the land for the British Empire. Lord Edward James Henderson was appointed the first governor of the island. Lord Henderson made himself a fortune by exploiting the mineral riches on the island, shipping raw materials and goods all over the British Empire. Control of the island of Palanai was ceded to the Commonwealth of Australia after Lord Henderson's death, in 1906. During World War 2, the Japanese invaded and took control of much of the island. The city of Henderson, however, was left intact, as Australian forces managed to hold the town, keeping the Japanese invaders to the jungle highlands and western beaches." )

ColItem_Johndiary001 John Morgan's diary part 1
ColItem_Johndiary002 John Morgan's diary part 2
ColItem_Johndiary003 John Morgan's diary part 3
ColItem_Johndiary004 John Morgan's diary part 4
ColItem_Johndiary005 John Morgan's diary part 5
ColItem_Johndiary006 John Morgan's diary part 6
ColItem_Johndiary007 John Morgan's diary part 7
ColItem_Johndiary008 John Morgan's diary part 8
ColItem_Johndiary009 John Morgan's diary part 9
ColItem_Johndiary010 John Morgan's diary part 10
Collectable_Johndiary001_D My name is John Morgan and I'm a Sergeant in the ADF. My squad and I were mobilized last night as part of the 2nd Battalion. We made an amphibious landing south of Wisdom Bay and are now preparing to hike into the jungle. Why we aren't taking the highway, the brass won't say. Something big is going on, but the powers that be are keeping it rather mysterious. Our immediate superiors claim we're here to supply humanitarian aid, but then why are we so heavily armed? I'm making this audio diary not in any official capacity but for my family in the event that, for whatever reason, I do not make it out in one piece. I'm probably being overly dramatic and I see no reason why I wouldn't survive this operation, but there's something about all this that just…isn't sitting right with me. Alright, looks like we're heading out. Grab your gear Johnson! Let's go Miller! We're moving out!
Collectable_Johndiary002_D We’re here in a remote village, inland on the Jaba River, and I don’t know even know how to describe what’s happening here. In fact, I probably shouldn’t even be recording this, but it’s not the first time I’ve violated proper protocol. Some sort of plague has swept the town and people are panicking. Those infected seem to have lost their bloody minds. They become violent and aggressive and attack like rabid animals. They seem to feel no pain and nothing will put them down short of a bullet in the brain. The orders on high aren’t making much sense and some of the men under my command are beginning to freak out. Not that I can blame them. Two hours ago we saw a young mother gnawing on her own bloody child. Jesus. They want us to keep everyone quarantined here and prevent their escape by any means necessary. When I asked them what that meant, they said do we have to spell it out? Miller! Behind you! Watch it! WATCH IT!
Collectable_Johndiary003_D They had us abandon the village. They told us to get out immediately and I have no idea why. They say this infection is out of control and spreading across the island. I have family in Henderson, but no one will bloody tell me what’s happening there. If they’re so worried about containing the bloody infection, why would they tell us to evacuate. They said we’d be safer...Do you hear that? Is that air support? Are they air dropping supplies for the villagers? I hope so. Those people are starving. It makes sense they would have to drop supplies, since they blockaded the highway in and out of... Oh, my God…OH MY GOD, WHAT ARE THEY DOING? Are they firebombing the bloody village! Jesus Christ. They’re burning them alive! This can’t be right…What the hell are they doing!?
Collectable_Johndiary004_D They bombed the bridges and roads to prevent any movement of the civilian population and now they are ordering us to kill any villagers who escaped the fire bombings. Not just the infected, but everyone. Men, women, children. My men are balking at this and I can’t blame them. We’re here to protect these people, not murder them. I told Colonel Ormsby, my commanding officer, that I would not order my men to murder innocent civilians. Colonel Ormsby said refusal to follow orders would be considered gross insubordination and my men and I would be charged with desertion and arrested as traitors. Hold up, men. That looks like some sort of research facility ahead. At least that’s what it is according to the map there. There could be food and supplies in there, but we need to -- Johnson wait! Hold up, mate! We need to reconnoiter the area the before we… Oh, Jesus, what the bloody hell is that. Shoot it! Shoot! SHOOT!
Collectable_Johndiary005_D Most of my squad is dead. Melby and Howard were lost in Kundera. Johnson was attacked by this abomination and Murphy put a bullet in him as his screams were raising the dead. At least they look and smell bloody dead, but how can that be? They came from jungle…from everywhere… snarling like hungry animals. Miller panicked and ran into a whole mob of them. They fell on him like rabid dogs. Tore him to pieces. The rest of us barely made it out alive. I was bitten on the shoulder and the others were sure the infection would take me as well. Soon after we went to sleep, Jenkins tried to murder me. I had no choice but to shoot the bloody maniac. Everyone is scared to death. At this point, I think our only option is Henderson. At least there’s a military base there. Most of our families are there as well. I just hope the city is still safe.
Collectable_Johndiary006_D The infection hasn’t taken me and I don’t know why. The only reason my men haven’t abandoned me is because they still think they need me. Everyone is our enemy. The civilians know the army has been slaughtering them and are fighting back. They shoot at us on sight, but I’m not about to shoot back. They’re bloody frightened and who can blame them? I decided it would be best to avoid unnecessary confrontations, so we traveling via the old Japanese WW2 tunnels. They were shut down years ago, so we have no idea of what’s down here. The whole bloody world’s gone crazy…so were probably safer down here than we would be up there. Shit. What’s that up ahead? Is that a person? Get to cover! We’re under fire! We got some live ones!
Collectable_Johndiary007_D We're trying to stay quiet as the Infected are everywhere. It's just the two of us now. Jack was bitten by something down in the tunnels. We're both hoping he'll be fine as I seem to still be all right. Maybe some of us are immune to this plague. We're at the ferry, but it doesn't seem to be operational. Jack has family in Henderson as well. We need to find a boat to get us across. I just hope the military doesn't shoot us out of the water. I mean, who can we trust? The citizens despise us and the army considers us traitors. And then there's the Infected. To them we're just meat. I'd better quiet down. Don't want 'em to hear me.
Collectable_Johndiary008_D Jack attacked me last night. I beat him back and tied him up. I couldn’t bring myself to kill him, even though the disease has taken him. He saved my life back in the jungle and I can’t just put him down like a rabid dog. Maybe there’s a cure for this. I mean, there has to be right? There has to be something. We’re at the lighthouse in Henderson and the city itself is in chaos. There’s a huge quarantine area that’s full to bloody bursting with the dead. I don’t know what else to call them? They don’t seem human. I just can’t believe this is what it’s come to. I haven’t seen any other soldiers and the citizens we have seen are cowering inside. I see ‘em watching me through the boarded up windows. I’m guessing the army is hiding as well, holed up in their base, afraid to bloody come out.
Collectable_Johndiary009_D My family is gone. My wife. My two girls. Jen left a note behind for me. Just in case I came looking for them. Apparently, the lines went down and she had no way to contact me. So she packed up the kids and left Henderson for the airport. She's trying to get to Australia. She has an aunt in Adelaide. I just hope to God they weren't on that fucking highway when the army dropped those bombs. If they were caught in that… if the military slaughtered my family… I swear to God I will find out who issued that order and I will put a bullet in their fucking head. Shit, somebody's in here. Back in the girl's room. I'd better check… just in case... Jesus Christ. Was that Mr. Barranca? Was that my goddamn next door neighbor? Oh, Jesus… Jesus, another one.
Collectable_Johndiary010_D My name is John Morgan, a Sergeant in the ADF, and I'm leaving this recording here because I do not trust the army to get it to my wife… if she's even still alive. Whoever finds this, please try to get this to Jennifer Ann Morgan. She's staying with a Mrs. Mary Rogers in Adelaide, Australia. Alright, Jen, this is for you. I just want you to know that… You and the girls… You're everything to me. And I'm so sorry I wasn't there to protect you. That you had to face this alone. This morning… I found a little boy hiding in a car. Couldn't be more than five. His parents must have locked him in there to protect him. Who knows what the hell happened to them. I have decided that I have no choice but to take him to the army base. I have nowhere else to turn. What other option do I have? Jen, it's likely they'll arrest me for going AWOL, but at least if they court-martial me, I can finally tell my side of the story. Tell them what went on. People need to know what happened here! It's okay, son. Shhhh. I'm not mad at you. It's gonna be okay. You're gonna be fine. I promise. Everything's gonna be okay. Good boy.
ColItem_Secretfiles001 Secret files part 1
ColItem_Secretfiles002 Secret files part 2
ColItem_Secretfiles003 Secret files part 3
ColItem_Secretfiles004 Secret files part 4
ColItem_Secretfiles005 Secret files part 5
ColItem_Secretfiles006 Secret files part 6
ColItem_Secretfiles007 Secret files part 7
ColItem_Secretfiles008 Secret files part 8
ColItem_Secretfiles009 Secret files part 9
ColItem_Secretfiles010 Secret files part 10
Collectable_Secretfiles001_D According to C, the group of immune subjects from Banoi are alive and on their way to the HMAS Avenger. C convinced them to find and secure the native woman known as Subject 1 and transport her to the research facility in the jungle. Tests were run, but conclusions weren't reached. Dr. W managed to isolate the pathogen and combine it with the mutagen. Colonel W injected himself, mistakenly believing it was a vaccine. The results were quite promising. Research is continuing on Palanai, but C will be debriefed as it is believed his ambitions and aims weren't entirely aligned with those of our organization.
Collectable_Secretfiles002_D Our high-level political players have instructed the military as to what we need done. The commanders on the ground in Palanai have been instructed to follow our lead. Mr. S is in Henderson, coordinating efforts as all active operatives are now in motion. Mr. M has had a conversation with General B and he has had ordered his troops to stand down to allow the test to proceed unimpeded.
Collectable_Secretfiles003_D Confirmation from Mr. S that the immunes have arrived from Banoi and are now on the HMAS Avenger. The subjects are apparently unharmed and have been put into medical isolation. Mr. S is personally supervising the antibody testing and has been instructed to send C back to headquarters for debriefing. The fifth immune identified by the military is also being held on the vessel and has already been tested. Research on the island is proceeding apace and the vessel will soon be leaving the archipelago.
Collectable_Secretfiles004_D The field laboratory in Henderson has been testing the mutagen and the results on those Infected have been consistent with Dr. W's research in Banoi and the historical records of the Japanese military and what they encountered fifty years earlier. This advanced strain of Kuru is believed to have originated in Palanai, but was brought to Banoi by native raiders centuries ago. The effects of the pathogen mutated with an antigenic shift as multiple strains combined over time, creating what is virtually a super virus.
Collectable_Secretfiles005_D Even though the Geneva Protocol prohibited the use of chemical or biological warfare, there is evidence the Japanese used both against the Chinese during World War 2. Mustard gas and other such weapons were stockpiled in the tunnels of Palanai during the war and the strong mutagenic effects of mustard gas and other chemical agents altered the virus, turning those Infected with the pathogen into monstrous, ravenous beasts. Those same chemical agents had a different, no less detrimental effect on those who were Infected, but clearly immune. We are currently researching both pathogenic mutations in our field laboratory in Henderson.
Collectable_Secretfiles006_D Our attention in the pathogen was ignited by a study by two scientists in Palanai. The paper, by Kessler and Villa, touched on early tribal religions, beliefs, and practices based on the effects of Kuru disease on the indigenous population. They did research on the Japanese invasion in the 1940's and the mutagenic effect of chemical weapons. The journal that published the paper was obscure, but not so obscure that our analysts didn't flag it. Kessler was amenable to our overtures for more information, but Villa was suspicious and could prove to be a problem.
Collectable_Secretfiles007_D A research team was dispatched to Banoi and the pathogen was isolated and tested, but unfortunately the pathogen proved difficult to control. It was decided that a new test needed to be initiated on the island where the pathogen probably originated. Palanai. It's an External Territory of the Australian Commonwealth, unlike Banoi, which is independent. Our political contacts and our contracts with the military allow us more latitude in running an operation on the island. Our consultants believe this test will prove the efficacy of the pathogen and show us a possible path to profitability.
Collectable_Secretfiles008_D Mr. S managed to escape the HMAS Avenger before it was lost at sea and joined Captain P on HMAS Holland. The military on Henderson is in disarray and some of the commanders in the field are questioning and countermanding their orders. A few are operating independently and threatening to derail our testing. Mr. M has been instructed to proceed with protocol 5 as General B is no longer cooperating. Mr. S considers the Military Base in Henderson to be an acceptable loss.
Collectable_Secretfiles009_D The immune subjects from Banoi contacted Mr. S from the Military Base in Henderson. Mr. S led an extraction team to pull them out. He indicated that they were mistrustful of his motives after their medical testing on the HMAS Avenger, but Mr. S assured us that he could gain their trust and convince them that he has offered them their only option of escape. Mr. S understands how important it is that we have the immune subjects in our custody as antibody testing is essential if we are to create a vaccine, a necessary step in the production of any effective biological weapon.
ColItem_Recorder001 Angela Guerra Recording Part 1
ColItem_Recorder002 Angela Guerra Recording Part 2
ColItem_Recorder003 Angela Guerra Recording Part 3
ColItem_Recorder004 Angela Guerra Recording Part 4
ColItem_Recorder005 Angela Guerra Recording Part 5
ColItem_Recorder006 Angela Guerra Recording Part 6
ColItem_Recorder007 Angela Guerra Recording Part 7
ColItem_Recorder008 Angela Guerra Recording Part 8
ColItem_Recorder009 Angela Guerra Recording Part 9
ColItem_Recorder010 Angela Guerra Recording Part 10
Collectable_Recorder001_D My name is Angela Guerra. My husband Paul and I are Peace Corps Volunteers. We’ve been in Palanai, working in a small village in the Eastern Highlands that had no electricity or phones. It has been an amazing time and they tought us so much more than we taught them. But after two years we soon be on our way home. Unfortunately, a strange illness has swept through the village and that may delay our departure. The symptoms come on suddenly and the sufferer is stricken almost immediately. That’s why I’m recording this. To document what is happening here. My husband has been down with whatever this illness is since last night. He’s dizzy, he’s feverish. I’m really starting to worry. Paul? Are you alright? (long pause) Why are you looking at me like that…
Collectable_Recorder002_D I'm with a group of survivors and we're on foot, heading into the highlands. Paul… Paul was so feverish he was out of his head. It's like he didn't even know who I was. He attacked me. Tried to bite me. I ran for help, but it was insane. People were screaming and fighting and crying and this little boy, he couldn't have been more than ten, leaped on me and tried to bite me. I pushed him away and a man, a grown man, chopped off his head with a machete. Oh, my God. What is happening here? Some said that the people who had lost their minds were dead. Dead? Like zombies? Well, I went back and tried to find Paul, but he was gone and I have no idea what happened to him.
Collectable_Recorder003_D We lost one of our group last night. Bill. He was sleeping right by the fire when he was attacked. She looked like an old woman, but she moved so fast. Half her left arm was gone. You could see the bone, white in the fire light. And she made the most terrible growling gurgling sound. Blood ran down her face and she still had Bill’s flesh still in her teeth. Zico hit her in the head with a shovel. But she got up again and he hit her again and again until finally he….he decapitated her. She looked like she was seventy years old. Most of her clothes had been torn off. Some say it’s Kuru, that cannibal disease, but how is that possible? These people are dying and they are resurrecting. Well, Bill was badly hurt. He was afraid the disease would take him and he did not want to become one of them. So he grabbed Gabriel’s shotgun, put it in his mouth and….the sound was so loud. We knew it would attract other infected. So we ran. Into the dark. Into the jungle. There aren’t very many of us left.
Collectable_Recorder004_D I had just about lost all hope when I saw it. Some kind of research facility. John went running for it and that was a mistake. Something came out of the woods and attacked him. It was a huge and covered in these festering boils. I'd seen some terrible things, but nothing like this. We beat the poor creature down and Zico split its skull. John was badly hurt. Barely alive. He begged me to put a bullet in his head… so he wouldn't resurrect. I couldn't do it. I couldn't. So I handed him the gun… and he… Jesus. After that I just lost it. I screamed. I swore. I was so goddamn angry. And what's when a man came out of the facility. He heard me cursing, so he knew I wasn't sick. He was so surprised to see us. His name is Dr. Kessler and I know I should be grateful that he took us in, but there's something off about him. He's involved in some sort of research project, but he seems very evasive. He says we can't stay long as he doesn't have enough food for all of us. Tom wants to force the issue, but I don't trust this Kessler.
Collectable_Recorder005_D The people of Palanai are so kind. In the village where Paul and I were assigned, they lived such simple lives. They lived in huts and grew their own food and I taught them how to read English and do simple math. And in the evenings it would be time for tok stori. We would all tell stories. It’s a big tradition here. Once I showed them pictures from home. Of L.A. And they saw two homeless men on Hollywood Boulevard, crude signs propped between their legs. They asked me what they were doing and I told them they were homeless and they didn’t understand. The concept made no sense to them. How could they be homeless? They said if I would bring them here they would build them huts and plant them gardens and their generosity was so genuine it made me cry. Is our society really more civilized then theirs? What do I have to teach them? They should be teaching me…
Collectable_Recorder006_D We knew we couldn’t stay with Dr. Kessler. We asked him to come with us, but he’s determined to stay. I don't know, maybe we can send help for him once we reach Henderson. There’s a military base there and if there’s anywhere that’s still safe, that’s probably it. The rain has been steady and it’s coming down harder and the river is starting to rise. We’re all worried the road will wash out before we can make our way there. The mosquitos are eating us alive. Tom seems feverish and I see how the others are looking at him. He says he hasn’t been bitten, but this is clearly a blood-borne disease. Couldn’t it be transmitted by mosquito? I mean, why would it be any different from malaria or West Nile virus? And if that’s true, we all might have it and any one of us could turn at any moment.
Collectable_Recorder007_D When we woke up this morning, Tom was dead. He hung himself. It was so horrible. But the rain was coming down so hard and waters were rising, so we didn't have time to cut him down or bury him. I didn't think we'd make it here. Mud was roaring down the hills like black lava. I never knew a mudslide made so much noise. There were boulders bigger than cars and the trees were cracking and snapping. It was terrifying and with the pounding rain, we had to shout to even hear each other. We barely made it to the ferry and the undead were everywhere. Military planes are flying overhead, but where are the soldiers. Where are the authorities? Maybe we'll find some answers in Henderson.
Collectable_Recorder008_D The people here in Henderson are terrified. They know as much as we do. Clearly there’s no stopping this. The military instituted martial law and part of the city has been quarantined, but it doesn’t seem to be helping. The infection just keeps spreading. The dead wash ashore and rise up and attack like wounded animals. The soldiers try to put them down, but there are so many. They have no idea what’s happening either. They’re getting conflicting orders. No one seems to know who’s in charge. It’s crazy. People are getting desperate and I’m really afraid. Most of the soldiers are so young. They’re as terrified as everyone else. I’m here with a group of survivors, hiding out here in an abandoned store, hoping that the army will send in reinforcements and finally get the upper hand.
Collectable_Recorder009_D Some say that Henderson is lost and that soon the few survivors left will be at each other throats over the last of the food and water. But I don’t know about that. There’s a deep sense of community here and not everyone has given up. There’s a doctor, Dr. Cecil, who set up a field hospital. I’m doing everything I can to help him and we’re making a difference. That’s why I joined the Peace Corps. To help people. So that’s what I’m doing. Besides, it’s better to keep busy. When I close my eyes and try to rest all I can think about are all the horrible things I’ve seen. I have too much to do to dwell on any of that. I have people who need me.
Collectable_Recorder010_D This is Angela Guerra and I'm leaving this audio diary in case… just in case something happens to me. The military base in in trouble. You can hear alarm sirens going off and all kinds of explosions. I thought they would help us. I thought they would protect us. But they can't even protect themselves. If you find this recording, please get it to Mike and Blanca Guerra in Woodland Hills, California. Mom… dad… I know you didn't want me to come here. I know you didn't understand why I wanted to leave L.A. and join the Peace Corps. I'm sorry I disappointed you. I just… I wanted to see the world. Have an adventure. Make a difference! I'm so sorry…
CollectibleCategoryOne_Diary Diary
CollectibleCategoryOne_Guide Island Guide
CollectibleCategoryOne_SecretFiles Secret files

[edit] Actions fast travel locations

QuestType
ShuttersOn Close the shutters
MusicOn Turn on music
MusicOff Turn off music
LightReels Light the reels
FastTravel_HalaiHub Halai Village
FastTravel_MissionHub Santa Maria Mission
FastTravel_ParadiseHub Paradise Survival Camp
FastTravel_Laboratory Research Laboratory
FastTravel_CinemaHub Old Town Cinema
FastTravel_FerryPlaza Henderson Ferry Station
FastTravel_FortHub The Fort of Henderson
FastTravel_MilitaryBase Palanai Military Outpost
FastTravel_Hospital Makeshift Hospital
FastTravel_Jungle_High Pinai Ferry Station
Melee_StaffGen_N Staff
Melee_StaffGen_D Staff
_ACTION_APPEAR_IN_WAITING_PLACE Fast travel to party

[edit] Game information

QuestType
_ACTION_JOIN_FAVORITE_GAME Join Game
TriggerActivateByKick Kick
GameName_old Dead Island
MenuImport_NoDiSaveFound No Dead Island characters found
ActionName_Waypoint Current objective
ActionName_RadialMenu Quick menu selection
MCharSelMenu_CombatName Combat
MCharSelMenu_SurvivalName Survival
MCharSelMenu_BalancedName Balanced
MCharSelMenu_CustomName Custom
MCharSelMenu_SaveGameName Saved game
MCharSelMenu_CombatDesc Unleash Fury attacks upon your enemies
MCharSelMenu_SurvivalDesc Stay alive longer
MCharSelMenu_BalancedDesc Good mix of survival and damage
MCharSelMenu_CustomDesc Points won't be distributed automatically
MCharSelMenu_SaveGameDesc Start playing with a character from one of your saved games
MCharSelMenu_StartGame Start Game
MCharSelMenu_Preset Distribute skill points
MCharSelMenu_ConfirmPreset Do you want to start playing using %s character build?
MCharSelMenu_ConfirmPresetCustom Do you want to start playing using custom character build? This means you will have %s unspent skill points at the beginning of the game.
MNPCTeam_Character Character
MNPCTeam_Immune Immune
MNPCTeam_WeaponType Current weapon:
MNPCTeam_WeaponLevel Weapon level
MNPCTeam_ShopType Shop type:
MNPCTeam_ShopLevel Shop level
MNPCTeam_ConfirmStartQuest Start team member quest for %s?
MNPCTeam_RIP R.I.P.
MNPCTeam_NPCInfo Details
MNPCTeam_CurrentQuest Current quest: %s
MNPCTeam_QuestAvailable New quest available!
MNPCTeam_QuestInProgress Quest in progress
MNPCTeam_NotImmune not immune
MNPCTeam_PlayerLevel Level
MNPCTeam_PlayerXP XP
MNPCTeam_PlayerVoice Voice
MNPCTeam_PlayerLatency Latency
MNPCTeam_Title_$ TEAM
MNPCTeam_Details DETAILS
MNPCTeam_Details_$ &[Y]& &MNPCTeam_Details&
MNPCTeam_Back BACK
MNPCTeam_Back_$ &[B]& &MNPCTeam_Back&
MNPCTeam_Start START QUEST
MNPCTeam_Start_$ &[A]& &MNPCTeam_Start&
MBack_NPCTeam Team
TriggerNPCTeam Team
MInGame_NPCTeam Team
Msg_QuestCancelled Quest canceled:
MQuestLog_QuestType_Team Team
MQuestLog_QuestType_Team_Finished Team (finished)

[edit] Tutorial hints

QuestType
TutorialName_Hints_40 New Survivor
Tutorial_Hints_40 A new survivor has just joined your group! On the Team screen you can check who is on your team or start personal quest for other team members.
TutorialName_Hints_41 New team quest available
Tutorial_Hints_41 A new team quest has become available! You can start it through the Team screen. In exchange you can get crafted items and discounts at your allies' shops!
ItemGenVal_None ???
ItemGenVal_Very_Low Very Low
ItemGenVal_Low Low
ItemGenVal_Med Medium
ItemGenVal_High High
ItemGenVal_Very_High Very High
ItemGenVal_Mega_High Very High
ItemGenVal_Giga_High Very High
ItemGenVal_Tera_High Very High
ItemGenVal_Peta_High Very High

[edit] Downloadable extras

QuestType
MExclusiveContent_NewPlayerSkinName Alternative skins for playable characters
MExclusiveContent_SurvivalPackName Survivor Pack
Menu_ChangeSkin Change hero skin
Menu_SelectHeroSkin Select skin for your character
Menu_SelectHeroSkinDefault Default
Menu_SelectHeroSkinCustom Survivor
SurvivalPackMessage Survivor pack has been added to your inventory.
Menu_Bestiary Dr. Kessler's Casebook
Menu_AcceptQuest Quest
Property_AccuracyScoped Accuracy (scoped)
Itm_SniperAmmo Sniper Ammo
InvFilter_QuestItems Quest Items
Msg_NewQuestItem Quest item found
MInv_HeadDmgMult Head damage multiplier
HeavyObject_BoatEngine Boat engine
ferry_arrival Ferry arrival time
deadzone_interior Dead Zone

[edit] Boss

QuestType
DeadZone_MiniBoss_Killing_1_name The Butcher
DeadZone_MiniBoss_Killing_2_name Defeat Peter \"The Undying\" W. Spicer
DeadZone_MiniBoss_Killing_3_name Defeat Olivier \"Deathbone\" Wenge
DeadZone_MiniBoss_Killing_4_name Defeat James \"Killer\" Nisira
DeadZone_MiniBoss_Killing_5_name Defeat Jimmy \"Deathtrap\" O'Neill
DeadZone_MiniBoss_Killing_6_name Defeat Eduardo \"Quickdeath\" Petoia
DeadZone_MiniBoss_Killing_7_name Defeat Geoffrey \"Walking Carcass\" Nape
DeadZone_MiniBoss_Killing_8_name Defeat George \"Body Eater\" Serero
DeadZone_MiniBoss_Killing_9_name Defeat Joel \"BlackHeart” Chubalba
DeadZone_MiniBoss_Killing_10_name Defeat Doctor \"Scar\" J J Evans
DeadZone_MiniBoss_Killing_11_name Defeat Ogio \"Blindspot\" Moke
DeadZone_MiniBoss_Killing_12_name Defeat Frankie \"The Scourge\" O'Hara
DeadZone_MiniBoss_Killing_13_name Defeat Metzger \"Skullcrusher\" Sloat
tutorialname_hints_39 Boat controls

[edit] Locations

QuestType
abandoned_house Abandoned House
Jared_house Ryan's House
Mugambe_house Mugambe's House
Stan_house Stan's House
Nick_house Nick's House

[edit] Skill descriptions

QuestType
SkillDesc_BluntFav1 Fighting with blunt weapons costs you 10% less stamina.
SkillDesc_BluntFav2 Blunt weapons are 20% more durable.
SkillDesc_BluntFav3 You have 5% higher chance to score a critical hit with blunt weapons.
SkillDesc_BluntFav4 You deal 20% more damage using blunt weapons.
SkillDesc_BluntFav5 Fighting with blunt weapons costs you 15% less stamina.
SkillDesc_BluntFav6 Your blunt weapon attacks are 25% faster.
SkillDesc_BluntFav7 You gain 10% more experience from killing enemies with blunt weapons.
SkillDesc_BluntFav8 Each blunt weapon hit is 20% more forceful.
SkillDesc_BluntFav9 Each blunt weapon kill gives you 10% more Rage points.
SkillDesc_BluntFav10 You deal 35% more damage using blunt weapons.
SkillDesc_CutFav1 Fighting with blade weapons costs you 10% less stamina.
SkillDesc_CutFav2 Blade weapons are 20% more durable.
SkillDesc_CutFav3 You have a 5% higher chance to score a critical hit with blade weapons.
SkillDesc_CutFav4 You deal 20% more damage using blade weapons.
SkillDesc_CutFav5 Fighting with blade weapons costs you 15% less stamina.
SkillDesc_CutFav6 Your blade weapons attacks are 25% faster.
SkillDesc_CutFav7 You gain 10% more experience from killing enemies with blade weapons.
SkillDesc_CutFav8 Each blade weapon hit is 20% more forceful.
SkillDesc_CutFav9 Each blade weapon kill gives you 10% more Rage points.
SkillDesc_CutFav10 You deal 35% more damage using blade weapons.
SkillDesc_FistsFav1 Fighting hand-to-hand costs you 10% less stamina.
SkillDesc_FistsFav2 Hand-to-hand weapons are 20% more durable.
SkillDesc_FistsFav3 You have a 5% higher chance to score a critical hit in hand-to-hand combat.
SkillDesc_FistsFav4 You deal 20% more damage fighting hand-to-hand.
SkillDesc_FistsFav5 Fighting hand-to-hand costs you 15% less stamina.
SkillDesc_FistsFav6 Your hand-to-hand attacks are 25% faster.
SkillDesc_FistsFav7 You gain 10% more experience from killing enemies in hand-to-hand combat.
SkillDesc_FistsFav8 Each hand-to-hand hit is 20% more powerful.
SkillDesc_FistsFav9 Each hand-to-hand kill gives you 10% more Rage points.
SkillDesc_FistsFav10 You deal 35% more damage fighting hand-to-hand.
SkillDesc_FirearmsFav1 You figured out how to fit 10% more bullets into a magazine.
SkillDesc_FirearmsFav2 You figured out how to increase your firearm's rate of fire by 10%.
SkillDesc_FirearmsFav3 You have a 5% higher chance to shoot for a critical hit.
SkillDesc_FirearmsFav4 Your firearms attacks deal 20% more damage.
SkillDesc_FirearmsFav5 Your weapon skill lowers recoil by 10%.
SkillDesc_FirearmsFav6 Increases accuracy for any firearm by 20%.
SkillDesc_FirearmsFav7 You gain 10% more experience from shooting enemies.
SkillDesc_FirearmsFav8 You learned how to reload your guns 20% faster.
SkillDesc_FirearmsFav9 Each enemy shot gives you 10% more Rage points.
SkillDesc_FirearmsFav10 You can carry 20% more ammo of each type.

[edit] Quest Items

QuestType
QuestItem_Fake_drug Fake Drugs
QuestItem_Proximity_food Food Supplies
QuestItem_Cable Cable
QuestItem_accumulator Car Battery
QuestItem_Beach_loot Food Supplies
QuestItem_Beach_loot_b Bandages
QuestItem_Beach_loot_c Bottled Water
QuestItem_drjane_book Medical Book
QuestItem_healthy_mushroom Mushrooms
QuestItem_pierre_cloth Cloth
QuestItem_camera Camera
QuestItem_camera_battery Camera Battery
QuestItem_history_sample Chemical Sample
QuestItem_history_sap Tissue Sample
QuestItem_Proximity Locator
SQ_Disaster_Photo_Name Sylvia's Photo
QuestItem_SylviasNote Sylvia's Note
QuestItem_SylviasPhoto Sylvia's Photo
Sylvias_Ring Sylvia's Ring
SQ_Disaster_Photo_Name_D Sylvia's Photo
QuestItem_SylviasNote_D She wrote about going to her parents' place
QuestItem_SylviasPhoto_D A photo showing Marvin's wife

[edit] Survivor items locations and quest objectives

QuestType
Sylvias_Ring_D Sylvia's ring
Sylvias_parents_bill_name Sylvia's parents' telephone bill
Sylvias_parents_bill_name_D Sylvia's parents' home address on a bill
town_docks_name With the tide
TOWN_Ferry_Name The Ferry
TOWN_Movies_Name The Cinema
TOWN_MilitaryBase_Name Militarized zone
TOWN_Rescue01_Name Evacuation
TOWN_Rescue02_Name Evacuation
bs_quarantine_01_Name Quarantine Zone
Matutero_Boat_topic Get a boat
JUNGLE_Natural_Res_talk_Batram Talk to Batram
RQ_Houston_Name Kill the pain
Houston_RQ_PaperLine Find and bring painkillers to Houston
houston_rq_objective Bring Houston painkillers
QuestItem_wh_meat Fresh meat
SQ_whell_kill_float Kill Floater

[edit] firearms

QuestType
zzz_Firearm_M60_N M60 machine gun
zzz_Firearm_M60_D M60 machine gun
zzz_Firearm_M72_N M72 LAW
zzz_Firearm_M72_D M72 LAW
zzz_Ammo_M72_N Mad Rocket
zzz_Ammo_M72_D Mad Rocket
zzz_Ammo_M60_N M60 ammo
zzz_Ammo_M60_D M60 ammo

[edit] Quests and quest items

QuestType
sq_Mines_Name Mines go boom
sq_Mines_Line Gather components to create explosive mines
rq_henderson_photos Keepsake photo
rq_henderson_photos_D Photo of Henderson citizens for Jacqueline
SQ_film_crew_go_to_set Go to the abandoned movie set
Cinema_wait_for_others Wait for others in the cinema
SQ_Mines_SM Bring Zoey 4 pieces of Suicider meat and 2 pieces of electronic scrap
SQ_Mines_ES Bring Zoey 2 pieces of electronic scrap
SQ_Mines_Zoey Talk to Zoey
SQ_Mines_Reward Claim your reward
sq_healthcare_Name Healthcare
sq_healthcare_PaperLine Find morphine for patients in makeshift hospital
SQ_Healthcare_talk_cecil Talk to Cecil
SQ_history_find_way Find a way to get to the tunnels
SQ_history_goto_tunnels Get inside the old tunnels
SQ_history_take_sample Take Sample
SQ_history_find_anomaly Find Anomaly
SQ_history_find_notes Find Notes
SQ_history_find_clues Find Clues For Dr. Kessler
SQ_history_talk_kesler Talk to Kessler
SQ_electrifying_talk_zoey Talk to Zoey
SQ_darkness_clear Kill all monsters in the basement
SQ_darkness_talk_cecil Talk to Cecil
SQ_darkness_Name The Darkness
SQ_darkness_PaperLine Restore electricity in makeshift hospital
SQ_MEM_CAP Bring battery
SQ_MEM_TALKD1 Talk to Damien
SQ_MEM_LOOK4SC Look for spark gaps
SQ_MEM_GO2D Go back to Damien
SQ_MEM_R2D Return to Damien
SQ_MEM_COIL Find Coil
SQ_Bank_F Get out of the bank
SQ_Bank_B1 Search for key to main vault
Town_Entry_01 Henderson
sq_mem_capacitor Battery
sq_mem_sparkgap Spark gap
QuestItem_mem_coil Electric coil
tresure_bank Bank treasure
sq_Memories_Name Memories
sq_Memories_Line Help Damien finish his project
ColItem_Craftplan_Electrotherapy Electrotherapy
sq_family_ties Family ties
sq_family_ties_Name Family ties
SQ_er_Name ER
SQ_er_PaperLine Find surgical toolkit for Sean
sq_er_find_apartment Find surgeon's apartment
sq_er_find_med_supp Find surgical toolkit
sq_er_go_back_sean Return to Sean
SQ_true_story_Name True Story
SQ_true_story_PaperLine Learn about the people from the boat wreckage
sq_true_story_serch Search the wreckage
sq_true_story_find_house Find apartment of the boat owners
sq_true_story_serch_house Find any information on the boat owners
sq_true_story_go_to_npc Go to Jacqueline
QuestItem_true_story_photo Lovers' photo
QuestItem_true_story_item ID card
SQ_surplus_Name Surplus
SQ_surplus_PaperLine Inspect abandoned bunker
sq_surplus_find_bunker Find abandoned bunker near the Research Laboratory
sq_surplus_find_sup Retrieve a weapon for Miya from the bunker
SQ_MEM_Milit Wait until you gain access to the Military Base area
SQ_Robinson_Bottle Message in a bottle
SQ_Robinson_B1 Learn what happened to Ryan
SQ_Robinson_B2 Get into Ryan's house
SQ_PARK_A1 Turn off the radio
tutorialname_hints_38 Group Fury
POI_Music_Scene Music stage
FastTravel_MatakaVillage Mataka Village
FastTravel_MariksMarina Marik's Marina
sq_robinson_c1 Find Ryan's medicine
SQ_SUPERHERO_TAKE1 Find super-fish
SQ_SUPERHERO_TAKE2 Find super-shoes
SQ_SUPERHERO_TAKE3 Find super-cape
SQ_SUPERHERO_TALKTOED1 Talk to The Zombinator
SQ_SUPERHERO_ACTION Follow the Zombinator on his epic journey
SQ_SUPERHERO_TALKTOED2 See what happened to the Zombinator
QuestItem_supercape Super-cape
QuestItem_supershoe2 Right super-shoe
QuestItem_supershoe1 Left super-shoe
QuestItem_superfish Super-fish
sq_superhero_Name Superhero
sq_superhero_PaperLine Help Eddie the Zombinator on his epic quest
Eddie_superhero_topic Talk to mysterious person
Jane_talk_altmed_topic See if Dr. Jane can help you
Maggie_talk_sh_topic Help Maggie find her friends
Rose_talk_antidote_topic Cure Rose
Zoey_talk_mines_topic Help Zoey help the community
Damien_talk_mem_topic Help Damien with his work
Eva_talk_park_topic Dance with Eva
Zoey_talk_topic Upgrade camp defenses
Dave_talk2_topic Help Dave finish his movie
Cecil_Helthcare_topic Help Cecil and his patients
Sean_er_topic Help Sean prepare for surgery
TOWN_ToCinema_Name City newcomer
TOWN_ToCinema_PaperLine Locate and secure cinema building
ColItem_Craftplan_Headcutter Head cutter
ColItem_Craftplan_Headcutter_D Head cutter
JUNGLE_Castaway_talk_trevor_A Talk to Trevor
JUNGLE_Castaway_talk_trevor_B Talk to Trevor
JUNGLE_Castaway_talk_trevor_C Talk to Trevor
sq_er_go_hospital Go to the hospital
Nina_Q1_key Key to the fuse box
surgical_tools_n Surgical Toolkit
surgical_tools_d A box of surgical tools needed by Sean
JUNGLE_Saving_Holy_Man_kill_zombie Kill all monsters
NoReturnPortalUse Go to docks
NoReturnPortalTitle One way ticket
NoReturnPortalDesc Starting the cutter now means you and your friends leave Palanai forever and this story ends.

If you have unfinished business on the island, now is your last chance to do it. Are you ready to leave the island now? If you have unfinished business on the island, now is your last chance to do it. Are you ready to leave the island now?" )

TOWN_Rescue_Cleaning_Name Rescue
SQ_Healthcare_wait Gain access to the Military Base
SQ_surplus_talk_miya Go back to Miya
SQ_surplus_wait Gain access to the Research Laboratory
QuestItem_colt Rusty Revolver
QuestItem_true_story_photo_boat Boat owner's photo
SQ_Bank_F1 Go to Pinai Ferry Station
SQ_Bank_F2 Reach bandits' crash point
SQ_MEM_Milit_enter Go to the Military Base
Quarantine_Objective_Lift Go through the elevator shaft
surplus_colt Colt
surgical_tools Surgical Toolkit
hide_electr Fuse
sq_hidden_usb Flash Drive
sq_hidden_usb2 Flash drive with sensitive data
sq_true_story_item Burned ID
sq_true_story_photo Flash drive with sensitive data
Morphine Morphine
surplus_colt_d Reliable handgun, exactly what Miya wanted
hide_electr2_d Fuse you need to restore power to Cecil's hospital
sq_hidden_usb_d Empty memory stick from Serpo
sq_hidden_usb2_d Memory Stick containing classified data Serpo wants
sq_true_story_item_d Burned ID
sq_true_story_photo_d Boat owner's photo
Morphine_d Morphine wanted by Cecil to ease the pain of his patients
SQ_history_lesson_wait Wait until you gain access to the tunnels
SQ_hidden_data_wait Wait until you gain access to the Quarantine Zone
sq_surplus_name Surplus
JUNGLE_New_Beginings_find_boat_ask Ask around about the boat
killpain_topic Bring painkillers to Houston
wayofscience_topic Investigate Dr. Kessler's laboratory
JUNGLE_High_Ferry_look_around Take some time to look around
QZ_talk_frankserpo Talk to Frank Serpo
QZ_enter_boat Enter the boat
StartFerry_topic Activate the ferry to Henderson
FindFerry_topic Find the ferry station
RobinsonBottle_topic Help the survivor
RobinsonMeds_topic Bring Ryan his meds
Surplus_topic Investigate the smugglers' bunker
search_container Search
SQ_Goto_Marcus_villa Find and stop Marcus Villa from hurting anyone else
SQ_Talk_Marcus_villa Talk to Marcus Villa
SQ_Kill_Marcus_villa Kill Marcus Villa
SQ_stop_the_madnes_name Stop the madness
use_tooltip Use
usebait_tooltip Use bait
reunited_name Reunited
obj_reunited_talk Tell Marvin that you have found his wife
MCharSelMenu_Description Select one pre-defined skill set or choose Custom build to distribute the points yourself.
take_sample_tooltip Take tissue sample
sq_history_sap_wrestler1 Tissue sample
investigate_tooltip Investigate
JUNGLE_WelcomeInParadise_prepare Prepare to defend the camp
JUNGLE_WelcomeInParadise_gather_up Gather up
Questphases
JUNGLE_Castaway_goto_village Go to survivors' camp
JUNGLE_Castaway_enter_village Enter the Camp
JUNGLE_WelcomeInParadise_Name Back to reality
JUNGLE_WelcomeInParadise_2_Name &JUNGLE_WelcomeInParadise_Name&
JUNGLE_WelcomeInParadise_PaperLine Help Trevor defend the camp
JUNGLE_Castaway_Help__defend_village Help defend the camp
JUNGLE_Castaway_talk_trevor Talk to Trevor
JUNGLE_Castaway_follow_trevor Follow Trevor
JUNGLE_Castaway_install_nets Install defensive fences
JUNGLE_Castaway_kill_all_monsters Kill all attacking monsters
JUNGLE_Castaway_blow_up_bridge Blow up the bridge
JUNGLE_New_Beginings_talk_harlow Talk to Harlow
JUNGLE_New_Beginings_find_boat_location Find a boat in the jungle
JUNGLE_New_Beginings_find_boat Find a working boat
JUNGLE_New_Beginings_check_boat Check the boat
JUNGLE_New_Beginings_find_workshop Find a workshop
JUNGLE_New_Beginings_find_way_in Find a way into the workshop
JUNGLE_New_Beginings_enter_magazine Enter the workshop
JUNGLE_New_Beginings_find_engine Look for a boat engine
JUNGLE_Take_her_for_a_ride_take_engine Install the engine on a boat
JUNGLE_Pathfinders_enter_boat Gather on the boat
JUNGLE_Pathfinders_goto_road Use the boat to find a path through the jungle
JUNGLE_Saving_Holy_Man_goto_water_city Go to Halai village
JUNGLE_Saving_Holy_Man_talk_guard Talk to the guard
JUNGLE_Saving_Holy_Man_save_missionary Look for the Missionary
JUNGLE_Where_Dead_Live_talk_missionary Talk to Marcus Villa
JUNGLE_Where_Dead_Live_goto_deadzone Go to the Dead Zone
JUNGLE_Where_Dead_Live_clear_deadzone Kill all monsters in the Dead Zone
JUNGLE_Where_Dead_Live_take_tools Take the tools
JUNGLE_Where_Dead_Live_go_talk_marcus Go back to Marcus Villa
JUNGLE_Meeting_Locals_talk_missionary Talk to Marcus Villa
JUNGLE_Meeting_Locals_find_hut Go to Marcus Villa's house
JUNGLE_Natural_Resources_talk_kongo Talk to Hadisi
JUNGLE_Natural_Resources_gather_herbs Gather Cinchona tree bark for Hadisi
JUNGLE_Natural_Resources_take_herbs Take the Cinchona tree bark
JUNGLE_Natural_Res_bring_herbs Deliver the medicine to Hadisi
JUNGLE_Natural_Res_find_map_notes Find Marcus Villa's map and notebook
JUNGLE_The_Rutal_goto_water_city Go to Halai
JUNGLE_The_Rutal_goto_paradise_hub Go to Paradise Survival Camp
JUNGLE_The_Rutal_survive_till_harlow Survive until Harlow arrives
JUNGLE_Way_Of_Science_talk_harlow Talk to Harlow
JUNGLE_Way_Of_Science_goto_lab Go to the Research Laboratory
JUNGLE_Way_Of_Science_enter_lab Enter the compound
JUNGLE_House_of_God_find_church Find the Santa Maria mission
JUNGLE_House_of_God_clear_church Clear the mission building
House_of_God_name House of God
JUNGLE_House_of_God_go_out_lab Go back to the jungle
JUNGLE_Pump_action_talk_trevor Talk to Trevor
JUNGLE_Pump_action_find_pump Find the mud pump
JUNGLE_Pump_action_find_wayin_warehouse Look for a way into warehouse
JUNGLE_Pump_action_bring_pump_trevor Bring the pump back to the mission
JUNGLE_Change_of_plans_talk_trevor Talk to Trevor
JUNGLE_Change_of_plans_kill_zombie_wave Kill all the monsters
Heavy_equipment_talk_SamHardy Talk to Colonel Sam Hardy
Heavy_equipment_find_chopper Look for a crashed helicopter
Heavy_equipment_bring_cannon Take the HMG back to the Mission
JUNGLE_Stalwart_Defense_gather Gather Up
JUNGLE_Stalwart_Defense_talk_trevor Talk to Trevor
JUNGLE_Stalwart_Defense_kill_wave Defend the Mission until water is pumped out
JUNGLE_Tunnels_A_talk_trevor Talk to Trevor
Laboratory_go_inside_lab Go into the dome
Laboratory_use_intercom Use the intercom
Laboratory_speak_with_kessler Talk to Dr. Kessler
Laboratory_recover_reagents Recover reagents from mutated scientists
Laboratory_bring_reagents_back Bring reagents back to Dr. Kessler
Laboratory_bring_reagents_back_02 Use blood sampling machine
Laboratory_bring_reagents_end Talk to Dr. Kessler
Laboratory_meet_harlow Meet with Harlow
JUNGLE_Tunnels_a_talk_trevor Talk to Trevor
TUNNELS_Tunnels_find_way_through Find a way through the tunnels
TUNNELS_Tunnels_restore_electricity Restore electricity
TUNNELS_Tunnels_Turn_lights_on Turn on lights
TUNNELS_Tunnels_locate_malfunction Locate the malfunction
TUNNELS_Tunnels_find_light_switch Find a light switch
TUNNELS_Tunnels_find_fuse Find a fuse
TUNNELS_Tunnels_unlock_the_door Unlock the door
TUNNELS_Tunnels_fix_generator Replace the fuse
TUNNELS_Tunnels_go_lower Go to the lower level
TUNNELS_find_another_switch Find a second light switch
TUNNELS_Tunnels_take_fuse_from_undead Take the fuse
TUNNELS_Tunnels_get_upstairs Go to the higher level
TUNNELS_Tunnels_kill_smuglers Kill the smugglers
TUNNELS_Tunnels_find_exit Find an exit from the tunnels
TUNNELS_Tunnels_find_key Look for a key
TUNNELS_Tunnels_retrieve_key Retrieve the key
TUNNELS_Tunnels_go_out_tunnels Leave the tunnels
Junglehigh
JUNGLE_Highway_kill_wayne Kill Wayne
JUNGLE_Highway_clear_square Defeat Wayne and secure area
JUNGLE_Highway_talk_sam Talk to Colonel Sam Hardy
JUNGLE_Highway_find_terminal Find the ferry terminal
JUNGLE_Highway_talk_prisoners Talk to prisoners
JUNGLE_Highway_fury_start Defeat all prisoners
JUNGLE_Highway_talk_marvin Talk to Marvin
JUNGLE_High_Ferry_talk_marvin Talk to Marvin
JUNGLE_High_Ferry_survive_until Survive until the ferry arrives
JUNGLE_High_Ferry_kill_zombies Eliminate all threats
JUNGLE_Highway_talk_harlow Talk to Harlow
JUNGLE_Highway_find_ferry_room Find Ferry Control Room
JUNGLE_Highway_rescue_marvin Rescue Marvin
JUNGLE_High_Ferry_gather_up Gather up
JUNGLE_Highway_Name The crossing
JUNGLE_Highway_PaperLine Get to the ferry terminal
JUNGLE_High_Ferry_Name Terminal siege
JUNGLE_High_Ferry_End_Name Terminal siege
JUNGLE_High_Ferry_PaperLine Call the ferry
JUNGLE_Highway_goto_harlow Go to Harlow
JUNGLE_Highway_open_door Unlock the hangar door
JUNGLE_Highway_kill_zombies Kill remaining monsters
JUNGLE_High_Ferry_gather_ferry Gather at the ferry
Town
TOWN_Cinema_Name Front row
Marvin_Cinema_Topic Check the cinema
Harlow_Cinema_Topic Find a safehouse
TOWN_Cinema_PaperLine See if cinema building is safe
Cinema_clear_square Secure Henderson Marina
Cinema_go_harlow Go back to Harlow
Cinema_talk_marvin_A Talk to Marvin
Cinema_find_cinema Find the cinema
Cinema_unlock_gate Unlock the gate
Cinema_alternate_entrance Find alternative entrance into cinema
Cinema_clear_cinema Clear the building
Cinema_talk_jacqueline Talk to Jacqueline
Cinema_talk_marvin_B Talk to Marvin
Jacquline_Secure_Topic Secure the building
Cinema_secure_front Secure the cinema's front entrance
Cinema_secure_back Secure the back door
Cinema_take_key Take key to back shutters
Sam_MiliaryBase_Topic Contact the Army
MilitaryBase_talk_sam_hardy Talk to Colonel Sam Hardy
MilitaryBase_get_to_base Go to Military Base
MilitaryBase_find_entrance Find entrance to the building
MilitaryBase_find_explosives Locate explosives inside of Military Base
MilitaryBase_blow_up_gate Blow up the gate
MilitaryBase_destroy_sirens Destroy the sirens
MilitaryBase_get_into_base Enter Military Base
MilitaryBase_turn_power_on Turn on the power generator in the basement
MilitaryBase_find_comm Find communication section on the upper floor
MilitaryBase_activate_fire_sys Activate the extinguisher system
MilitaryBase_get_to_radio Get to the radio room
Rescue_escape_base Escape from the Base
Rescue_talk_sam_hardy Talk to Colonel Sam Hardy
TOWN_Rescue_Name Rescue
TOWN_Rescue_PaperLine Mark landing site on cinema roof
Sam_Rescue_Topic Prepare the landing site
Jacqueline_Rescue_Topic Acquire reels to burn
Rescue_talk_jacqueline Convince Jacqueline to burn the reels
Rescue_place_reels Place the reels on the roof to mark the landing site
Rescue_burn_reels Ignite the reels
Rescue_wait_chopper Remain on the roof until the chopper arrives
Rescue_lure_zombies Drag away infected bodies
Rescue_find_cd Find music CD
Rescue_turn_sound_on Turn on the sound system
Rescue_go_rooftop Return to the cinema rooftop
Rescue_hub_defense Survive attack
Trevor_Fort_Topic Find chopper
TOWN_Fort_Name The crash
TOWN_Fort_PaperLine Inspect helicopter wreck
Fort_talk_trevor_A Talk to Trevor
Fort_go_helicopter Find helicopter crash
Fort_find_survivors Find someone alive
Fort_follow_blood Follow the blood
Fort_go_lower_floor Find way to lower floor
Fort_find_way_staircase Find alternative way to the staircase
Fort_get_to_locked_room Find way into locked room
Fort_talk_pilot Talk to surviving crew member
Fort_go_fort_tower Go to the fort tower
Fort_clear_fort_area Clear area near fort tower
Fort_find_frank_serpo Find Frank Serpo
Fort_talk_trevor_B Talk to Trevor
TOWN_QuarantineZone_Name Quarantine Zone
TOWN_QuarantineZone_PaperLine Enter Quarantine Zone and find a boat at the docks
Trevor_QuarantineZone_Topic Get the cutter
QZ_talk_serpo Talk to Serpo
QZ_go_qz Get in to Quarantine Zone
QZ_find_entrance Find another entry
QZ_take_explosives Take two explosives from the Military Base
QZ_mount_explosives Mount the explosives on bulldozer
QZ_get_detonator Organize a detonator
QZ_mount_canisters Mount fuel canisters on the bulldozer
QZ_turn_bulldozer_on Turn on the bulldozer
QZ_go_docks Make your way to the docks
zabij_harlow Defeat Harlow
Sidequestphases
SQ_film_crew_kill_crew Kill the film crew
SQ_film_crew_camera_battery Find camera and battery for Dave
SQ_film_crew_talk_dave Talk to Dave
SQ_film_makker_help_dave Help Dave finish his movie
SQ_film_makker_take_thug Lure Thug into spot chosen by Dave
SQ_film_makker_kill_thug Kill the Thug
SQ_white_line_go_diler_house Go to dealer's house
SQ_white_line_find_way_in Find a way inside the house
SQ_white_line_kill_diler Kill the drug dealer
SQ_white_line_find_drugs Find drugs
SQ_white_line_take_fake Take fake drugs instead of real ones
SQ_white_line_talk_bruce Talk to Bruce
SQ_whell_help_burke Help Burke
SQ_whell_ask_hank_help Ask Hank for help
SQ_whell_find_meat Find meat to make bait
SQ_whell_talk_hank Talk to Hank
SQ_whell_use_meatjar Place meat bait to lure Suicider
SQ_whell_suicider_outside Lure Suicider outside
SQ_whell_kill_suicider Kill Suicider
SQ_WHELL_HELP_BURKE Rescue Burke
SQ_WHELL_TALK_BURKE Talk to Burke
sq_walking_hell_name Walking hell
walking_hell_name Walking hell
white_line_name White Line
sq_white_line_name White Line
SQ_h_gift_go_beach Go to the beach
SQ_h_gift_find_supplice Look for supplies on the beach
SQ_h_gift_talk_chimamanda Talk to Chimamanda
SQ_proximity_find_drops Find crates from air drop
SQ_proximity_take_to_miya Take supplies to Miya
SQ_electrifying_find_cable Find two electric cables
SQ_electrifying_find_accu Find five car batteries
SQ_help_brian Help Brian
SQ_talk_brian Talk to Brian
SQ_help_mugambe Help Mugambe
SQ_talk_mugambe Talk to Mugambe
SQ_help_stanley Help Stanley
SQ_talk_stanley Talk to Stanley
SQ_help_tyler Help Tyler
SQ_talk_tyler Talk to Tyler
SQ_help_alfred Help Alfred
SQ_talk_alfred Talk to Alfred
SQ_help_kitty Help Kitty
SQ_talk_kitty Talk to Kitty
SQ_help_megan Help Megan
SQ_talk_megan Talk to Megan
SQ_help_luke Help Luke
SQ_talk_luke Talk to Luke
SQ_AltMed_A Find the infirmary
SQ_AltMed_B Find a way inside the infirmary
SQ_AltMed_C Look for Dr. Jane's medical book
SQ_AltMed_D Talk to Dr. Jane
SQ_AltMed_E Look for medicinal mushrooms
SQ_AltMed_F Go back to Dr. Jane
SQ_AltMed_G Take reward from Dr. Jane
SQ_FS_A Fill the fuel canister
SQ_FS_B Fill canister at a different fuel pump
SQ_FS_C Go back to Pierre
SQ_FS_D Talk to Pierre
SQ_FS_E Find cloth to plug Pierre's air ventilation
SQ_FS_G Plug the ventilation
SQ_FS_H Talk to Pierre
SQ_SH_A Search for the camp on the treehouse
SQ_SH_B Search for the camp in the west
SQ_SH_C Search for the inland camp
SQ_SH_D Search for the camp near the road
SQ_SH_F Search for the hideout in the shop district
SQ_SH_G Enter the building
SQ_SH_H Find out what happened with Maggie's friends
SQ_SH_I Return to Maggie
SQ_SH_J Tell Maggie the bad news
SQ_AntDot_A Go to the Dead Zone
SQ_AntDot_B Look for medicine in a Dead Zone
SQ_AntDot_C Go back to Rose
Clearing_Deadzones Clear the Dead Zone and kill the boss inside
sq_heavenly_gift_name Heavenly Gift
sq_heavenly_gift_PaperLine Look for supplies from the shipwreck
sq_white_line_Name White Line
sq_white_line_PaperLine Look for drug dealer's shack in the jungle
sq_film_makker_Name On the set
sq_film_makker_PaperLine Help Dave finish his movie
sq_film_crew_Name Genre: Horror Slasher
sq_film_crew_PaperLine Recover equipment from a film set
sq_electrifying_Name Electrifying
sq_electrifying_PaperLine Help create better defenses for Paradise
sq_electrifying_Topic Help create better defenses
sq_proximity_Name Proximity
sq_proximity_PaperLine Use the signal locater to find the air-dropped crates
sq_AltMed_Name Alternative Medicine
sq_AltMed_line Find ingredients required to create medicine
sq_Safeheaven_Name Safe Haven
sq_Safeheaven_line Look for Maggie's friends who went to find a Safe Haven
history_lesson_Name History Lesson
history_lesson_PaperLine Learn about the history of the old tunnels under the jungle
sq_history_lesson_go_out_lab Get into the tunnels
Brian_Q1_name Rescue Brian
Mugambe_Q1_name Rescue Mugambe
Stanley_Q1_name Rescue Stanley
Tyler_Q1_name Rescue Tyler
Alfred_Q1_name Rescue Alfred
Kitty_Q1_name Rescue Kitty
Megan_Q1_name Rescue Megan
Luke_Q1_name Rescue Luke
Survivor_Kyle_name Rescue Kyle
Survivor_Gianna_name Rescue Gianna
Survivor_Alex_name Rescue Alex
Survivor_Carlos_name Rescue Carlos
Survivor_Xavier_name Rescue Xavier
Survivor_Lydia_name Rescue Lydia
TOWN_Survivor_Help_Kyle Help Kyle
TOWN_Survivor_Help_Gianna Help Gianna
TOWN_Survivor_Help_Xavier Help Xavier
TOWN_Survivor_Help_Alex Help Alex
TOWN_Survivor_Help_Carlos Help Carlos
TOWN_Survivor_Help_Lydia Help Lydia
TOWN_Survivor_Talk_Kyle Talk to Kyle
TOWN_Survivor_Talk_Gianna Talk to Gianna
TOWN_Survivor_Talk_Xavier Talk to Xavier
TOWN_Survivor_Talk_Alex Talk to Alex
TOWN_Survivor_Talk_Carlos Talk to Carlos
TOWN_Survivor_Talk_Lydia Talk to Lydia

[edit] Zombie names and boss descriptions w Bestiary

QuestType
Bestiary
Msg_NewBestiaryUnlocked Dr. Kessler's Casebook content unlocked
Bestiary_ZombieInfected Infected
Bestiary_ZombieInfectedToxic Toxic Infected
Bestiary_ZombieInfectedBurning Burning Infected
Bestiary_ZombieWalker Walker
Bestiary_ZombieWalkerToxic Toxic Walker
Bestiary_ZombieWalkerBurning Burning Walker
Bestiary_ZombieDrowner Drowner
Bestiary_ZombieButcherDrowner Drowned Butcher
Bestiary_ZombieThug Thug
Bestiary_ZombieRam Ram
Bestiary_ZombieSuicider Suicider
Bestiary_ZombieFloater Floater
Bestiary_ZombieButcher Butcher
Bestiary_ZombieScreamer Screamer
Bestiary_ZombieWrestler Wrestler
Bestiary_ZombieGrenadier Grenadier
Bestiary_ZombieMeleeGrenadier Mutated Scientist
Bestiary_BS_J_MiniBoss_Infected_001
Bestiary_BS_J_MiniBoss_Infected_002
Bestiary_BS_J_MiniBoss_Infected_003
Bestiary_BS_J_MiniBoss_Butcher_001
Bestiary_BS_J_MiniBoss_Thug_001
Bestiary_BS_J_MiniBoss_Thug_002
Bestiary_BS_T_MiniBoss_Wrestler_001
Bestiary_BS_T_MiniBoss_Wrestler_002
Bestiary_BS_T_MiniBoss_Infected_001
Bestiary_BS_T_MiniBoss_Infected_002
Bestiary_BS_T_MiniBoss_Grenadier_001
Bestiary_BS_T_MiniBoss_Thug_001
Bestiary_BS_T_MiniBoss_Thug_002
Bestiarydescriptions
ZombieInfected_desc Very fast enemy that unleashes a series of dangerous attacks. Its speed lets it catch fleeing players, and it can also launch surprise attacks. Often travels in small groups.
ZombieInfectedToxic_desc Toxic version of the regular Infected, direct contact leads to poisoning. As a result, it must be kept at a distance, e.g. through kicking or the use of two-handed weapons.
ZombieInfectedBurning_desc Burning version of the regular Infected, direct contact leads to fire damage. As a result, it must be kept at a distance, e.g. through kicking or the use of two-handed weapons.
ZombieWalker_desc The most common type of enemy, it is slow but can unleash devastating attacks. A minor threat on its own, Walkers almost always travel in groups. Do not let them surround you.
ZombieWalkerToxic_desc Toxic version of the Walker, direct contact leads to poisoning. As a result, it must be kept at a distance, e.g. through kicking or the use of two-handed weapons.
ZombieWalkerBurning_desc Flaming version of the Walker, direct contact leads to fire damage. As a result, it must be kept at a distance, e.g. through kicking or the use of two-handed weapons.
ZombieDrowner_desc Very fast enemy that silently lurks in the water and launches surprise attacks. Usually seen in a group, it also presents a threat to people traveling by boat since it hears and reacts to the sound of the boat's engine.
ZombieButcherDrowner_desc Hides in the water and then unleashes a ferocious attack. Very fast, and incapable of being knocked to the ground, it can dodge attacks and catch fleeing players.
ZombieThug_desc Very slow and extremely strong, cannot be knocked down. Its powerful attack can knock down players. Extremely dangerous in confined spaces, it rarely appears alone.
ZombieRam_desc Large enemy that is slow-moving, but can perform a very quick and dangerous charge. Resistant to attacks against its head, it's difficult to kill. Avoid its charge and then attack its exposed back.
ZombieSuicider_desc Very slow enemy, explodes when the player comes within range. Keep your distance from this enemy, using firearms or thrown weapons. Its explosion can be used to kill other enemies.
ZombieFloater_desc Very slow enemy, uses a ranged attack that consists of toxic vomit. The player can use the enemy's slow speed to attack its back and avoid its attacks.
ZombieButcher_desc Very fast enemy, cannot be knocked down to the ground. It can dodge attacks and catch up with a fleeing player. The best fighting tactic for this enemy is to use the environment and perform ranged attacks.
ZombieScreamer_desc Fast and very dangerous enemy. Always appears with a group of other enemies. If it gets close enough, its scream can stun the player, making attacks impossible.
ZombieWrestler_desc Slow enemy, performs area attacks. Its attack can knock the player down. Highly resistant to attacks and cannot be knocked down.
ZombieGrenadier_desc Slow enemy, attacks at a great distance by throwing toxic pieces of its own body. When fighting this enemy, use its slow speed to your advantage and attack its back. Its weak spot is the bottle on its back, which can be detonated.
ZombieMeleeGrenadier_desc This enemy is similar to the Grenadier but does not use a ranged attack. A weak enemy, it is dangerous only in groups.
BS_J_MiniBoss_Infected_001_desc Wenge didn't deserve his fate. He was loyal to his company, and when the epidemic broke out, he didn't panic like the others. Instead, he led his group through a hell of screaming monsters and was severely wounded. And how was he repaid? They abandoned him, knowing that his bleeding and screams would attract the infected, giving the rest of them an opportunity to escape. But Wenge did let the monsters eat him. Yes, he was bitten and knew what he would become… but before that happened he would find his brave friends from the company and get his revenge…
BS_J_MiniBoss_Infected_002_desc Jimmy had it all figured out, surveillance systems, locks, the cops, and even an escape route. It was perfect, and Jimmy knew it. Too bad he didn't plan for an attack by the living dead.
BS_J_MiniBoss_Infected_003_desc Eduardo's sole misfortune was that he lived in the district that the government was turning into a Quarantine Zone. And when he saw what was happening to his friends and neighbors, how they were turning into unimaginable beasts, he decided it was time to get out, and get out he did.
BS_J_MiniBoss_Butcher_001_desc Joe had seen all of the movies at Jacqueline's cinema, and he knew that this was going to happen. It was only a matter of time. And when the dead started to rise, Joe understood what was happening, the truth of what he was seeing. He got bit on purpose, after all it was the only way to enter the sacred circle of the possessed. It was the only way he'd be able to save the world. He had to become the enemy in order to learn the enemy's secrets.
BS_J_MiniBoss_Thug_001_desc When word came down that one of the officers had abandoned his men in order to save his own family, it didn't take Spicer long to follow suit. He also had loved ones on the island, and he wasn't about to let anything happen to them. He took off his uniform and made his way home - but he was too late, far too late, and the creatures waiting for him no longer called him \"daddy\".
BS_J_MiniBoss_Thug_002_desc Nisira had made a lot of enemies, but they never slowed him down. In fact, they gave him strength. After all, politics is a contact sport and Nisira was very good at politics. That is, until a City Council meeting when he was bitten. As chaos enveloped the room, he knew that this, at last, was politics at its most pure. And he rejoiced.
BS_T_MiniBoss_Wrestler_001_desc Nape knew all about the Quarantine Zone directive, that all bites by \"the sick people\" were to be reported. But he hadn't been bitten that hard, in fact it barely even broke the skin. And he didn't feel sick, so why should he report it? It was all a bunch of hysteria.
BS_T_MiniBoss_Wrestler_002_desc During his trial, Metzger gleefully provided detailed descriptions of how he killed sixteen teenage couples. But even when he told the police where to look for bodies, there often wasn't anything to be found because Metzger had developed a deep love for the taste of human flesh. So when the dead started to eat the living, he viewed it as a revelation, an affirmation of what he believed. And he was all too eager to join in.
BS_T_MiniBoss_Infected_001_desc

The lead vocalist for \"Day of Mutants\", the best (and only) power metal band from Palanai, Joel's road to superstardom wasn't an easy one. He had to contend with band-mates from Scandinavia (who didn't care much for the tropics), an unrelenting press, and the constant threat of losing his voice, which terrified him. In the end, though, he need not be worried, for now his scream carries far and wide, sending shivers down the spines of those unfortunate enough to hear it. The lead vocalist for \"Day of Mutants\", the best (and only) power metal band from Palanai, Joel's road to superstardom wasn't an easy one. He had to contend with band-mates from Scandinavia (who didn't care much for the tropics), an unrelenting press, and the constant threat of losing his voice, which terrified him. In the end, though, he need not be worried, for now his scream carries far and wide, sending shivers down the spines of those unfortunate enough to hear it. " )

BS_T_MiniBoss_Infected_002_desc As soon as Moke saw it, he knew that he had hit the jackpot. He didn't know anything about chemistry, or science in general, but he knew people who would pay a small fortune for the canisters from the tunnels. So the canisters leaked a bit and some of the chemicals got onto his skin, but so what. What were some minor burns when compared to the riches that were about to be his…
BS_T_MiniBoss_Grenadier_001_desc Frank believed in the Company, what it was hoping to accomplish. And he trusted them to give him the best equipment, including the bio-hazard suit that promised 100% protection from mutagens.
BS_T_MiniBoss_Thug_001_desc Although the Palanai Revolutionary Army is an army in name only, Serero never doubted its cause-fighting the government of the island, which was propped up by foreign corporations, and returning power to the people. When he first heard about the company's experiments, Serero notified the media - and they ignored him, said he had no proof. So he infiltrated one of the laboratories and started to dig around, determined to find proof that the company was doing more than working on vaccines. And find proof he did… terrible, horrific proof.
BS_T_MiniBoss_Thug_002_desc

It was a simple scam-Evans would pay a doctor to \"push along\" a dying patient, who was then transferred to Evans' funeral home. The patients were always terminally ill, so what did it matter if they died a little sooner than nature intended? The family was able to move on with their lives and Evans made a little extra money. No one was hurt… at least until the dead started to attack and eat the living. It was a simple scam-Evans would pay a doctor to \"push along\" a dying patient, who was then transferred to Evans' funeral home. The patients were always terminally ill, so what did it matter if they died a little sooner than nature intended? The family was able to move on with their lives and Evans made a little extra money. No one was hurt… at least until the dead started to attack and eat the living. " )

Bestiarystats
ZombieInfected_stats_desc [Speed: ]Very Fast\n\n[Special Skill: ]performs series of deadly attacks, quickly recovers his balance\n\n[Weak points: ]easy to knock back or knock down\n\n[Threat level: ] ++***
ZombieInfectedToxic_stats_desc [Speed: ]Very Fast\n\n[Special Skill: ]performs series of deadly attacks, quickly recovers his balance, causes additional toxic damage\n\n[Weak points: ]easy to knock back or knock down\n\n[Threat level: ] ++***
ZombieInfectedBurning_stats_desc [Speed: ]Very Fast\n\n[Special Skill: ]performs series of deadly attacks, quickly recovers his balance, causes additional fire damage\n\n[Weak points: ]easy to knock back or knock down\n\n[Threat level: ] ++***
ZombieWalker_stats_desc [Speed: ]Slow\n\n[Special Skill: ]can grab and bite his victim\n\n[Weak points: ]easy to knock back or knock down, moves slowly and therefore can be avoided\n\n[Threat level: ] +****
ZombieWalkerToxic_stats_desc [Speed: ]Slow\n\n[Special Skill: ]can grab and bite his victim, causes additional toxic damage\n\n[Weak points: ]easy to knock back or knock down, moves slowly and therefore can be avoided\n\n[Threat level: ] +****
ZombieWalkerBurning_stats_desc [Speed: ]Slow\n\n[Special Skill: ]can grab and bite his victim, causes additional fire damage\n\n[Weak points: ]easy to knock back or knock down, moves slowly and therefore can be avoided\n\n[Threat level: ] +****
ZombieDrowner_stats_desc [Speed: ]Very Fast\n\n[Special Skill: ]performs series of deadly attacks, quickly recovers his balance\n\n[Weak points: ]easy to knock back or knock down\n\n[Threat level: ] ++***
ZombieButcherDrowner_stats_desc [Speed: ]Very Fast\n\n[Special Skill: ]performs series of deadly attacks, its attack cannot be interrupted with one-handed weapon attacks, can pose as dead body and perform sudden attack if victim gets too close\n\n[Weak points: ]can be knocked back with a kick or two-handed weapon\n\n[Threat level: ] +++**
ZombieThug_stats_desc [Speed: ]Very Slow\n\n[Special Skill: ]can knock victim to the ground, very tough, cannot be knocked down\n\n[Weak points: ]moves slowly, can be attacked from behind, susceptible to attacks while taunting\n\n[Threat level: ] +++**
ZombieRam_stats_desc [Speed: ]Very Slow\n\n[Special Skill: ]can knock victim to the ground, very tough, cannot be knocked down, can perform a very powerful charge attack\n\n[Weak points: ]moves slowly, can be attacked from behind for bonus damage, susceptible to attacks while taunting and after performing a charge\n\n[Threat level: ] +++++
ZombieSuicider_stats_desc [Speed: ]Slow\n\n[Special Skill: ]can explode, inflicting a great deal of damage to everything in range\n\n[Weak points: ]very slow, can be killed from a distance using firearms or throw attacks\n[Threat level: ] ++***
ZombieFloater_stats_desc [Speed: ]Very Slow\n\n[Special Skill: ]can vomit a toxic bile at a distance, very tough\n\n[Weak points: ]moves and rotates very slowly, attacks can be avoided\n\n[Threat level: ] +++**
ZombieButcher_stats_desc [Speed: ]Very Fast\n\n[Special Skill: ]performs series of deadly attacks, its attack cannot be interrupted with one-handed weapon attacks\n\n[Weak points: ]can be knocked back with a kick or two-handed weapon\n\n[Threat level: ] +++**
ZombieScreamer_stats_desc [Speed: ]Fast\n\n[Special Skill: ]its scream can incapacitate everyone in range\n\n[Weak points: ]has fragile body and can be easily killed when cornered\n\n[Threat level: ] ++++*
ZombieWrestler_stats_desc [Speed: ]Very Slow\n\n[Special Skill: ]can knock victim to the ground, very tough, cannot be knocked down\n\n[Weak points: ]moves slowly, can be attacked from behind, susceptible to attacks while taunting, its attacks are slow\n\n[Threat level: ] ++++*
ZombieGrenadier_stats_desc [Speed: ]Very Slow\n\n[Special Skill: ]throws toxic parts of his body at his opponent, has a long-range attack\n\n[Weak points: ]moves and rotates very slowly-Grenadier attacks can be avoided\n\n[Threat level: ] ++++*
MeleeGrenadier_stats_desc [Speed: ]Slow\n\n[Special Skill: ]can grab and bite his victim\n\n[Weak points: ]easy to knock back or knock down, moves slowly and therefore can be avoided\n\n[Threat level: ] +****
BS_J_MiniBoss_Infected_001_stats_desc [Speed: ]Very Fast\n\n[Special Skill: ]has very powerful attacks, inflicts a lot of damage, regenerates his health on every successful attack, cannot be knocked back or knocked down, can perform series of attacks\n\n[Weak points: ]none\n\n[Threat level: ] +++++
BS_J_MiniBoss_Infected_002_stats_desc [Speed: ]Very Fast\n\n[Special Skill: ]has very powerful attacks, inflicts a lot of damage, regenerates his health on every successful attack, cannot be knocked back or knocked down, can perform series of attacks\n\n[Weak points: ]none\n\n[Threat level: ] +++++
BS_J_MiniBoss_Infected_003_stats_desc [Speed: ]Very Fast\n\n[Special Skill: ]has very powerful attacks, inflicts a lot of damage, regenerates his health on every successful attack, cannot be knocked back or knocked down, can perform series of attacks\n\n[Weak points: ]none\n\n[Threat level: ] +++++
BS_J_MiniBoss_Butcher_001_stats_desc [Speed: ]Very Fast\n\n[Special Skill: ]has very powerful attacks, inflicts a lot of damage, regenerates his health on every successful attack, cannot be knocked back or knocked down, can perform series of attacks\n\n[Weak points: ]none\n\n[Threat level: ] +++++
BS_J_MiniBoss_Thug_001_stats_desc [Speed: ]Very Slow\n\n[Special Skill: ]has very powerful attacks, inflicts a lot of damage, regenerates his health on every successful attack, cannot be knocked back or knocked down\n\n[Weak points: ]none\n\n[Threat level: ] +++++
BS_J_MiniBoss_Thug_002_stats_desc [Speed: ]Very Slow\n\n[Special Skill: ]has very powerful attacks, inflicts a lot of damage, regenerates his health on every successful attack, cannot be knocked back or knocked down\n\n[Weak points: ]none\n\n[Threat level: ] +++++
BS_T_MiniBoss_Wrestler_001_stats_desc [Speed: ]Very Slow\n\n[Special Skill: ]has very powerful attacks, inflicts a lot of damage, regenerates his health on every successful attack, cannot be knocked back or knocked down\n\n[Weak points: ]none\n\n[Threat level: ] +++++
BS_T_MiniBoss_Wrestler_002_stats_desc [Speed: ]Very Slow\n\n[Special Skill: ]has very powerful attacks, inflicts a lot of damage, regenerates his health on every successful attack, cannot be knocked back or knocked down\n\n[Weak points: ]none\n\n[Threat level: ] +++++
BS_T_MiniBoss_Infected_001_stats_desc [Speed: ]Very Fast\n\n[Special Skill: ]has very powerful attacks, inflicts a lot of damage, regenerates his health on every successful attack, cannot be knocked back or knocked down, can perform series of attacks\n\n[Weak points: ]none\n\n[Threat level: ] +++++
BS_T_MiniBoss_Infected_002_stats_desc [Speed: ]Very Fast\n\n[Special Skill: ]has very powerful attacks, inflicts a lot of damage, regenerates his health on every successful attack, cannot be knocked back or knocked down, can perform series of attacks\n\n[Weak points: ]none\n\n[Threat level: ] +++++
BS_T_MiniBoss_Grenadier_001_stats_desc [Speed: ]Very Slow\n\n[Special Skill: ]throws toxic parts of his body at his opponent, has a long-range attack, very tough\n\n[Weak points: ]moves and rotates very slowly, attacks can be avoided\n\n[Threat level: ] +++**
BS_T_MiniBoss_Thug_001_stats_desc [Speed: ]Very Slow\n\n[Special Skill: ]has very powerful attacks dealing a lot of damage, regenerates his health on every successful attack, cannot be knocked back or knocked down\n\n[Weak points: ]none\n\n[Threat level: ] +++++
BS_T_MiniBoss_Thug_002_stats_desc [Speed: ]Very Slow\n\n[Special Skill: ]has very powerful attacks dealing a lot of damage, regenerates his health on every successful attack, cannot be knocked back or knocked down\n\n[Weak points: ]none\n\n[Threat level: ] +++++

[edit] Locations - more

Quest- POI
POI_Destroyed_Road Destroyed Road
POI_PearlSands Pearl Sands
POI_SantaMariaMission Santa Maria Mission
POI_MariksMarina Marik's Marina
POI_ParadiseSurvivalCamp Paradise Survival Camp
POI_BlackWater Black Water
POI_HalaiVillage Halai Village
POI_MatakaVillage Mataka Village
POI_BioSphereLaboratory Research Laboratory
POI_JimmysWorkshop Jimmy's Workshop
POI_KiwiCamping Kiwi Camping
POI_HoyahoyaBar Hoyahoya Bar
POI_MoazikShrine Moazik Shrine
POI_KingstonsShack Kingston's Shack
POI_HangingJoe Hanging Joe
POI_BreriOutpost Breri Outpost
POI_PierresMagasin Pierre's Magasin
POI_ZimakaniRest Zimakani Rest
POI_OilStorage Oil Storage
POI_TwoSisters Two Sisters
POI_YagariaWaterfall Yagaria Waterfall
POI_TulugaCave Tuluga Cave
POI_DeadZone Dead Zone entrance
POI_PinaiFerry Pinai Ferry Station

[edit] skills

QuestType
SKILLS
Skill_TouchOfDeath1 Touch of Power
SkillDesc_TouchOfDeath1 Perform quick and deadly attacks with a staff in Fury
Skill_FuryGain Infinite Rage
SkillDesc_FuryGain Rage gained from kills
SkillDesc_FuryGain1 Rage gained from kills: %s
SkillDesc_FuryGain2 Rage gained from kills: %s
SkillDesc_FuryGain3 Rage gained from kills: %s
Skill_TouchOfDeath2 Touch of Destruction
SkillDesc_TouchOfDeath2 Killing blow breaks enemy's chest and sends them flying
Skill_FuryRecycle Go Green
SkillDesc_FuryRecycle Rage points regained after Fury is used
SkillDesc_FuryRecycle1 %s of Fury recycled after Fury finishes
SkillDesc_FuryRecycle2 %s of Fury recycled after Fury finishes
SkillDesc_FuryRecycle3 %s of Fury recycled after Fury finishes
Skill_FuryXPMul Kill All, Know All
SkillDesc_FuryXPMul Experience gained is increased in Fury
SkillDesc_FuryXPMul1 XP gained from Fury increased: %s
SkillDesc_FuryXPMul2 XP gained from Fury increased: %s
SkillDesc_FuryXPMul3 XP gained from Fury increased: %s
Skill_TouchOfDeath3 Touch of Death
SkillDesc_TouchOfDeath3 You have fully mastered rage management. From now on your Fury lasts twice as long.
Skill_JohnMastery1 Palm Strike
SkillDesc_JohnMastery1 Unarmed, precise strike on the head, deals additional 10% damage and causes bleeding

Hand to hand damage: +5% Hand to hand critical hit chance: +1% Hand to hand stamina cost: -5% Hand to hand force: +5% Hand to hand damage: +5% Hand to hand critical hit chance: +1% Hand to hand stamina cost: -5% Hand to hand force: +5%" )

Skill_JohnMastery2 Big Boot
SkillDesc_JohnMastery2 Kicks performed while running deal a lot of damage and can knock down enemies

Hand to hand damage: +5% Hand to hand critical hit chance: +2% Hand to hand stamina cost: -5% Hand to hand force: +10% Hand to hand damage: +5% Hand to hand critical hit chance: +2% Hand to hand stamina cost: -5% Hand to hand force: +10%" )

Skill_JohnMastery3 Kiss of the dragon
SkillDesc_JohnMastery3 Very powerful attack with a lot of force, causes bleeding. Additionally, a precise strike on the head has a small chance of instantly killing your opponent.

Hand to hand damage: +5% Hand to hand critical hit chance: +3% Hand to hand stamina cost: -5% Hand to hand force: +15% Stomper can be used without stopping. Hand to hand damage: +5% Hand to hand critical hit chance: +3% Hand to hand stamina cost: -5% Hand to hand force: +15% Stomper can be used without stopping." )

Skill_UnarmedImpactChance Body Blows
SkillDesc_UnarmedImpactChance Gain chance to perform very powerful fist and kick attacks, with the ability to knock down your enemy
SkillDesc_UnarmedImpactChance1 Critical attack chance increased: %s
SkillDesc_UnarmedImpactChance2 Critical attack chance increased: %s
SkillDesc_UnarmedImpactChance3 Critical attack chance increased: %s
Skill_DodgeIncreaseCritical Counterattack
SkillDesc_DodgeIncreaseCritical Evading enemy strike increases chance of a critical hit for your next attack
SkillDesc_DodgeIncreaseCritical1 After dodge, critical hit chance is increased by %s
SkillDesc_DodgeIncreaseCritical2 After dodge, critical hit chance is increased by %s
SkillDesc_DodgeIncreaseCritical3 After dodge, critical hit chance is increased by %s
Skill_ExtraHealthAndStamina1 Health and Stamina Buff 1
SkillDesc_ExtraHealthAndStamina1 Maximum health and stamina is increased by 10%
Skill_ExtraHealthAndStamina2 Health and Stamina Buff 2
SkillDesc_ExtraHealthAndStamina2 Maximum health and stamina is increased by 10%
Skill_ExtraHealthAndStamina3 Health and Stamina Buff 3
SkillDesc_ExtraHealthAndStamina3 Maximum health and stamina is increased by 10%
Skill_OneHandedDurability One-handed weapon durability
SkillDesc_OneHandedDurability One-handed weapon durability
SkillDesc_OneHandedDurability1 One-handed weapon durability: %s
SkillDesc_OneHandedDurability2 One-handed weapon durability: %s
SkillDesc_OneHandedDurability3 One-handed weapon durability: %s
SkillDesc_RVMasterThief Lockpicking
SkillDesc_RVMasterThief1 Lockpicking: %s
SkillDesc_RVMasterThief2 Lockpicking: %s
SkillDesc_RVMasterThief3 Lockpicking: %s
Skill_FuryHeal Zen Time
SkillDesc_FuryHeal Fully restore health points after Fury ends
Skill_FuryFistsRage Burning Fists
SkillDesc_FuryFistsRage Gain additional Rage after killing opponent in hand to hand combat
SkillDesc_FuryFistsRage1 Rage gained from HtH attacks: %s
SkillDesc_FuryFistsRage2 Rage gained from HtH attacks: %s
SkillDesc_FuryFistsRage3 Rage gained from HtH attacks: %s
Skill_FuryAoE Long Hands
SkillDesc_FuryAoE Gain chance to perform area of effect attacks in Fury
SkillDesc_FuryAoE1 AoE attack chance: %s
SkillDesc_FuryAoE2 AoE attack chance: %s
SkillDesc_FuryAoE3 AoE attack chance: %s
Skill_BSGroupFuryJohn Godspeed
SkillDesc_BSGroupFuryJohn Give speed buff to yourself and your team during Group Fury effect
SkillDesc_BSGroupFuryJohn1 Group Fury duration 30s, Speed bonus: Movement +25%, Attack+ 10%, Reload +15%
SkillDesc_BSGroupFuryJohn2 Group Fury duration 45s, Speed bonus: Movement +50%, Attack+ 20%, Reload +25%
SkillDesc_BSGroupFuryJohn3 Group Fury duration 60s, Speed bonus: Movement +75%, Attack+ 30%, Reload +35%
Skill_BSGroupFuryLogan Rich And Glam
SkillDesc_BSGroupFuryLogan Gain more experience points and more money drops during Group Fury effect
SkillDesc_BSGroupFuryLogan1 Group Fury duration 30s, Experience +150%, Loot +200%
SkillDesc_BSGroupFuryLogan2 Group Fury duration 45s, Experience +200%, Loot +400%
SkillDesc_BSGroupFuryLogan3 Group Fury duration 60s, Experience +400%, Loot +600%
Skill_BSGroupFurySamB You've Been Served
SkillDesc_BSGroupFurySamB Gives a very high critical hit chance for the whole team during Group Fury effect
SkillDesc_BSGroupFurySamB1 Group Fury duration 30s, Critical chance +30%
SkillDesc_BSGroupFurySamB2 Group Fury duration 45s, Critical chance +50%
SkillDesc_BSGroupFurySamB3 Group Fury duration 60s, Critical chance +70%
Skill_BSGroupFuryXian Group Fitness
SkillDesc_BSGroupFuryXian Disable stamina cost for yourself and your allies during Group Fury effect
SkillDesc_BSGroupFuryXian1 Group Fury duration 30 seconds. No stamina cost
SkillDesc_BSGroupFuryXian2 Group Fury duration 45 seconds. No stamina cost
SkillDesc_BSGroupFuryXian3 Group Fury duration 60 seconds. No stamina cost
Skill_BSGroupFuryPurna Trauma Team
SkillDesc_BSGroupFuryPurna Give auto health regeneration for the whole team during Group Fury effect
SkillDesc_BSGroupFuryPurna1 Group Fury duration 30s, Health regeneration 10% per second
SkillDesc_BSGroupFuryPurna2 Group Fury duration 45s, Health regeneration 20% per second
SkillDesc_BSGroupFuryPurna3 Group Fury duration 60s, Health regeneration 30% per second
Skill_JumpingStaminaCost Strong Legs
SkillDesc_JumpingStaminaCost Lower jumping stamina cost by 60%
Skill_LevelUpWeaponSkillsFaster Weapons Proficiency
SkillDesc_LevelUpWeaponSkillsFaster Level up skill weapons faster
SkillDesc_LevelUpWeaponSkillsFaster1 Weapons skill training bonus: %s
SkillDesc_LevelUpWeaponSkillsFaster2 Weapons skill training bonus: %s
SkillDesc_LevelUpWeaponSkillsFaster3 Weapons skill training bonus: %s
Skill_ReduceBlastFireDamage Sapper
SkillDesc_ReduceBlastFireDamage Reduces damage from explosions
SkillDesc_ReduceBlastFireDamage1 Reduce explosion damage: %s
SkillDesc_ReduceBlastFireDamage2 Reduce explosion damage: %s
SkillDesc_ReduceBlastFireDamage3 Reduce explosion damage: %s
Skill_RunningStaminaCost Marathon Runner
SkillDesc_RunningStaminaCost Reduce stamina cost of running by 60%
Skill_MilitaryTraining Military Training
SkillDesc_MilitaryTraining Gain chance to recover a bit of health instead of dying
SkillDesc_MilitaryTraining1 Chance of recovering health: %s
SkillDesc_MilitaryTraining2 Chance of recovering health: %s
SkillDesc_MilitaryTraining3 Chance of recovering health: %s
john_levels.xml John
Throwable_Mine Mine
Throwable_Mine_N Mine
Throwable_Mine_D Mine
Throwable_Flare Flare
Throwable_Flare_N Flare
Throwable_Flare_D Flare
Throwable_Mine_02_N Explosive mine
Throwable_Mine_03_N Poison mine
Throwable_Mine_04_N Sonic mine
HeavyObject_MachineGun Unmounted Machine Gun
StationaryCannon_Install Install
StationaryCannon_Uninstall Use \n(hold to uninstall)
MExclusiveContent_BloodstormName Riptide
actskill_BSChargepurna_a &actskill_BSChargepurna&
actskill_BSChargelogan_a &actskill_BSChargelogan&
actskill_BSChargexian_a &actskill_BSChargexian&
actskill_BSChargesamb_a &actskill_BSChargesamb&
actskill_BSChargeJohn_a &actskill_BSChargeJohn&

[edit] Trader Merchants

QuestType
ShopNames
TraderShop_Name Store
TraderShop_Trevor Trade with Trevor (Heavy Weapons)
TraderShop_DrJane Trade with Dr. Jane (Medical Equipment)
TraderShop_Rose Trade with Rose
TraderShop_Bruce Trade with Bruce (Light Weapons)
TraderShop_Sean Trade with Sean (Medical Equipment)
TraderShop_Nora Trade with Nora (Military Equipment)
TraderShop_Pierre Trade with Pierre (Exotic Weapons)
TraderShop_Rodrigo Trade with Rodrigo (Hardware Store)
TraderShop_Wayne Trade with Wayne (Thrown Weapons)
TraderShop_Zoey Trade with Zoey (Blade Weapons)
TraderShop_Amanda Trade with Amanda (Common Crafting Parts)
TraderShop_Makayla Trade with Makayla (Premium Items)
TraderShop_Batram Trade with Batram (Tribal Weapons)
TraderShop_Alex Trade with Alex (Plans and Parts)
TraderShop_Owen Trade with Owen (Thrown Weapons)
TraderShop_Aubrey Trade with Aubrey (Crafting Parts)

[edit] Quest Items marcus info and safehaven letters

QuestType
Questitems
QuestItemKongoFlower Cinchona tree bark
QuestItemKesslerMed Reagents
Marcus_Map Marcus' map
Marcus_Notes Marcus' notes
Kongo_Flower_D Cinchona tree bark that should heal Hadisi's brother
Kessler_med_D Samples for Dr. Kessler
Marcus_Map_D Hand drawn and utterly useless map found in Marcus Villa's house
Marcus_Notes_D MARCUS VILLA - NOTES ON IMMUNITY

\nAs in New Guinea, the tribes here believe the consumption of deceased loved ones can help guide the souls of the dead into the bodies of living descendants. But the consumption of human brains created an epidemic of Kuru, a devastating Prion disease akin to Mad Cow. \nI believe chemicals used during the Second World War mutated the virus and accelerated the damage, killing all ability to reason, creating a rabies-like rage and a voracious hunger which can never be satisfied. \nIn years past, it was discovered that immunity could be achieved by eating the flesh of others who are immune. Of course, these primitive people have no knowledge of modern medical science, so they worshipped the immune as deities and believed that their sacrifice was sacred. \nI must find those who carry this immunity and sacrifice them for the good of the community. Since the ritual includes fire, I believe that lightly cooking the flesh might even help the process of assimilating the antibodies. Why this is so, I don't yet know. \nAs in New Guinea, the tribes here believe the consumption of deceased loved ones can help guide the souls of the dead into the bodies of living descendants. But the consumption of human brains created an epidemic of Kuru, a devastating Prion disease akin to Mad Cow. \nI believe chemicals used during the Second World War mutated the virus and accelerated the damage, killing all ability to reason, creating a rabies-like rage and a voracious hunger which can never be satisfied. \nIn years past, it was discovered that immunity could be achieved by eating the flesh of others who are immune. Of course, these primitive people have no knowledge of modern medical science, so they worshipped the immune as deities and believed that their sacrifice was sacred. \nI must find those who carry this immunity and sacrifice them for the good of the community. Since the ritual includes fire, I believe that lightly cooking the flesh might even help the process of assimilating the antibodies. Why this is so, I don't yet know." )

Marcus_Tools Equipment for Marcus
Questitem_Letter_to_Maggie Letter to Maggie
Questitem_Letter_to_Maggie_D Letter to Maggie
Explosive_Semtex Explosives
Explosive_Semtex_D Explosives to blow up entrance to Military Base building
ExplosiveSemtex Explosives
ExplosiveSemtex_D Explosives to blow up entrance to Military Base building
PlaceExplosive Plant the explosives
KeyHarbour Harbor key
KeyHarbour_D Ferry gate key
KeyShutters Key to the shutters
KeyShutters_D Key to shutters in a lower rear entrance of the cinema
SamBCD Sam B's music single
SamBCD_D Audio CD missing from the computer on the stage
QuestItem_CellKey Cell Key
QuestItem_ExplosivesBox Explosives Box
QuestItem_IDCard ID card
SAFEHEAVEN_LETTER01 Maggie: We made it to the tree house. We have plenty of food and supplies. Tomorrow we're going west - we really hope that we can find more permanent shelter. Those things can't be everywhere.
SAFEHEAVEN_LETTER02 Maggie: We reached the edge of the backwaters, and this place is completely overrun. They attacked us, and I escaped major injury - thankfully I was only bitten on the hand. It could have been much worse. We've decided to turn around and go further inland. I pray we can find someplace that's safe.
SAFEHEAVEN_LETTER03 Maggie: Things are bad, really bad. Those things are everywhere but we met a local man who showed us a way to Henderson. Tonight we're hiding in a cave - it's simply too dangerous to move around in the dark. Tomorrow we're going to try and finally reach the town.
SAFEHEAVEN_LETTER04 I'm infected - it must have been the bite. The others have locked me in a room, and I'm thinking about killing myself. I fear that no matter what I'm going to do that I'll turn into one of those things. And that scares me more than anything, even more than the thought of dying. God, I can hear them outside, trying to get in. We're all going to die. Goodbye, Maggie. I'm sorry.

[edit] Quest descriptions and names

QuestType
QuestItem_history Old research notes
Paperlinenames
JUNGLE_Castaway_Name Castaway
JUNGLE_Castaway_PaperLine Find survivors on the island
New_Beginings_Name New Beginnings
New_Beginings_PaperLine Find a way through the jungle
Saving_holy_man_Name Saving a Holy Man
Saving_holy_man_PaperLine Help the Missionary
Where_dead_live_Name Where the Dead Live
Where_dead_live_PaperLine Deliver the tools to Marcus
Meeting_locals_Name Meeting Locals
Meeting_locals_PaperLine Talk to the natives living in missionary house
Natural_resources_Name Natural Resources
Natural_resources_PaperLine Find the cure for one of the natives
Way_of_science_Name Way of Science
Way_of_science_PaperLine Explore the Research Laboratory and find Dr. Kessler
Pump_action_Name Pump Action
Pump_action_PaperLine Find the mud pump
Change_of_plans_Name Change of Plans
Change_of_plans_PaperLine Prepare the hub
Heavy_equipment_Name Heavy Equipment
Heavy_equipment_PaperLine Prepare additional defenses in the mission
Stalwart_defense_Name Stalwart Defense
Stalwart_defense_PaperLine Stand your ground against the horde
JUNGLE_Tunnels_A_Name_b The Tunnels
JUNGLE_Tunnels_A_PaperLine_b Explore tunnels beneath the jungle
Dr_Kessler_Name Dr. Kessler
Dr_Kessler_PaperLine Help Dr. Kessler with his research

[edit] Jungle zones

QuestType
Junglezones
bs_jungle_zone_Shrine Ritual mound
levelnames
level_name_bs_ship Warship
level_name_bs_jungle Flooded Jungle
level_name_bs_jungle_high Ferry Station
level_name_bs_town Henderson
level_name_bs_tunnels Tunnels
level_name_bs_laboratory Research Laboratory
level_name_bs_military_quarters Military Base
level_name_bs_quarantine Quarantine Zone Docks
level_name_bs_buildinginterior Building Interior
invokes
TOWN_Start_Name Ferry landing
TOWN_Fort_Cellars_Name Fort Cellars
TOWN_Fort_Tower_Name Fort Tower
TOWN_MilitaryBase_Basement_Name Military Base Basement
TOWN_MilitaryBase_Office_Name Military Base Office
TOWN_MilitaryBase_Escape_Name Military Base Escape

[edit] Ammo and melee weapons

QuestType
items
Ammo_Flaregun_N Flaregun Ammo (1)
Ammo_Flaregun_D Flaregun Ammo
Ammo_Nailgun_N Nailgun Ammo (1)
Ammo_Nailgun_D Nailgun Ammo
Ammo_Harpoon_N Harpoon Ammo (1)
Ammo_Harpoon_D Harpoon Ammo
Melee_ChainsawGen_N Chainsaw
Melee_ChainsawGen_D Chainsaw
Melee_BronzeKnuckleGen_N Bronze Knuckles
Melee_BronzeKnuckleGen_D Bronze Knuckles
firearm_flaregundoublebarrelgen_n Double-Barreled flare gun
firearm_flaregundoublebarrelgen_d Double-Barreled flare gun
LorenMedicalSupplies_N Bandages
LorenMedicalSupplies_D Bandages
Ammo_SniperCraft_N Sniper Rifle Ammo
Ammo_SniperSmall_N Sniper Rifle Ammo
Ammo_SniperCraft_D Sniper Rifle Ammo
Ammo_SniperSmall_D Sniper Rifle Ammo

[edit] quest topics

QuestType
Topics
Help_Trevor Help Trevor
Find_Marcus Find Marcus Villa
Help_Marcus Help Marcus villa
Find_Map Find the map
Find_Herbs Find the medicine
go_to_the_lab Go to the Research Laboratory
Help_Kessler Talk about tunnels
Help_Kessler2 Talk about Kessler's research
Jacqueline_Secure_Topic Secure the building
Bruce_talk_topic Find drugs for Bruce
Chmamanda_talk_topic Recover useful supplies from the beach
Dave_talk_topic Help Dave finish his movie
Hank_talk_topic Rescue Burke
Hank_reward_topic Get reward from Hank
Trevor_sq_talk_topic Talk to Trevor
Miya_talk_topic Gather military supplies
Alfred_talk_topic Talk to Alfred
Kitty_talk_topic Talk to Kitty
Luke_talk_topic Talk to Luke
Stanley_talk_topic Talk to Stanley
Tyler_talk_topic Talk to Tyler
Megan_talk_topic Talk to Megan
Mugambe_talk_topic Talk to Mugambe
Burke_talk_topic Talk to Burke
sq_kesler_topic Investigate the tunnels for Dr. Kessler

[edit] Craftplans

QuestType
Craftplans
Colitem_Craftplan_Lightningweak Lightning Storm Mod (area of effect attack)
Colitem_Craftplan_Shockwavemedium Shockwave Mod (area of effect attack)
Colitem_Craftplan_Electricstormstrong Electric Storm Mod (area of effect attack)
Colitem_Craftplan_liquidfireweak Liquid Fire Mod (area of effect attack)
Colitem_Craftplan_Solarflaremedium Solar Flare Mod (area of effect attack)
Colitem_Craftplan_Infernoweakstrong Inferno Mod (area of effect attack)
Colitem_Craftplan_Sharpedgeweak Sharp Edge Mod
Colitem_Craftplan_Diamondedgemedium Diamond Edge Mod
Colitem_Craftplan_Meatcutterstrong Meat Cutter Mod
colitem_craftplan_boltscraft Nuts and Bolts Mod

[edit] throwing weapons

QuestType
thrownweapons
Melee_ThrowingRustyKnife_N Rusty Throwing Knife
Melee_ThrowingPoorKnife_N Poor Throwing Knife
Melee_ThrowingKnife_N Throwing Knife
Melee_ThrowingSharpKnife_N Sharp Throwing Knife
Melee_ThrowingBalancedKnife_N Balanced Throwing Knife
Melee_ThrowingWellBalancedKnife_N Well-Balanced Throwing Knife
Melee_ThrowingPerfectlyWeightedKnife_N Perfectly-Weighted Throwing Knife
Melee_ThrowingExpertKnife_N Expert Throwing Knife
Melee_BloodLetter_N Bloodletter (Throwing Knife)
Melee_DragonKnife_N Dragon Knife (Throwing Knife)
Melee_ThrowingRustyKnife_D Rusty Throwing Knife
Melee_ThrowingPoorKnife_D Poor Throwing Knife
Melee_ThrowingKnife_D Throwing Knife
Melee_ThrowingSharpKnife_D Sharp Throwing Knife
Melee_ThrowingBalancedKnife_D Balanced Throwing Knife
Melee_ThrowingWellBalancedKnife_D Well-Balanced Throwing Knife
Melee_ThrowingPerfectlyWeightedKnife_D Perfectly-Weighted Throwing Knife
Melee_ThrowingExpertKnife_D Expert Throwing Knife
Melee_BloodLetter_D Bloodletter (Throwing Knife)
Melee_DragonKnife_D Dragon Knife (Throwing Knife)
storage
MStorage_AddToStorage Designate items for storage
MStorage_RemoveFromStorage Retrieve items from Henry
objects
Turn_Hot_Steam_On Turn hot steam on
Turn_Hot_Steam_Off Turn hot steam off
CheckBody Check body
CheckBloodmarks Check blood marks
DisableSiren Disable siren
TurnOnPower Turn on power
TurnOnExtinguisher Activate the extinguisher system
CheckRadiostation Check comm station
CheckGate Check the gate
UnlockDoor Unlock the door
BulldozerOn Turn on bulldozer
RemoveLock Remove lock from gate
LeaveLadder Lower the ladder
fort_tunnels Cellars under the fort
town_hostel_henderson Makeshift Hospital
modprefixnames
CraftRendingClawsPrefixName Rending
CraftAssassinsPoisonPrefixName Assassin's Poison
CraftJuggernautPrefixName Juggernaut
CraftHotRodPrefixName Hot Rod
CraftMedievalPrefixName Heavy Duty
CraftPickAndOhmPrefixName Medieval
CraftShockingPrefixName Pick-and-Ohm
CraftShockingSledgePrefixName Shocking
CraftJusticePrefixName Justice
CraftShockingCrowbarPrefixName Shocking
CraftBloodyMaryPrefixName Bloody Mary
CraftBodilyHarmPrefixName Bodily Harm
CraftDevastatingHomePrefixName Devastating Home Run
CraftShredderPrefixName Shredder
CraftBluntlyShockedPrefixName Shocking
achievements
ACH_0_NAME_$ The Whole World Went Away
ACH_1_NAME_$ The Storm
ACH_2_NAME_$ Heart of Darkness
ACH_3_NAME_$ Breaching the Tunnels
ACH_4_NAME_$ The Cinema
ACH_5_NAME_$ Military Base
ACH_6_NAME_$ Combat on the roof
ACH_7_NAME_$ Henderson Town
ACH_8_NAME_$ Meeting Serpo
ACH_9_NAME_$ The Docks
ACH_10_NAME_$ You've tricked me once
ACH_11_NAME_$ Achiever
ACH_12_NAME_$ Mystery solved
ACH_13_NAME_$ Obtain level 50
ACH_14_NAME_$ Obtain level 70
ACH_15_NAME_$ Siege Hammer
ACH_16_NAME_$ Dream Team
ACH_17_NAME_$ The Collector
ACH_18_NAME_$ The Hoarder
ACH_19_NAME_$ Professional Tourist
ACH_20_NAME_$ Twins
ACH_21_NAME_$ News junkie
ACH_22_NAME_$ At Your Service
ACH_23_NAME_$ The Hurt Mine Locker
ACH_24_NAME_$ Hurler
ACH_25_NAME_$ BrainLess
ACH_26_NAME_$ Bully
ACH_27_NAME_$ Jetboat
ACH_28_NAME_$ Juggernaut
ACH_29_NAME_$ Better than the arm
ACH_30_NAME_$ Serving Science
ACH_31_NAME_$ First Do No Harm
ACH_32_NAME_$ Defeat Harlow
ACH_33_NAME_$ It's an Order
ACH_34_NAME_$ King among Kings
ACH_35_NAME_$ Hunter-Seeker
ACH_0_UNACOMPL_$ Collect all other trophies
ACH_1_UNACOMPL_$ Escape from the ship
ACH_2_UNACOMPL_$ Find a boat for use in the jungle
ACH_3_UNACOMPL_$ Successfully defend the tunnel entrance
ACH_4_UNACOMPL_$ Clear out the cinema
ACH_5_UNACOMPL_$ Gain access to a long-range radio station
ACH_6_UNACOMPL_$ Survive the horde on the roof
ACH_7_UNACOMPL_$ Reach Henderson
ACH_8_UNACOMPL_$ Make pact with Serpo
ACH_9_UNACOMPL_$ Enter the docks in Quarantine Zone
ACH_10_UNACOMPL_$ Finish the game
ACH_11_UNACOMPL_$ Finish all quests in the game
ACH_12_UNACOMPL_$ Find all the secret files
ACH_13_UNACOMPL_$ Obtain level 50
ACH_14_UNACOMPL_$ Obtain level 70
ACH_15_UNACOMPL_$ Install a total of 5 barricades during hub defense
ACH_16_UNACOMPL_$ Complete all the main quests cooperatively with any number of partners
ACH_17_UNACOMPL_$ Find 50% of collectibles
ACH_18_UNACOMPL_$ Find all collectibles
ACH_19_UNACOMPL_$ Find all pages from the guide book
ACH_20_UNACOMPL_$ Kill the Twins
ACH_21_UNACOMPL_$ Find all the volunteer's voice recordings
ACH_22_UNACOMPL_$ Rescue 20 NPCs that have been grabbed by monsters
ACH_23_UNACOMPL_$ Kill 10 monsters with one mine
ACH_24_UNACOMPL_$ Kill 100 monsters with thrown melee weapons
ACH_25_UNACOMPL_$ Kill 50 monsters by smashing, decapitating or shooting them in the head
ACH_26_UNACOMPL_$ Kill 100 monsters with a kick
ACH_27_UNACOMPL_$ Kill 100 monsters using the boat's speed boost
ACH_28_UNACOMPL_$ Kill 100 enemies using charge attacks
ACH_29_UNACOMPL_$ Kill 25 monsters with a chainsaw
ACH_30_UNACOMPL_$ Finish quests for Dr. Kessler
ACH_31_UNACOMPL_$ Finish hospital quests for Cecil
ACH_32_UNACOMPL_$ Defeat Harlow
ACH_33_UNACOMPL_$ Mark 100 opponents which were then killed by your co-op partners
ACH_34_UNACOMPL_$ Kill special enemies: Grenadier, Thug, Wrestler, Infected, Suicider, Screamer, Butcher, Floater.
ACH_35_UNACOMPL_$ Find and kill all the most dangerous monstrosities located in dead zones
challenges
CHL_1_NAME My collectibles, let me show them to you!
CHL_2_NAME Party Crasher
CHL_3_NAME Party Crasher
CHL_4_NAME Party Crasher
CHL_5_NAME Party Crasher
CHL_6_NAME Black Friday the 13th
CHL_7_NAME Black Friday the 13th
CHL_8_NAME Black Friday the 13th
CHL_9_NAME Black Friday the 13th
CHL_10_NAME Don't throw this at me
CHL_11_NAME Don't throw this at me
CHL_12_NAME Don't throw this at me
CHL_13_NAME Don't throw this at me
CHL_14_NAME Stop Screaming!
CHL_15_NAME Stop Screaming!
CHL_16_NAME Stop Screaming!
CHL_17_NAME Stop Screaming!
CHL_18_NAME Alpha male
CHL_19_NAME Alpha male
CHL_20_NAME Alpha male
CHL_21_NAME Alpha male
CHL_22_NAME Decapital Punishment
CHL_23_NAME Decapital Punishment
CHL_24_NAME Decapital Punishment
CHL_25_NAME Decapital Punishment
CHL_26_NAME Dead Men Walking
CHL_27_NAME Dead Men Walking
CHL_28_NAME Dead Men Walking
CHL_29_NAME Dead Men Walking
CHL_30_NAME Let the monsters hit the floor
CHL_31_NAME Let the monsters hit the floor
CHL_32_NAME Let the monsters hit the floor
CHL_33_NAME Let the monsters hit the floor
CHL_34_NAME Splat! Headshot!
CHL_35_NAME Splat! Headshot!
CHL_36_NAME Splat! Headshot!
CHL_37_NAME Splat! Headshot!
CHL_38_NAME Treasure hunter
CHL_39_NAME Treasure hunter
CHL_40_NAME Treasure hunter
CHL_41_NAME Treasure hunter
CHL_42_NAME Trust me, I'm a doctor
CHL_43_NAME Trust me, I'm a doctor
CHL_44_NAME Trust me, I'm a doctor
CHL_45_NAME Trust me, I'm a doctor
CHL_46_NAME Undead Presidents
CHL_47_NAME Undead Presidents
CHL_48_NAME Undead Presidents
CHL_49_NAME Undead Presidents
CHL_50_NAME YA RLY
CHL_51_NAME YA RLY
CHL_52_NAME YA RLY
CHL_53_NAME YA RLY
CHL_54_NAME Military-Industrial complex
CHL_55_NAME Military-Industrial complex
CHL_56_NAME Military-Industrial complex
CHL_57_NAME Military-Industrial complex
CHL_58_NAME Somebody set up us the bomb
CHL_59_NAME Somebody set up us the bomb
CHL_60_NAME Somebody set up us the bomb
CHL_61_NAME Somebody set up us the bomb
CHL_62_NAME Shocker
CHL_63_NAME Shocker
CHL_64_NAME Shocker
CHL_65_NAME Shocker
CHL_66_NAME Smells like apocalypse
CHL_67_NAME Smells like apocalypse
CHL_68_NAME Smells like apocalypse
CHL_69_NAME Smells like apocalypse
CHL_70_NAME He never liked it
CHL_71_NAME He never liked it
CHL_72_NAME He never liked it
CHL_73_NAME He never liked it
CHL_74_NAME Hit it!
CHL_75_NAME Hit it!
CHL_76_NAME Hit it!
CHL_77_NAME Hit it!
CHL_78_NAME Firepower
CHL_79_NAME Firepower
CHL_80_NAME Firepower
CHL_81_NAME Firepower
CHL_82_NAME Tickle Tackle
CHL_83_NAME Tickle Tackle
CHL_84_NAME Tickle Tackle
CHL_85_NAME Tickle Tackle
CHL_86_NAME Socialite
CHL_87_NAME Socialite
CHL_88_NAME Socialite
CHL_89_NAME Socialite
CHL_90_NAME Finders, keepers
CHL_91_NAME Finders, keepers
CHL_92_NAME Finders, keepers
CHL_93_NAME Finders, keepers
CHL_94_NAME What a way to go
CHL_95_NAME What a way to go
CHL_96_NAME What a way to go
CHL_97_NAME What a way to go
CHL_98_NAME It's WAY over 9,000!
CHL_99_NAME It's WAY over 9,000!
CHL_100_NAME It's WAY over 9,000!
CHL_101_NAME It's WAY over 9,000!
CHL_102_NAME Anger management
CHL_103_NAME Anger management
CHL_104_NAME Anger management
CHL_105_NAME Anger management
CHL_106_NAME Traffic Jam
CHL_107_NAME Traffic Jam
CHL_108_NAME Traffic Jam
CHL_109_NAME Traffic Jam
CHL_110_NAME Who butchers the Butchers?
CHL_111_NAME Who butchers the Butchers?
CHL_112_NAME Who butchers the Butchers?
CHL_113_NAME Who butchers the Butchers?
CHL_114_NAME Get off my boat!
CHL_115_NAME Get off my boat!
CHL_116_NAME Get off my boat!
CHL_117_NAME Get off my boat!
CHL_118_NAME Mines!
CHL_119_NAME Mines!
CHL_120_NAME Mines!
CHL_121_NAME Mines!
CHL_122_NAME Unstoppable
CHL_123_NAME Unstoppable
CHL_124_NAME Unstoppable
CHL_125_NAME Unstoppable
CHL_126_NAME Jump good
CHL_127_NAME Jump good
CHL_128_NAME Jump good
CHL_129_NAME Jump good
CHL_130_NAME Self-Help Junkie
CHL_131_NAME Self-Help Junkie
CHL_132_NAME Self-Help Junkie
CHL_133_NAME Self-Help Junkie
CHL_134_NAME Ha-ha! Missed!
CHL_135_NAME Ha-ha! Missed!
CHL_136_NAME Ha-ha! Missed!
CHL_137_NAME Ha-ha! Missed!
CHL_138_NAME Every king dies
CHL_139_NAME Every king dies
CHL_140_NAME Every king dies
CHL_141_NAME Every king dies
CHL_1_HOWTO Find all collectible items in the game
CHL_2_HOWTO Breach %s doors
CHL_3_HOWTO Breach %s more doors
CHL_4_HOWTO Breach %s more doors
CHL_5_HOWTO Breach %s more doors
CHL_6_HOWTO Buy %s items from vendors
CHL_7_HOWTO Buy %s more items from vendors
CHL_8_HOWTO Buy %s more items from vendors
CHL_9_HOWTO Buy %s more items from vendors
CHL_10_HOWTO Kill %s Grenadiers
CHL_11_HOWTO Kill %s more Grenadiers
CHL_12_HOWTO Kill %s more Grenadiers
CHL_13_HOWTO Kill %s more Grenadiers
CHL_14_HOWTO Kill %s Screamers
CHL_15_HOWTO Kill %s more Screamers
CHL_16_HOWTO Kill %s more Screamers
CHL_17_HOWTO Kill %s more Screamers
CHL_18_HOWTO Kill %s Wrestlers
CHL_19_HOWTO Kill %s more Wrestlers
CHL_20_HOWTO Kill %s more Wrestlers
CHL_21_HOWTO Kill %s more Wrestlers
CHL_22_HOWTO Kill %s enemies by cutting off their heads
CHL_23_HOWTO Kill %s more enemies by cutting off their heads
CHL_24_HOWTO Kill %s more enemies by cutting off their heads
CHL_25_HOWTO Kill %s more enemies by cutting off their heads
CHL_26_HOWTO Slay %s Walkers
CHL_27_HOWTO Slay %s more Walkers
CHL_28_HOWTO Slay %s more Walkers
CHL_29_HOWTO Slay %s more Walkers
CHL_30_HOWTO Kill %s Floaters
CHL_31_HOWTO Kill %s more Floaters
CHL_32_HOWTO Kill %s more Floaters
CHL_33_HOWTO Kill %s more Floaters
CHL_34_HOWTO Crush %s heads
CHL_35_HOWTO Crush %s more heads
CHL_36_HOWTO Crush %s more heads
CHL_37_HOWTO Crush %s more heads
CHL_38_HOWTO Open %s lootable containers
CHL_39_HOWTO Open %s more lootable containers
CHL_40_HOWTO Open %s more lootable containers
CHL_41_HOWTO Open %s more lootable containers
CHL_42_HOWTO Revive a teammate %s times
CHL_43_HOWTO Revive a teammate %s more times
CHL_44_HOWTO Revive a teammate %s more times
CHL_45_HOWTO Revive a teammate %s more times
CHL_46_HOWTO Loot $10 000
CHL_47_HOWTO Loot $100 000 more
CHL_48_HOWTO Loot $1 000 000 more
CHL_49_HOWTO Loot $10 000 000 more
CHL_50_HOWTO Rack up %s kills
CHL_51_HOWTO Rack up %s more kills
CHL_52_HOWTO Rack up %s more kills
CHL_53_HOWTO Rack up %s more kills
CHL_54_HOWTO Shoot %s rounds
CHL_55_HOWTO Shoot %s more rounds
CHL_56_HOWTO Shoot %s more rounds
CHL_57_HOWTO Shoot %s more rounds
CHL_58_HOWTO Kill %s enemies with explosives
CHL_59_HOWTO Kill %s more enemies with explosives
CHL_60_HOWTO Kill %s more enemies with explosives
CHL_61_HOWTO Kill %s more enemies with explosives
CHL_62_HOWTO Kill %s enemies using a weapon with shock damage modification
CHL_63_HOWTO Kill %s more enemies using a weapon with shock damage modification
CHL_64_HOWTO Kill %s more enemies using a weapon with shock damage modification
CHL_65_HOWTO Kill %s more enemies using a weapon with shock damage modification
CHL_66_HOWTO Kill %s enemies using a weapon with fire damage modification
CHL_67_HOWTO Kill %s more enemies using a weapon with fire damage modification
CHL_68_HOWTO Kill %s more enemies using a weapon with fire damage modification
CHL_69_HOWTO Kill %s more enemies using a weapon with fire damage modification
CHL_70_HOWTO Cut off %s limbs
CHL_71_HOWTO Cut off %s more limbs
CHL_72_HOWTO Cut off %s more limbs
CHL_73_HOWTO Cut off %s more limbs
CHL_74_HOWTO Hit an enemy with a melee weapon %s times
CHL_75_HOWTO Hit an enemy with a melee weapon %s more times
CHL_76_HOWTO Hit an enemy with a melee weapon %s more times
CHL_77_HOWTO Hit an enemy with a melee weapon %s more times
CHL_78_HOWTO Kill %s enemies with firearms
CHL_79_HOWTO Kill %s more enemies with firearms
CHL_80_HOWTO Kill %s more enemies with firearms
CHL_81_HOWTO Kill %s more enemies with firearms
CHL_82_HOWTO As Sam B, tackle %s enemies
CHL_83_HOWTO As Sam B, tackle %s more enemies
CHL_84_HOWTO As Sam B, tackle %s more enemies
CHL_85_HOWTO As Sam B, tackle %s more enemies
CHL_86_HOWTO Spend 1 hour playing co-op with other people
CHL_87_HOWTO Spend 5 hours more playing co-op with other people
CHL_88_HOWTO Spend 10 hours more playing co-op with other people
CHL_89_HOWTO Spend 25 hours more playing co-op with other people
CHL_90_HOWTO Loot %s corpses
CHL_91_HOWTO Loot %s more corpses
CHL_92_HOWTO Loot %s more corpses
CHL_93_HOWTO Loot %s more corpses
CHL_94_HOWTO Kill %s Suiciders
CHL_95_HOWTO Kill %s more Suiciders
CHL_96_HOWTO Kill %s more Suiciders
CHL_97_HOWTO Kill %s more Suiciders
CHL_98_HOWTO Kill %s enemies with Fury attacks
CHL_99_HOWTO Kill %s more enemies with Fury attacks
CHL_100_HOWTO Kill %s more enemies with Fury attacks
CHL_101_HOWTO Kill %s more enemies with Fury attacks
CHL_102_HOWTO Kill %s Rams
CHL_103_HOWTO Kill %s more Rams
CHL_104_HOWTO Kill %s more Rams
CHL_105_HOWTO Kill %s more Rams
CHL_106_HOWTO Kill %s enemies using a vehicle
CHL_107_HOWTO Kill %s more enemies using a vehicle
CHL_108_HOWTO Kill %s more enemies using a vehicle
CHL_109_HOWTO Kill %s more enemies using a vehicle
CHL_110_HOWTO Kill %s Butchers
CHL_111_HOWTO Kill %s more Butchers
CHL_112_HOWTO Kill %s more Butchers
CHL_113_HOWTO Kill %s more Butchers
CHL_114_HOWTO Throw out %s monsters from the boat
CHL_115_HOWTO Throw out %s more monsters from the boat
CHL_116_HOWTO Throw out %s more monsters from the boat
CHL_117_HOWTO Throw out %s more monsters from the boat
CHL_118_HOWTO Kill %s monsters using mines
CHL_119_HOWTO Kill %s more monsters using mines
CHL_120_HOWTO Kill %s more monsters using mines
CHL_121_HOWTO Kill %s more monsters using mines
CHL_122_HOWTO Kill %s monsters using charge attacks
CHL_123_HOWTO Kill %s more monsters using charge attacks
CHL_124_HOWTO Kill %s more monsters using charge attacks
CHL_125_HOWTO Kill %s more monsters using charge attacks
CHL_126_HOWTO Kill %s monsters by jumping on them
CHL_127_HOWTO Kill %s more monsters by jumping on them
CHL_128_HOWTO Kill %s more monsters by jumping on them
CHL_129_HOWTO Kill %s more monsters by jumping on them
CHL_130_HOWTO Use %s medkits to heal yourself
CHL_131_HOWTO Use %s more medkits to heal yourself
CHL_132_HOWTO Use %s more medkits to heal yourself
CHL_133_HOWTO Use %s more medkits to heal yourself
CHL_134_HOWTO Kill %s monsters by shielding yourself from Grenadier attacks
CHL_135_HOWTO Kill %s more monsters by shielding yourself from Grenadier attacks
CHL_136_HOWTO Kill %s more monsters by shielding yourself from Grenadier attacks
CHL_137_HOWTO Kill %s more monsters by shielding yourself from Grenadier attacks
CHL_138_HOWTO Kill %s boss monsters
CHL_139_HOWTO Kill %s more boss monsters
CHL_140_HOWTO Kill %s more boss monsters
CHL_141_HOWTO Kill %s more boss monsters
Riptide_linestoaddtocategories
MCharacter_WeaponSkills Weapon skills
EFavouriteWeapons_Blunt Blunt weapons
EFavouriteWeapons_Cut Blade weapons
EFavouriteWeapons_Fists Hand-to-hand
EFavouriteWeapons_Firearms Firearms
MMap_Boat Boat
MMap_Ladder Ladder
MMap_Landmark Landmark
Skill_HandToHandDamage Puncher
Skill_KickUpgrade What a kicker
Skill_HandToHandCriticalChance Way of the Fist
Skill_BSFuryKOResistance Like a rock
Skill_BSCharge Charge
Skill_BSJumpAttack Jump attack
Skill_BSStandUpSpeed Spring
Skill_BSHtHStaminaDec Cardio
Skill_BSHtHWeaponDurInc Weapon durability
Skill_BSHealOnHit Life drain
Skill_BSJohnSpecialAttack Uppercut attack
Skill_BSJohnSpecialAttackUp Uppercut attack upgrade
SkillDesc_HandToHandDamage Increases damage with hand-to-hand weapons.
SkillDesc_HandToHandDamage1 Hand-to-hand damage: %s
SkillDesc_HandToHandDamage2 Hand-to-hand damage: %s
SkillDesc_HandToHandDamage3 Hand-to-hand damage: %s
SkillDesc_KickUpgrade Increases damage with kick attacks
SkillDesc_KickUpgrade1 Increases kick damage %s
SkillDesc_KickUpgrade2 Increases kick damage %s
SkillDesc_KickUpgrade3 Increases kick damage %s
SkillDesc_HandToHandCriticalChance Increases critical hit chance with hand-to-hand weapons.
SkillDesc_HandToHandCriticalChance1 Critical hit chance: %s
SkillDesc_HandToHandCriticalChance2 Critical hit chance: %s
SkillDesc_HandToHandCriticalChance3 Critical hit chance: %s
SkillDesc_BSFuryKOResistance Cannot be knocked down while in a Fury
SkillDesc_BSCharge Perform powerful, wide attack while sprinting
SkillDesc_BSCharge1 Charge unlocked
SkillDesc_BSCharge2 Force +25%, Damage +25%, Stamina cost -15%
SkillDesc_BSCharge3 Force +50%, Damage +50%, Stamina cost -30%
SkillDesc_BSJumpAttack Kill selected opponent and deal powerful area damage while jumping on enemies from above
SkillDesc_BSStandUpSpeed When knocked down, quickly get up
SkillDesc_BSHtHStaminaDec Decrease stamina cost of hand-to-hand attacks
SkillDesc_BSHtHStaminaDec1 Stamina cost decreased by 15%
SkillDesc_BSHtHStaminaDec2 Stamina cost decreased by 30%
SkillDesc_BSHtHStaminaDec3 Stamina cost decreased by 45%
SkillDesc_BSHtHWeaponDurInc Increases hand-to-hand weapon durability
SkillDesc_BSHtHWeaponDurInc1 Weapon durability increased by: %s
SkillDesc_BSHtHWeaponDurInc2 Weapon durability increased by: %s
SkillDesc_BSHtHWeaponDurInc3 Weapon durability increased by: %s
SkillDesc_BSHealOnHit Chance to heal by 25% after each hit
SkillDesc_BSHealOnHit1 Chance to heal after each hit: 1%
SkillDesc_BSHealOnHit2 Chance to heal after each hit: 2%
SkillDesc_BSHealOnHit3 Chance to heal after each hit: 3%
SkillDesc_BSJohnSpecialAttack Unlock John's powerful but slow uppercut attack. It can knock down enemies, but requires a lot of stamina. Only usable with bare fists, brass knuckles and claws.
SkillDesc_BSJohnSpecialAttackUp Decreases stamina cost of performing uppercut attack
SkillDesc_BSJohnSpecialAttackUp1 Stamina cost decreased by 15%
SkillDesc_BSJohnSpecialAttackUp2 Stamina cost decreased by 30%
SkillDesc_BSJohnSpecialAttackUp3 Stamina cost decreased by 45%
actskill_BSJohnSpecialAttackJohn Perform powerful uppercut attack by pressing %KEY(_ACTION_ATTACK_TRIGGER_L). This attack deals huge amounts of damage and can knock down enemies, but it's very slow. Only usable with bare fists, brass knuckles and claws.
actskill_BSJumpAttackxian Attack an opponent from above to kill him on the spot and knock down the closest enemies.
actskill_BSJumpAttackpurna Attack an opponent from above to kill him on the spot and knock down the closest enemies.
actskill_BSJumpAttacksamb Attack an opponent from above to kill him on the spot and knock down the closest enemies.
actskill_BSJumpAttacklogan Attack an opponent from above to kill him on the spot and knock down the closest enemies.
actskill_BSJumpAttackJohn Attack an opponent from above to kill him on the spot and knock down the closest enemies.
actskill_BSChargepurna Trigger a powerful area attack by pressing %KEY(_ACTION_NEW_CHARGE_ATTACK) while sprinting.
actskill_BSChargelogan Trigger a powerful area attack by pressing %KEY(_ACTION_NEW_CHARGE_ATTACK) while sprinting.
actskill_BSChargexian Trigger a powerful area attack by pressing %KEY(_ACTION_NEW_CHARGE_ATTACK) while sprinting.
actskill_BSChargesamb Trigger a powerful area attack by pressing %KEY(_ACTION_NEW_CHARGE_ATTACK) while sprinting.
actskill_BSChargeJohn Trigger a powerful area attack by pressing %KEY(_ACTION_NEW_CHARGE_ATTACK) while sprinting.
CHAPTER_NAME_0 Sea of Fog
CHAPTER_NAME_1 Paradise
CHAPTER_NAME_2 There Is A Way…
CHAPTER_NAME_3 Twisted Mind
CHAPTER_NAME_4 Science News Daily
CHAPTER_NAME_5 The Mission
CHAPTER_NAME_6 Descent
CHAPTER_NAME_7 Two Shores
CHAPTER_NAME_8 Blockbuster
CHAPTER_NAME_9 Firefight
CHAPTER_NAME_10 Fly Away
CHAPTER_NAME_11 Mistakes Were Made
CHAPTER_NAME_12 Dead Town
CHAPTER_NAME_13 For the Greater Good
CHAPTER_NAME_14
CHAPTER_NAME_15
CHAPTER_NAME_16
CHAPTER_NAME_17
Hud_ZombieGrenadier Grenadier
HudHorde_Strength Horde Strength
Hud_Grenadier Grenadier
Hud_Wrestler Wrestler
Hud_Screamer Screamer
HeavyObjectNames
HeavyObject_AmmoBox Ammo Box
HeavyObject_Barrel Barrel
HeavyObject_Box Box
HeavyObject_Brick Brick
HeavyObject_Canister Empty Canister
HeavyObject_Chemicals Chemicals
HeavyObject_Crate Crate
HeavyObject_Food Food Pack
HeavyObject_Fuel Fuel Canister
HeavyObject_Gas Gas Tank
HeavyObject_Juice Juice Pack
HeavyObject_Pipe Pipe
HeavyObject_Plank Plank
HeavyObject_Rod Rod
HeavyObject_Zombie Monster
HeavyObject_WeaponBox Weapon Box
QuestItemNames
QuestItem_Acetaminophen Acetaminophen
QuestItem_Antenna Antenna
QuestItem_Antidote Antidote
QuestItem_AsthmaInhaler Asthma Inhaler
QuestItem_BackgroundKey Background Key
QuestItem_Bandage Bandages
QuestItem_BarbWire Barbed Wire
QuestItem_barricade_bar Barricade bar
QuestItem_barricade_board Barricade board
QuestItem_Batteries Batteries
QuestItem_Blockade Blockade
QuestItem_blood_sample Blood sample from a native
QuestItem_Box Box
QuestItem_BrokenAK47 Broken Assault Rifle
QuestItem_Bruno_Toolbox Bruno's Toolbox
QuestItem_CarlosMedicine Carlos' Wife's Medicine
QuestItem_CarPart Car Part
QuestItem_Connor Connor's notes
QuestItem_Cyanide Cyanide
QuestItem_Dictionary French - English Dictionary
QuestItem_Drug Drugs
QuestItem_DuctTape Duct Tape
QuestItem_ElectronicPart Electronic Component
QuestItem_Emily_Photo Emily's family photo
QuestItem_Explosives Explosives
QuestItem_FamilyPhoto Kate and Pam Photo
QuestItem_Flare Flare
QuestItem_Flashlight Flashlight
QuestItem_Food Food
QuestItem_Freddie Freddie Vito Willis
QuestItem_FuelCanister Fuel Canister
QuestItem_Fuse Fuse
QuestItem_HealingHerbs Healing Herb
QuestItem_HotelKey Hotel Security Keycard
QuestItem_House_Med Lucas' Medicine
QuestItem_Icadrin Icaridin
QuestItem_Insulin Insulin
QuestItem_JackSouvenir Picture of Jack's daughter
QuestItem_Jared_Pipe Barricade
QuestItem_john_sample Tissue sample from John
QuestItem_Ken_Pipe Barricade
QuestItem_KeyBungalow12 Key to Bungalow 12
QuestItem_KeyBungalow14 Key to Hotel Bungalow 14
QuestItem_Laptop Laptop
QuestItem_Laptop_NG Nguyen's Laptop
QuestItem_LifeGuardKeycard Lifeguard Security Keycard
QuestItem_MagneticCard Magnetic Card
QuestItem_MasterKey Master Key
QuestItem_MedicalSupplies Medical Supplies
QuestItem_MetalScrap Metal Scrap
QuestItem_Morphine Morphine
QuestItem_MowenPackage Mowen's Package
QuestItem_Mowen_Pacage Mowen's package
QuestItem_Necklace Necklace
QuestItem_nick_sample Tissue sample from Nick
QuestItem_Omar Safe Key
QuestItem_Painkillers Painkillers
QuestItem_ParamedicBag Paramedic's Bag
Paramedic_Bag_N Paramedic's Bag
Paramedic_Bag_D Paramedic's Bag
QuestItem_PowerCoupling Power Coupling
QuestItem_PowerUnitKey Storage Key
QuestItem_SatellitePhone Satellite Phone
QuestItem_SignalAmplifier Signal Amplifier
QuestItem_Skull Skull
QuestItem_SparkPlug Spark Plug
QuestItem_SuiciderBlood Suicider Blood Sample
QuestItem_Supplies Supplies
QuestItem_Teddy Anne's Teddy Bear
QuestItem_Thorazine Thorazine
QuestItem_TimFile Tim's Files
QuestItem_Tim_Gun Tim's Gun
QuestItem_Toolbox Toolbox
QuestItem_VideoCamera Video Camera
QuestItem_WalkieTalkies Walkie Talkies
QuestItem_Water Water
QuestItem_WeaversSon Weaver's Son
QuestItem_ZombieHead Undead Head
QuestItem_Nitroglycerin Nitroglycerin
QuestItem_MahinaNecklace Mahina's Necklace
blood_sample Blood Sample
QuestItem_MayorMagneticCard Mayor's universal key
QuestItem_RobinKeys Key to medical wardrobe
QuestItem_RobinMessage Robin's Recorder
Barricade_Board Barricade Board
Item_Cyanide Cyanide
QuestItem_SkullGreen Green Skull
QuestItem_SkullBlue Blue Skull
QuestItem_SkullOrange Orange Skull
QuestItem_SkullPurple Purple Skull
QuestItem_SkullBrown Brown Skull
CRAFTING
ColItem_Craftplan_Shockcraft Shock Mod
ColItem_Craftplan_Highvoltagecraft High Voltage Mod
ColItem_Craftplan_Short-Circuitcraft Short-Circuit Mod
ColItem_Craftplan_Oldsmokycraft Old Smoky Mod
ColItem_Craftplan_Electricfryingcraft Electric Frying Mod
ColItem_Craftplan_Impactcraft Impact Mod
ColItem_Craftplan_Lightingcraft Lightning Mod
ColItem_Craftplan_Teslacraft Tesla Mod
ColItem_Craftplan_Magicwandcraft Magic Wand Mod
ColItem_Craftplan_Paralysingcraft Paralyzing Strike Mod
ColItem_Craftplan_Poisoncraft Venom Mod
ColItem_Craftplan_Poisonx4 Deathstalker Mod
ColItem_Craftplan_Poisonspreadcraft Toxic Mod
ColItem_Craftplan_Naildcraft Nail'd Mod
ColItem_Craftplan_Barbedwirecraft Barbed Wire Mod
ColItem_Craftplan_Glazedcraft Glazed Mod
ColItem_Craftplan_Clawscraft Claws Mod
ColItem_Craftplan_Bluntcuttercraft Blunt Cutter Mod
ColItem_Craftplan_Metalcuttercraft Blunt Metal Cutter Mod
ColItem_Craftplan_Sharkcraft Shark Mod
ColItem_Craftplan_Rippercraft Ripper Mod
ColItem_Craftplan_Torchcraft Torch Mod
ColItem_Craftplan_Phoenixcraft Phoenix Mod
ColItem_Craftplan_Molotovcraft Molotov Blueprint
ColItem_Craftplan_Incendiarybombcraft Incendiary Bomb Blueprint
ColItem_Craftplan_Deobombcraft Deo-Bomb Blueprint
ColItem_Craftplan_Stickybombcraft Sticky Bomb Mod
ColItem_Craftplan_Clusterbombcraft Cluster Bomb Blueprint
ColItem_Craftplan_Jumpingbettycraft Jumping Betty Blueprint
ColItem_Craftplan_Loadedmeleecraft Loaded Melee Mod
ColItem_Craftplan_Strikeorbcraft Strike Orb Mod
ColItem_Craftplan_Killercraft Killer Mod
ColItem_Craftplan_Metalcapcraft Metal Cap Mod
ColItem_Craftplan_Sawdiscaxecraft Saw Disc Axe Mod
ColItem_Craftplan_Coolermacecraft Cooler Mace Mod
ColItem_Craftplan_Irontornscraft Iron Torns Mod
ColItem_Craftplan_Sprocketstickcraft Sprocket Stick Mod
ColItem_Craftplan_Pridegun Pride Gun Mod
ColItem_Craftplan_Priderifle Pride Rifle Mod
ColItem_Craftplan_Prideshotgun Pride Shotgun Mod
ColItem_Craftplan_Detoxgun Detox Gun Mod
ColItem_Craftplan_Detoxrifle Detox Rifle Mod
ColItem_Craftplan_Detoxshotgun Detox Shotgun Mod
ColItem_Craftplan_Strikergun Hooligan Gun Mod
ColItem_Craftplan_Strikerrifle Hooligan Rifle Mod
ColItem_Craftplan_Strikershotgun Hooligan Shotgun Mod
ColItem_Craftplan_Shockgun Shock Gun Mod
ColItem_Craftplan_Shockrifle Shock Rifle Mod
ColItem_Craftplan_Shockshotgun Shock Shotgun Mod
colitem_craftplan_meatcraft Meat Bait Blueprint
colitem_craftplan_verticalbladescraft Razor Mod
colitem_craftplan_horzbladescraft Slash Mod
ColItem_Craftplan_Critical1 Weighted Mod
ColItem_Craftplan_Critical2 Heavy Mod
ColItem_Craftplan_Critical3 Piranha Mod
ColItem_Craftplan_Critical4 Shark Mod
ColItem_Craftplan_Exclusive1 Ripper Mod
ColItem_Craftplan_Exclusive2 Red Hot Blade Mod
ColItem_Craftplan_Exclusive3 Tesla Bomb Knife Mod
ColItem_Craftplan_Exclusive4 Sonic Pulse Grenade Blueprint
ColItem_Craftplan_Exclusive5 Stun Bomb Blueprint
ColItem_Craftplan_Exclusive6 Poison Bomb Blueprint
ColItem_Craftplan_Exclusive7 Shock Bomb Blueprint
ColItem_Craftplan_Exclusive8 Exploding Meat Blueprint
Throwable_BrainWaveBomb_N Sonic Pulse Grenade
Throwable_StunBomb_N Stun bomb
Throwable_PoisonBomb_N Poison bomb
Throwable_ShockBomb_N Shock bomb
Throwable_ExplodingMeat_N Exploding meat
Throwable_BrainWaveBomb_D Sonic Pulse Grenade
Throwable_StunBomb_D Stun bomb
Throwable_PoisonBomb_D Poison bomb
Throwable_ShockBomb_D Shock bomb
Throwable_ExplodingMeat_D Exploding meat
ColItem_Craftplan_Pistolammo Pistol Ammo Blueprint
ColItem_Craftplan_Pistolammo_D Below I wrote down a relatively easy way to create pistol ammo. It really requires little effort and the result is more than worth it.
ColItem_Craftplan_Shotgunammo Shotgun Ammo Blueprint
ColItem_Craftplan_Shotgunammo_D Manufacture your own shotgun ammo using the guidelines I provide. It's simple, and under the current circumstances, undoubtedly necessary.
ColItem_Craftplan_Rifleammo Rifle Ammo Blueprint
ColItem_Craftplan_Rifleammo_D Since you won't find many rifle rounds on the island, I'd like to share the knowledge required to make them. Follow the instructions below. They should come in handy, all things considered.
ColItem_Craftplan_Shockcraft_D I found that a piece of blade and some electricity is enough to stun a half-dead son of a bitch. All you have to do is use insulating tape to stick a battery and some wires to a blade and… voila! -- we've got a fancy toy.
ColItem_Craftplan_Highvoltagecraft_D As my papa used to say -- the only thing better than one battery is two batteries. Three fastened to a solid blade should give quite a shock to any living corpse. Tried and tested!
ColItem_Craftplan_Short-Circuitcraft_D A high dose of electricity running through a well-sharpened piece of metal is -- as it turns out -- a fucking good way to give those dumb fucks a serious reason for spazzing out. Follow the instructions below and you won't regret it…
ColItem_Craftplan_Oldsmokycraft_D I figured out a way to administer those rotting crazies a dose of electricity they'll never forget… if they're capable of remembering anything in the first place. I made a list of several required elements; all you need to do is put them together with an axe or a club and you'll get something really spark-crackling.
ColItem_Craftplan_Electricfryingcraft_D
ColItem_Craftplan_Impactcraft_D Have you ever prepared escalopes? Did you happen to pound the meat with an electrocution hammer? No? Well, here's your chance -- provided you manage to put all the elements together as I describe in the instructions below. It works!
ColItem_Craftplan_Lightingcraft_D What you've got here is a relatively simple way to turn a blunt tool into a percussive weapon. An electrified hammer or club will make those rotting freaks jump like they've been hit by a train.
ColItem_Craftplan_Teslacraft_D Do you happen to have a useless phone on you? If not, get one, a sledgehammer (and some other things) and assemble them all together. The weapon you'll get will literally toss your enemies into the air. If only you had enough steam in these hands of yours to make a meaningful swing with it…
ColItem_Craftplan_Magicwandcraft_D I'm a wizard! I figured out how to make a real magic (oh fine, electric) wand that will knock those fuckers down with every swat. Try to do everything as described in the instructions and -- if you don't electrify yourself -- you'll topple your enemies like a freakin' sorcerer.
ColItem_Craftplan_Paralysingcraft_D Okay, If you want a weapon that will make those fuckers puke their guts out, follow these instructions. The assembly shouldn't be too difficult provided you have the right materials. Good luck.
ColItem_Craftplan_Poisoncraft_D You will need various seaweeds and plants, and bleach. Well, you'll also need a bladed weapon you can use it with. A poisoned blade is always better than an untainted one, I know a thing or two about it… Just make sure you follow the procedure carefully.
ColItem_Craftplan_Poisonx4_D I developed a simple poison that can turn a blade weapon into something that will make the undead spew out their own internal organs. A sight to see, believe me. All you have to do is follow the guidelines below.
ColItem_Craftplan_Poisonspreadcraft_D Try and use the flesh of those poor exploding things according to the given recipe (you will need to obtain several more things, which should not cause you a great deal of a trouble) and you will get a venomous weapon that will make sending all these half-dead wretches to their graves much easier.
ColItem_Craftplan_Naildcraft_D With a couple of nails you can turn any kind of wooden club into a deadly mace. Just follow the instructions below and you'll be making those fleshmongers' holes more plentiful in no time.
ColItem_Craftplan_Barbedwirecraft_D Here is a simple way to use barbed wire as an addition to various types of clubs. Thanks to this easy procedure you'll be able to seriously mutilate any unlucky chap on the other side.
ColItem_Craftplan_Glazedcraft_D The idea is simple as the stick you wrap the rag around. Add some glue and most importantly -- broken glass. A guy hit with this thing will bleed like a slaughtered piglet. Just be careful not to cut yourself putting it together…
ColItem_Craftplan_Clawscraft_D
ColItem_Craftplan_Bluntcuttercraft_D
ColItem_Craftplan_Metalcuttercraft_D
ColItem_Craftplan_Sharkcraft_D
ColItem_Craftplan_Rippercraft_D
ColItem_Craftplan_Torchcraft_D Do you know how a torch works? Below you'll find a simple way to make one. If you get a good strike in on one of these bloodthirsty madmen, he'll light up like a Roman candle. Plus, it's always an additional source of light for the darkest hour…
ColItem_Craftplan_Phoenixcraft_D I developed a way to transform a shillelagh into a weapon that sets enemies on fire! Embed it deep in the rotting body of an enemy and you'll turn it into a walking column of fire. Made well, this can be a really deadly weapon.
ColItem_Craftplan_Molotovcraft_D Here's an easy recipe for a simple incendiary device. A bottle of booze and a rag are all you need to turn any enemy from rare to well-done. Easy as pie as long as you don't accidentally barbecue yourself.
ColItem_Craftplan_Incendiarybombcraft_D If you manage to skillfully combine the ingredients I listed you will make a genuine incendiary bomb that even a marine wouldn't be ashamed of. The next step will be a well-aimed throw with the device but you'll have to rely solely on yourself in this respect.
ColItem_Craftplan_Deobombcraft_D Combine a couple deodorants in the way I describe and you'll have a homemade bomb! Just make sure the bottles aren't empty!
ColItem_Craftplan_Stickybombcraft_D A knife to throw at those crazy fuckers and an explosive to attach is almost all you need to make a sticky grenade. Make a couple of these toys by following the instructions and try to aim well. I hope you're feeling lucky.
ColItem_Craftplan_Boltscraft_D If you're in possession of several large, heavy bolts and a sturdy club (ideally a metal one), then you'll be able to assemble a mace that will come in handy in the current circumstances. A blow from this appliance should be a painful experience for anyone at it's business end…
colitem_craftplan_meatcraft_D Okay, now I know this sounds disgusting, but hear me out. A jar filled with flesh can be used to bait the walking dead. Throw it hard and when it shatters the undead will gather around it like vultures over a rotting carcass.
colitem_craftplan_verticalbladescraft_D Provided you can find some sharp pieces of iron and some bolts you'll be able to turn most any club into a killer mace straight from the middle ages. Bountiful blood guaranteed!
colitem_craftplan_horzbladescraft_D Blades mounted horizontally on a club will turn it into a weapon causing so much bleeding you'll need protective goggles to keep your eyes safe from all the gore spurting out of your enemies.
ColItem_Craftplan_Clusterbombcraft_D
ColItem_Craftplan_Jumpingbettycraft_D
ColItem_Craftplan_Loadedmeleecraft_D
ColItem_Craftplan_Strikeorbcraft_D
ColItem_Craftplan_Killercraft_D
ColItem_Craftplan_Metalcapcraft_D
ColItem_Craftplan_Sawdiscaxecraft_D Follow my instructions carefully. I know it may sound complicated, but in the end you'll be rewarded with a vicious weapon that will allow you to slaughter the undead like helpless cattle.
ColItem_Craftplan_Coolermacecraft_D
ColItem_Craftplan_Irontornscraft_D
ColItem_Craftplan_Sprocketstickcraft_D
ColItem_Craftplan_Pridegun_D Follow my method and you can turn your gun into something even more explosive. Just try not to make any mistakes while putting it together, as it may be the last mistake you ever make.
ColItem_Craftplan_Priderifle_D If you carefully follow the instructions provided below you will be able to turn your rifle into an ass-kicking tool!
ColItem_Craftplan_Prideshotgun_D If you want make your shotgun even more effective, carefully read the instructions I've prepared below.
ColItem_Craftplan_Detoxgun_D A gun that can poison the enemy? I've worked it out and tested its effectiveness. You'll find detailed instructions below. If you get it to work, you'll have a true friend.
ColItem_Craftplan_Detoxrifle_D A highly poisonous plant and a couple of other ingredients will turn your rifle into the modern equivalent of a bow that fires poisoned arrows. Follow my instructions for a very effective weapon.
ColItem_Craftplan_Detoxshotgun_D Below you'll find instructions to recreate my new invention: a shotgun that will poison every son of a bitch who catches one bit of buckshot. You can reload while they're puking their guts out.
ColItem_Craftplan_Strikergun_D The instructions below turns a handgun into a small flamethrower… or something of the like. In any case, if you put enough effort into creating it you'll be able to set fire to the marauders you meet. Good luck!
ColItem_Craftplan_Strikerrifle_D If you want to experience truly blazing fun with your rifle, check out my idea. Follow these steps to turn your gun into a portable dragon.
ColItem_Craftplan_Strikershotgun_D The method I developed can make a specifically-tweaked shotgun spit fire! Follow the instructions and check out my invention in action.
ColItem_Craftplan_Shockgun_D A gun that will stupefy every prick out there when you test its improved effect on them. It will literally strike them with electricity. The recipe below is, all in all, pretty simple -- check it out yourself and give it a try.
ColItem_Craftplan_Shockrifle_D I made something up that I don't have a name for yet… maybe an electric rifle? I don't know about that… But getting to the point -- a weapon modified this way is capable of electrocuting in addition to dealing the usual damage. I strongly advise you to make use of it if you want to deal with the plague more effectively.
ColItem_Craftplan_Shockshotgun_D Read the instructions below carefully. They will teach you how to make your gun not only able to spray clouds of pellets, but also electrocute those who stand in your way. There's no need to thank me…
ColItem_Craftplan_Critical1_D Look through the manual I prepared and you will learn how to quickly and easily make your weapon into a strong crushing tool. More crushing than it already was, that is…
ColItem_Craftplan_Critical2_D Weight is the foundation, I've always said. Especially regarding blunt weapons. By means of a simple trick (that I describe below) you can alter your weapon to crush the skulls of those damn maniacs like putrid watermelons.
ColItem_Craftplan_Critical3_D I designed (and was even able to test in action) a clever tool to exterminate these monsters plaguing our beautiful island. It will require collecting several special elements to be combined into one deadly whole, that -- provided you are strong enough -- will allow you to survive the darkest hour.
ColItem_Craftplan_Critical4_D This thing is the dream of every homegrown designer with killer inclinations (or rather every murderer with an affinity to DIY). With God as my witness, I wish you didn't have to use this toy but it's out of my hands… It will turn those bastards into bloody scraps.
ColItem_Craftplan_Exclusive1_D Would you look at that - a baseball bat, a circular saw and a motor; all combined into a killer tool of doom! If you make it the right way (according to my recipe), you will be able to start a true massacre among those lousy living dead.
ColItem_Craftplan_Exclusive2_D While it is usually very warm on the island, and it has been exceptionally hot of late, I decided to up the temperature a little more. The idea to build this device came to me when I was boiling water using the heater. The result is a red hot blade that will warm up even the coldest walking dead. Try it out yourself.
ColItem_Craftplan_Exclusive3_D Below I describe a way to turn a knife into an electric grenade. You throw this contraption at the walking dead, the blade plunges into the rotting meat, and at the same time releases an electric charge that will strike anyone around the hit. Son of a bitch. I should get a Nobel prize for this invention!
ColItem_Craftplan_Exclusive4_D According to my observations, the brains of those ubiquitous damned still remain active, although in quite a peculiar way. One can take advantage of this by adjusting their brainwave frequencies using my invention. The effect? You'll see for yourself. I promise it will be… explosive.
ColItem_Craftplan_Exclusive5_D Would you like to have the ability to knock down several guys at a time, without much effort, and more importantly, without using your fists? Man do I have something special for you -- a recipe for a homemade stun bomb! See the details below…
ColItem_Craftplan_Exclusive6_D I prepared a relatively easy method to construct a bomb that spreads a poisonous substance that will bring upon the unlucky infected a literal pukefest. Just remember not to stand upwind when using it!
ColItem_Craftplan_Exclusive7_D Read the instructions below carefully, then try to recreate the device they describe. You will be dealing with electricity so be extremely cautious while working on it. The result is a bomb whose effect will be striking… literally and figuratively speaking, of course.
ColItem_Craftplan_Exclusive8_D Warning, this is not a cooking recipe! A piece of carcass wired with explosives can save your life. If you're not a fanatic vegetarian you can certainly manage this. Remember to fasten the explosives tightly to the flesh so it doesn't fall apart prior to delivery.
CraftElectricPrefixName Shock
CraftBlastPrefixName Explosive
CraftImpactPrefixName Impact
CraftFirePrefixName Scorching
CraftBleedingPrefixName Bleeding
CraftCriticalPrefixName Critical
CraftHighVoltagePrefixName High Voltage
CraftShortCircuitPrefixName Short-Circuit
CraftOldSmokyPrefixName Old Smoky
CraftParalysingPrefixName Paralyzing
CraftPoisonPrefixName Venom
CraftPoisonSpreadName Toxic
CraftPoisonX4Name Deathstalker
CraftLightingPrefixName Lightning
CraftMagicWandPrefixName Magic Wand
CraftTeslaPrefixName Tesla
CraftPhoenixPrefixName Phoenix
CraftNaildPrefixName Nail'd
CraftBoltsPrefixName Bolted
CraftBarbedPrefixName Barbed
CraftGlazedPrefixName Glazed
CraftVerticalPrefixName Razor
CraftHorizontalPrefixName Slash
CraftSawdiscPrefixName Saw Blade
CraftCritical1PrefixName Weighted
CraftCritical2PrefixName Heavy
CraftCritical3PrefixName Piranha
CraftCritical4PrefixName Shark
CraftPridePrefixName Pride
CraftDetoxPrefixName Detox
CraftStrikerPrefixName Hooligan
Ammo_PistolCraft_N Pistol Ammo
Ammo_PistolCraft_D Pistol Ammo
Ammo_ShotgunCraft_N Shotgun Ammo
Ammo_ShotgunCraft_D Shotgun Ammo
Ammo_RifleCraft_N Rifle Ammo
Ammo_RifleCraft_D Rifle Ammo
DialogSystem_Yes Yes
DialogSystem_No No
[AMPERSAND] &[AMPERSAND2]&
[AMPERSAND2] &
Ammo_PistolBig_N Pistol Ammo (30)
Ammo_PistolBig_D Pistol Ammo
Ammo_PistolSmall_N Small Pistol Ammo (15)
Ammo_PistolSmall_D Small Pistol Ammo
Itm_PistolAmmo Pistol Ammo
Itm_PistolAmmoBig Small Pistol Ammo
Ammo_RifleBig_N Rifle Ammo (60)
Ammo_RifleBig_D Rifle Ammo
Ammo_RifleSmall_N Small Rifle Ammo (30)
Ammo_RifleSmall_D Small Rifle Ammo
Itm_RifleAmmo Rifle Ammo
Itm_RifleAmmoBig Small Rifle Ammo
Ammo_ShotgunBig_N Shotgun Ammo (20)
Ammo_ShotgunBig_D Shotgun Ammo
Ammo_ShotgunSmall_N Small Shotgun Ammo (10)
Ammo_ShotgunSmall_D Small Shotgun Ammo
Itm_ShotgunAmmo Shotgun Ammo
Itm_ShotgunAmmoBig Small Shotgun Ammo
Cash_Cash_N Cash
Cash_Cash_D Cash
Cash_Wallet_N Wallet
Cash_Wallet_D Wallet
Cash_CashGreen_N Cash
Cash_CashGreen_D Cash
Cash_CashBlue_N Cash
Cash_CashBlue_D Cash
EquipmentNames
CraftPart_Battery_N Battery
CraftPart_Xl10Battery_N XL10 Battery
CraftPart_Xl50Battery_N XL50 Battery
CraftPart_HvlbBattery_N High Voltage Lithium Battery
CraftPart_Lp4000Battery_N LP4000 Battery
CraftPart_SmallTransistor_N Small Transistor
CraftPart_LargeTransistor_N Large Transistor
CraftPart_Tape_N Duct Tape
CraftPart_Wire_N Wire
CraftPart_Nails_N Nails
CraftPart_Algae_N Algae
CraftPart_GasForLighter_N Gas for Lighter
CraftPart_EngineParts_N Engine Parts
CraftPart_WeightPlate_N Weight Plate
CraftPart_Condom_N Condom
CraftPart_Detergent_N Bleach
CraftPart_Deodorant_N Deodorant
CraftPart_BarbedWire_N Barbed Wire
CraftPart_LargeBattery_N Large Battery
CraftPart_LargeGear_N Large Gear
CraftPart_LargeNail_N Large Nail
CraftPart_AluminiumFoil_N Aluminum Foil
CraftPart_InsulatingFoil_N Insulating Foil
CraftPart_FlexibleHose_N Flexible Hose
CraftPart_SteelRod_N Steel Rod
CraftPart_Glue_N Glue
CraftPart_Capacitor_N Capacitor
CraftPart_BowlingBall_N Bowling Ball
CraftPart_MetalWire_N Metal Wire
CraftPart_Magnet_N Magnet
CraftPart_SmallDeodorant_N Small Deodorant
CraftPart_MetalScrap_N Metal Scrap
CraftPart_Clamp_N Clamp
CraftPart_CopperWire_N Copper Wire
CraftPart_Soap_N Soap
CraftPart_MillerKnife_N Miller Knife
CraftPart_StingrayTail_N Stingray Tail
CraftPart_Oleander_N Oleander
CraftPart_AcetyleneBurner_N Acetylene Burner
CraftPart_BrokenParalyser_N Broken Paralyzer
CraftPart_Belt_N Belt
CraftPart_BrandChampagne_N Brand Champagne
CraftPart_CabernetSauvignon1977_N Cabernet Sauvignon 1977
CraftPart_DrawerRail_N Drawer Rail
CraftPart_FuelLine_N Fuel Line
CraftPart_LargeHandle_N Large Handle
CraftPart_LemonJuice_N Lemon Juice
CraftPart_Rag_N Rag
CraftPart_String_N String
CraftPart_Bolts_N Bolts
CraftPart_CircularBlade_N Circular Blade
CraftPart_InsulatingTape_N Insulating Tape
CraftPart_Phone_N Phone
CraftPart_FlybackTransformer_N Flyback Transformer
CraftPart_TeslaTransformer_N Tesla Transformer
CraftPart_SuiciderMeat_N Suicider Meat
CraftPart_DrawnedMeat_N Floater Meat
CraftPart_Lighter_N Lighter
CraftPart_Gear_N Gears
CraftPart_Flares_N Flares
CraftPart_ElectronicScrap_N Electronic Scrap
CraftPart_Insulin_N Insulin
CraftPart_Inhaler_N Inhaler
CraftPart_Bandages_N Bandages
CraftPart_DrugsUnit_N Drugs Unit
CraftPart_Jewelry_N Jewelry
CraftPart_Diamonds_N Diamonds
CraftPart_Antibiotics_N Antibiotics
CraftPart_BatteryLarge_N Large battery
CraftPart_Blade_N Blade
CraftPart_Painkillers_N Painkillers
CraftPart_SignalAmplifier_N Signal Amplifier
CraftPart_Smokes_N Cigarettes
CraftPart_Water_N Water
CraftPart_Meat_N Meat
CraftPart_Battery_D Battery
CraftPart_Tape_D Tape
CraftPart_Wire_D Wire
CraftPart_Nails_D Nails
CraftPart_Algae_D Algae
CraftPart_GasForLighter_D Gas For Lighter
CraftPart_EngineParts_D Engine Parts
CraftPart_WeightPlate_D Weight Plate
CraftPart_Condom_D Condom
CraftPart_Detergent_D Bleach
CraftPart_Deodorant_D Deodorant
CraftPart_BarbedWire_D Barbed Wire
CraftPart_LargeBattery_D Large Battery
CraftPart_LargeGear_D Large Gear
CraftPart_LargeNail_D Large Nail
CraftPart_AluminiumFoil_D Aluminum Foil
CraftPart_InsulatingFoil_D Insulating Foil
CraftPart_FlexibleHose_D Flexible Hose
CraftPart_SteelRod_D Steel Rod
CraftPart_Glue_D Glue
CraftPart_Capacitor_D Capacitor
CraftPart_BowlingBall_D Bowling Ball
CraftPart_MetalWire_D Metal Wire
CraftPart_Magnet_D Magnet
CraftPart_SmallDeodorant_D Small Deodorant
CraftPart_MetalScrap_D Metal Scrap
CraftPart_Clamp_D Clamp
CraftPart_CopperWire_D Copper Wire
CraftPart_Soap_D Soap
CraftPart_MillerKnife_D Miller Knife
CraftPart_StingrayTail_D Stingray Tail
CraftPart_Oleander_D Oleander
CraftPart_AcetyleneBurner_D Acetylene Burner
CraftPart_BrokenParalyser_D Broken Paralyzer
CraftPart_Belt_D Belt
CraftPart_BrandChampagne_D Brand Champagne
CraftPart_CabernetSauvignon1977_D Cabernet Sauvignon 1977
CraftPart_DrawerRail_D Drawer Rail
CraftPart_FuelLine_D Fuel Line
CraftPart_LargeHandle_D Large Handle
CraftPart_LemonJuice_D Lemon Juice
CraftPart_Rag_D Rag
CraftPart_String_D String
CraftPart_Bolts_D Bolts
CraftPart_CircularBlade_D Circular Blade
CraftPart_InsulatingTape_D Insulating Tape
CraftPart_Phone_D Phone
CraftPart_FlybackTransformer_D Flyback Transformer
CraftPart_TeslaTransformer_D Tesla Transformer
CraftPart_SuiciderMeat_D Suicider Meat
CraftPart_DrawnedMeat_D Floater Meat
CraftPart_Lighter_D Lighter
CraftPart_Gear_D Gears
CraftPart_Flares_D Flares
CraftPart_ElectronicScrap_D Electronic Scrap
CraftPart_Insulin_D Insulin
CraftPart_Inhaler_D Inhaler
CraftPart_Bandages_D Bandages
CraftPart_DrugsUnit_D Drugs Unit
CraftPart_Jewelry_D Jewelry
CraftPart_Diamonds_D Diamonds
CraftPart_Xl10Battery_D XL10 Battery
CraftPart_Xl50Battery_D XL50 Battery
CraftPart_HvlbBattery_D High Voltage Lithium Battery
CraftPart_Lp4000Battery_D LP4000 Battery
CraftPart_SmallTransistor_D Small Transistor
CraftPart_LargeTransistor_D Large Transistor
CraftPart_Antibiotics_D Antibiotics
CraftPart_BatteryLarge_D Large battery
CraftPart_Blade_D Blade
CraftPart_Painkillers_D Painkillers
CraftPart_SignalAmplifier_D Signal Amplifier
CraftPart_Smokes_D Cigarettes
CraftPart_Watch_N Wristwatch
CraftPart_Watch_D Wristwatch
CraftPart_GotuKola_N Gotu Kola
CraftPart_GotuKola_D Gotu Kola
CraftPart_Meat_D Meat
Firearm_AfransSidearm_D Afran's Sidearm
Firearm_AfransSidearm_N Afran's Sidearm
MedKit_HealthPackFood_D Snack
MedKit_HealthPackFood_N Snack
MedKit_HealthPackFoodLarge_D Extra Snack
MedKit_HealthPackFoodLarge_N Extra Snack
MedKit_HealthPackFoodSmall_D Fruit
MedKit_HealthPackFoodSmall_N Fruit
MedKit_HealthPackLarge_D Large Medkit
MedKit_HealthPackLarge_N Large Medkit
MedKit_HealthPackMedium_D Medium Medkit
MedKit_HealthPackMedium_N Medium Medkit
MedKit_HealthPackSmall_D Energy Drink
MedKit_HealthPackSmall_N Energy Drink
MeleeWeaponsNames
Melee_Sickle_N Sickle
Melee_Axe_N Axe
Melee_BigAxe_N Two-Handed Axe
Melee_WoodenBaton_N Wooden Baton
Melee_Stick_N Stick
Melee_DoubleBlade_N Double Blade
Melee_BaseballBat_D Baseball Bat
Melee_BaseballBat_N Baseball Bat
Melee_BaseballBatBig_D Big Baseball Bat
Melee_BaseballBatBig_N Big Baseball Bat
Melee_BaseballBatBigOld_D Big Old Baseball Bat
Melee_BaseballBatBigOld_N Big Old Baseball Bat
Melee_BaseballBatOld_D Old Baseball Bat
Melee_BaseballBatOld_N Old Baseball Bat
Melee_BaseballBatSuperstar_D Superstar Baseball Bat
Melee_BaseballBatSuperstar_N Superstar Baseball Bat
Melee_BigHammer_D Big Hammer
Melee_BigHammer_N Big Hammer
Melee_BigHammerRusty_D Big Rusty Hammer
Melee_BigHammerRusty_N Big Rusty Hammer
Melee_BoloMachete_D Bolo Machete
Melee_BoloMachete_N Bolo Machete
Melee_BoloMacheteRusty_D Rusty Bolo Machete
Melee_BoloMacheteRusty_N Rusty Bolo Machete
Melee_BrassKnuckles_D Brass Knuckles
Melee_BrassKnuckles_N Brass Knuckles
Melee_BrassKnucklesRusty_D Rusty Brass Knuckles
Melee_BrassKnucklesRusty_N Rusty Brass Knuckles
Melee_BroomStick_D Broomstick
Melee_BroomStick_N Broomstick
Melee_BroomStickBattered_D Battered Broomstick
Melee_BroomStickBattered_N Battered Broomstick
Melee_BrutalMachete_D Brutal Machete
Melee_BrutalMachete_N Brutal Machete
Melee_BrutalMacheteRusty_D Rusty Brutal Machete
Melee_BrutalMacheteRusty_N Rusty Brutal Machete
Melee_CaneKnife_D Cane Knife
Melee_CaneKnife_N Cane Knife
Melee_CaneKnifeRusty_D Rusty Cane Knife
Melee_CaneKnifeRusty_N Rusty Cane Knife
Melee_CeremonialKnifeSpecial_D Special Ceremonial Knife
Melee_CeremonialKnifeSpecial_N Special Ceremonial Knife
Melee_CeremonialKnifeSpecialRusty_D Ceremonial Knife, special rusty
Melee_CeremonialKnifeSpecialRusty_N Ceremonial Knife, special rusty
Melee_ChainsawSpecial_D Chainsaw
Melee_ChainsawSpecial_N Chainsaw
Melee_ClawsSpecial_D Claws
Melee_ClawsSpecial_N Claws
Melee_Cleaver_D Cleaver
Melee_Cleaver_N Cleaver
Melee_CleaverRusty_D Rusty Cleaver
Melee_CleaverRusty_N Rusty Cleaver
Melee_Crowbar_D Crowbar
Melee_Crowbar_N Crowbar
Melee_CrowbarRusty_D Rusty Crowbar
Melee_CrowbarRusty_N Rusty Crowbar
Melee_DivingKnife_D Diving Knife
Melee_DivingKnife_N Diving Knife
Melee_DivingKnifeRusty_D Rusty Diving Knife
Melee_DivingKnifeRusty_N Rusty Diving Knife
Melee_FellingAxeSecret_D Felling Axe
Melee_FellingAxeSecret_N Felling Axe
Melee_FencePlank_D Fence Plank
Melee_FencePlank_N Fence Plank
Melee_Fireaxe_D Fireaxe
Melee_Fireaxe_N Fireaxe
Melee_FireaxeRusty_D Fireaxe, rusty
Melee_FireaxeRusty_N Fireaxe, rusty
Melee_FirePoker_D Fire Poker
Melee_FirePoker_N Fire Poker
Melee_FirePokerRusty_D Rusty Fire Poker
Melee_FirePokerRusty_N Rusty Fire Poker
Melee_Fists_D Fists
Melee_Fists_N Fists
Melee_FryingPan_D Frying Pan
Melee_FryingPan_N Frying Pan
Melee_Hammer_D Hammer
Melee_Hammer_N Hammer
Melee_HammerRusty_D Rusty Hammer
Melee_HammerRusty_N Rusty Hammer
Melee_Hatchet_D Hatchet
Melee_Hatchet_N Hatchet
Melee_HatchetRusty_D Hatchet, rusty
Melee_HatchetRusty_N Hatchet, rusty
Melee_Hatstand_D Hat stand
Melee_Hatstand_N Hat stand
Melee_HatstandBase_D Hat stand Base
Melee_HatstandBase_N Hat stand Base
Melee_HeavyBrassKnuckles_D Heavy Brass Knuckles
Melee_HeavyBrassKnuckles_N Heavy Brass Knuckles
Melee_HeavyBrassKnucklesRusty_D Heavy Rusty Brass Knuckles
Melee_HeavyBrassKnucklesRusty_N Heavy Rusty Brass Knuckles
Melee_HeavyPipe_D Heavy Pipe
Melee_HeavyPipe_N Heavy Pipe
Melee_HeavyPipeRusty_D Heavy Rusty Pipe
Melee_HeavyPipeRusty_N Heavy Rusty Pipe
Melee_HeavySteelKnuckles_D Heavy Steel Knuckles
Melee_HeavySteelKnuckles_N Heavy Steel Knuckles
Melee_HeavySteelKnucklesRusty_D Heavy Rusty Steel Knuckles
Melee_HeavySteelKnucklesRusty_N Heavy Rusty Steel Knuckles
Melee_HeavyWrench_D Heavy Wrench
Melee_HeavyWrench_N Heavy Wrench
Melee_HeavyWrenchRusty_D Heavy Rusty Wrench
Melee_HeavyWrenchRusty_N Heavy Rusty Wrench
Melee_HomemadeCleaver_D Homemade Cleaver
Melee_HomemadeCleaver_N Homemade Cleaver
Melee_HomemadeCleaverRusty_D Rusty Homemade Cleaver
Melee_HomemadeCleaverRusty_N Rusty Homemade Cleaver
Melee_HomemadeKnife_D Homemade Knife
Melee_HomemadeKnife_N Homemade Knife
Melee_HomemadeKnifeRusty_D Rusty Homemade Knife
Melee_HomemadeKnifeRusty_N Rusty Homemade Knife
Melee_HomemadeMachete_D Homemade Machete
Melee_HomemadeMachete_N Homemade Machete
Melee_HomemadeMacheteRusty_D Rusty Homemade Machete
Melee_HomemadeMacheteRusty_N Rusty Homemade Machete
Melee_Katana_D Katana
Melee_Katana_N Katana
Melee_KitchenKnife_D Kitchen Knife
Melee_KitchenKnife_N Kitchen Knife
Melee_KitchenKnifeRusty_D Rusty Kitchen Knife
Melee_KitchenKnifeRusty_N Rusty Kitchen Knife
Melee_Knife_D Knife
Melee_Knife_N Knife
Melee_KnifeRusty_D Rusty Knife
Melee_KnifeRusty_N Rusty Knife
Melee_Kukri_D Kukri
Melee_Kukri_N Kukri
Melee_KukriRusty_D Rusty Kukri
Melee_KukriRusty_N Rusty Kukri
Melee_LargeAxe_D Large Axe
Melee_LargeAxe_N Large Axe
Melee_LargeAxeRusty_D Large Rusty Axe
Melee_LargeAxeRusty_N Large Rusty Axe
Melee_LargeHatchet_D Large Hatchet
Melee_LargeHatchet_N Large Hatchet
Melee_LargeHatchetRusty_D Large Rusty Hatchet
Melee_LargeHatchetRusty_N Large Rusty Hatchet
Melee_Machete_D Machete
Melee_Machete_N Machete
Melee_MacheteRusty_D Rusty Machete
Melee_MacheteRusty_N Rusty Machete
Melee_MetalBat_D Metal Bat
Melee_MetalBat_N Metal Bat
Melee_MetalBatRusty_D Rusty Metal Bat
Melee_MetalBatRusty_N Rusty Metal Bat
Melee_MetalRodPaddle_D Metal Rod Paddle
Melee_MetalRodPaddle_N Metal Rod Paddle
Melee_MetalRodPaddleRusty_D Rusty Metal Rod Paddle
Melee_MetalRodPaddleRusty_N Rusty Metal Rod Paddle
Melee_MilitaryKnife_D Military Knife
Melee_MilitaryKnife_N Military Knife
Melee_MilitaryKnifeRusty_D Rusty Military Knife
Melee_MilitaryKnifeRusty_N Rusty Military Knife
Melee_MilitaryMachete_D Military Machete
Melee_MilitaryMachete_N Military Machete
Melee_MilitaryMacheteRusty_D Rusty Military Machete
Melee_MilitaryMacheteRusty_N Rusty Military Machete
Melee_NailHammer_D Nail Hammer
Melee_NailHammer_N Nail Hammer
Melee_NailHammerRusty_D Rusty Nail Hammer
Melee_NailHammerRusty_N Rusty Nail Hammer
Melee_NailPlank_D Nail Plank
Melee_NailPlank_N Nail Plank
Melee_Paddle_D Paddle
Melee_Paddle_N Paddle
Melee_PaddleBattered_D Battered Paddle
Melee_PaddleBattered_N Battered Paddle
Melee_Pickaxe_D Pickaxe
Melee_Pickaxe_N Pickaxe
Melee_PickaxeRusty_D Rusty Pickaxe
Melee_PickaxeRusty_N Rusty Pickaxe
Melee_Pipe_D Pipe
Melee_Pipe_N Pipe
Melee_PipeRusty_D Rusty Pipe
Melee_PipeRusty_N Rusty Pipe
Melee_ShortStick_D Short Stick
Melee_ShortStick_N Short Stick
Melee_Shovel_D Shovel
Melee_Shovel_N Shovel
Melee_ShovelRusty_D Rusty Shovel
Melee_ShovelRusty_N Rusty Shovel
Melee_SledgeHammer_D Sledgehammer
Melee_SledgeHammer_N Sledgehammer
Melee_Slicer_D Slicer
Melee_Slicer_N Slicer
Melee_SlicerRusty_D Rusty Slicer
Melee_SlicerRusty_N Rusty Slicer
Melee_Spade_D Spade
Melee_Spade_N Spade
Melee_SpadeRusty_D Rusty Spade
Melee_SpadeRusty_N Rusty Spade
Melee_SpikedKnuckles_D Spiked Knuckles
Melee_SpikedKnuckles_N Spiked Knuckles
Melee_SpikedKnucklesRusty_D Rusty Spiked Knuckles
Melee_SpikedKnucklesRusty_N Rusty Spiked Knuckles
Melee_SplittingAxe_D Splitting Axe
Melee_SplittingAxe_N Splitting Axe
Melee_SplittingAxeRusty_D Rusty Splitting Axe
Melee_SplittingAxeRusty_N Rusty Splitting Axe
Melee_SteelKnuckles_D Steel Knuckles
Melee_SteelKnuckles_N Steel Knuckles
Melee_SteelKnucklesRusty_D Rusty Steel Knuckles
Melee_SteelKnucklesRusty_N Rusty Steel Knuckles
Melee_StickBattered_D Battered Stick
Melee_StickBattered_N Battered Stick
Melee_Tanto_D Tanto
Melee_Tanto_N Tanto
Melee_Tonfa_D Tonfa
Melee_Tonfa_N Tonfa
Melee_TonfaOld_D Old Tonfa
Melee_TonfaOld_N Old Tonfa
Melee_UniversalAxe_D Universal Axe
Melee_UniversalAxe_N Universal Axe
Melee_UniversalAxeRusty_D Rusty Universal Axe
Melee_UniversalAxeRusty_N Rusty Universal Axe
Melee_Wakizashi_D Wakizashi
Melee_Wakizashi_N Wakizashi
Melee_WickedKnife_D Wicked Knife
Melee_WickedKnife_N Wicked Knife
Melee_WickedKnifeRusty_D Rusty Wicked Knife
Melee_WickedKnifeRusty_N Rusty Wicked Knife
Melee_WoodenBranch_D Wooden Branch
Melee_WoodenBranch_N Wooden Branch
Melee_WoodenBranchLonger_D Longer Wooden Branch
Melee_WoodenBranchLonger_N Longer Wooden Branch
Melee_WoodenPlank_D Wooden Plank
Melee_WoodenPlank_N Wooden Plank
Melee_WoodenPlankBattered_D Battered Wooden Plank
Melee_WoodenPlankBattered_N Battered Wooden Plank
Melee_Wrench_D Wrench
Melee_Wrench_N Wrench
Melee_WrenchRusty_D Rusty Wrench
Melee_WrenchRusty_N Rusty Wrench
Melee_KanaboGen_N Kanabo
Melee_KanaboGen_D Kanabo
Melee_SledgeHammerConstGen_N Construction Hammer
Melee_SledgeHammerConstGen_D Construction Hammer
Melee_SledgeHammerMaulGen_N Maul
Melee_SledgeHammerMaulGen_D Maul
MeleeGeneratedWeaponsNames
Melee_BrassKnucklesLightGen_N Light Brass Knuckles
Melee_BrassKnucklesGen_N Brass Knuckles
Melee_BrassKnucklesHeavyGen_N Heavy Brass Knuckles
Melee_BrassKnucklesSpikedGen_N Spiked Brass Knuckles
Melee_BrassKnucklesBadassGen_N Badass Brass Knuckles
Melee_BrassKnucklesBrutalGen_N Brutal Brass Knuckles
Melee_HammerGen_N Hammer
Melee_HammerNailGen_N Nail Hammer
Melee_HammerHeavyGen_N Heavy Hammer
Melee_PoliceBatonGen_N Police Baton
Melee_MetalBatonGen_N Metal Baton
Melee_HeavyBatonGen_N Heavy Baton
Melee_StickGen_N Stick
Melee_WoodenBatonGen_N Wooden Baton
Melee_TonfaGen_N Tonfa
Melee_BaseballBatGen_N Baseball Bat
Melee_BaseballBatBigGen_N Big Baseball Bat
Melee_MetalBaseballBatGen_N Metal Baseball Bat
Melee_WrenchGen_N Wrench
Melee_HeavyWrenchGen_N Heavy Wrench
Melee_SledgeHammerGen_N Sledgehammer
Melee_CrowbarGen_N Crowbar
Melee_PickaxeGen_N Pickaxe
Melee_KnifeHomemadeGen_N Homemade Knife
Melee_KnifeGen_N Knife
Melee_KnifeKitchenGen_N Kitchen Knife
Melee_KnifeWickedGen_N Wicked Knife
Melee_KnifeDivingGen_N Diving Knife
Melee_KnifeMilitaryGen_N Military Knife
Melee_CleaverHomemadeGen_N Homemade Cleaver
Melee_CleaverGen_N Cleaver
Melee_CleaverSlicerGen_N Slicer
Melee_MacheteHomemadeGen_N Homemade Machete
Melee_MacheteGen_N Machete
Melee_MacheteBoloGen_N Bolo Machete
Melee_MacheteMilitaryGen_N Military Machete
Melee_MacheteBrutalGen_N Brutal Machete
Melee_MacheteKukriGen_N Kukri
Melee_AxeUniversalGen_N Universal Axe
Melee_AxeSplittingGen_N Splitting Axe
Melee_AxeHatchetGen_N Hatchet
Melee_WakizashiGen_N Wakizashi
Melee_KatanaGen_N Katana
Melee_BigAxeSplittingGen_N Big Splitting Axe
Melee_BigAxeUniversalGen_N Big Universal Axe
Melee_BigAxeFireGen_N Fire Axe
Melee_DoubleBladeHomemadeGen_N Homemade Double Blade
Melee_DoubleBladeGen_N Double Blade
Melee_DoubleBladeBattleGen_N Battle Double Blade
Melee_DoubleBladeWickedGen_N Wicked Double Blade
Melee_DoubleBladeExoticGen_N Exotic Double Blade
Melee_ReaperGen_N Reaper
Melee_SickleWickedGen_N Wicked Sickle
Melee_SickleGen_N Sickle
Melee_SickleSavageGen_N Scythe
Melee_SickleBattleGen_N Battle Sickle
Melee_SickleBrutalGen_N Brutal Sickle
Melee_SickleExoticGen_N Exotic Sickle
Melee_BrassKnucklesLightGen_D Light Brass Knuckles
Melee_BrassKnucklesGen_D Brass Knuckles
Melee_BrassKnucklesHeavyGen_D Heavy Brass Knuckles
Melee_BrassKnucklesSpikedGen_D Spiked Brass Knuckles
Melee_BrassKnucklesBadassGen_D Badass Brass Knuckles
Melee_BrassKnucklesBrutalGen_D Brutal Brass Knuckles
Melee_HammerGen_D Hammer
Melee_HammerNailGen_D Nail Hammer
Melee_HammerHeavyGen_D Heavy Hammer
Melee_PoliceBatonGen_D Police Baton
Melee_MetalBatonGen_D Metal Baton
Melee_HeavyBatonGen_D Heavy Baton
Melee_StickGen_D Stick
Melee_WoodenBatonGen_D Wooden Baton
Melee_TonfaGen_D Tonfa
Melee_BaseballBatGen_D Baseball Bat
Melee_BaseballBatBigGen_D Big Baseball Bat
Melee_MetalBaseballBatGen_D Metal Baseball Bat
Melee_WrenchGen_D Wrench
Melee_HeavyWrenchGen_D Heavy Wrench
Melee_SledgeHammerGen_D Sledgehammer
Melee_CrowbarGen_D Crowbar
Melee_PickaxeGen_D Pickaxe
Melee_KnifeHomemadeGen_D Homemade Knife
Melee_KnifeGen_D Knife
Melee_KnifeKitchenGen_D Kitchen Knife
Melee_KnifeWickedGen_D Wicked Knife
Melee_KnifeDivingGen_D Diving Knife
Melee_KnifeMilitaryGen_D Military Knife
Melee_CleaverHomemadeGen_D Homemade Cleaver
Melee_CleaverGen_D Cleaver
Melee_CleaverSlicerGen_D Slicer
Melee_MacheteHomemadeGen_D Homemade Machete
Melee_MacheteGen_D Machete
Melee_MacheteBoloGen_D Bolo Machete
Melee_MacheteMilitaryGen_D Military Machete
Melee_MacheteBrutalGen_D Brutal Machete
Melee_MacheteKukriGen_D Kukri
Melee_AxeUniversalGen_D Universal Axe
Melee_AxeSplittingGen_D Splitting Axe
Melee_AxeHatchetGen_D Hatchet
Melee_WakizashiGen_D Wakizashi
Melee_KatanaGen_D Katana
Melee_BigAxeSplittingGen_D Big Splitting Axe
Melee_BigAxeUniversalGen_D Big Universal Axe
Melee_BigAxeFireGen_D Fire Axe
Melee_DoubleBladeHomemadeGen_D Homemade Double Blade
Melee_DoubleBladeGen_D Double Blade
Melee_DoubleBladeBattleGen_D Battle Double Blade
Melee_DoubleBladeWickedGen_D Wicked Double Blade
Melee_DoubleBladeExoticGen_D Exotic Double Blade
Melee_ReaperGen_D Reaper
Melee_SickleWickedGen_D Wicked Sickle
Melee_SickleGen_D Sickle
Melee_SickleSavageGen_D Savage Sickle
Melee_SickleBattleGen_D Battle Sickle
Melee_SickleBrutalGen_D Brutal Sickle
Melee_SickleExoticGen_D Exotic Sickle
Melee_CaneKnifeGen_N Cane Knife
Melee_CaneKnifeGen_D Cane Knife
Melee_CaneKnifeSugarGen_N Sugar Cane Knife
Melee_CaneKnifeSugarGen_D Sugar Cane Knife
Melee_CaneKnifeExoticGen_N Exotic Cane Knife
Melee_CaneKnifeExoticGen_D Exotic Cane Knife
Melee_TantoGen_D Tanto
Melee_TantoGen_N Tanto
FirearmsGeneratedWeaponsNames
Firearm_ColtGen_N Revolver
Firearm_MagnumGen_N Heavy Revolver
Firearm_M9Gen_N Pistol
Firearm_DesertEagleGen_N Heavy Pistol
Firearm_ShotgunShortGen_N Short Shotgun
Firearm_ShotgunShort_N Short Shotgun
Firearm_ShotgunGen_N Shotgun
Firearm_Shotgun_N Shotgun
Firearm_AutoRifleGen_N Auto Rifle
Firearm_BurstRifleGen_N Burst Rifle
Firearm_SingleShotRifleGen_N Single Shot Rifle
Firearm_AutoRifle_N Auto Rifle
Firearm_BurstRifle_N Burst Rifle
Firearm_SingleShotRifle_N Single Shot Rifle
Firearm_ColtGen_D Revolver
Firearm_MagnumGen_D Heavy Revolver
Firearm_M9Gen_D Pistol
Firearm_DesertEagleGen_D Heavy Pistol
Firearm_ShotgunShortGen_D Short Shotgun
Firearm_ShotgunGen_D Shotgun
Firearm_AutoRifleGen_D Auto Rifle
Firearm_BurstRifleGen_D Burst Rifle
Firearm_SingleShotRifleGen_D Single Shot Rifle
Firearm_AutoRifle_D Auto Rifle
Firearm_BurstRifle_D Burst Rifle
Firearm_SingleShotRifle_D Single Shot Rifle
PowerupsNames
Powerup_Alcohol_D Restores a small portion of your health and adds Rage. \nUsed in crafting Molotovs. If you're Logan, it also fuels some of your skills (Drunken Master, Medicinal Purposes).
Powerup_Alcohol_N Alcohol
Powerup_Invisibilityspray_D Invisibility Spray
Powerup_Invisibilityspray_N Invisibility Spray
Powerup_InvulnerabilityPack_D Invulnerability Pack
Powerup_InvulnerabilityPack_N Invulnerability Pack
Powerup_StrengthPack_D Strength Pack
Powerup_StrengthPack_N Strength Pack
Powerup_ZombieAttractor_D Monster Bait
Powerup_ZombieAttractor_N Monster Bait
Throwable_Flashbang_D Flashbang
Throwable_Flashbang_N Flashbang
Throwable_Grenade_D Grenade
Throwable_Grenade_N Grenade
Throwable_IncendiaryGrenade_D Incendiary Grenade
Throwable_IncendiaryGrenade_N Incendiary Grenade
Throwable_Molotov_D Molotov
Throwable_Molotov_N Molotov
Throwable_MeatJar_D Meat Bait
Throwable_MeatJar_N Meat Bait
Throwable_IncendiaryBomb_N Incendiary Bomb
Throwable_IncendiaryBomb_D Incendiary Bomb
Throwable_DeoBomb_N Deo-Bomb
Throwable_DeoBomb_D Deo-Bomb
SkillNames
Skill_Fury1 Haymaker
Skill_FuryMeleeResInc Feel No Pain
Skill_FuryIncraseDMG Wrath
Skill_FuryCriticalChance Clarity
Skill_Fury2 Greater Haymaker
Skill_FuryNeedsLessPoints Volatile
Skill_FuryIncraseDMG2 Vengeful Wrath
Skill_FuryIncraseSwingSpeed Mongoose Strike
Skill_Fury3 Incredible Haymaker
Skill_Raming Tackle
Skill_RamStomper Skull Crusher
Skill_RamBluntDecStamina Effortless
Skill_RamIncBluntDurability Maintenance
Skill_RamKOKing Lights Out
Skill_RamMoreDamage2Hand Big Stick
Skill_RamBluntIncraseFuryPoints Grim Inspiration
Skill_RamIncKOChance Hammer Blows
Skill_RamFirearmsDmg Aimed Shots
Skill_RamJailbridStop Countercharge
Skill_RamIncFireEffect Fiery Soul
Skill_RamBluntCritical Telling Blows
Skill_HealthRegen1 Recuperation
Skill_HRToughSkin Hardened
Skill_HRSpeed Fleet Of Foot
Skill_HRLagerAggro Decoy
Skill_HRLuck Money Magnet
Skill_HRMoreDamageWhenHealth Last Stand
Skill_HRQuickInvetory Deeper Pockets
Skill_HealthRegen2 Regeneration
Skill_HRThief Lockpicking
Skill_HRBulletProof Bulletproof
Skill_HRRegainHealthAfterKO Quick Recovery
Skill_HRLegend Island Hero
Skill_HRFuryAutoRegain Restless
Skill_HRSuiciderResistance Take Cover
Skill_HealthRegen3 Rebirth
Skill_Bloodrage1 Bloodrage
Skill_BREnragedToughness Assassin's Guile
Skill_BRAgility Elusive
Skill_BREnragedSpeed Lightning Moves
Skill_Bloodrage2 Boiling Bloodrage
Skill_BRFuriousBloodrage Exploitation
Skill_BRAdrenalineRush Restoration
Skill_BREnragedStamina Empowerment
Skill_Bloodrage3 Burning Bloodrage
Skill_DeadlyJumper Flying Strike
Skill_DJSharpHitsFlurry Flawless Blade
Skill_DJStomper Skull Crusher
Skill_DJSharpEnragement Grim Inspiration
Skill_DJSharpTraining Effortless
Skill_DJBleedingWound Insidious Strikes
Skill_DJSharpDurability Maintenance
Skill_DJKeenEdge Telling Blows
Skill_DJToxicDmg Poisonous
Skill_DJBloodyMary Blood Loss
Skill_DJFirearmsTraining Aimed Shots
Skill_DJCriticalRegen Nosferatu
Skill_ExtraHeal1 First Aid
Skill_EHHealth Discipline
Skill_EHRunner Economy of Movement
Skill_EHMoreEfficienty Endurance
Skill_EHCombo Combo
Skill_EHTief Lockpicking
Skill_EHNinja Spectre
Skill_ExtraHeal2 Field Medicine
Skill_EHLessDmgFighter Blood Sport
Skill_EHLegend Island Hero
Skill_EHQuickInv Deeper Pockets
Skill_EHSurvivalInstincts Rally
Skill_EHCoruptorResistance Toxic Blood
Skill_EHHealth2 Strict Discipline
Skill_ExtraHeal3 Surgeon General
Skill_Bulseye1 Bullseye
Skill_BEKOChance Irresistible
Skill_BEDmgInc Wrath
Skill_BESpeedInc Lightning Moves
Skill_Bulseye2 True Bullseye
Skill_BERegainChance Satisfaction
Skill_BEThrowCritical Telling Blows
Skill_BEFuryNeedsLessPts Veteran
Skill_Bulseye3 Dead Eye Bullseye
Skill_Striker Death Dealer
Skill_CSThrowDamage Mighty Throw
Skill_CSThrowAccuraccy Unerring Accuracy
Skill_CSStomper Skull Crusher
Skill_CSBleedingChance Bloodletting
Skill_OneHandedDamage Fencer
Skill_CSMeleeWeaponDura Maintenance
Skill_CSFirearmsDmg Aimed Shots
Skill_CSThrowDistance Mass Driver
Skill_CSThrowKillsDblFuryPts Furious Throw
Skill_CSInstantKill Shinobi
Skill_CSBluntDmgInc Bone Breaker
Skill_KORecovery1 Brawler
Skill_KOClenchBreak Slippery
Skill_KOCraftingCost Efficiency
Skill_KOSmallerAggro Spectre
Skill_KODrownerRes Toxic Blood
Skill_KOStaminaExt Conditioning
Skill_KOExtraHealth Discipline
Skill_KORecovery2 Veteran Brawler
Skill_KOStomperKillDblFuryPts Fighting Dirty
Skill_KOBackpack Deeper Pockets
Skill_KOLegend Island Hero
Skill_KOMovementSpeed Fleet of Foot
Skill_KOThief Lockpicking
Skill_KOSuciderRes Take Cover
Skill_KORecovery3 Juggernaut
Skill_TeamSpirit1 Guardian
Skill_TSStaminaRegen Morale Boost
Skill_TSDmgIncrased Attack Formation
Skill_TSAgility Elusive Team
Skill_TeamSpirit2 Guardian Spirit
Skill_TSShootingDmgBoost Volley Fire
Skill_TSRangeExtend Presense
Skill_TSHealthRegenAfterKill Mutual Support
Skill_TeamSpirit3 Guardian Angel
Skill_Gunslinger Gunslinger
Skill_GLMeleeDmg Hard Knocks
Skill_GLShootKillFuryPts Righteous Fire
Skill_GLKillBoostTeamStamina Frenzy
Skill_GLBulletBleedeing Eviscerating Shots
Skill_GLStomper Skull Crusher
Skill_GLFirearmsCritical Executor
Skill_GLRiflesAndMachineGunsDmg Barrage
Skill_GLFirearmsAccurancy Sharpshooter
Skill_GLBleedingDmg Cruelty
Skill_GLFirearmsReloadTime Rapid Fire
Skill_GLBulletPenetrations Piercing Shots
Skill_Revive1 CPR
Skill_RVFasterHeal Combat Medic
Skill_RVExtraHealt Discipline
Skill_RVTief Lockpicking
Skill_RVExtraStamina Conditioning
Skill_RVDrawnerResistance Toxic Blood
Skill_RVQuickInventory Deeper Pockets
Skill_Revive2 Advanced CPR
Skill_RVLoot Jackpot
Skill_RVCraftingCost Efficiency
Skill_RVSmallerAggro Spectre
Skill_RVLegned Island Hero
Skill_RVMasterThief Master Thief
Skill_RVAmmoManiac Rain of Bullets
Skill_Revive3 CPR Instructor
Skill_SharpApprentice Blade Fighter
Skill_SharpMaster Blade Master
Skill_BluntApprentice Heavy Hitter
Skill_BluntMaster Earthshaker
Skill_FirearmsApprentice Firearms training
Skill_FirearmsMaster Gun Kata
Skill_KillsOnFuryGainsHealth Pain Killer
Skill_Volatile Volatile
Skill_FuryForHeadSmash Smash Hit
Skill_ChanceFuryPointsAfterDamage Sticks and Stones
Skill_CritChanceIncEnemyLowStamina Exploit Weakness
Skill_BluntDamageAndForceInc Devastation
Skill_BluntExpert Blunt Expert
Skill_AimedShots Aimed shots
Skill_CraftedBluntCritical Critical Impact
Skill_CraftedBluntDamage Powerful Impact
Skill_CraftedWeaponsDurab Custom Maintenance
Skill_LastStand Last Stand
Skill_DeeperPockets Deeper Pockets
Skill_KnockDownHurts Backfire
Skill_BereakLimbXpMul Bone Breaker
Skill_BetterSellPrice Fence
Skill_StaminaGiveOnDamageTaken Motivation
Skill_DJEnragingKill Flowing Strikes
Skill_FuryPtsAfterEndRegainChance Rerage
Skill_CSBleedingDuration Serrated Blade
Skill_BackStabber Backstab
Skill_SharpExpert Blade Expert
Skill_Poisonous Poisonous
Skill_CutInstantKillChance Stroke of Luck
Skill_InsidiousStrikes Deep Wounds
Skill_CriticalChanceOnHalfHealth Pressure
Skill_MoreDmgFromBleedAndPoison Master Assassin
Skill_NullifyLvlPenalty Equal Chances
Skill_Endurance Endurance
Skill_CutLimbXp Choice Cuts
Skill_CutLimbGainsStamina Mutilator
Skill_BetterBuyPrice Merchant
Skill_LesserPenalty Life Insurance
Skill_IncreaseFuryRange Longshot
Skill_CriticalOnFuryProb True Aim
Skill_ThrowingGivesBleedingOnFury Grazing Hits
Skill_ThrowInstantKillChanceFury Wings of Death
Skill_CriticalKickChanceInc Kicker
Skill_ComboDamageIncrease Frenzy
Skill_BlastDamageInc Explosive Temper
Skill_ThrowingGivesBleeding Bloodletting
Skill_SharpApprenticeLogan Blade Apprentice
Skill_HitNearbyThrowTargets Economical Throw
Skill_FirearmsApprenticeLogan Firearms Apprentice
Skill_BoomerangLvl1 Boomerang
Skill_BoomerangLvl2 Reliable Boomerang
Skill_BoomerangLvl3 Righteous Boomerang
Skill_DrunkenMaster Drunken Master
Skill_CheeperUpgrades Efficiency
Skill_FireIsMyFriend Fireproof
Skill_UpgradeLootProb Appraiser
Skill_RapairedLoot Scavenger
Skill_DrunkenRegenerate Medicinal Purposes
Skill_ChanceToKODamager Reflection
Skill_ChanceToFireUpEnemy Fiery Spirit
Skill_CraftedWeaponKillFuryPoints Grim Inspiration
Skill_KickFuryPoints Inspiring Kick
Skill_ComboCriticalProb Cold Rage
Skill_ElemetalDuration Elemental Affinity
Skill_KickKillGivesStamina Kick of Strength
Skill_MeleeDurability Maintenance
Skill_Feminist Gender Wars
Skill_FightingWithGroupLessStamina Randori
Skill_KillGivesStamina Vampire
Skill_CraftedWeaponDamage Wunderwaffe
Skill_BoostAura1 Boost Mood
Skill_BoostAura2 Boost Ambience
Skill_BoostAura3 Boost Aura
Skill_MoreCraftedAmmo Recycler
Skill_TeammateKillExpBigger Glory Hound
Skill_ShorterConfusionTime Recovery
Skill_AmmoDrop Providence
Skill_InstatnRevive Second Chance
Skill_CheeperReapair Optimal Maintenance
Skill_OneHandedStamina Flow
Skill_Concentration Slow Motion
Skill_OneHandedCriticalChance Way of the Warrior
Skill_PointsAfterOneHandedKillMul Battle Rage
Skill_R_ElemetalDuration1 Concentration
Skill_R_AimedShots1 Aimed Shots 1
Skill_R_AimedShots2 Aimed Shots 2
Skill_R_GLFirearmsCritical1 Executor 1
Skill_R_GLFirearmsCritical2 Executor 2
Skill_R_GLShootKillFuryPts1 Righteous Fire 1
Skill_R_GLShootKillFuryPts2 Righteous Fire 2
Skill_R_Fury33 Military Training
Skill_R_ThrowInstantKillChanceFury1 Wings of Death 1
Skill_R_ThrowInstantKillChanceFury2 Wings of Death 2
Skill_R_ThrowInstantKillChanceFury3 Wings of Death 3
Skill_R_GLMeleeDmg1 Hard Knocks 1
Skill_R_GLMeleeDmg2 Hard Knocks 2
Skill_R_GLMeleeDmg3 Hard Knocks 3
Skill_R_CheeperReapair1 Elemental Affinity 1
Skill_R_CheeperReapair2 Elemental Affinity 2
Skill_R_CheeperReapair3 Elemental Affinity 3
Skill_R_HRToughSkin1 Hardened
Skill_R_GLFirearmsReloadTime1 Rapid Fire 1
Skill_R_GLFirearmsReloadTime2 Rapid Fire 2
Skill_R_GLFirearmsReloadTime3 Rapid Fire 3
Skill_R_RVAmmoManiac1 Rain of Bullets 1
Skill_R_RVAmmoManiac2 Rain of Bullets 2
Skill_R_RVAmmoManiac3 Rain of Bullets 3
Skill_R_EHTief1 Lockpicking 1
Skill_R_EHTief2 Lockpicking 2
Skill_R_EHTief3 Lockpicking 3
SkillDescriptions
SkillDesc_Fury1 Unleash your fury to damage enemies with devastating blows, knocking them down with single hits.
SkillDesc_Fury2 Fury lasts longer and each punch sends enemies into the air.
SkillDesc_Fury3 Fury lasts even longer and you can literally send your enemies flying.
SkillDesc_FuryMeleeResInc Fury makes you more resistant to damage.
SkillDesc_FuryMeleeResInc1 Damage taken: %s (when Fury is active)
SkillDesc_FuryMeleeResInc2 Damage taken: %s (when Fury is active)
SkillDesc_FuryMeleeResInc3 Damage taken: %s (when Fury is active)
SkillDesc_FuryIncraseDMG Get even more furious to hit harder.
SkillDesc_FuryIncraseDMG1 Damage: %s (when Fury is active).
SkillDesc_FuryIncraseDMG2 Damage: %s (when Fury is active).
SkillDesc_FuryIncraseDMG3 Damage: %s (when Fury is active).
SkillDesc_FuryCriticalChance When you're pissed off, you hit where it hurts.
SkillDesc_FuryCriticalChance1 Critical hit chance: %s (when Fury is active).
SkillDesc_FuryCriticalChance2 Critical hit chance: %s (when Fury is active).
SkillDesc_FuryCriticalChance3 Critical hit chance: %s (when Fury is active).
SkillDesc_FuryNeedsLessPoints Mr. Sunshine is even more touchy now.
SkillDesc_FuryNeedsLessPoints1 Rage required for Fury: %s
SkillDesc_FuryNeedsLessPoints2 Rage required for Fury: %s
SkillDesc_FuryNeedsLessPoints3 Rage required for Fury: %s
SkillDesc_FuryIncraseDMG21 Damage: %s (when Fury is active).
SkillDesc_FuryIncraseDMG22 Damage: %s (when Fury is active).
SkillDesc_FuryIncraseDMG23 Damage: %s (when Fury is active).
SkillDesc_FuryIncraseSwingSpeed You hit like a mongoose: not even a snake's reflexes can save them from your fury.
SkillDesc_FuryIncraseSwingSpeed1 Attack speed: %s (when Fury is active)
SkillDesc_FuryIncraseSwingSpeed2 Attack speed: %s (when Fury is active)
SkillDesc_FuryIncraseSwingSpeed3 Attack speed: %s (when Fury is active)
SkillDesc_Raming Ability to tackle your enemies.
SkillDesc_Raming1 Push the enemies away, making some space.
SkillDesc_Raming2 Knock enemies to the ground.
SkillDesc_Raming3 Tackle stamina cost: -50%

You can ram through locked doors. You can ram through locked doors." )

SkillDesc_RamStomper Hit 'em while they're down! You can now finish off your knocked-down opponents with a powerful attack.
SkillDesc_RamStomper1 Kick a knocked-down opponent.
SkillDesc_RamStomper2 Crush a downed opponent's head.
SkillDesc_RamStomper3 Curb-stomp enemies without stopping.
SkillDesc_RamBluntDecStamina Reduces blunt weapons stamina cost.
SkillDesc_RamBluntDecStamina1 Blunt weapon stamina cost: %s
SkillDesc_RamBluntDecStamina2 Blunt weapon stamina cost: %s
SkillDesc_RamBluntDecStamina3 Blunt weapon stamina cost: %s
SkillDesc_RamIncBluntDurability Increases durability of blunt weapons.
SkillDesc_RamIncBluntDurability1 Blunt weapon durability: %s
SkillDesc_RamIncBluntDurability2 Blunt weapon durability: %s
SkillDesc_RamIncBluntDurability3 Blunt weapon durability: %s
SkillDesc_RamKOKing Increases enemies' KO time.
SkillDesc_RamKOKing1 Enemies' KO time: %s
SkillDesc_RamKOKing2 Enemies' KO time: %s
SkillDesc_RamKOKing3 Enemies' KO time: %s
SkillDesc_RamMoreDamage2Hand Increases damage with two-handed weapons.
SkillDesc_RamMoreDamage2Hand1 Two-handed weapons damage: %s
SkillDesc_RamMoreDamage2Hand2 Two-handed weapons damage: %s
SkillDesc_RamMoreDamage2Hand3 Two-handed weapons damage: %s
SkillDesc_RamBluntIncraseFuryPoints Killing enemies with blunt weapons generates additional Rage.
SkillDesc_RamBluntIncraseFuryPoints1 Rage gained: %s
SkillDesc_RamBluntIncraseFuryPoints2 Rage gained: %s
SkillDesc_RamBluntIncraseFuryPoints3 Rage gained: %s
SkillDesc_RamIncKOChance Chance to cause instant KO with blunt weapons.
SkillDesc_RamIncKOChance1 Instant KO chance: %s
SkillDesc_RamIncKOChance2 Instant KO chance: %s
SkillDesc_RamIncKOChance3 Instant KO chance: %s
SkillDesc_RamFirearmsDmg Increases firearms damage.
SkillDesc_RamFirearmsDmg1 Firearms damage: %s
SkillDesc_RamFirearmsDmg2 Firearms damage: %s
SkillDesc_RamFirearmsDmg3 Firearms damage: %s
SkillDesc_RamIncFireEffect You have a burning desire to set their world on fire!
SkillDesc_RamIncFireEffect1 Fire damage: %s
SkillDesc_RamIncFireEffect2 Fire damage: %s
SkillDesc_RamIncFireEffect3 Fire damage: %s
SkillDesc_RamBluntCritical Increases chances of dealing a critical hit with blunt weapons.
SkillDesc_RamBluntCritical1 Critical hit chance: %s
SkillDesc_RamBluntCritical2 Critical hit chance: %s
SkillDesc_RamBluntCritical3 Critical hit chance: %s
SkillDesc_HealthRegen1 Regenerates 10% of health per minute.
SkillDesc_HRToughSkin Reduces melee damage taken.
SkillDesc_HRToughSkin1 Melee damage taken: %s
SkillDesc_HRToughSkin2 Melee damage taken: %s
SkillDesc_HRToughSkin3 Melee damage taken: %s
SkillDesc_HRSpeed You can run so they can't hide!
SkillDesc_HRSpeed1 Movement speed: %s
SkillDesc_HRSpeed2 Movement speed: %s
SkillDesc_HRSpeed3 Movement speed: %s
SkillDesc_HRLagerAggro You're more likely to attract the enemies' attention.
SkillDesc_HRLagerAggro1 Threat factor: %s
SkillDesc_HRLagerAggro2 Threat factor: %s
SkillDesc_HRLagerAggro3 Threat factor: %s
SkillDesc_HRLuck Increases amount of looted money.
SkillDesc_HRLuck1 Money looted: %s
SkillDesc_HRLuck2 Money looted: %s
SkillDesc_HRLuck3 Money looted: %s
SkillDesc_HRMoreDamageWhenHealth Increases damage resistance when health level is critical.
SkillDesc_HRMoreDamageWhenHealth1 Damage taken: %s
SkillDesc_HRMoreDamageWhenHealth2 Damage taken: %s
SkillDesc_HRMoreDamageWhenHealth3 Damage taken: %s
SkillDesc_HRQuickInvetory Increases the number of inventory slots.
SkillDesc_HRQuickInvetory1 Extra slots: %s
SkillDesc_HRQuickInvetory2 Extra slots: %s
SkillDesc_HRQuickInvetory3 Extra slots: %s
SkillDesc_HealthRegen2 Regenerates 15% of health per minute.
SkillDesc_HRThief Allows opening of locks.
SkillDesc_HRThief1 Level 1 locks can be opened.
SkillDesc_HRThief2 Level 2 locks can be opened.
SkillDesc_HRThief3 Level 3 locks can be opened.
SkillDesc_HRBulletProof Reduces bullet damage taken.
SkillDesc_HRBulletProof1 Bullet damage taken: %s
SkillDesc_HRBulletProof2 Bullet damage taken: %s
SkillDesc_HRBulletProof3 Bullet damage taken: %s
SkillDesc_HRRegainHealthAfterKO This makes getting up that much easier.
SkillDesc_HRRegainHealthAfterKO1 Regain health after KO: %s
SkillDesc_HRRegainHealthAfterKO2 Regain health after KO: %s
SkillDesc_HRRegainHealthAfterKO3 Regain health after KO: %s
SkillDesc_HRLegend Being good at doing stuff makes it easier to get better. Makes sense…
SkillDesc_HRLegend1 Quest rewards: %s
SkillDesc_HRLegend2 Quest rewards: %s
SkillDesc_HRLegend3 Quest rewards: %s
SkillDesc_HRFuryAutoRegain Anger management? What's that?
SkillDesc_HRFuryAutoRegain1 Rage gain: %s/second
SkillDesc_HRFuryAutoRegain2 Rage gain: %s/second
SkillDesc_HRFuryAutoRegain3 Rage gain: %s/second
SkillDesc_HRSuiciderResistance Knowing when to crouch is essential.
SkillDesc_HRSuiciderResistance1 Damage taken from Suiciders: %s
SkillDesc_HRSuiciderResistance2 Damage taken from Suiciders: %s
SkillDesc_HRSuiciderResistance3 Damage taken from Suiciders: %s
SkillDesc_HealthRegen3 You can rebuild destroyed organs and recover from ghastly wounds. You regenerate 20% of health per minute.
SkillDesc_Bloodrage1 Unleash your Fury to use your most lethal skills to quickly deal with nearby enemies.
SkillDesc_BREnragedToughness Increases maximum health when Fury is active.
SkillDesc_BREnragedToughness1 Maximum health points: %s (when Fury is active)
SkillDesc_BREnragedToughness2 Maximum health points: %s (when Fury is active)
SkillDesc_BREnragedToughness3 Maximum health points: %s (when Fury is active)
SkillDesc_BRAgility \"Keep your hands off me\" is as good a battle cry as any.
SkillDesc_BRAgility1 Enemies trying to grab: %s (when Fury is active)
SkillDesc_BRAgility2 Enemies trying to grab: %s (when Fury is active)
SkillDesc_BRAgility3 Enemies trying to grab: %s (when Fury is active)
SkillDesc_BREnragedSpeed Fury makes you move faster.
SkillDesc_BREnragedSpeed1 Movement speed: %s (when Fury is active)
SkillDesc_BREnragedSpeed2 Movement speed: %s (when Fury is active)
SkillDesc_BREnragedSpeed3 Movement speed: %s (when Fury is active)
SkillDesc_Bloodrage2 Fury lasts longer and makes you even more effective in combat.
SkillDesc_BRAdrenalineRush A good kill is a good reason to do it again!
SkillDesc_BRAdrenalineRush1 Chance of full stamina regeneration: %s
SkillDesc_BRAdrenalineRush2 Chance of full stamina regeneration: %s
SkillDesc_BRAdrenalineRush3 Chance of full stamina regeneration: %s
SkillDesc_BREnragedStamina Doing more in less time.
SkillDesc_BREnragedStamina1 Maximum stamina: %s points (when Fury is active)
SkillDesc_BREnragedStamina2 Maximum stamina: %s points (when Fury is active)
SkillDesc_BREnragedStamina3 Maximum stamina: %s points (when Fury is active)
SkillDesc_Bloodrage3 Fury lasts even longer and is more devastating.
SkillDesc_DeadlyJumper Attacking with blade weapons while jumping causes extra damage, additionally this skill unlocks a special attack.
SkillDesc_DeadlyJumper1 Jump attack damage: %s
SkillDesc_DeadlyJumper2 Jump attack damage: %s
SkillDesc_DeadlyJumper3 Jump attack damage: %s
SkillDesc_DJSharpHitsFlurry Increases damage done with blade weapons.
SkillDesc_DJSharpHitsFlurry1 Blade weapon damage: %s
SkillDesc_DJSharpHitsFlurry2 Blade weapon damage: %s
SkillDesc_DJSharpHitsFlurry3 Blade weapon damage: %s
SkillDesc_DJStomper Hit 'em while they're down! You can now finish your knocked-down opponents with a powerful attack.
SkillDesc_DJStomper1 Kick a knocked down opponent.
SkillDesc_DJStomper2 Crush a downed opponent's head.
SkillDesc_DJStomper3 Curb-stomp enemies without stopping.
SkillDesc_DJSharpEnragement Killing enemies with blade weapons generates additional Rage.
SkillDesc_DJSharpEnragement1 Rage gained: %s
SkillDesc_DJSharpEnragement2 Rage gained: %s
SkillDesc_DJSharpEnragement3 Rage gained: %s
SkillDesc_DJSharpTraining Decreases stamina cost with blade weapons.
SkillDesc_DJSharpTraining1 Blade weapon stamina cost: %s
SkillDesc_DJSharpTraining2 Blade weapon stamina cost: %s
SkillDesc_DJSharpTraining3 Blade weapon stamina cost: %s
SkillDesc_DJBleedingWound Bleed them dry!
SkillDesc_DJBleedingWound1 Chance of causing bleed during critical strike: %s
SkillDesc_DJBleedingWound2 Chance of causing bleed during critical strike: %s
SkillDesc_DJBleedingWound3 Chance of causing bleed during critical strike: %s
SkillDesc_DJSharpDurability Increases durability of blade weapons.
SkillDesc_DJSharpDurability1 Blade weapon durability: %s
SkillDesc_DJSharpDurability2 Blade weapon durability: %s
SkillDesc_DJSharpDurability3 Blade weapon durability: %s
SkillDesc_DJKeenEdge Increases critical hit chance with blade weapons.
SkillDesc_DJKeenEdge1 Chance of critical hit with blade weapons: %s
SkillDesc_DJKeenEdge2 Chance of critical hit with blade weapons: %s
SkillDesc_DJKeenEdge3 Chance of critical hit with blade weapons: %s
SkillDesc_DJToxicDmg Toxic damage dealt is increased.
SkillDesc_DJToxicDmg1 Toxic damage: %s
SkillDesc_DJToxicDmg2 Toxic damage: %s
SkillDesc_DJToxicDmg3 Toxic damage: %s
SkillDesc_DJBloodyMary Bleeding damage is increased.
SkillDesc_DJBloodyMary1 Bleeding damage: %s
SkillDesc_DJBloodyMary2 Bleeding damage: %s
SkillDesc_DJBloodyMary3 Bleeding damage: %s
SkillDesc_DJFirearmsTraining You deal extra damage with each shot.
SkillDesc_DJFirearmsTraining1 Bullet damage: %s
SkillDesc_DJFirearmsTraining2 Bullet damage: %s
SkillDesc_DJFirearmsTraining3 Bullet damage: %s
SkillDesc_DJCriticalRegen Critical strikes allow you to regenerate health.
SkillDesc_DJCriticalRegen1 Critical strike health regeneration: %s
SkillDesc_DJCriticalRegen2 Critical strike health regeneration: %s
SkillDesc_DJCriticalRegen3 Critical strike health regeneration: %s
SkillDesc_ExtraHeal1 Medkits are 25% more effective.
SkillDesc_EHHealth Increases health.
SkillDesc_EHHealth1 Health: %s
SkillDesc_EHHealth2 Health: %s
SkillDesc_EHHealth3 Health: %s
SkillDesc_EHRunner Running costs less stamina.
SkillDesc_EHRunner1 Running stamina cost: %s
SkillDesc_EHRunner2 Running stamina cost: %s
SkillDesc_EHRunner3 Running stamina cost: %s
SkillDesc_EHMoreEfficienty Stamina regenerates faster.
SkillDesc_EHMoreEfficienty1 Stamina regeneration: %s
SkillDesc_EHMoreEfficienty2 Stamina regeneration: %s
SkillDesc_EHMoreEfficienty3 Stamina regeneration: %s
SkillDesc_EHCombo Kills within 5 seconds of each other are rewarded with extra XP.
SkillDesc_EHCombo1 XP: %s
SkillDesc_EHCombo2 XP: %s
SkillDesc_EHCombo3 XP: %s
SkillDesc_EHTief Allows opening of locks.
SkillDesc_EHTief1 Level 1 locks can be opened.
SkillDesc_EHTief2 Level 2 locks can be opened.
SkillDesc_EHTief3 Level 3 locks can be opened.
SkillDesc_EHNinja You're less likely to attract the enemies' attention.
SkillDesc_EHNinja1 Threat factor: %s
SkillDesc_EHNinja2 Threat factor: %s
SkillDesc_EHNinja3 Threat factor: %s
SkillDesc_ExtraHeal2 Medkits are 50% more effective.
SkillDesc_EHLessDmgFighter Damage dealt by Butchers is reduced.
SkillDesc_EHLessDmgFighter1 Damage taken from Butchers: %s
SkillDesc_EHLessDmgFighter2 Damage taken from Butchers: %s
SkillDesc_EHLessDmgFighter3 Damage taken from Butchers: %s
SkillDesc_EHLegend XP rewards for completing quests are increased.
SkillDesc_EHLegend1 Quest rewards: %s
SkillDesc_EHLegend2 Quest rewards: %s
SkillDesc_EHLegend3 Quest rewards: %s
SkillDesc_EHQuickInv You get additional inventory slots.
SkillDesc_EHQuickInv1 You get 1 additional quick inventory slot.
SkillDesc_EHQuickInv2 You get 2 additional quick inventory slots.
SkillDesc_EHQuickInv3 You get 3 additional quick inventory slots.
SkillDesc_EHSurvivalInstincts Increases stamina regeneration when your health drops below 50%.
SkillDesc_EHSurvivalInstincts1 Stamina regeneration: %s
SkillDesc_EHSurvivalInstincts2 Stamina regeneration: %s
SkillDesc_EHSurvivalInstincts3 Stamina regeneration: %s
SkillDesc_EHCoruptorResistance You receive less damage from Floaters' attacks.
SkillDesc_EHCoruptorResistance1 Damage taken from Floaters: %s
SkillDesc_EHCoruptorResistance2 Damage taken from Floaters: %s
SkillDesc_EHCoruptorResistance3 Damage taken from Floaters: %s
SkillDesc_EHHealth21 Additional health: %sHP
SkillDesc_EHHealth22 Additional health: %sHP
SkillDesc_EHHealth23 Additional health: %sHP
SkillDesc_ExtraHeal3 Medkits are 75% more effective.
SkillDesc_Bulseye1 When Fury is active, you can hit 2 enemies with one thrown weapon, and your throwing range is 15m.
SkillDesc_Bulseye2 You can now hit 3 enemies with one thrown weapon when Fury is active.
SkillDesc_Bulseye3 You can now hit 4 enemies with one thrown weapon when Fury is active.
SkillDesc_BEKOChance When Bullseye is active you have a chance to knock the target down with a single throw.
SkillDesc_BEKOChance1 Throw KO chance: %s (on Bullseye)
SkillDesc_BEKOChance2 Throw KO chance: %s (on Bullseye)
SkillDesc_BEKOChance3 Throw KO chance: %s (on Bullseye)
SkillDesc_BEDmgInc While Bullseye is active damage dealt is increased.
SkillDesc_BEDmgInc1 Damage: %s (on Bullseye)
SkillDesc_BEDmgInc2 Damage: %s (on Bullseye)
SkillDesc_BEDmgInc3 Damage: %s (on Bullseye)
SkillDesc_BESpeedInc While Bullseye is active you move faster.
SkillDesc_BESpeedInc1 Movement speed: %s (on Bullseye)
SkillDesc_BESpeedInc2 Movement speed: %s (on Bullseye)
SkillDesc_BESpeedInc3 Movement speed: %s (on Bullseye)
SkillDesc_BERegainChance While Bullseye is active you have a chance to fully regenerate stamina with each kill.
SkillDesc_BERegainChance1 Chance of full stamina regeneration: %s (on Bullseye)
SkillDesc_BERegainChance2 Chance of full stamina regeneration: %s (on Bullseye)
SkillDesc_BERegainChance3 Chance of full stamina regeneration: %s (on Bullseye)
SkillDesc_BEThrowCritical Increases critical hit chance with thrown weapons.
SkillDesc_BEThrowCritical1 Critical hit chance: %s
SkillDesc_BEThrowCritical2 Critical hit chance: %s
SkillDesc_BEThrowCritical3 Critical hit chance: %s
SkillDesc_BEFuryNeedsLessPts Bullseye requires less Rage
SkillDesc_BEFuryNeedsLessPts1 Rage required: %s
SkillDesc_BEFuryNeedsLessPts2 Rage required: %s
SkillDesc_BEFuryNeedsLessPts3 Rage required: %s
SkillDesc_Striker Auto-aim for throwing over short distances.
SkillDesc_Striker1 Auto-aim for throwing over short distances.
SkillDesc_Striker2 Auto-aim for throwing over short distances.
SkillDesc_Striker3 Auto-aim for throwing over short distances.
SkillDesc_CSThrowDamage Increases damage when throwing.
SkillDesc_CSThrowDamage1 Throwing damage: %s
SkillDesc_CSThrowDamage2 Throwing damage: %s
SkillDesc_CSThrowDamage3 Throwing damage: %s
SkillDesc_CSThrowAccuraccy Your throwing accuracy is increased by…
SkillDesc_CSThrowAccuraccy1 Throwing accuracy: %s
SkillDesc_CSThrowAccuraccy2 Throwing accuracy: %s
SkillDesc_CSThrowAccuraccy3 Throwing accuracy: %s
SkillDesc_CSStomper Hit 'em while they're down! You can now finish your knocked-down opponents with a powerful attack.
SkillDesc_CSStomper1 Kick a knocked-down opponent.
SkillDesc_CSStomper2 Crush a downed opponent's head.
SkillDesc_CSStomper3 Curb-stomp enemies without stopping.
SkillDesc_CSBleedingChance Your thrown weapons have a chance to cause bleeding, dealing additional damage over time.
SkillDesc_CSBleedingChance1 Chance of causing bleed when throwing: %s
SkillDesc_CSBleedingChance2 Chance of causing bleed when throwing: %s
SkillDesc_CSBleedingChance3 Chance of causing bleed when throwing: %s
SkillDesc_OneHandedDamage Increases damage done with one-handed weapons.
SkillDesc_OneHandedDamage1 One-handed damage: %s
SkillDesc_OneHandedDamage2 One-handed damage: %s
SkillDesc_OneHandedDamage3 One-handed damage: %s
SkillDesc_CSMeleeWeaponDura The condition of weapons deteriorates at a slower rate.
SkillDesc_CSMeleeWeaponDura1 Weapon durability: %s
SkillDesc_CSMeleeWeaponDura2 Weapon durability: %s
SkillDesc_CSMeleeWeaponDura3 Weapon durability: %s
SkillDesc_CSFirearmsDmg You deal more damage with each shot.
SkillDesc_CSFirearmsDmg1 Bullet damage: %s
SkillDesc_CSFirearmsDmg2 Bullet damage: %s
SkillDesc_CSFirearmsDmg3 Bullet damage: %s
SkillDesc_CSThrowDistance Increases throwing range of melee weapons.
SkillDesc_CSThrowDistance1 Throwing range: %s
SkillDesc_CSThrowDistance2 Throwing range: %s
SkillDesc_CSThrowDistance3 Throwing range: %s
SkillDesc_CSThrowKillsDblFuryPts Killing enemies with throws gains you additional Rage.
SkillDesc_CSThrowKillsDblFuryPts1 Rage gain: %s
SkillDesc_CSThrowKillsDblFuryPts2 Rage gain: %s
SkillDesc_CSThrowKillsDblFuryPts3 Rage gain: %s
SkillDesc_CSInstantKill Instant kill chance with thrown weapons (works only on equal or lower-level enemies).
SkillDesc_CSInstantKill1 Instant kill chance: %s
SkillDesc_CSInstantKill2 Instant kill chance: %s
SkillDesc_CSInstantKill3 Instant kill chance: %s
SkillDesc_CSBluntDmgInc Blunt weapons deal more damage.
SkillDesc_CSBluntDmgInc1 Blunt weapon damage: %s
SkillDesc_CSBluntDmgInc2 Blunt weapon damage: %s
SkillDesc_CSBluntDmgInc3 Blunt weapon damage: %s
SkillDesc_KORecovery1 You get up 33% faster after a knockdown.
SkillDesc_KOClenchBreak You have a chance to kill an enemy while breaking its grip.
SkillDesc_KOClenchBreak1 Grab kill chance: %s
SkillDesc_KOClenchBreak2 Grab kill chance: %s
SkillDesc_KOClenchBreak3 Grab kill chance: %s
SkillDesc_KOCraftingCost Upgrades and modifications cost less.
SkillDesc_KOCraftingCost1 Cost of upgrades and modifications: %s
SkillDesc_KOCraftingCost2 Cost of upgrades and modifications: %s
SkillDesc_KOCraftingCost3 Cost of upgrades and modifications: %s
SkillDesc_KOSmallerAggro Enemies are less likely to focus their attacks on you.
SkillDesc_KOSmallerAggro1 Enemies' aggression: %s
SkillDesc_KOSmallerAggro2 Enemies' aggression: %s
SkillDesc_KOSmallerAggro3 Enemies' aggression: %s
SkillDesc_KODrownerRes You receive less damage from Floaters' attacks.
SkillDesc_KODrownerRes1 Damage taken from Floater: %s
SkillDesc_KODrownerRes2 Damage taken from Floater: %s
SkillDesc_KODrownerRes3 Damage taken from Floater: %s
SkillDesc_KOStaminaExt Increases stamina.
SkillDesc_KOStaminaExt1 Stamina: %s
SkillDesc_KOStaminaExt2 Stamina: %s
SkillDesc_KOStaminaExt3 Stamina: %s
SkillDesc_KOExtraHealth You gain additional health.
SkillDesc_KOExtraHealth1 Health: %s bar
SkillDesc_KOExtraHealth2 Health: %s bars
SkillDesc_KOExtraHealth3 Health: %s bars
SkillDesc_KORecovery2 You get up 50% faster after a knockdown.
SkillDesc_KOStomperKillDblFuryPts Killing with the skull crusher ability generates more Rage.
SkillDesc_KOStomperKillDblFuryPts1 Rage from Skull Crusher: %s
SkillDesc_KOStomperKillDblFuryPts2 Rage from Skull Crusher: %s
SkillDesc_KOStomperKillDblFuryPts3 Rage from Skull Crusher: %s
SkillDesc_KOBackpack You get additional quick inventory slots.
SkillDesc_KOBackpack1 You get 1 additional quick inventory slot.
SkillDesc_KOBackpack2 You get 2 additional quick inventory slots.
SkillDesc_KOBackpack3 You get 3 additional quick inventory slots.
SkillDesc_KOLegend XP rewards for completing quests are increased.
SkillDesc_KOLegend1 XP reward: %s
SkillDesc_KOLegend2 XP reward: %s
SkillDesc_KOLegend3 XP reward: %s
SkillDesc_KOMovementSpeed Movement speed is increased.
SkillDesc_KOMovementSpeed1 Movement speed: %s
SkillDesc_KOMovementSpeed2 Movement speed: %s
SkillDesc_KOMovementSpeed3 Movement speed: %s
SkillDesc_KOThief Allows opening of locks.
SkillDesc_KOThief1 Level 1 locks can be opened.
SkillDesc_KOThief2 Level 2 locks can be opened.
SkillDesc_KOThief3 Level 3 locks can be opened.
SkillDesc_KOSuciderRes Damage from exploding Suiciders is reduced.
SkillDesc_KOSuciderRes1 Damage taken from Suicider: %s
SkillDesc_KOSuciderRes2 Damage taken from Suicider: %s
SkillDesc_KOSuciderRes3 Damage taken from Suicider: %s
SkillDesc_KORecovery3 You can't be knocked down.
SkillDesc_TeamSpirit1 Unleash Fury to draw your private sidearm. Additionally all team members (including you) get:

Damage: +10% Critical hit chance: +10% Stamina cost: -15% Health gain: +25% Damage: +10% Critical hit chance: +10% Stamina cost: -15% Health gain: +25% " )

SkillDesc_TeamSpirit2 Fury lasts longer and you can take out two targets at once. All team members (including you) get:

Damage: +20% Critical hit chance: +20% Stamina cost: -30% Health gain: +50% Stamina gain: +50% Rage points: +10% Damage: +20% Critical hit chance: +20% Stamina cost: -30% Health gain: +50% Stamina gain: +50% Rage points: +10%" )

SkillDesc_TeamSpirit3 Fury lasts even longer and you can take out three targets at once. All team members (including you) get:

Damage: +30% Critical hit chance: +30% Stamina cost: -45% Health gain: +100% Stamina gain: +100% Rage points: +20% Damage: +30% Critical hit chance: +30% Stamina cost: -45% Health gain: +100% Stamina gain: +100% Rage points: +20%" )

SkillDesc_TSStaminaRegen While Guardian is active, all team members regenerate stamina faster.
SkillDesc_TSStaminaRegen1 Team stamina regeneration: +5% (when Guardian is active)
SkillDesc_TSStaminaRegen2 Team stamina regeneration: +10% (when Guardian is active)
SkillDesc_TSStaminaRegen3 Team stamina regeneration: +15% (when Guardian is active)
SkillDesc_TSDmgIncrased Increases damage done by all team members (including you) when Fury is active.
SkillDesc_TSDmgIncrased1 Damage: %s (when Fury is active)
SkillDesc_TSDmgIncrased2 Damage: %s (when Fury is active)
SkillDesc_TSDmgIncrased3 Damage: %s (when Fury is active)
SkillDesc_TSAgility While Guardian is active, enemies are less likely to grab any team members in a clinch.
SkillDesc_TSAgility1 Monster grab chance: -10% (when Guardian is active)
SkillDesc_TSAgility2 Monster grab chance: -20% (when Guardian is active)
SkillDesc_TSAgility3 Monster grab chance: -30% (when Guardian is active)
SkillDesc_TSShootingDmgBoost While Guardian is active, all team members in range deal more damage with firearms
SkillDesc_TSShootingDmgBoost1 Team bullet damage: %s (when Guardian is active)
SkillDesc_TSShootingDmgBoost2 Team bullet damage: %s (when Guardian is active)
SkillDesc_TSShootingDmgBoost3 Team bullet damage: %s (when Guardian is active)
SkillDesc_TSRangeExtend Range of Guardian is extended
SkillDesc_TSRangeExtend1 Guardian range: %s
SkillDesc_TSRangeExtend2 Guardian range: %s
SkillDesc_TSRangeExtend3 Guardian range: %s
SkillDesc_TSHealthRegenAfterKill When Guardian is active, all team members in range have a chance to regenerate health after killing an enemy.
SkillDesc_TSHealthRegenAfterKill1 Health regeneration chance after kill: %s
SkillDesc_TSHealthRegenAfterKill2 Health regeneration chance after kill: %s
SkillDesc_TSHealthRegenAfterKill3 Health regeneration chance after kill: %s
SkillDesc_Gunslinger Auto-aim for shooting when over short distances.
SkillDesc_Gunslinger1 Auto-aim for shooting when over short distances.
SkillDesc_Gunslinger2 Auto-aim for shooting when over short distances.
SkillDesc_Gunslinger3 Auto-aim for shooting when over short distances.
SkillDesc_GLMeleeDmg Increases damage done with melee weapons.
SkillDesc_GLMeleeDmg1 Melee damage: %s
SkillDesc_GLMeleeDmg2 Melee damage: %s
SkillDesc_GLMeleeDmg3 Melee damage: %s
SkillDesc_GLShootKillFuryPts Killing enemies with firearms gains you additional Rage.
SkillDesc_GLShootKillFuryPts1 Rage gain: %s
SkillDesc_GLShootKillFuryPts2 Rage gain: %s
SkillDesc_GLShootKillFuryPts3 Rage gain: %s
SkillDesc_GLKillBoostTeamStamina Killing enemies restores stamina for all party members.
SkillDesc_GLKillBoostTeamStamina1 Team stamina restored after kill: %s
SkillDesc_GLKillBoostTeamStamina2 Team stamina restored after kill: %s
SkillDesc_GLKillBoostTeamStamina3 Team stamina restored after kill: %s
SkillDesc_GLBulletBleedeing Your bullets have a chance to cause bleeding.
SkillDesc_GLBulletBleedeing1 Chance for bullets to cause bleeding: %s
SkillDesc_GLBulletBleedeing2 Chance for bullets to cause bleeding: %s
SkillDesc_GLBulletBleedeing3 Chance for bullets to cause bleeding: %s
SkillDesc_GLStomper Hit 'em while they're down! You can now finish your knocked-down opponents with a powerful attack.
SkillDesc_GLStomper1 Kick a knocked-down opponent.
SkillDesc_GLStomper2 Crush a downed opponent's head.
SkillDesc_GLStomper3 Curb-stomp enemies without stopping.
SkillDesc_GLFirearmsCritical Increases critical hit chance with firearms.
SkillDesc_GLFirearmsCritical1 Critical hit chance: %s
SkillDesc_GLFirearmsCritical2 Critical hit chance: %s
SkillDesc_GLFirearmsCritical3 Critical hit chance: %s
SkillDesc_GLRiflesAndMachineGunsDmg Shotgun and rifle damage increased.
SkillDesc_GLRiflesAndMachineGunsDmg1 Shotgun and rifle damage: %s
SkillDesc_GLRiflesAndMachineGunsDmg2 Shotgun and rifle damage: %s
SkillDesc_GLRiflesAndMachineGunsDmg3 Shotgun and rifle damage: %s
SkillDesc_GLFirearmsAccurancy Shooting accuracy increased.
SkillDesc_GLFirearmsAccurancy1 Shooting accuracy: %s
SkillDesc_GLFirearmsAccurancy2 Shooting accuracy: %s
SkillDesc_GLFirearmsAccurancy3 Shooting accuracy: %s
SkillDesc_GLBleedingDmg Damage caused by bleeding increased.
SkillDesc_GLBleedingDmg1 Bleeding damage: %s
SkillDesc_GLBleedingDmg2 Bleeding damage: %s
SkillDesc_GLBleedingDmg3 Bleeding damage: %s
SkillDesc_GLFirearmsReloadTime Decreases reload time of firearms.
SkillDesc_GLFirearmsReloadTime1 Reload time: %s
SkillDesc_GLFirearmsReloadTime2 Reload time: %s
SkillDesc_GLFirearmsReloadTime3 Reload time: %s
SkillDesc_GLBulletPenetrations Increases bullet penetration chance.
SkillDesc_GLBulletPenetrations1 Bullet penetration chance: %s
SkillDesc_GLBulletPenetrations2 Bullet penetration chance: %s
SkillDesc_GLBulletPenetrations3 Bullet penetration chance: %s
SkillDesc_Revive1 Teammates revived by you regain 25% health.
SkillDesc_RVFasterHeal You heal your teammates faster.
SkillDesc_RVFasterHeal1 Healing time: %s
SkillDesc_RVFasterHeal2 Healing time: %s
SkillDesc_RVFasterHeal3 Healing time: %s
SkillDesc_RVExtraHealt You gain additional health.
SkillDesc_RVExtraHealt1 Health: %sHP
SkillDesc_RVExtraHealt2 Health: %sHP
SkillDesc_RVExtraHealt3 Health: %sHP
SkillDesc_RVTief Allows opening of locks.
SkillDesc_RVTief1 Level 1 locks can be opened.
SkillDesc_RVTief2 Level 2 locks can be opened.
SkillDesc_RVTief3 Level 3 locks can be opened.
SkillDesc_RVExtraStamina Increases stamina.
SkillDesc_RVExtraStamina1 Stamina: %s
SkillDesc_RVExtraStamina2 Stamina: %s
SkillDesc_RVExtraStamina3 Stamina: %s
SkillDesc_RVDrawnerResistance You receive less damage from Floaters' attacks.
SkillDesc_RVDrawnerResistance1 Damage taken from Floater: %s
SkillDesc_RVDrawnerResistance2 Damage taken from Floater: %s
SkillDesc_RVDrawnerResistance3 Damage taken from Floater: %s
SkillDesc_RVQuickInventory You get additional quick inventory slots.
SkillDesc_RVQuickInventory1 You get 1 additional quick inventory slot.
SkillDesc_RVQuickInventory2 You get 2 additional quick inventory slots.
SkillDesc_RVQuickInventory3 You get 3 additional quick inventory slots.
SkillDesc_Revive2 Teammates revived by you regain 50% health.
SkillDesc_RVLoot Chance to loot rare items.
SkillDesc_RVLoot1 Rare loot chance: %s
SkillDesc_RVLoot2 Rare loot chance: %s
SkillDesc_RVLoot3 Rare loot chance: %s
SkillDesc_RVCraftingCost Upgrades and modifying cost less.
SkillDesc_RVCraftingCost1 Upgrades and modifying cost: %s
SkillDesc_RVCraftingCost2 Upgrades and modifying cost: %s
SkillDesc_RVCraftingCost3 Upgrades and modifying cost: %s
SkillDesc_RVSmallerAggro Enemies are less likely to focus their attacks on you.
SkillDesc_RVSmallerAggro1 Enemies' aggression: %s
SkillDesc_RVSmallerAggro2 Enemies' aggression: %s
SkillDesc_RVSmallerAggro3 Enemies' aggression: %s
SkillDesc_RVLegned XP rewards for completing quests are increased.
SkillDesc_RVLegned1 XP rewards: %s
SkillDesc_RVLegned2 XP rewards: %s
SkillDesc_RVLegned3 XP rewards: %s
SkillDesc_RVAmmoManiac Increases the amount of ammo you can carry.
SkillDesc_RVAmmoManiac1 Ammo: +10 pistol rounds, +10 rifle rounds, +5 shotgun rounds
SkillDesc_RVAmmoManiac2 Ammo: +10 pistol rounds, +10 rifle rounds, +5 shotgun rounds
SkillDesc_RVAmmoManiac3 Ammo: +10 pistol rounds, +10 rifle rounds, +5 shotgun rounds
SkillDesc_Revive3 You can revive teammates with full health.
SkillDesc_SharpApprentice Blade weapons are now more efficient and effective, additionally this skill unlocks a special attack.

Blade weapon damage: +5% Blade weapon stamina cost: -10% Chance of critical hit with blade weapons: +1% Precise hit on the head inflicts +5% damage. Blade weapon damage: +5% Blade weapon stamina cost: -10% Chance of critical hit with blade weapons: +1% Precise hit on the head inflicts +5% damage." )

SkillDesc_SharpExpert Blade weapons are now more efficient and effective, additionally this skill unlocks a special attack.

Blade weapon damage: +5% Blade weapon stamina cost: -10% Chance of critical hit with blade weapons: +2% Precise hit on the head inflicts +10% damage. You can now use a powerful stomp to finish off fallen enemies.

Blade weapon damage: +5% Blade weapon stamina cost: -10% Chance of critical hit with blade weapons: +2% Precise hit on the head inflicts +10% damage. You can now use a powerful stomp to finish off fallen enemies." )

SkillDesc_SharpMaster Blade weapons are now more efficient and effective, additionally this skill unlocks a special attack.

Blade weapon damage: +5% Blade weapon stamina cost: -5% Chance of critical hit with blade weapons: +5% Hitting fallen enemies inflicts +15% damage. Stomper can be used without stopping. Blade weapon damage: +5% Blade weapon stamina cost: -5% Chance of critical hit with blade weapons: +5% Hitting fallen enemies inflicts +15% damage. Stomper can be used without stopping." )

SkillDesc_BluntApprentice Blunt weapons are now more efficient and effective, additionally this skill unlocks a special attack.

Blunt weapon damage: +5% Blunt weapon stamina cost: -10% Chance of critical hit with blunt weapon: +1% Head damage inflicted with blunt weapons: +5% Blunt weapon damage: +5% Blunt weapon stamina cost: -10% Chance of critical hit with blunt weapon: +1% Head damage inflicted with blunt weapons: +5%" )

SkillDesc_BluntExpert Blunt weapons are your preferred instruments of destruction, additionally this skill unlocks a special attack.

Blunt weapon damage: +5% Blunt weapon stamina cost: -10% Chance of critical hit with blunt weapon: +2% Head damage inflicted with blunt weapons: +10% You can now use a powerful stomp to finish off knocked-down enemies. Blunt weapon damage: +5% Blunt weapon stamina cost: -10% Chance of critical hit with blunt weapon: +2% Head damage inflicted with blunt weapons: +10% You can now use a powerful stomp to finish off knocked-down enemies." )

SkillDesc_BluntMaster The ground trembles with the force of your strikes, additionally this skill unlocks a special attack.

Blunt weapon damage: +5% Blunt weapon stamina cost: -10% Chance of critical hit with blunt weapon: +3% Stomper can be used without stopping. You can use a special attack to instantly knock out your enemy. Blunt weapon damage: +5% Blunt weapon stamina cost: -10% Chance of critical hit with blunt weapon: +3% Stomper can be used without stopping. You can use a special attack to instantly knock out your enemy." )

SkillDesc_FirearmsApprentice You need guns, lots of guns. What's more important, you have the skills to handle them. Additionally, this skill unlocks a special attack.

Reload time: -10% Critical hit chance: +2% Accuracy: +10% Recoil: -10% And if you run out of bullets you can always just stomp! Reload time: -10% Critical hit chance: +2% Accuracy: +10% Recoil: -10% And if you run out of bullets you can always just stomp!" )

SkillDesc_FirearmsMaster Improves your handling of firearms.

Reload time: -20% Critical hit chance: +3% Accuracy: +20% Recoil: -20% Stomper can be used without stopping. Reload time: -20% Critical hit chance: +3% Accuracy: +20% Recoil: -20% Stomper can be used without stopping." )

Skilldesc_R_ElemetalDuration1 You can take out your enemies as time slows down.
Skilldesc_R_AimedShots1 Firearms damage: +5%
Skilldesc_R_AimedShots2 Firearms damage: +5%
Skilldesc_R_GLFirearmsCritical1 Critical hit chance: +5%
Skilldesc_R_GLFirearmsCritical2 Critical hit chance: +5%
Skilldesc_R_GLShootKillFuryPts1 Rage gain: +10%
Skilldesc_R_GLShootKillFuryPts2 Rage gain: +10%
Skilldesc_R_Fury33 You can use special attack to instantly KO your enemy.

You can use a powerful stomp to finish knocked enemies. You can use a powerful stomp to finish knocked enemies." )

Skilldesc_R_ThrowInstantKillChanceFury1 Instant kill chance: +7% (with throw)
Skilldesc_R_ThrowInstantKillChanceFury2 Instant kill chance: +7% (with throw)
Skilldesc_R_ThrowInstantKillChanceFury3 Instant kill chance: +7% (with throw)
Skilldesc_R_GLMeleeDmg1 Melee damage: +10%
Skilldesc_R_GLMeleeDmg2 Melee damage: +10%
Skilldesc_R_GLMeleeDmg3 Melee damage: +10%
Skilldesc_R_CheeperReapair1 Critical hit chance: +4%
Skilldesc_R_CheeperReapair2 Critical hit chance: +4%
Skilldesc_R_CheeperReapair3 Critical hit chance: +4%
Skilldesc_R_HRToughSkin1 Damage taken: -20%
Skilldesc_R_GLFirearmsReloadTime1 Reload time: -10%
Skilldesc_R_GLFirearmsReloadTime2 Reload time: -10%
Skilldesc_R_GLFirearmsReloadTime3 Reload time: -10%
Skilldesc_R_RVAmmoManiac1 Ammo: +10 pistol rounds, +10 rifle rounds, +5 shotgun rounds
Skilldesc_R_RVAmmoManiac2 Ammo: +10 pistol rounds, +10 rifle rounds, +5 shotgun rounds
Skilldesc_R_RVAmmoManiac3 Ammo: +10 pistol rounds, +10 rifle rounds, +5 shotgun rounds
Skilldesc_R_EHTief1 Level 1 locks can be opened.
Skilldesc_R_EHTief2 Level 2 locks can be opened.
Skilldesc_R_EHTief3 Level 3 locks can be opened.
SkillCath_Abilities Abilities
SkillCath_Experience Experience
SkillCath_Fight Fight
SkillCath_Finisher Finisher
SkillCath_Firearms Firearms
SkillCath_General General
SkillCath_Health Health
SkillCath_Movement Movement
SkillCath_Special Special
SkillDesc_AmmoManiac1 You always find an empty pocket to fill with ammo. You can carry 20% more ammunition
SkillDesc_AmmoManiac2 You always find an empty pocket to fill with ammo. Bonus increased to 40% more ammuniton
SkillDesc_AmmoManiac3 You always find an empty pocket to fill with ammo. Bonus increased to 60% more ammuniton
SkillDesc_AutoHealing Your wounds heal before your very eyes.
SkillDesc_Backpack1 You can carry one more item
SkillDesc_Backpack2 You can carry one more item
SkillDesc_Backpack3 You can carry one more item
SkillDesc_Backpack4 You can carry one more item
SkillDesc_Backpack5 You can carry one more item
SkillDesc_Backpack6 You can carry one more item
SkillDesc_Backpack7 You can carry one more item
SkillDesc_BigFirearmsPractice1 Your practice with rifles and shotguns has paid off. You deal 20% more damage with rifles and shotguns
SkillDesc_BigFirearmsPractice2 Your practice with rifles and shotguns has paid off. Bonus increased to 40% more damage with rifles and shotguns
SkillDesc_BigFirearmsPractice3 Your practice with rifles and shotguns has paid off. Bonus increased to 60% more damage with rifles and shotguns
SkillDesc_Blackout1 You know how to hit hard. Your melee attacks deal 10% more damage and have 10% more knockdown strength
SkillDesc_Blackout2 You know how to hit hard. Your melee attacks deal 20% more damage and have 20% more knockdown strength
SkillDesc_Blackout3 You know how to hit hard. Your melee attacks deal 30% more damage and have 30% more knockdown strength
SkillDesc_BluntCritical1 You know where the vital spots are. Your hits with blunt weapons have a 5% chance to score a critical hit (double damage) and to cut off a limb
SkillDesc_BluntCritical2 You know where the vital spots are. Your chance to score a critical hit with blunt weapons has increased to 10%
SkillDesc_BluntCritical3 You know where the vital spots are. Your hits with blunt weapons have a 15% chance to score a critical hit (double damage) and to cut off a limb
SkillDesc_BluntDurability1 Slows the speed at which melee weapons degrade by 10%.
SkillDesc_BluntDurability2 Slows the speed at which melee weapons degrade by 25%.
SkillDesc_BluntDurability3 Slows the speed at which melee weapons degrade by 50%.
SkillDesc_BluntEffectivness1 Hours of blunt weapons practice have paid off. You fatigue less while using them by 10%
SkillDesc_Blunteffectivness2 Hours of blunt weapons practice have paid off. You fatigue less while using them by 20%
SkillDesc_BluntEffectivness3 Hours of blunt weapons practice have paid off. You fatigue less while using them by 33%
SkillDesc_BluntKiller1 Hours of blunt weapons practice have paid off. You know how to deal 5% more damage with blunt weapons
SkillDesc_BluntKiller2 Hours of blunt weapons practice have paid off. Your bonus damage and knockdown power bonus have increased to 10%
SkillDesc_BluntKiller3 Hours of blunt weapons practice have paid off. Your bonus damage and knockdown power bonus have increased to 25%
SkillDesc_BluntSpecialist You have become an expert in blunt weapons. Your blunt weapons bonus damage and knockdown power have increased to 40%
SkillDesc_Bulletproof1 You are not afraid of bullets. You can shake off 5% of damage caused by them.
SkillDesc_Bulletproof2 You are not afraid of bullets. You can shake off 10% of damage caused by them.
SkillDesc_Bulletproof3 You are not afraid of bullets. You can shake off 15% of damage caused by them. You're almost bulletproof!
SkillDesc_Butcher You enjoy butchery and bloodshed with your favorite slashing weapon. Each head cut invigorates you with stamina to fight longer
SkillDesc_ClenchBreak1 You're skillful with those stealthy grasping monsters. You know how to shake them off 10% more effectively.
SkillDesc_ClenchBreak2 You're skillful with those stealthy grasping monsters. Bonus effectiveness increased by 25%
SkillDesc_ClenchBreak3 You're skillful with those stealthy grasping monsters. Bonus effectiveness increased by 50%
SkillDesc_Combo1 Flurry of blows, bloodshed and gore; you know how to enjoy the cold-blooded kill. With each combo point you gain 10% more experience from kills (up to 10 combo points)
SkillDesc_Combo2 Flurry of blows, bloodshed and gore; you know how to enjoy the cold-blooded kill. With each combo point you gain 20% more experience from kills (up to 10 combo points)
SkillDesc_CritExp1 Hitting a vital spot is a good way to figure out your enemy's weaknesses. You and your teammates gain 25% more experience when you kill an enemy with a critical hit.
SkillDesc_CritExp2 Hitting a vital spot is a good way to figure out your enemy's weaknesses. Team experience bonus increased to 50% when scoring a critical kill
SkillDesc_CritExp3 Hitting a vital spot is a good way to figure out your enemy's weaknesses. Team experience bonus increased to 75% when scoring a critical kill
SkillDesc_Doctor You're almost like a combat medic. You can restore full health to whoever it is you're healing.
SkillDesc_DrugExpander1 Your body is accepting the medication well. Each injection's effect is prolonged up to 25%
SkillDesc_DrugExpander2 Your body is accepting the medication well. Each injection's effect is prolonged up to 25%
SkillDesc_DrugExpander3 Your body is accepting the medication well. Each injection's effect is prolonged up to 25%
SkillDesc_FistCritical1 You know how to hit a vital spot with your fists. You have a 5% greater chance to score a critical hit and deal double damage
SkillDesc_FistCritical2 You know how to hit a vital spot with your fists. Your critical hit chance has increased to 10%
SkillDesc_FistCritical3 You know how to hit a vital spot with your fists. Your critical hit chance has increased to 15%
SkillDesc_FistFighter1 You know how to brawl. Your fists deal 10% more damage and have 10% more knockdown power.
SkillDesc_FistFighter2 You know how to brawl. The bonus damage and knockdown power of your fists has increased to 25%
SkillDesc_FistFighter3 You know how to brawl. The bonus damage and knockdown power of your fists has increased to 50%
SkillDesc_Healer1 You know how to apply salves and bandages to others. You heal 10% more HP to other players with medkits.
SkillDesc_Healer2 You know how to apply salves and bandages to others. Your healing bonus has increased to 25% on other players
SkillDesc_Healer3 You know how to apply salves and bandages to others. Your healing bonus has increased to 50% on other players
SkillDesc_Health1 Brawling, running and fighting have made you stronger. You know how to take blows, and you have 5% more health.
SkillDesc_Health2 Brawling, running and fighting have made you stronger. You know how to take blows, and your bonus health has increased 10%
SkillDesc_Health3 Brawling, running and fighting have made you stronger. You know how to take blows, and your bonus health has increased 15%
SkillDesc_Health4 Brawling, running and fighting made you stronger. You know how to take blows, and your bonus health has increased 20%
SkillDesc_Health5 Brawling, running and fighting have made you stronger. You know how to take blows, and your bonus health has increased 33%
SkillDesc_HeavyFirearms1 You know how to aim better with rifles and shotguns. You have 5% more accuracy with them
SkillDesc_HeavyFirearms2 You know how to aim better with rifles and shotguns. Accuracy bonus increased to 10%
SkillDesc_HeavyFirearms3 You know how to aim better with rifles and shotguns. Accuracy bonus increased to 25%
SkillDesc_HeavyFirearmsCrit1 You know how to aim for a vital spot with your heavy weapons. You have a 5% higher chance of scoring a critical hit with rifles and shotguns.
SkillDesc_HeavyFirearmsCrit2 You know how to aim for a vital spot with your heavy weapons. You have a 10% higher chance of scoring a critical hit with rifles and shotguns.
SkillDesc_HeavyFirearmsCrit3 You know how to aim for a vital spot with your heavy weapons. You have a 15% higher chance of scoring a critical hit with rifles and shotguns.
SkillDesc_HeavyFirearmsReload1 Practice makes perfect. You can reload shotguns and rifles 10% faster.
SkillDesc_HeavyFirearmsReload2 Practice makes perfect. Your rifle and shotgun reloading speed bonus has increased to 20%
SkillDesc_HeavyFirearmsReload3 Practice makes perfect. Your rifle and shotgun reloading speed bonus has increased to 33%
SkillDesc_HeavyHitter1 You really know how to shake someone's world with a blow. Your melee weapons have 10% more knockdown strength
SkillDesc_HeavyHitter2 You really know how to shake someone' world with a blow. Knockdown strength bonus of your melee weapons is increased to 20%
SkillDesc_HeavyHitter3 You really know how to shake someone's world with a blow. Knockdown strength bonus of your melee weapons is increased to 33%
SkillDesc_KOKing1 Your enemies will have a hard time recovering from your hits. They need 10% more time to come to their senses after your knock them down.
SkillDesc_KOKing2 Your enemies will have a hard time recovering from your hits. They need up to 20% more time to come to their senses after your knock them down.
SkillDesc_KOKing3 Your enemies will have a hard time recovering from your hits. They need up to 33% more time to come to their senses after you knock them down.
SkillDesc_LastChance1 The prospect of imminent death energizes you to fight harder. Your melee attacks deal 10% more damage and knockdown when your health is low.
SkillDesc_LastChance2 The prospect of imminent death energizes you to fight harder. When your health is low, bonus damage is increased to 20%.
SkillDesc_LastChance3 The prospect of imminent death energizes you to fight harder. When your health is low, bonus damage is increased to 40%.
SkillDesc_Legend1 People recognize you. You receive 5% more experience from completing quests.
SkillDesc_Legend2 You're a hero. Your bonus experience from quests is increased by 10%
SkillDesc_Legend3 You're a living legend. Your bonus experience from quests is increased by 25%
SkillDesc_LightFirearms1 You know how to aim better with pistols and revolvers. Accuracy bonus increased to 5% with those weapons
SkillDesc_LightFirearms2 You know how to aim better with pistols and revolvers. Accuracy bonus increased to 10% with those weapons
SkillDesc_LightFirearms3 You know how to aim better with pistols and revolvers. Accuracy bonus increased to 25% with those weapons
SkillDesc_LightFirearmsCrit1 You know how to aim for a vital spot with your light weapons. You have a 5% higher chance of scoring a critical hit with pistols and revolvers.
SkillDesc_LightFirearmsCrit2 You know how to aim for a vital spot with your light weapons. You have a 10% higher chance of scoring a critical hit with pistols and revolvers.
SkillDesc_LightFirearmsCrit3 You know how to aim for a vital spot with your light weapons. You have a 15% higher chance of scoring a critical hit with pistols and revolvers.
SkillDesc_LightFirearmsReload1 Practicing reloading has improved your skills. You can reload pistols and revolvers 10% faster.
SkillDesc_LightFirearmsReload2 Practicing reloading has improved your skills. Reload speed bonus of pistols and revolvers has increased to 20%
SkillDesc_LightFirearmsReload3 Practicing reloading has improved your skills. Reload speed bonus of pistols and revolvers has increased to 33%
SkillDesc_Luck1 You always feel lucky. In your presence there is a 5% greater chance that dead monsters or containers will contain some useful items.
SkillDesc_Luck2 You always feel lucky. Bonus is increased to a 10% greater chance of finding an item on a dead monster or in a container.
SkillDesc_Luck3 You always feel lucky. Bonus is increased to a 20% greater chance of finding an item on a dead monster or in a container.
SkillDesc_Medkit1 You know how to apply medkits in a more effective way. Medkits heal 10% more health.
SkillDesc_Medkit2 You know how to apply medkits in a more effective way. Medkit healing bonus increased to 20%
SkillDesc_Medkit3 You know how to apply medkits in a more effective way. Medkit healing bonus increased to 33%
SkillDesc_MeeleRange1 Its always better to keep your enemies at bay. Your melee range is extended by 10%
SkillDesc_MeeleRange2 Its always better to keep your enemies at bay. Your bonus melee range is increased to 20%
SkillDesc_MeeleRange3 Its always better to keep your enemies at bay. Your bonus melee range is increased to 33%
SkillDesc_Ram1 You know how to run through a group of enemies by pushing them away. However, it costs stamina to do so.
SkillDesc_Ram2 You know how to run through a group of enemies and knock them down. However, it costs stamina to do so.
SkillDesc_Ram3 You're a human battering ram! Not only do you fatigue less when knocking enemies down, but you can also crash through doors.
SkillDesc_RunningMan1 Your legs feel stronger. Running drains 10% less stamina.
SkillDesc_RunningMan2 Your legs feel stronger. Running drains 20% less stamina.
SkillDesc_RunningMan3 Your legs feel stronger. Running drains 33% less stamina.
SkillDesc_SharpCrit1 You know how to cut through a vital spot. You have 5% more chance to score a critical hit with your blade melee weapons and cut off a limb with them
SkillDesc_SharpCrit2 You know how to cut through a vital spot. Your critical hit chance with a sharp blade weapon is increased to 10%
SkillDesc_SharpCrit3 You know how to cut through a vital spot. Your critical hit chance with a blade melee weapon is increased to 15%
SkillDesc_SharpDurability1 After many destroyed weapons you know how to hit with your blade weapons so they wear down 10% slower.
SkillDesc_SharpDurability2 After many destroyed weapons you know how to hit with your blade weapons so they wear down 25% slower.
SkillDesc_SharpDurability3 After many destroyed weapons you know how to hit with your blade weapons so they wear down 50% slower.
SkillDesc_SharpEffectivness1 Hours of hacking and slashing have paid off. You fatigue 10% less when using edged weapons.
SkillDesc_SharpEffectivness2 Hours of hacking and slashing have paid off. When using blade weapons you fatigue 20% less.
SkillDesc_SharpEffectivness3 Hours of hacking and slashing have paid off. When using blade weapons you fatigue 33% less.
SkillDesc_SharpKiller1 You know how to cut very efficiently now. Your blade weapons deal 5% more damage and knockdown power.
SkillDesc_SharpKiller2 You know how to cut very efficiently now. Your blade weapons damage and knockdown power bonus has increased to 10%
SkillDesc_SharpKiller3 You know how to cut very efficiently now. Your blade weapons damage and knockdown power bonus has increased to 25%
SkillDesc_SharpSpecialist You're a master butcher. Your blade is an extension of your arm. Your blade weapons damage and knockdown power bonus has increased to 40%
SkillDesc_SmallFirearmsCrit1 You know how to aim for a vital spot with your light weapons. You have a 5% greater chance to score a critical hit with pistols and revolvers
SkillDesc_SmallFirearmsCrit2 You know how to aim for a vital spot with your light weapons. Critical hit chance with pistols and revolvers increased to 10%
SkillDesc_SmallFirearmsCrit3 You know how to aim for a vital spot with your light weapons. Critical hit chance with pistols and revolvers increased to 15%
SkillDesc_SmallFirearmsPractice1 You know how to handle a pistol or a revolver. You deal 5% more damage with them.
SkillDesc_SmallFirearmsPractice2 You know how to handle a pistol or a revolver. Your bonus damage has increased to 10% with light firearms
SkillDesc_SmallFirearmsPractice3 You know how to handle a pistol or a revolver. Your bonus damage has increased to 15% with light firearms
SkillDesc_Smasher The sound of a crushed skull invigorates you with extra stamina to fight
SkillDesc_StaminaExtend1 You're in good shape. You have 10% more stamina.
SkillDesc_StaminaExtend2 You're in very good shape. You have 20% more stamina
SkillDesc_StaminaExtend3 You're in such good shape you could run a marathon! You have 33% more stamina
SkillDesc_StaminaRegen1 You can catch your breath faster than most others. Your stamina regenerates 5% faster.
SkillDesc_StaminaRegen2 You can catch your breath faster than most others. Stamina regeneration bonus increased to 10%
SkillDesc_StaminaRegen3 You can catch your breath faster than most others. Stamina regeneration bonus increased to 15%
SkillDesc_Stomper1 You know how to fight dirty. You can kick enemies on the ground.
SkillDesc_Stomper2 You know how to finish off a knocked down enemy by stomping on its head, but you can't move while doing so.
SkillDesc_Stomper3 You know how to quickly finish off a knocked-down enemy by stomping on its head, but you can't move while doing so. The whole move is performed faster
SkillDesc_Strongman1 You're strong. You can carry a heavy object.
SkillDesc_Strongman2 You're really strong. You can carry a very heavy object.
SkillDesc_Strongman3 You're strong as hell. You can carry an extremely heavy object with ease.
SkillDesc_Thief1 You're skilled at lockpicking. You can open a level 1 lock.
SkillDesc_Thief2 You're skilled at lockpicking. You can open a level 2 lock.
SkillDesc_Thief3 You're skilled at lockpicking. You can open a level 3 lock.
SkillDesc_Thief4 You're skilled at lockpicking. You can open a level 4 lock.
SkillDesc_Thief5 You're skilled at lockpicking. You can open a level 5 lock.
SkillDesc_ToughSkin1 You know how to shake off powerful blows. You take 5% less damage from melee weapons.
SkillDesc_ToughSkin2 You know how to shake off powerful blows. You take up to 10% less damage from melee weapons.
SkillDesc_ToughSkin3 You know how to shake off powerful blows. You take up to 15% less damage from melee weapons.
SkillDesc_UltimateButcher A decapitated undead head energizes you with full strength and stamina to carry on the fight.
SkillDesc_UltimateSmasher A crushed skull energizes you with full strength and stamina to carry on the fight!
SkillDesc_Unstopable1 Melee fights drain 5% less stamina
SkillDesc_Unstopable2 Melee fights drain 10% less stamina
SkillDesc_Unstopable3 Melee fights drain 15% less stamina.
SkillDesc_Walker1 Walking speed increased by 10%
SkillDesc_Walker2 Walking speed bonus increased to 20%
SkillDesc_Walker3 Walking speed bonus increased to 33%
SkillDesc_KillsOnFuryGainsHealth Each kill when Fury is active restores health.
SkillDesc_KillsOnFuryGainsHealth1 Health gained: %s
SkillDesc_KillsOnFuryGainsHealth2 Health gained: %s
SkillDesc_KillsOnFuryGainsHealth3 Health gained: %s
SkillDesc_Volatile Decreases the amount of rage required to activate Fury.
SkillDesc_Volatile1 Rage required: %s
SkillDesc_Volatile2 Rage required: %s
SkillDesc_Volatile3 Rage required: %s
SkillDesc_FuryForHeadSmash Smashing opponents' heads with blunt weapons generates additional Rage.
SkillDesc_FuryForHeadSmash1 Rage gained: %s
SkillDesc_FuryForHeadSmash2 Rage gained: %s
SkillDesc_FuryForHeadSmash3 Rage gained: %s
SkillDesc_ChanceFuryPointsAfterDamage Taking damage can gain you Rage.
SkillDesc_ChanceFuryPointsAfterDamage1 Rage gain chance: %s
SkillDesc_ChanceFuryPointsAfterDamage2 Rage gain chance: %s
SkillDesc_ChanceFuryPointsAfterDamage3 Rage gain chance: %s
SkillDesc_CritChanceIncEnemyLowStamina Increases chance to score a critical hit when enemy's stamina is below 50%.
SkillDesc_CritChanceIncEnemyLowStamina1 Critical hit chance: %s
SkillDesc_CritChanceIncEnemyLowStamina2 Critical hit chance: %s
SkillDesc_CritChanceIncEnemyLowStamina3 Critical hit chance: %s
SkillDesc_BluntDamageAndForceInc Increases force and damage with all blunt weapons.
SkillDesc_BluntDamageAndForceInc1 Damage: %s, Force: +10%
SkillDesc_BluntDamageAndForceInc2 Damage: %s, Force: +20%
SkillDesc_BluntDamageAndForceInc3 Damage: %s, Force: +30%
SkillDesc_AimedShots Increases firearms damage.
SkillDesc_AimedShots1 Firearms damage: %s
SkillDesc_AimedShots2 Firearms damage: %s
SkillDesc_AimedShots3 Firearms damage: %s
SkillDesc_CraftedBluntCritical Increases chance to score a critical hit with modified blunt weapons.
SkillDesc_CraftedBluntCritical1 Critical hit chance: %s
SkillDesc_CraftedBluntCritical2 Critical hit chance: %s
SkillDesc_CraftedBluntCritical3 Critical hit chance: %s
SkillDesc_CraftedBluntDamage Increases damage with modified blunt weapons.
SkillDesc_CraftedBluntDamage1 Modified weapons damage: %s
SkillDesc_CraftedBluntDamage2 Modified weapons damage: %s
SkillDesc_CraftedBluntDamage3 Modified weapons damage: %s
SkillDesc_CraftedWeaponsDurab Increases durability of modified weapons.
SkillDesc_CraftedWeaponsDurab1 Weapon durability: %s
SkillDesc_CraftedWeaponsDurab2 Weapon durability: %s
SkillDesc_CraftedWeaponsDurab3 Weapon durability: %s
SkillDesc_LastStand Decreases damage taken when health is below critical level.
SkillDesc_LastStand1 Received damage: %s
SkillDesc_LastStand2 Received damage: %s
SkillDesc_LastStand3 Received damage: %s
SkillDesc_DeeperPockets Increases the number of inventory slots.
SkillDesc_DeeperPockets1 Extra slots: %s
SkillDesc_DeeperPockets2 Extra slots: %s
SkillDesc_DeeperPockets3 Extra slots: %s
SkillDesc_KnockDownHurts Enemies receive damage for knocking you down.
SkillDesc_KnockDownHurts1 Backfire damage: %s
SkillDesc_KnockDownHurts2 Backfire damage: %s
SkillDesc_KnockDownHurts3 Backfire damage: %s
SkillDesc_BereakLimbXpMul Increases XP for breaking enemies' bones.
SkillDesc_BereakLimbXpMul1 XP %s
SkillDesc_BereakLimbXpMul2 XP %s
SkillDesc_BereakLimbXpMul3 XP %s
SkillDesc_BetterSellPrice Increases prices of items you sell.
SkillDesc_BetterSellPrice1 Item sale price: %s
SkillDesc_BetterSellPrice2 Item sale price: %s
SkillDesc_BetterSellPrice3 Item sale price: %s
SkillDesc_StaminaGiveOnDamageTaken Chance to turn incoming damage into a stamina boost.
SkillDesc_StaminaGiveOnDamageTaken1 Stamina gain chance: %s
SkillDesc_StaminaGiveOnDamageTaken2 Stamina gain chance: %s
SkillDesc_StaminaGiveOnDamageTaken3 Stamina gain chance: %s
SkillDesc_DJEnragingKill Critical kills gain you more Rage.
SkillDesc_DJEnragingKill1 Rage gained: %s
SkillDesc_DJEnragingKill2 Rage gained: %s
SkillDesc_DJEnragingKill3 Rage gained: %s
SkillDesc_FuryPtsAfterEndRegainChance Chance to restore 20% of Rage after Fury ends.
SkillDesc_FuryPtsAfterEndRegainChance1 Rage restore chance: %s
SkillDesc_FuryPtsAfterEndRegainChance2 Rage restore chance: %s
SkillDesc_FuryPtsAfterEndRegainChance3 Rage restore chance: %s
SkillDesc_CSBleedingDuration Increases bleeding duration.
SkillDesc_CSBleedingDuration1 Bleeding duration: %s
SkillDesc_CSBleedingDuration2 Bleeding duration: %s
SkillDesc_CSBleedingDuration3 Bleeding duration: %s
SkillDesc_BackStabber Increases damage when attacking enemies from behind with melee weapon.
SkillDesc_BackStabber1 Damage: %s
SkillDesc_BackStabber2 Damage: %s
SkillDesc_BackStabber3 Damage: %s
SkillDesc_Poisonous Increases poison duration.
SkillDesc_Poisonous1 Poison duration: %s
SkillDesc_Poisonous2 Poison duration: %s
SkillDesc_Poisonous3 Poison duration: %s
SkillDesc_CutInstantKillChance Instant kill chance with blade weapons.
SkillDesc_CutInstantKillChance1 Instant kill chance: %s
SkillDesc_CutInstantKillChance2 Instant kill chance: %s
SkillDesc_CutInstantKillChance3 Instant kill chance: %s
SkillDesc_InsidiousStrikes Chance to inflict bleeding upon critical hit with blade weapons.
SkillDesc_InsidiousStrikes1 Bleeding chance: %s
SkillDesc_InsidiousStrikes2 Bleeding chance: %s
SkillDesc_InsidiousStrikes3 Bleeding chance: %s
SkillDesc_CriticalChanceOnHalfHealth Increases critical hit chance when the enemy's health is below 50%.
SkillDesc_CriticalChanceOnHalfHealth1 Critical hit chance: %s
SkillDesc_CriticalChanceOnHalfHealth2 Critical hit chance: %s
SkillDesc_CriticalChanceOnHalfHealth3 Critical hit chance: %s
SkillDesc_MoreDmgFromBleedAndPoison Increases bleeding and poison damage.
SkillDesc_MoreDmgFromBleedAndPoison1 Bleeding &[AMPERSAND2]& poison damage: %s
SkillDesc_MoreDmgFromBleedAndPoison2 Bleeding &[AMPERSAND2]& poison damage: %s
SkillDesc_MoreDmgFromBleedAndPoison3 Bleeding &[AMPERSAND2]& poison damage: %s
SkillDesc_NullifyLvlPenalty Decreases penalty when fighting enemies with a higher level than you.
SkillDesc_NullifyLvlPenalty1 No penalty on enemies 1 level higher.
SkillDesc_NullifyLvlPenalty2 No penalty on enemies 2 levels higher.
SkillDesc_NullifyLvlPenalty3 No penalty on enemies 3 levels higher.
SkillDesc_Endurance Increases stamina regeneration rate.
SkillDesc_Endurance1 Stamina regeneration rate: %s
SkillDesc_Endurance2 Stamina regeneration rate: %s
SkillDesc_Endurance3 Stamina regeneration rate: %s
SkillDesc_CutLimbXp Increases XP reward for severing limbs.
SkillDesc_CutLimbXp1 XP: %s
SkillDesc_CutLimbXp2 XP: %s
SkillDesc_CutLimbXp3 XP: %s
SkillDesc_CutLimbGainsStamina Chance to gain stamina when severing limbs.
SkillDesc_CutLimbGainsStamina1 Stamina gain chance: %s
SkillDesc_CutLimbGainsStamina2 Stamina gain chance: %s
SkillDesc_CutLimbGainsStamina3 Stamina gain chance: %s
SkillDesc_BetterBuyPrice Decreases the price of items you buy.
SkillDesc_BetterBuyPrice1 Purchase price: %s
SkillDesc_BetterBuyPrice2 Purchase price: %s
SkillDesc_BetterBuyPrice3 Purchase price: %s
SkillDesc_LesserPenalty Decreases cash penalty on death.
SkillDesc_LesserPenalty1 Cash penalty: %s
SkillDesc_LesserPenalty2 Cash penalty: %s
SkillDesc_LesserPenalty3 Cash penalty: %s
SkillDesc_IncreaseFuryRange Increases throwing range when Fury is active.
SkillDesc_IncreaseFuryRange1 Throwing range: %s
SkillDesc_IncreaseFuryRange2 Throwing range: %s
SkillDesc_IncreaseFuryRange3 Throwing range: %s
SkillDesc_CriticalOnFuryProb Increases critical hit chance when throwing when Bullseye is active.
SkillDesc_CriticalOnFuryProb1 Critical hit chance: %s (when Bullseye is active)
SkillDesc_CriticalOnFuryProb2 Critical hit chance: %s (when Bullseye is active)
SkillDesc_CriticalOnFuryProb3 Critical hit chance: %s (when Bullseye is active)
SkillDesc_ThrowingGivesBleedingOnFury Chance to inflict bleeding when throwing while Fury is active.
SkillDesc_ThrowingGivesBleedingOnFury1 Bleeding chance: %s (when Fury is active)
SkillDesc_ThrowingGivesBleedingOnFury2 Bleeding chance: %s (when Fury is active)
SkillDesc_ThrowingGivesBleedingOnFury3 Bleeding chance: %s (when Fury is active)
SkillDesc_ThrowInstantKillChanceFury Chance to instantly kill enemies when throwing while Fury is active.
SkillDesc_ThrowInstantKillChanceFury1 Instant kill chance: %s (when Fury is active)
SkillDesc_ThrowInstantKillChanceFury2 Instant kill chance: %s (when Fury is active)
SkillDesc_ThrowInstantKillChanceFury3 Instant kill chance: %s (when Fury is active)
SkillDesc_CriticalKickChanceInc Increases chance of a critical hit when kicking.
SkillDesc_CriticalKickChanceInc1 Critical hit chance: %s
SkillDesc_CriticalKickChanceInc2 Critical hit chance: %s
SkillDesc_CriticalKickChanceInc3 Critical hit chance: %s
SkillDesc_ComboDamageIncrease A kill increases damage for five seconds.
SkillDesc_ComboDamageIncrease1 Damage: %s
SkillDesc_ComboDamageIncrease2 Damage: %s
SkillDesc_ComboDamageIncrease3 Damage: %s
SkillDesc_BlastDamageInc Increases explosion damage.
SkillDesc_BlastDamageInc1 Explosion damage: %s
SkillDesc_BlastDamageInc2 Explosion damage: %s
SkillDesc_BlastDamageInc3 Explosion damage: %s
SkillDesc_ThrowingGivesBleeding Chance to inflict bleeding when throwing weapons
SkillDesc_ThrowingGivesBleeding1 Bleeding chance: %s
SkillDesc_ThrowingGivesBleeding2 Bleeding chance: %s
SkillDesc_ThrowingGivesBleeding3 Bleeding chance: %s
SkillDesc_SharpApprenticeLogan This skill unlocks a special attack. Blade damage: +5%

Blade weapon stamina cost: -10% Chance of critical hit with blade weapons: +10% You can stomp heads! Precise hit on the head inflicts +5% damage. Blade weapon stamina cost: -10% Chance of critical hit with blade weapons: +10% You can stomp heads! Precise hit on the head inflicts +5% damage." )

SkillDesc_HitNearbyThrowTargets Hitting an enemy with thrown weapons has a chance to inflict damage to

nearby enemies. nearby enemies." )

SkillDesc_HitNearbyThrowTargets1 Damage percentage: %s
SkillDesc_HitNearbyThrowTargets2 Damage percentage: %s
SkillDesc_HitNearbyThrowTargets3 Damage percentage: %s
SkillDesc_FirearmsApprenticeLogan Reload time: -10%

Accuracy: +10% Recoil: -10% Critical hit chance: +5% Critical damage: +10% Stomper can be used without stopping. Accuracy: +10% Recoil: -10% Critical hit chance: +5% Critical damage: +10% Stomper can be used without stopping." )

SkillDesc_BoomerangLvl1 Chance to retrieve thrown weapons: 15%
SkillDesc_BoomerangLvl2 Chance to retrieve thrown weapons: 30%
SkillDesc_BoomerangLvl3 Chance to retrieve thrown weapons: 50%
SkillDesc_DrunkenMaster Increases damage while drunk.
SkillDesc_DrunkenMaster1 Drunk damage: %s
SkillDesc_DrunkenMaster2 Drunk damage: %s
SkillDesc_DrunkenMaster3 Drunk damage: %s
SkillDesc_CheeperUpgrades Decreases weapon upgrade cost.
SkillDesc_CheeperUpgrades1 Upgrade cost: %s
SkillDesc_CheeperUpgrades2 Upgrade cost: %s
SkillDesc_CheeperUpgrades3 Upgrade cost: %s
SkillDesc_FireIsMyFriend Improved fire resistance
SkillDesc_FireIsMyFriend1 Fire resistance: %s
SkillDesc_FireIsMyFriend2 Fire resistance: %s
SkillDesc_FireIsMyFriend3 Fire resistance: %s
SkillDesc_UpgradeLootProb Chance to find an upgraded weapon.
SkillDesc_UpgradeLootProb1 Upgraded loot chance: %s
SkillDesc_UpgradeLootProb2 Upgraded loot chance: %s
SkillDesc_UpgradeLootProb3 Upgraded loot chance: %s
SkillDesc_RapairedLoot Chance to find weapon in great condition.
SkillDesc_RapairedLoot1 Great condition loot chance: %s
SkillDesc_RapairedLoot2 Great condition loot chance: %s
SkillDesc_RapairedLoot3 Great condition loot chance: %s
SkillDesc_DrunkenRegenerate Enables health regeneration while drunk.
SkillDesc_DrunkenRegenerate1 Health regeneration: %s
SkillDesc_DrunkenRegenerate2 Health regeneration: %s
SkillDesc_DrunkenRegenerate3 Health regeneration: %s
SkillDesc_ChanceToKODamager Chance to knock out enemies when taking damage (works only on equal or lower-level enemies).
SkillDesc_ChanceToKODamager1 Knockout chance: %s
SkillDesc_ChanceToKODamager2 Knockout chance: %s
SkillDesc_ChanceToKODamager3 Knockout chance: %s
SkillDesc_ChanceToFireUpEnemy Chance to set enemies on fire when Fury is active.
SkillDesc_ChanceToFireUpEnemy1 Burning chance: %s (when Fury is active)
SkillDesc_ChanceToFireUpEnemy2 Burning chance: %s (when Fury is active)
SkillDesc_ChanceToFireUpEnemy3 Burning chance: %s (when Fury is active)
SkillDesc_CraftedWeaponKillFuryPoints Kills with modified weapons gain you additional Rage.
SkillDesc_CraftedWeaponKillFuryPoints1 Rage gain: %s
SkillDesc_CraftedWeaponKillFuryPoints2 Rage gain: %s
SkillDesc_CraftedWeaponKillFuryPoints3 Rage gain: %s
SkillDesc_KickFuryPoints Kills with kicks gain you additional Rage.
SkillDesc_KickFuryPoints1 Rage gain: %s
SkillDesc_KickFuryPoints2 Rage gain: %s
SkillDesc_KickFuryPoints3 Rage gain: %s
SkillDesc_ComboCriticalProb A kill increases your chances of a critical hit for a few seconds.
SkillDesc_ComboCriticalProb1 Critical hit chance: %s
SkillDesc_ComboCriticalProb2 Critical hit chance: %s
SkillDesc_ComboCriticalProb3 Critical hit chance: %s
SkillDesc_ElemetalDuration Increases duration of elemental attacks.
SkillDesc_ElemetalDuration1 Fire, electricity, and poison duration: %s
SkillDesc_ElemetalDuration2 Fire, electricity, and poison duration: %s
SkillDesc_ElemetalDuration3 Fire, electricity, and poison duration: %s
SkillDesc_KickKillGivesStamina Kills with kicks gain you stamina.
SkillDesc_KickKillGivesStamina1 Stamina gain: %s
SkillDesc_KickKillGivesStamina2 Stamina gain: %s
SkillDesc_KickKillGivesStamina3 Stamina gain: %s
SkillDesc_MeleeDurability Increases durability of melee weapons.
SkillDesc_MeleeDurability1 Melee weapon durability: %s
SkillDesc_MeleeDurability2 Melee weapon durability: %s
SkillDesc_MeleeDurability3 Melee weapon durability: %s
SkillDesc_Feminist Increases damage done to opposite sex.
SkillDesc_Feminist1 Damage: %s
SkillDesc_Feminist2 Damage: %s
SkillDesc_Feminist3 Damage: %s
SkillDesc_FightingWithGroupLessStamina Decreased stamina cost when fighting groups of enemies.
SkillDesc_FightingWithGroupLessStamina1 Stamina cost: %s
SkillDesc_FightingWithGroupLessStamina2 Stamina cost: %s
SkillDesc_FightingWithGroupLessStamina3 Stamina cost: %s
SkillDesc_KillGivesStamina Kills gain you stamina.
SkillDesc_KillGivesStamina1 Stamina gain: %s
SkillDesc_KillGivesStamina2 Stamina gain: %s
SkillDesc_KillGivesStamina3 Stamina gain: %s
SkillDesc_CraftedWeaponDamage Increases modified firearms damage.
SkillDesc_CraftedWeaponDamage1 Damage: %s
SkillDesc_CraftedWeaponDamage2 Damage: %s
SkillDesc_CraftedWeaponDamage3 Damage: %s
SkillDesc_BoostAura1 Boosts skills related to damage, force, handling or durability by +15% for everyone (including you) in range of aura.

Aura range: 5m Aura range: 5m" )

SkillDesc_BoostAura2 Boosts skills related to damage, force, handling or durability by +20% for everyone (including you) in range of aura.

Aura range: 10m Aura range: 10m" )

SkillDesc_BoostAura3 Boosts skills related to damage, force, handling or durability by +25% for everyone (including you) in range of aura.

Aura range: 15m Aura range: 15m" )

SkillDesc_MoreCraftedAmmo You get more bullets when creating ammo.
SkillDesc_MoreCraftedAmmo1 Bullets created: %s
SkillDesc_MoreCraftedAmmo2 Bullets created: %s
SkillDesc_MoreCraftedAmmo3 Bullets created: %s
SkillDesc_TeammateKillExpBigger Increases XP for kills and assists.
SkillDesc_TeammateKillExpBigger1 XP: %s
SkillDesc_TeammateKillExpBigger2 XP: %s
SkillDesc_TeammateKillExpBigger3 XP: %s
SkillDesc_ShorterConfusionTime Chance not to get interrupted after being hit while attacking.
SkillDesc_ShorterConfusionTime1 Chance to avoid interruption: %s
SkillDesc_ShorterConfusionTime2 Chance to avoid interruption: %s
SkillDesc_ShorterConfusionTime3 Chance to avoid interruption: %s
SkillDesc_AmmoDrop Increases number of bullets found in loot.
SkillDesc_AmmoDrop1 Looted bullets: %s
SkillDesc_AmmoDrop2 Looted bullets: %s
SkillDesc_AmmoDrop3 Looted bullets: %s
SkillDesc_InstatnRevive Chance of being instantly revived after death.
SkillDesc_InstatnRevive1 Instant revive chance: %s
SkillDesc_InstatnRevive2 Instant revive chance: %s
SkillDesc_InstatnRevive3 Instant revive chance: %s
SkillDesc_CheeperReapair Reduces repair cost.
SkillDesc_CheeperReapair1 Repair cost: %s
SkillDesc_CheeperReapair2 Repair cost: %s
SkillDesc_CheeperReapair3 Repair cost: %s
SkillDesc_OneHandedStamina Decreases stamina cost with one-handed weapons.
SkillDesc_OneHandedStamina1 Stamina cost: %s
SkillDesc_OneHandedStamina2 Stamina cost: %s
SkillDesc_OneHandedStamina3 Stamina cost: %s
SkillDesc_Concentrarion World slows down for a short period of time allowing dodging of bullets and easy kills.
SkillDesc_BleedingChance Increases chance to inflict bleeding.
SkillDesc_BleedingChance1 Bleeding chance: %s
SkillDesc_BleedingChance2 Bleeding chance: %s
SkillDesc_BleedingChance3 Bleeding chance: %s
SkillDesc_OneHandedCriticalChance Increases critical hit chance with one-handed weapons.
SkillDesc_OneHandedCriticalChance1 Critical hit chance: %s
SkillDesc_OneHandedCriticalChance2 Critical hit chance: %s
SkillDesc_OneHandedCriticalChance3 Critical hit chance: %s
SkillDesc_PointsAfterOneHandedKillMul Kills with one-handed weapons gain you additional Rage.
SkillDesc_PointsAfterOneHandedKillMul1 Rage gain: %s
SkillDesc_PointsAfterOneHandedKillMul2 Rage gain: %s
SkillDesc_PointsAfterOneHandedKillMul3 Rage gain: %s
Hint_MedKit_001 Pick up the medkit.
Hint_MedKit_002_$ Hold %KEY(_ACTION_INVENTORY) and select the medkit with &[RThumb]&. Release %KEY(_ACTION_INVENTORY) when chosen.
Hint_MedKit_002_P Hold %KEY(_ACTION_INVENTORY) and select the medkit with the arrow. Release %KEY(_ACTION_INVENTORY) when chosen.
Hint_MedKit_003 Press %KEY(_ACTION_ATTACK) to use medkit.
Hint_ZombieGrab_001_$ Move &[RThumb]& left and right repeatedly to release.
Hint_ZombieGrab_001_P Move mouse left and right repeatedly to release.
Hint_Weapon_001 Pick up a weapon.
Hint_Weapon_002 Hold %KEY(_ACTION_INVENTORY) and select weapon with &[RThumb]&. Release %KEY(_ACTION_INVENTORY) when ready.
Hint_Melee_001 Great.
Hint_Melee_002 Hold %KEY(_ACTION_COMBAT_MODE) to enter and remain in combat mode.
Hint_Melee_003 Hold %KEY(_ACTION_INVENTORY) and select weapon with &[RThumb]&. Release %KEY(_ACTION_INVENTORY) when ready.
Hint_Melee_004 While in combat mode move &[RThumb]& quickly from left to right to make a backhand hit. Try hitting the monster.
Hint_Melee_005 While in combat mode move &[RThumb]& quickly from right to left to make a forehand hit. Try hitting the monster.
Hint_Melee_006 While in combat mode move &[RThumb]& quickly from up to down to make a smash hit. Try hitting the monster.
Hint_Melee_007 Try combining a couple of hits into a combo.
Hint_Melee_008 Remember to hold %KEY(_ACTION_COMBAT_MODE) for combat mode.
Hint_Melee_009 Great. Do it one more time.
Hint_Melee_010 Great. Now you know the basics of fighting. Finish what you've started. Kill the zombie.
Hint_BreakingDoors_001 Grab the door handle.
Hint_BreakingDoors_002 Move &[RThumb]& backwards to take a swing.
Hint_BreakingDoors_003 Move &[RThumb]& upwards to take a hit at the door. The closer the marker is to the red field, the more efficient the hit.
Hint_BreakingDoors_004 Before breaking doors, ensure that there is no danger near you. The enemy can easily interrupt your attempt.
WelcomeMail_SamB_From Mr. Jeff Fisher
WelcomeMail_SamB_To Mr. Sam B
WelcomeMail_SamB_CC
WelcomeMail_SamB_Subject Who Do You Voodoo Bitch
WelcomeMail_SamB_Data Dear Mr. B.\n\n

We at Global International are all very excited that you have agreed to do a two week run at the Royal Palms Resort in Banoi. It was your very generous participation in the Hands Around The World Blood Drive in New Orleans that brought you to our attention. I'm a great believer in giving back to the community and, clearly, you are as well.\n Thank you for being as kind and compassionate as you are talented.\n We hope this is the beginning of a long relationship. Please enjoy the complimentary fruit basket and bottle of champagne. I will be attending your performance this evening and I can't wait to hear you sing, \"Who Do You Voodoo Bitch\" as it was a big hit when I was in school.\n\n Sincerely,\n\n Jeff Fisher\n VP of Marketing and Entertainment\n Global International Ltd We at Global International are all very excited that you have agreed to do a two week run at the Royal Palms Resort in Banoi. It was your very generous participation in the Hands Around The World Blood Drive in New Orleans that brought you to our attention. I'm a great believer in giving back to the community and, clearly, you are as well.\n Thank you for being as kind and compassionate as you are talented.\n We hope this is the beginning of a long relationship. Please enjoy the complimentary fruit basket and bottle of champagne. I will be attending your performance this evening and I can't wait to hear you sing, \"Who Do You Voodoo Bitch\" as it was a big hit when I was in school.\n\n Sincerely,\n\n Jeff Fisher\n VP of Marketing and Entertainment\n Global International Ltd" )

WelcomeMail_Logan_From Mr. Jeff Fisher
WelcomeMail_Logan_To Mr. Logan Carter
WelcomeMail_Logan_CC
WelcomeMail_Logan_Subject Thank You.
WelcomeMail_Logan_Data Dear Mr. Carter,\n\n

Thank you for your selfless promotional participation in the Hands Around The World Blood Drive. We are very pleased to offer you this two week complimentary stay at the Royal Palms Resort. Believe me, it's the least we can do to reward you for your great generosity.\n Don't hesitate to take advantage of all of our facilities and I hope you enjoy the complimentary fruit basket and bottle of champagne.\n I look forward to meeting you in person. We are all very proud to have such a world-renowned athlete as a guest.\n\n Sincerely,\n\n Jeff Fisher\n VP of Marketing and Entertainment\n Global International Ltd\n Thank you for your selfless promotional participation in the Hands Around The World Blood Drive. We are very pleased to offer you this two week complimentary stay at the Royal Palms Resort. Believe me, it's the least we can do to reward you for your great generosity.\n Don't hesitate to take advantage of all of our facilities and I hope you enjoy the complimentary fruit basket and bottle of champagne.\n I look forward to meeting you in person. We are all very proud to have such a world-renowned athlete as a guest.\n\n Sincerely,\n\n Jeff Fisher\n VP of Marketing and Entertainment\n Global International Ltd\n" )

WelcomeMail_Purna_From Michelle Black
WelcomeMail_Purna_To Miss Purna Jackson
WelcomeMail_Purna_CC
WelcomeMail_Purna_Subject Congratulations!
WelcomeMail_Purna_Data Dear Miss Jackson,\n\n

Congratulations! You've won an all-expense paid two week holiday to Banoi in the Global International Save the World Sweepstakes! As one of thousands who participated in our Hands Around The World Blood Drive, you were automatically entered. Each of our five winners receives luxury accommodations at the Royal Palms Resort, vouchers for breakfast, lunch, cocktails, complimentary snorkeling lessons, and a per diem of three hundred dollars a day.\n\n Please enjoy the welcome fruit basket and bottle of champagne. We look forward to meeting you in person.\n\n Best Regards,\n\n Michelle Black\n Guest Relations Representative\n Global International Ltd\n Congratulations! You've won an all-expense paid two week holiday to Banoi in the Global International Save the World Sweepstakes! As one of thousands who participated in our Hands Around The World Blood Drive, you were automatically entered. Each of our five winners receives luxury accommodations at the Royal Palms Resort, vouchers for breakfast, lunch, cocktails, complimentary snorkeling lessons, and a per diem of three hundred dollars a day.\n\n Please enjoy the welcome fruit basket and bottle of champagne. We look forward to meeting you in person.\n\n Best Regards,\n\n Michelle Black\n Guest Relations Representative\n Global International Ltd\n" )

WelcomeMail_Xian_From Senior Superintendent of Police Wei Lu
WelcomeMail_Xian_To Officer Xian Mei, Special Duties Unit
WelcomeMail_Xian_CC
WelcomeMail_Xian_Subject New Assignment
WelcomeMail_Xian_Data You are to report immediately to the Royal Palms Resort in Banoi. A job at the front desk has been arranged and none of your fellow employees or immediate supervisors will know of your true purpose in Banoi. You are to stay strictly anonymous as you monitor all incoming and outgoing communications to the resort. A handler will be in touch to offer you further instructions.
OrganisationMail_01_From Wong
OrganisationMail_01_To Goss
OrganisationMail_01_CC
OrganisationMail_01_Subject New Opportunity
OrganisationMail_01_Data Apparently, a strain of some new and, as yet, unclassified virus is tearing through the highland tribes on the Island of Banoi. The infected show symptoms similar to the local affliction Kuru, but the incubation period appears to be hours and days rather than years. The symptoms exhibited are analogous to rabies or mad cow, but much more violent and severe. After the carrier's death, only the most primitive functions of the brain remain active, turning the victim into a violent animal operating on pure instinct. Whether it's fear or fury, the victim is compelled to attack those who have yet to contract the infection. The disease is transmitted by blood or bodily fluids, most often during a physical attack. Attached photos show an Infected individual in each stage of the illness.
OrganisationMail_02_From Goss
OrganisationMail_02_To Wong
OrganisationMail_02_CC
OrganisationMail_02_Subject RE: New Opportunity
OrganisationMail_02_Data Andropov has requested that some of the infected be captured so this virus can be studied more closely. Trace the source of this virus, prepare a report, and judge the feasibility of weaponizing it. Certain questions need to be answered. For instance, what is the most common mode of transmission? Can this transmission be controlled? What is the speed and rate of infection? What is the average incubation period? How long from first visible symptoms until death? Once the feasibility of its use as a weapon can be determined, profit projections can be ascertained.
OrganisationMail_03_From Goss
OrganisationMail_03_To Andropov
OrganisationMail_03_CC
OrganisationMail_03_Subject RE: New Opportunity
OrganisationMail_03_Data The bodies of the patients 1 through 3 exhibit indications of clinical asymptomatic Stage 2 HIV as well as Stage 2 Kuru. As is typical with any transmissible spongiform encephalopathy, the cerebral cortex has been eaten away, permeated with thousands of tiny perforations. Researchers believe that this new disease might be a mutation/combination of Kuru and HIV. There appears to be a small percentage of people, all with the blood type O negative, who are resistant to the effects of this virus. Because of this, researchers believe that it might be possible to create a vaccine. This is essential if the virus is to be weaponized and sold to military organizations. Estimates place the profits for such a biological weapon in the billions.
OrganisationMail_04_From Goss
OrganisationMail_04_To Wong
OrganisationMail_04_CC
OrganisationMail_04_Subject Virus HK
OrganisationMail_04_Data The virus \"HK\" has been given priority one. The Company has assembled an international team to do research into isolating a stable form of the pathogen.
OrganisationMail_05_From Wong
OrganisationMail_05_To Goss
OrganisationMail_05_CC
OrganisationMail_05_Subject RE: Virus HK
OrganisationMail_05_Data The virus \"HK\" has spread much more quickly than originally projected. The breakdown of the social fabric and the loss of assigned agents and researchers have made operations in the field problematic. The mission is clearly threatened. The Australian government has a set of protocols in place in the event of such a massive pandemic. The worst case scenario calls for the nuclear annihilation of the entire island of Banoi. If this worst case scenario unfolds, the Company will lose the opportunity to create what could be an extremely profitable biological weapon. Attached photographs document the chaos currently engulfing the island.
OrganisationMail_06_From Andropov
OrganisationMail_06_To Goss
OrganisationMail_06_CC Wong; Tanaka; Zhang; Myers; Heinrich
OrganisationMail_06_Subject RE: Virus HK
OrganisationMail_06_Data An emergency video conference is being held at 2 pm GMT. All members of the executive team are required to attend. Please be prompt. Current plans need to be reassessed. Alternatives will be discussed. The successful creation of a weaponized version of Pathogen HK is currently the Company's highest priority.
OrganisationMail_07_From Goss
OrganisationMail_07_To Wong
OrganisationMail_07_CC Andropov; Tanaka; Zhang; Myers; Heinrich
OrganisationMail_07_Subject RE: Virus HK
OrganisationMail_07_Data Summary of decisions made during the video conference. 1) Impede the actions of the BDIF Colonel authorized to activate the nuclear protocol. Distract him from his primary duty by infecting his wife, a doctor in the prison hospital on Banoi, with Pathogen HK. 2) Activate Charon, the covert operative located in the prison. An expert hacker and high-tech operative, he's currently serving a life sentence for his terrorist activities. Charon will be tasked with neutralizing the Colonel's actions as well coordinating efforts towards finding a stable specimen of the pathogen. To do this he will use recruited agents. Possible allies include the head of the research lab hidden in the jungle, away from the prying eyes of environmentalists and animal activists. 3) Lure Pathogen HK immune individuals to the Banoi to aid Charon in his quest for a stable specimen of the pathogen. Myers will organize an international blood drive designed to locate and lure suitable candidates. Attached are photographs of Charon, Colonel Ryder White, and Dr. Emily White.
OrganisationMail_08_From Wong
OrganisationMail_08_To Goss
OrganisationMail_08_CC
OrganisationMail_08_Subject RE: Virus HK
OrganisationMail_08_Data Charon reports that he has contacted the lead scientist at the research lab located in the jungle and that he has agreed to cooperate. Half his fee should be immediately wired to the previously provided bank account in the Cayman Islands. Dr. West's photograph is attached.
OrganisationMail_09_From Myers
OrganisationMail_09_To Goss
OrganisationMail_09_CC
OrganisationMail_09_Subject Blood Drive
OrganisationMail_09_Data The international blood drive has led to the discovery of 9 individuals immune to Pathogen HK. Attempts are being made to lure them to Banoi by various means. Charon will use whoever arrives in his search and surveillance of the island. Attached are a few of the welcoming emails.
OrganisationMail_10_From Wong
OrganisationMail_10_To Goss
OrganisationMail_10_CC
OrganisationMail_10_Subject RE: Virus HK
OrganisationMail_10_Data Charon reports that more than half of the immune individuals lured to Banoi perished as a result of the social chaos caused by the pandemic. Charon has, however, made contact with four immune individuals who have managed to survive. They will be used to help locate and secure a stable sample of the pathogen. Attached are photographs of Sam B, Xian Mei, Purna Jackson, and Logan Carter.
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MExclusiveContent_RyderDLCName Ryder White's Campaign
MExclusiveContent_ArenaDLCName Bloodbath Arena
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CharSelMenu_BioSamB Sam B was just one of countless \"wannabe\" rappers living in New Orleans in the early 1990s. When he came up with \"Who Do You Voodoo Bitch\", the novelty hip hop song topped the charts and Sam B found himself an instant star. Success went to his head and he deserted his friends for the rich and famous. Pressure mounted to write another hit-he couldn't, and was written off as 'a one-hit wonder'. From glitzy hotels in Vegas, he went to playing seedy lounges in Reno, then onto third-rate cruise ships. Divorced three times and drowning in debt, Sam B feels as if this gig in Banoi might be his only chance to prove he hasn't become a nobody.
CharSelMenu_BioPurna Feisty Purna doesn't suffer fools gladly. A half-Aborigine female, she contended with sexism and racism during her rise through the Sydney Police Department. Her career was curtailed when she killed a child molester who was legally untouchable due to his wealth and connections. Since then, she has worked all around the world as a bodyguard for VIPs in perilous situations. Hired as much for her looks as her skills, wealthy men were always proud to parade Purna on their arm. She strives to protect those who cannot protect themselves, but often feels more like a servant of the rich and decadent, which fills her with self-loathing.
CharSelMenu_BioLogan Logan was a football star in high school and college and a first round draft pick. Because of that he was always coddled, protected, and spoiled. He had it all. Fame, fortune, fast women, and fast cars. The last two were his downfall. Drunk and on drugs, he crashed during a street race and killed the young woman in his passenger seat. He shattered his knee, lost his reputation, and eventually his career. He lives off the little bit of fame he has left and drinks and pops pills to numb the pain. Logan's angry and lost and has no idea how to find himself.
CharSelMenu_BioXian When her father - a policeman in Hong Kong - was killed in the line of duty, ten-year-old Xian Mei vowed to follow in his footsteps. As a gifted student and world)class martial artist, she was inducted into China's first all-female Special Forces Squad. At the time, she never realized the Squad was mainly a PR stunt and that China never intended to risk women on the frontline. Instead, her first assignment was at the front desk of a luxury hotel in Banoi, tasked with spying on wealthy westerners. Xian feels her father would be ashamed of her and what she has become, and that she will never be able to truly honor his memory.
CharSelMenu_BioRyder This is a dummy bio of Ryder.
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QuestLog_SeeDiary DETAILS
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_ACTIONGRP_FORWARDUP Forward/Climb Up/Throttle
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ActionName_Map Map
MenuOptionsGame_LabelFacebook Facebook Events
Facebook_Password_Q Enter Facebook account name and password. The data will be used only once and they won't be stored in game.
Facebook_EnablePrompt_Title Facebook Events
Facebook_EnablePrompt_Text Publishing Game Event Stories on Facebook is disabled.\nPlease check your Sony Entertainment Network account configuration.
FACEBOOK_CHALLENGE Challenge in Dead Island Riptide completed:
Facebook_Invalid_AccOrPwd_Title Facebook
Facebook_Invalid_AccOrPwd_Msg Account name or password you have entered \nis incorrect.
Facebook_AuthError_Title Facebook
Facebook_AuthError_Msg Connection to your Facebook account could not be \nestablished. Please check if your internet connection \nis active and if account name and password \nyou have entered are correct.
MOptionsControlsGamepad_Back_P &Menu_Back&
MOptionsControlsGamepad_Back_$ &Menu_Back& &[Button_Cancel]&
MOptionsControlsGamepad_Switch_P Buttons / Sticks
MOptionsControlsGamepad_Switch_$ &[Y]& Buttons / Sticks
MOptionsControlsGamepad_Default_P Defaults
MOptionsControlsGamepad_Default_$ &[X]& Defaults
MOptionsControlsGamepad_NotUsed N/A
MOptionsControlsGamepad_Buttons &MenuOptionsControls_Buttons&
MOptionsControlsGamepad_Sticks &MenuOptionsControls_Sticks_$&
MOptionsControlsGamepad_Actions Game Action Set
MOptionsControlsGamepad_Firearms Firearms
MOptionsControlsGamepad_AnalogFight Analog fight
MOptionsControlsGamepad_DigitalFight Digital fight
MenuOptionsControls_PadView Controller view
GameVisibility_Public Cooperative
GameVisibility_Friends Friends - Cooperative
GameVisibility_SteamPrivate Private - Cooperative
GameVisibility_Private Single-player
MLobbyOptions_PublicSlots Public slots
MLobbyOptions_PrivateSlots Private slots
MLobbyOptions_Difficulty Difficulty
MLobbyOptions_AutoLobbing Auto-lobbying notifications
MLobbyOptions_PermissionToJoin Require join confirmation
MLobbyOptions_FilterIgnored Filter ignored players
MLobbyOptions_Start Start
MGameLobby_Join Join
MGameLobby_Refreshk Refresh
Background_Loading Loading
MenuMusic_Common DI_menu.ogg
MenuNext Next
MenuPrev Previous
MenuOptionsControls_FightType Fight Type
MOptionsOnline_Slots_$ Slots
MOptionsOnline_MaxPlayers_$ Max Players
MenuOptionsGame_ShowHints Enable Hints
MIngame_Status_PrivateGame Single-player
MIngame_Status_PublicGame Cooperative
MQuestLog_Difficulty Difficulty:
MQuestLog_TrackQuest_$ &[Button_Select]& Track quest
MOptionsDefaultWarning Are you sure you want to return to default settings? All previous changes will be erased.
MenuHints
MenuHints_Name Hints
MenuHints_Filter Filter
TutorialCategory_Combat Combat
TutorialCategory_Gameplay Gameplay
TutorialCategory_Workbench Workbench
TutorialCategory_Misc Misc
TutorialCategory_All All
TutorialName_PickUpWeapon_0 Pick up weapon 1
TutorialName_PickUpWeapon_1 Pick up weapon 2
TutorialName_PickUpWeapon_2 Pick up weapon 3
TutorialName_Health_0 Medkit 1
TutorialName_Health_1 Medkit 2
TutorialName_Health_2 Medkit 3
TutorialName_Hints_0 Sprint
TutorialName_Hints_1 Jump
TutorialName_Hints_2 Crouch
TutorialName_Hints_3 Weapon condition
TutorialName_Hints_4 Workbench usage
TutorialName_Hints_5 Stamina
TutorialName_Hints_6 Skill points
TutorialName_Hints_7 Quick inventory items
TutorialName_Hints_8 Weapon and quick inventory
TutorialName_Hints_9 Weapon repairing
TutorialName_Hints_10 Fury
TutorialName_Hints_11
TutorialName_Hints_12 Flashlight
TutorialName_Hints_13 Failing side quest
TutorialName_Hints_14 Exploration I
TutorialName_Hints_15 Cash
TutorialName_Hints_16 Heavy objects
TutorialName_Hints_17 Weapon modifications
TutorialName_Hints_18 Basic combat IV
TutorialName_Hints_19 Basic combat V
TutorialName_Hints_20 Basic combat I
TutorialName_Hints_21 Basic combat III
TutorialName_Hints_22 Basic combat II
TutorialName_Hints_23 Dodge
TutorialName_Hints_24 Explosive objects
TutorialName_Hints_25 Nearby players
TutorialName_Hints_26 Henry's storage
TutorialName_Hints_27 Hints
TutorialName_Hints_28 Iron sights
TutorialName_Hints_29 Shooting
TutorialName_Hints_30 Leaving the island
TutorialName_Hints_31 Exploration II
TUTORIALNAME_HINTS_37 Overheating HMG
MHintsNotBound This action is now not bound to any key
MenuGameplay
MBack_Players Players
MBack_Collectables Collectables
MBack_Skills Skills
MBack_Quests Quests
MBack_Map Map
MBack_Inventory Inventory
MenuInventory
MInv_Equip_P Equip
MInv_Equip_$ &[Button_Select]& Equip
MInv_UnEquip_P Unequip
MInv_UnEquip_$ &[Button_Select]& Unequip
MInv_Drop_P Drop
MInv_Drop_$ &[Y]& Drop
MInv_Compare_P Compare
MInv_Compare_$ &[X]& Compare
MInv_Consume_P Use
MInv_Consume_$ &[X]& Use
MInv_Items INVENTORY
MInv_EmptySlot Empty
MInv_Filter_P Show:
MInv_Filter_$ &[LT]& Show:
MInv_Back_P Back
MInv_Back_$ &[Button_Cancel]& Back
MInv_Cancel_P Cancel
MInv_Cancel_$ &[Button_Cancel]& Cancel
MInv_NoRequiredXpLevel_DlgInfo Using \"%s\" requires a character level of at least %s.
MInventory_GroupInventory Inventory
MInventory_GroupCollectables Miscellaneous
MInventory_DialogBack Back
MInventory_DialogBack_P &MInventory_DialogBack&
MInventory_DialogBack_$ &[Button_Cancel]& &MInventory_DialogBack&
MInventory_CraftPlan_Show Show
MInventory_CraftPlan_Show_P &MInventory_CraftPlan_Show&
MInventory_CraftPlan_Show_$ &[Button_Select]& &MInventory_CraftPlan_Show&
MInventory_Blueprint_BaseItems Modifiable weapons:
MInventory_Blueprint_RequiredItems Parts needed:
InvFilter_Blueprints Blueprints
InvFilter_Collectables Collectables
MInventory_CatInventory Inventory
MInventory_CollectableIdCardsCnt ID Cards
MInventory_CollectableDetails_$ &[Button_Select]& Details
MInventory_CollectableDetails_P Details
MInventory_Tape_Play_$ &[Button_Select]& Play
MInventory_Tape_Play_P Play
MInventory_Tape_Stop_$ &[Button_Select]& Stop
MInventory_Tape_Stop_P Stop
MInventory_News_Show_$ &[Button_Select]& Show
MInventory_News_Show_P Show
MInventory_Quickslot Equipped
MenuMap
MMap_Unavaiable Map Unavailable
MMap_L_Players Players
MMap_TypeLocal_$ &[LeftStick]& Local Map
MMap_TypeWorld_$ &[LeftStick]& World Map
MMap_TypeLocal_P Local Map
MMap_TypeWorld_P World Map
MMap_Legend Legend
MMap_LegendHide_$ &[RightStick]& Hide Legend
MMap_LegendHide_P Hide Legend
MMap_LegendShow_$ &[RightStick]& Show Legend
MMap_LegendShow_P Show Legend
MMap_ZoomIn_P Zoom In
MMap_ZoomIn_$ &[RT]& Zoom In
MMap_ZoomOut_P Zoom Out
MMap_ZoomOut_$ &[LT]& Zoom Out
MMap_Back_P &[Button_Cancel]& Back
MMap_Back_$ Back
MMap_ScreenTitle Map
MMap_PlayerSymbol You
MMap_OtherPlayerSymbol Other Player
MMap_ObjectiveSymbol Objective
MMap_TrackedObjectiveSymbol Active Objective
MMap_DefaultSymbol Location
MMap_DestSymbol Destination
MMap_PinPointSymbol Marker
MMap_TalkToSymbol Talk to
MMap_EnemySymbol Enemy
MMap_TakeItemSymbol Take item
MMap_UnknownSymbol Unknown
MMap_MapShopSymbol Shop
MMap_MapSavePointSymbol Save Point
MMap_MapQuestgiverSymbol Questgiver
MMap_MapCoopNPCSymbol NPC
MMap_MapPortalSymbol Area Transition Point
MMap_MapRewardSymbol Reward
MMap_MapEncounterSymbol Random Encounter
MMap_TrackQuest_P Track this Objective
MMap_TrackQuest_$ &[X]& Track this Objective
MMap_CenterOnMe_P Center on player
MMap_CenterOnTarget_P Center on location
MMap_CenterOnMe_$ &[X]& Center on player
MMap_CenterOnTarget_$ &[X]& Center on location
MMap_PlacePinPoint_P Place marker
MMap_PlacePinPoint_$ &[Y]& Place marker
MMap_RemovePinPoint_P Remove marker
MMap_RemovePinPoint_$ &[Y]& Remove marker
MMap_MovePinPoint_P Move marker
MMap_MovePinPoint_$ &[Y]& Move marker
MMap_MapQuestHubSymbol Quest Hub
MMap_FastTravel Fast Travel
MMap_FastTravel_P Fast Travel
MMap_FastTravel_$ &[X]& Fast Travel
MMap_FastTravelHint Choose where you want to travel to
MMap_ListSelectHint &[Button_Select]& Center map on location
MapNotAvailable Map not available
MMap_Player You
MMap_Coopplayer Co-op player
MMap_ProtectPerson Escort person
MMap_CurrentObjective Destination
MMap_Reward Reward
MMap_AreaTransition Area transition
MMap_QuestHub Quest hub
MMap_Waypoint Waypoint
MMap_Store Store
MMap_Enemy Enemy to kill
MMap_Pointer Pointer
MMap_Workbench Workbench
MMap_Questgiver Questgiver
MMap_Car Car
MMap_TakeItem Take item
MMap_DropItem Drop item
MMap_PlayerPinPoint Marker
MMap_LocalPortal Portal
MMap_ZoomInOut ZOOM IN / OUT
MMap_NLegend LEGEND
MMap_SetLocation SET LOCATION
MMap_Cancel BACK
MMap_Navigation NAVIGATE
MMap_ZoomInOut_P &MMap_ZoomInOut&
MMap_Legend_P &MMap_NLegend&
MMap_SetLocation_P &MMap_SetLocation&
MMap_Cancel_P &MMap_Cancel&
MMap_Navigation_P &MMap_Navigation&
MMap_ZoomInOut_$ &[LT]&&[RT]& &MMap_ZoomInOut&
MMap_Legend_$ &[Y]& &MMap_NLegend&
MMap_SetLocation_$ &[Button_Select]& &MMap_SetLocation&
MMap_Cancel_$ &[Button_Cancel]& &MMap_Cancel&
MMap_Navigation_$ &[RThumb]& &MMap_Navigation&
MM_CurentObjective Tracked quest objective:
MM_LegendPlayers players
MM_LegendObjectives objectives
MM_LegendLocations locations
MMap_RightStick RIGHT STICK
MMap_Navigation_S &[RThumb]& &MMap_Navigation&
Menufasttravel
MFastTravel_Back_$ &[Button_Cancel]& &MFastTravel_Back&
MFastTravel_Back_P &MFastTravel_Back&
MFastTravel_Back Cancel
MFastTravel_Travel_$ &[Button_Select]& &MFastTravel_Travel&
MFastTravel_Travel_P &MFastTravel_Travel&
MFastTravel_Travel Travel
MFastTravel_Location Location:
MFastTravel_Map Map:
MFastTravel_Title Fast travel
ARENA_LOBBY_HUB Arena Lobby
ARENA_LOBBY_HUB_DESC The Arena Lobby is a place where players can enter 4 separate Arenas.
MFastTravel_NoDesc No Description
MenuQuestLog
MQuestLog_Progress Game progress:
MQuestLog_QuestType_Main Main
MQuestLog_QuestType_Main_Finished Main (finished)
MQuestLog_QuestType_Side Side
MQuestLog_QuestType_Side_Finished Side (finished)
MQuestLog_QuestType_ContinousEvents Continuous Events
MQuestLog_ExperienceReward Reward Exp: %s
MQuestLog_Back Back
MQuestLog_Back_P &MQuestLog_Back&
MQuestLog_Back_$ &[Button_Cancel]& &MQuestLog_Back&
MQuestLog_XP XP
MQuestLog_RewardItem Reward:
MQuestLog_QuestGiver Quest giver:
MQuestLog_CoopPlayers Co-op players:
MQuestLog_Done Done
MQuestLog_LeftName Quests
MQuestLog_RightName
MQuestLog_Empty You don't have any quests.
QuestLog_CoopWrn_Title Co-op warning
QuestLog_CoopWrn_Text This quest %sWILL NOT %sbe written down in your profile !
QuestLog_SeeDiary_P DETAILS
MQuestLog_TrackQuest_P Track quest
MenuUpgradeskills
MUpgrade_AvailableUpgrades Available upgrades: %s
MUpgradeChar_Level Level %s
MUpgrade_Xp XP
MUpgrade_Health Health
MUpgrade_Speed Speed
MUpgrade_Stamina Stamina
MUpgrade_Tree0_SamB Fury
MUpgrade_Tree0_Logan Fury
MUpgrade_Tree0_Xian Fury
MUpgrade_Tree0_Purna Fury
MUpgrade_Tree0_Ryder Fury
MUpgrade_Tree0_John Fury
MUpgrade_Tree1 Combat
MUpgrade_Tree2 Survival
MUpgrade_CurrSkillLevelDesc Current rank:
MUpgrade_NextSkillLevelDesc Next rank:
MUpgrade_Select Choose
MUpgrade_Select_P &MUpgrade_Select&
MUpgrade_Select_$ &[Button_Select]& &MUpgrade_Select&
MUpgrade_Back Back
MUpgrade_Back_P &MUpgrade_Back&
MUpgrade_Back_$ &[Button_Cancel]& &MUpgrade_Back&
MUpgrade_SkillLevel Skill level
PlayerBar_Level Level:
MUpgreade_SkillLearn_Q Do you really want to acquire this skill ?
MUpgreade_SkillLocked Skill locked.
MUpgreade_SkillFullUpg Skill fully upgraded.
MUpgreade_NeedAvUpgPoints Need available upgrade points.
MUpgreade_ViewSkill VIEW SKILL
MUpgreade_ViewSkill_$ &[Y]& &MUpgreade_ViewSkill&
actskill_sharpapprenticexian Using a blade weapon, you can trigger a special attack if you press %KEY(_ACTION_ATTACK_TRIGGER_R) while aiming for the enemy's head.
actskill_deadlyjumperxian You can trigger a special attack in midair.
actskill_sharpexpertxian Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to stomp.
actskill_sharpexpertxian_2 To follow up your precise attack, press %KEY(_ACTION_ATTACK_TRIGGER_R) again right after the first hit lands.
actskill_sharpmasterxian Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to jump-stomp.
actskill_sharpmasterxian_2 You can instantly knock out your enemies by hitting them with a special attack by pressing %KEY(_ACTION_ATTACK_TRIGGER_R) and %KEY(_ACTION_ATTACK_TRIGGER_L) simultaneously.
actskill_bloodrage1xian When the Rage meter is full, hold %KEY(_ACTION_FURY_MODE) to activate your special Fury skill.
actskill_teamspirit1purna When the Rage meter is full, hold %KEY(_ACTION_FURY_MODE) to activate your special Fury skill.
actskill_sharpapprenticepurna Using a blade weapon, you can trigger a special attack if you press %KEY(_ACTION_ATTACK_TRIGGER_R) while aiming for the enemy's head.
actskill_firearmsapprenticepurna Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to stomp.
actskill_fury1samb When the Rage meter is full, hold %KEY(_ACTION_FURY_MODE) to activate your special Fury skill.
actskill_bluntapprenticesamb Using a blunt weapon, you can trigger a special attack if you press %KEY(_ACTION_ATTACK_TRIGGER_R) while aiming for the enemy's head.
actskill_ramingsamb Run into your enemy.
actskill_bluntexpertsamb Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to stomp.
actskill_bluntexpertsamb_2 To follow up your precise attack, press %KEY(_ACTION_ATTACK_TRIGGER_R) again right after the first hit lands.
actskill_bluntmastersamb Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to jump-stomp.
actskill_bluntmastersamb_2 You can instantly knock out your enemies by hitting them with a special attack by pressing %KEY(_ACTION_ATTACK_TRIGGER_R) and %KEY(_ACTION_ATTACK_TRIGGER_L) simultaneously.
actskill_bulseye1logan When the Rage meter is full, hold %KEY(_ACTION_FURY_MODE) to activate your special Fury skill.
actskill_bluntapprenticelogan Using a blunt weapon, you can trigger a special attack if you press %KEY(_ACTION_ATTACK_TRIGGER_R) while aiming for the enemy's head.
actskill_sharpapprenticeloganlogan Using a blade weapon, you can trigger a special attack if you press %KEY(_ACTION_ATTACK_TRIGGER_R) while aiming for the enemy's head.
actskill_sharpapprenticeloganlogan_2 Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to stomp.
actskill_sharpapprenticexian_a Using a blade weapon, you can trigger a special attack if you rapidly push %KEY(_ACTION_ROTATE_UP) right or left twice.
actskill_deadlyjumperxian_a You can trigger a special attack by holding %KEY(_ACTION_ATTACK_TRIGGER_L) while jumping and moving %KEY(_ACTION_ROTATE_UP) down and up whilst in midair.
actskill_sharpexpertxian_a Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to stomp.
actskill_sharpexpertxian_2_a To follow up your special attack, rapidly push %KEY(_ACTION_ROTATE_UP) right or left twice after the first hit lands.
actskill_sharpmasterxian_a Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to jump-stomp.
actskill_sharpmasterxian_2_a You can instantly knock out your enemies by hitting them with a special attack by rapidly pushing %KEY(_ACTION_ROTATE_UP) down twice.
actskill_bloodrage1xian_a When the Rage meter is full, hold %KEY(_ACTION_FURY_MODE) to activate your special Fury skill.
actskill_teamspirit1purna_a When the Rage meter is full, hold %KEY(_ACTION_FURY_MODE) to activate your special Fury skill.
actskill_sharpapprenticepurna_a Using a blade weapon, you can trigger a special attack if you rapidly push %KEY(_ACTION_ROTATE_UP) right or left twice.
actskill_firearmsapprenticepurna_a Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to stomp.
actskill_fury1samb_a When the Rage meter is full, hold %KEY(_ACTION_FURY_MODE) to activate your special Fury skill.
actskill_bluntapprenticesamb_a Using a blunt weapon, you can trigger a special attack if you rapidly push %KEY(_ACTION_ROTATE_UP) right or left twice.
actskill_ramingsamb_a Run into your enemy.
actskill_bluntexpertsamb_a Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to stomp.
actskill_bluntexpertsamb_2_a To follow up your special attack, rapidly push %KEY(_ACTION_ROTATE_UP) right or left twice after the first hit lands.
actskill_bluntmastersamb_a Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to jump-stomp.
actskill_bluntmastersamb_2_a You can instantly knock out your enemies by hitting them with a special attack by rapidly pushing %KEY(_ACTION_ROTATE_UP) down twice.
actskill_bulseye1logan_a When the Rage meter is full, hold %KEY(_ACTION_FURY_MODE) to activate your special Fury skill.
actskill_bluntapprenticelogan_a Using a blunt weapon, you can trigger a special attack if you rapidly push %KEY(_ACTION_ROTATE_UP) right or left twice.
actskill_sharpapprenticeloganlogan_a Using a blade weapon, you can trigger a special attack if you rapidly push %KEY(_ACTION_ROTATE_UP) right or left twice.
actskill_sharpapprenticeloganlogan_2_a Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to stomp.
MUpgreade_ViewSkill_P &MUpgreade_ViewSkill&
MenuPlayers
MPlayers_ListHeader_Level Level
MPlayers_ListHeader_Experience score
MPlayers_ListHeader_Character character
MPlayers_ListHeader_Kills kills
MPlayers_ListHeader_Assists assists
MPlayers_ListHeader_Deaths deaths
MPlayers_ListHeader_Voice Voice
MPlayers_ListHeader_Latency Latency
MPlayers_FollowDialogInfo You are following %s. Do you want to follow %s instead?
MPlayers_FollowQuests Follow quests
MPlayers_FollowQuests_P &MPlayers_FollowQuests&
MPlayers_FollowQuests_$ &[Button_Select]& &MPlayers_FollowQuests&
MPlayers_FollowQuests_X &[Button_Select]& &MPlayers_FollowQuests&
MInGamePlayers_Vote_P &MInGamePlayers_Vote&
MInGamePlayers_Vote_$ &[Y]& &MInGamePlayers_Vote&
MInGamePlayers_Vote_X &[Y]& &MInGamePlayers_Vote&
MInGamePlayers_VoteForKickStart_P &MInGamePlayers_VoteForKickStart&
MInGamePlayers_VoteForKickStart_$ &[Y]& &MInGamePlayers_VoteForKickStart&
MInGamePlayers_VoteForKickStart_X &[Y]& &MInGamePlayers_VoteForKickStart&
MInGamePlayers_GamerCard_P &MInGamePlayers_GamerCard&
MInGamePlayers_GamerCard_$ &[X]& &MInGamePlayers_GamerCard&
MInGamePlayers_GamerCard_X &[X]& &MInGamePlayers_GamerCard&
MInGameLobby_Back_P &MInGameLobby_Back&
MInGameLobby_Back_$ &[Button_Cancel]& &MInGameLobby_Back&
MInGameLobby_Back_X &[Button_Cancel]& &MInGameLobby_Back&
MInGameLobby_name Game lobby
MInGameLobby_PlayerName Player Name
MInGameLobby_Players Players
MInGameLobby_Difficulty Difficulty
MInGameLobby_Progress Progress
MInGameLobby_Quality Quality
MInGameLobby_ResultsSingle Found %s player
MInGameLobby_Results Found %s players
MInGameLobby_ResultsNone No players found
MInGameLobby_Filter Filter: %s
GameFilter_All All games
GameFilter_Nearest All games near you
GameFilter_Friends Friends only
GameFilter_LastMeet Recent players only
MInGameLobby_Mission Mission
MInGameLobby_Back Back
MInGameLobby_Gamertag_$ Player Details
MInGameLobby_Gamertag_X Gamertag
MInGameLobby_Details Game details
MInGameLobby_ChangeFilter Change Filter
MenuCrafting
MCraft_Name Workbench
MCraft_Repair Repair
MCraft_Upgrade Upgrade
MCraft_Craft Create
MCraft_Blueprints Blueprints collected:
MCraft_CraftItem Select item:
MCraft_UpgradeHeader Select item to upgrade:
MCraft_RepairHeader Select item to repair:
MCraft_PartsHeader Parts needed:
MCraft_Cash Cash:
MCraft_RepairFirst Repair required
MCraft_UpgradeRepairDialogQ Cannot upgrade damaged items.
MCraft_CraftDialogQ Do you really want to create %s using %s?
MCraft_RepairDialogQ Do you really want to repair %1s (%2s) for %3s ?
MCraft_UpgradeDialogQ Do you really want to buy next upgrade (%1s) for %2s ?
MCraft_RepairDesc Repair the weapon to make it stronger, faster, and better
MCraft_UpgradeDesc Upgrade the weapon to make it stronger, faster, and better
MCraft_NoBlueprintsInfo You don't have any blueprints.
MCraft_BaseItemsNeeded Base item needed:
MCraft_CanNotRepair_NoCashDlg You don't have enough money to repair %1s (%2s). It costs %3s.
MCraft_CanNotUpgrade_NoCashDlg You don't have enough money to buy next upgrade (%1s).
MCraft_BluprintsHeader Select Blueprint
MCraft_WeaponHeader Select Weapon to modify
MCraft_Back_$ &[Button_Cancel]& &MCraft_Back&
MCraft_Back_P &MCraft_Back&
MCraft_Back Back
MCraft_Craft_$ &[Button_Select]& &MCraft_Craft&
MCraft_Craft_P &MCraft_Craft&
MCraft_Repair_$ &[Button_Select]& &MCraft_Repair&
MCraft_Repair_P &MCraft_Repair&
MCraft_Upgrade_$ &[Button_Select]& &MCraft_Upgrade&
MCraft_Upgrade_P &MCraft_Upgrade&
MCraft_RepairCost Repair Cost
MCraft_UpgradeCost Upgrade Cost
MCraft_MaxUpgrade Reached max upgrade.
CraftDescription_PlaceHolder
MCraft_CanNotCraft_NoCashDlg You don't have enough money.
MenuShop
MShop_Name Store
MShop_Items Inventory
MShop_Filter Show:
MShop_Filter_$ &MShop_Filter&
MShop_Filter_P &MShop_Filter&
MShop_Buy Buy
MShop_Buy_$ &[Button_Select]& &MShop_Buy&
MShop_Buy_P &MShop_Buy&
MShop_TabBuy &MShop_Buy&
MShop_Sell Sell
MShop_Sell_$ &[Button_Select]& &MShop_Sell&
MShop_Sell_P &MShop_Sell&
MShop_TabSell &MShop_Sell&
MShop_BuyBack Buy Back
MShop_BuyBack_$ &[Button_Select]& &MShop_BuyBack&
MShop_BuyBack_P &MShop_BuyBack&
MShop_TabBuyBack &MShop_BuyBack&
MShop_Back Back
MShop_Back_P &MShop_Back&
MShop_Back_$ &[Button_Cancel]& &MShop_Back&
MShop_Buy_Empty Shop empty
MShop_Sell_Empty Inventory empty
MShop_BuyBack_Empty Shop empty
MShop_BuyItem_DlgConfirm Do you really want to buy %1s for $%2s?
MShop_SellItem_DlgConfirm Do you really want to sell %1s for $%2s?
MShop_BuyBackItem_DlgConfirm Do you really want to buy back %1s for $%2s?
MShop_BuyFail_NoCash No money to buy %s!
MShop_BuyFail_NoFreeSlots No free slot for %s!
MShop_BuyFail_NoReason You could not buy %s!
MShop_Buy_Info Select item to buy
MShop_Sell_Info Select item to sell
MShop_BuyBack_Info Select an item to buy back for the same price as the moment before.
MenuTrading
MTrading_Name Trading
MTrading_AcceptTrade Accept Trade
MTrading_AcceptTrade_$ &[X]& &MTrading_AcceptTrade&
MTrading_AcceptTrade_P &MTrading_AcceptTrade&
MTrading_CancelTrade Cancel Trade
MTrading_CancelTrade_$ &[X]& &MTrading_CancelTrade&
MTrading_CancelTrade_P &MTrading_CancelTrade&
MTrading_RejectTrade Reject
MTrading_RejectTrade_$ &[Button_Cancel]& &MTrading_RejectTrade&
MTrading_RejectTrade_P &MTrading_RejectTrade&
MTrading_Give Give:
MTrading_Receive Receive:
MTrading_AddToTrade Add to trade
MTrading_AddToTrade_$ &[Button_Select]& &MTrading_AddToTrade&
MTrading_AddToTrade_P &MTrading_AddToTrade&
MTrading_RemoveFromTrade Remove from trade
MTrading_RemoveFromTrade_$ &[Button_Select]& &MTrading_RemoveFromTrade&
MTrading_RemoveFromTrade_P &MTrading_RemoveFromTrade&
MTrading_AddToTradeItem_DlgConfirm Add \"%s\" to trade?
MTrading_RemoveFromTradeItem_DlgConfirm Add \"%s\" to trade?
MTrading_AcceptTrade_DlgConfirm Accept trade?
MTrading_TradeRemotelyRejected_Dlg Trade rejected remotely!
MTrading_TradeFinished_Dlg Trade finished successfully!
MTrading_YouRejectTrade_Dlg Trade rejected.
MenuStorage
MStorage_Name Storage
MStorage_StorageListHeader Henry's storage
MStorage_AddToStorage_old Add to storage
MStorage_AddToStorage_$ &[Button_Select]& &MStorage_AddToStorage&
MStorage_AddToStorage_P &MStorage_AddToStorage&
MStorage_RemoveFromStorage_old Get from storage
MStorage_RemoveFromStorage_$ &[Button_Select]& &MStorage_RemoveFromStorage&
MStorage_RemoveFromStorage_P &MStorage_RemoveFromStorage&
MStorage_AddToStorageItem_DlgConf Add \"%s\" to storage?
MStorage_RemoveFromStorageItem_DlgConf Add \"%s\" to storage?
MenuMissionEnd
MMissionEnd_Title Mission End
MenuMissionFailed
MMissionFailed_WaitXSecondsToContinue_$ Wait %s seconds to continue…
MMissionFailed_PressXToContinue_$ Press %s button to continue.
MMissionFailed_PressXToContinue_P Press %s to continue.
MMissionFailed_Deafult_$ Quest failed
MMissionFailed_PlayerDied_$ You have been killed
MMissionFailed_AllPlayersDied_$ All players died
MMissionFailed_QuestFailed_$ Quest failed
MMissionFailed_VipKilled_$ Survivor killed
MMissionFailed_CorruptionOverflow_$ Too many civilians were killed.
MenuSavegame
MenuSavegame_EmptySlot empty slot
MenuSavegame_OldestSavegame oldest save game
MenuSavegame_LastSavedGamestate last saved
MenuSavegame_LastLoadedGamestate last loaded
MenuSavegame_Loading Loading save game…
MenuCollectables
MCollectables_Title Collectables
MCollectables_Items Items:
MCollectables_VooDoo Voodoo Dolls collected
MCollectables_PlayBtn Play
MCollectables_StopBtn Stop
MCollectables_DetailsBtn Details
MenuCollectable_New New
CollectibleCategory_IDCard Personal ID
CollectibleCategory_PostCard Postcards
CollectibleCategory_News Facts
CollectibleCategory_Tape Recordings
CollectibleCategory_Perk Perks
CollectibleCategory_VodooDoll Voodoo Dolls
CollectibleCategoryOne_IDCard Personal ID
CollectibleCategoryOne_PostCard Postcard
CollectibleCategoryOne_News Fact
CollectibleCategoryOne_Tape Recording
CollectibleCategoryOne_Perk Perk
CollectibleCategoryOne_VodooDoll Voodoo Doll
HUDmessages
Msg_KickedOut Kicked Out!
Msg_PlayerConnecting Remote player connecting…
Msg_PlayerSucceeded Remote player connected.
Msg_PlayerFailed Remote player failed to connect.
Msg_PlayerLeft Remote player left.
Msg_SinglePlayerMode Single-player mode enabled.
Hud_HitMsg_Critical Critical!
Hud_HitMsg_Break Break!
Hud_HitMsg_Cut Cut!
Hud_HitMsg_Boomerang Boomerang!
Msg_Peer_Connecting New player trying to connect
Msg_Peer_Failed Player failed to connect
Msg_Peer_Connected Player connected
Msg_Peer_Left Player left
Msg_QuestFailed Quest failed
Hud_WaitingForOtherPlayersQuest Waiting for other players to proceed.
Hud_OtherPlayersWaitingQuest Other players are waiting for you. Press %KEY(_ACTION_APPEAR_IN_WAITING_PLACE) to fast travel to party.
TimeToRespawnInSafePlace_$ Time to recover: %ss
TimeToRespawnInArenaLobby_$ You will be moved to the Arena Lobby in %s sec.
Hud_Cash $
Hud_ArenaWaveIncoming They're coming!
Hud_ArenaWavePassed You are safe. For now.
Hud_ZombiesLeft Undead left: %s
Hud_NextWaveIn Next wave in: %s
Hud_CashTaken $%s
Msg_ItemLost %s lost
HArenaStats_TitleArena_$ ARENA
HArenaStats_TitleScores_$ SCORES
HArenaStats_ListHeader_Player_$ PLAYER NAME
HArenaStats_ListHeader_Player_X GAMERTAG
HArenaStats_ListHeader_Player_S PLAYER
HArenaStats_ListHeader_Kills_$ KILLS
HArenaStats_ListHeader_Deaths_$ DEATHS
HArenaStats_ListHeader_Xp_$ XP
Paused_Players_Count %s of %s players
Loadinghints
Hint_Load_1 Weapons with better base attributes gain more power from modifications.
Hint_Load_2 Critical strikes with modified weapons inflict massive damage.
Hint_Load_3 The Floater's vomit is flammable. Enemies covered in it become vulnerable to incendiary weapons.
Hint_Load_4 Go for the classic: aim at the head.
Hint_Load_5 Attacking the enemies' legs will quickly knock down or even cripple them.
Hint_Load_6 Instinct drives the undead to find and bite living, uninfected humans so keep your distance!
Hint_Load_7 Watch your enemies carefully. Their actions can interrupt your melee attacks.
Hint_Load_8 Weapons with a high Force attribute are best for easy knockdowns. When enemies are down, attacking them adds Force to your weapon's Damage.
Hint_Load_9 Throwing a weapon is useful to keep an enemy at a distance. Just make sure you aren't left defenseless when another opponent closes in for the kill.
Hint_Load_10 The kick is the only attack which can't be interrupted by your opponents.
Hint_Load_11 A kick can gain you some space or even knock your enemies down.
Hint_Load_12 Incendiary weapons are deadly. Be sure to keep your distance from burning monsters.
Hint_Load_13 Ammunition is priceless so use it wisely!
Hint_Load_14 Quest rewards can be unique items which cannot be obtained anywhere else.
Hint_Load_15 Characters gain experience points (XP) by defeating enemies and completing quests.
Hint_Load_16 Before the outbreak Henderson was a beautiful and peaceful town.
Hint_Load_17 Many survivors fled inland towards the jungle.
Hint_Load_18 Your main plot progress is saved automatically during key events and also whenever players quit the game session.
Hint_Load_19 Players can connect at any time to players with the same or less progress in the storyline. Use the lobby menu to find potential co-op partners.
Hint_Load_20 The Nearby system can suggest a perfect match for co-op play. All it takes is one press of a button and you're connected!
Hint_Load_21 There are areas on the island with an extremely high threat level. Exploring them alone may prove very challenging.
Hint_Load_22 You can trade items with other players.
Hint_Load_23 The first skill tree holds upgrades for your character's unique active skill.
Hint_Load_24 The second skill tree offers combat bonuses, new attacks and other combat-related upgrades.
Hint_Load_25 The third skill tree is all about survival and utility skills. Many of them will also help your character in combat.
Hint_Load_26 Running or swinging your weapon costs some stamina. It's also decreased by the damage you receive. Without stamina you can't fight effectively.
Hint_Load_27 Upgrading a weapon increases its base parameters making it more effective in combat.
Hint_Load_28 Melee weapons lose a fraction of their durability with each hit. A severely damaged weapon suffers a penalty to all base attributes and loses any bonuses from attached modifications.
Hint_Load_29 Repairing a completely destroyed weapon is much more expensive than regular maintenance.
Hint_Load_30 Some survivors possess unique and powerful weapons. They may be willing to part with them… for a price.
Hint_Load_31 Mod plans are mostly obtained as a quest reward.
Hint_Load_32 The best weapons can be found in metal chests.
Hint_Load_33 Use your weapons wisely - repairing good items is very costly.
Hint_Load_34 You can see quests being tracked by other players in your group in the quest log.
Hint_Load_35 For greater immersion and precision try combat controls set to \"Analog\". This advanced control scheme offers an intuitive and accurate way of launching melee attacks.
Hint_Load_36 By using weapons from each category (blunt, blades, hand-to-hand or firearms) you gain weapon skill points and levels. Each level gives you powerful bonuses in a given weapon category.
X_SPStatsPersonal_Title Personal statistics
X_SPStatsPersonal_WeaponType Weapon type
PLAYER_INOKED_GOTO_OTHER_MAP A player appeared on a different map.
PORTAL_DLC_NEEDED Downloadable content needed to enter
PORTAL_DLC_GOTO_ARENA Go to Arena Lobby
PORTAL_FASTTRAVEL Fast Travel
FormatDate %1s/%2s/%3s
FormatTime %1s:%2s
Hud_LeavingPlayableArea You are leaving the playable area!
Property_Handiness Handling
Property_Durability Durability
Hud_held_item Equipped
QUESTGIVER_EMPTY none
PAPER_REWARD Reward:
PAPER_XP XP
PAPER_ITEM Item:
PAPER_VEASY Difficulty: Very easy
PAPER_EASY Difficulty: Easy
PAPER_MED Difficulty: Medium
PAPER_HARD Difficulty: Hard
PAPER_VHARD Difficulty: Very Hard
MSG_Playerisrevived You've been revived by %s
Msg_PlayerIsHealed You've been healed by %s
MMissionFailed_PlayableAreaLeft_$ You have left the mission area.
MMissionFailed_AreaLeftInVehicle_$ You have left the mission area.
MPlayers_Title Players
Quests_Chapter Chapter
Quests_ChapterProgress Chapter progress
MPlayGame_RestartFromChapter From chapter %s
MPlayGame_NoSaves No saves
MenuMain_Credits CREDITS
MenuMain_BtnBack BACK
MExtras_LeaderboardsArena_$ Arena Leaderboard
MExtras_PersonalStatistics Personal Statistics
MExtrasIngame_Name Extras
SPStatsPersonal_ExperiencePointsTitle Experience points gained
SPStatsPersonal_DeadsTitle Deaths
SPStatsPersonal_SavegamesLoadedTitle Saved games loaded
SPStatsPersonal_ItemsLootedTitle Items looted
SPStatsPersonal_CharactersTalkedTitle Characters talked to
SPStatsPersonal_CollectiblesFoundTitle Collectibles found
SPStatsPersonal_WeaponsTotal Total
SPStatsPersonal_WeaponsAll All
SPStatsPersonal_WeaponsMelee Melee
SPStatsPersonal_WeaponsFireArms Firearms
SPStatsPersonal_WeaponsOther Other
SPStatsPersonal_ZonesTitle Explored zones
SPStatsPersonal_ChallengesTitle Challenges
START START
Ryder_Name Ryder
SamB_description Sam B character description
Purna_description Purna character description
Logan_description Logan character description
Xian_description Xian character description
Ryder_description Ryder character description
Campaign_main Main campaign
Campaign_ryder Ryder campaign
Campaign_test Test campaign
Campaign_local Local campaign
Campaign_test_old Test campaign
Campaign_local_old Local campaign
Campaign_dlc1 DLC1 campaign
Campaign_dlc2 DLC2 campaign
Campaign_dlc3 DLC3 campaign
Campaign_dlc4 DLC4 campaign
Campaign_dlc5 DLC5 campaign
MSavegameIngame_Save Save
MSavegameIngame_Load Load
MSavegameIngame_Desc Description
MSavegameIngame_SaveFailed Save failed!
MSavegameIngame_LoadFailed Load failed!
MNewGame_SkipPrologueDlg You have already completed the Prologue chapter. Do you want to play it again?
GameMode_Cooperative Cooperative
GameMode_Cooperative_Short Co-op
GameMode_DeathMatch Death Match
GameMode_DeathMatch_Short DM
GameMode_TeamDeathMatch Team Death Match
GameMode_TeamDeathMatch_Short TDM
GameMode_ObjectivesBased Objectives Based
GameMode_ObjectivesBased_Short OB
Team_Blue Team Cops
Team_Red Team Criminals
Team_None Team None
Team_Blue_Short Cops
Team_Red_Short Criminals
Team_None_Short None
MLobbyOptions_Team Team
LobbySettingsInfo_MultiplayerLan Multiplayer LAN game
LobbySettingsInfo_MultiplayerInternet Multiplayer Internet game
MMissionFailed_BlueWins_YOU_$ Blue team wins! Well done!
MMissionFailed_BlueWins_$ Blue team wins! You lose!
MMissionFailed_RedWins_YOU_$ Red team wins! Well done!
MMissionFailed_RedWins_$ Red team wins! You lose!
ME_PLAYER_KILLED_BY_OTHER_$ You have been killed by another player
OTHER_PLAYER_KILLED_BY_ME_$ You have killed another player
OTHER_PLAYER_KILLED_BY_OTHER_$ A player was killed by another player
ME_PLAYER_SUICIDE_$ You have just killed yourself
OTHER_PLAYER_SUICIDE_$ A player has just killed himself
ME_PLAYER_TEAMKILLED_BT_OTHER_$ You have killed a player from your team
OTHER_PLAYER_TEAMKILLED_BY_ME_$ You have been killed by a player from your team
OTHER_PLAYER_TEAMKILLED_BY_OTHER_$ Another player's team killed another player
YOUR_TEAM_SCORES_$ Your team scores!
OTHER_TEAM_SCORES_$ Other team scores!
RANDOM_COMP_CHALLENGES_SELECTED Team challenges
GAME_COMPLETION Game completion
PlayerEvents
CUT physical
BLUNT physical
BULLET physical
BLAST explosive
FIRE fire
HEAT fire
ELECTRIC electric
InvFilter_All All
InvFilter_Melee Melee
InvFilter_Firearms Firearms
InvFilter_Throwables Throwables
InvFilter_Consumables Consumables
InvFilter_Crafting Modification
InvFilter_Ammo Ammo
Item_AddDamageType Add %s additional %s damage
Item_AddDamage Add %s damage
Hud_Chat_SayAll Say:
Hud_Chat_SayAllies Allies:
Hud_Chat_Whisper Whisper to %s:
Hud_Chat_Partner Say to partner
Hud_Chat_NoPartner You don't have a partner
OptionsControls_EquipPickedUpWeapon Auto-equip weapon
EnemyHP
Hud_Zombie Walker
Hud_ZombieCorrupter Floater
Hud_ZombieFatMan Thug
Hud_ZombieMeeleFighter Butcher
Hud_ZombieRam Ram
Hud_ZombieSuicider Suicider
Hud_Infected Infected
Hud_Human Human
Hud_Unknown Unknown
HUDCompass
Range_cm %s cm
Range_m %s m
Range_km %s km
Range_OutOfMap Quest objective is located in %s
HUDTutorial
Tutorial_PickUpWeapon_0 Find a weapon.
Tutorial_Health_0 You're heavily injured. Find a medkit.
Tutorial_Health_1 Press %KEY(_ACTION_HEAL) to use medkits.
Tutorial_Health_2 Tutorial completed
Tutorial_Hints_0 Press %KEY(_ACTION_SPRINT) to sprint.
Tutorial_Hints_1 Press %KEY(_ACTION_JUMP) to jump.
Tutorial_Hints_2 Press %KEY(_ACTION_DUCK) to crouch.
Tutorial_Hints_3 Your weapon is badly damaged and will soon be useless. Find another.
Tutorial_Hints_4 There is a workbench nearby. Use it to modify, repair and upgrade weapons.
Tutorial_Hints_5 You're exhausted. Wait a few seconds to regain stamina.
Tutorial_Hints_6 You have skill points available. Hold %KEY(_ACTION_UPGRADE_MENU) and select Skills to spend them.
Tutorial_Hints_7 Press %KEY(_ACTION_QUICK_INVENTORY) to toggle between quick inventory items.
Tutorial_Hints_8 Hold %KEY(_ACTION_QUICK_INVENTORY) to choose a weapon from the quick inventory.
Tutorial_Hints_9 Your weapon is badly damaged and ineffective. Find a workbench to repair it.
Tutorial_Hints_10 Hold %KEY(_ACTION_FURY_MODE) to activate Fury
Tutorial_Hints_12 Press %KEY(_ACTION_TOGGLE_FLASHLIGHT) to toggle your flashlight on/off.
Tutorial_Hints_13 Failed quests will reset after some time, or after loading your last checkpoint.
Tutorial_Hints_14 You should look for useful items.
Tutorial_Hints_15 You can spend cash on new items, or you can use it to enhance your weapons.
Tutorial_Hints_16 You can throw heavy objects at your enemies by pressing %KEY(_ACTION_THROW_CARRYING_ITEM)
Tutorial_Hints_17 You've just found a constituent part for modifying a weapon.
Tutorial_Hints_18 Press %KEY(_ACTION_KICK) to kick.
Tutorial_Hints_19 Hold %KEY(_ACTION_WEAPON_THROW) to aim, then %KEY(_ACTION_ATTACK_TRIGGER_R) to throw.
Tutorial_Hints_19_Analog Hold %KEY(_ACTION_ATTACK_TRIGGER_R) to aim, then %KEY(_ACTION_ATTACK_TRIGGER_L) to throw.
Tutorial_Hints_20 Press %KEY(_ACTION_ATTACK_TRIGGER_R) to perform an attack.
Tutorial_Hints_20_Analog Hold %KEY(_ACTION_COMBAT_MODE) to enter combat mode, then move %KEY(_ACTION_ROTATE_UP) to perform attack.
Tutorial_Hints_21 You can inflict additional damage if you perform an attack while aiming precisely at the head.
Tutorial_Hints_22 Hitting a limb with a blunt weapon may cripple it.
Tutorial_Hints_23 Move in the desired direction and press %KEY(_ACTION_JUMP) to dodge attacks.
Tutorial_Hints_24 You can kill multiple enemies by exploding a propane canister near them. Try throwing your weapon at it!
Tutorial_Hints_25 There's a player with similar progress nearby. You can easily join together and play in co-op by pressing %KEY(_ACTION_JOIN_FAVORITE_GAME).
Tutorial_Hints_26 Need more space for your precious items? Talk to Henry.
Tutorial_Hints_27 You can review hints in the Extras menu.
Tutorial_Hints_28 Hold %KEY(_ACTION_WEAPON_ZOOM) to look through iron sights.
Tutorial_Hints_29 Press %KEY(_ACTION_FIRE_WEAPON) to shoot.
Tutorial_Hints_30 If you travel to prison, you won't be able to go back. Make sure you're ready to leave the island before you continue.
Tutorial_Hints_31 This quest WILL NOT be written down in your profile !
Tutorial_Hints_36 You have just increased your weapon skill. You can check out your weapon skill levels in Skills menu.
Tutorial_Hints_37 The stationary minigun overheats easily. It will work again when it cools down. While shooting you should try releasing the trigger once in a while.
Tutorial_Hints_38 Hold %KEY(_ACTION_FURY_MODE) to activate Group Fury
Tutorial_Hints_39 %KEY(_ACTION_THROTTLE)%KEY(_ACTION_BRAKE) Accelerate/Brake %KEY(_ACTION_BOAT_BOOST) Speed boost %KEY(_ACTION_BOAT_SEAT_CHANGE_DRVR_PASS) Change to passenger %KEY(_ACTION_VEHICLE_LEAVE) Get out
Tutorial_Hints_42 Press %KEY(_ACTION_BOAT_SEAT_CHANGE_DRVR_PASS) to change a seat,

&[LThumb]& to switch passenger seats, %KEY(_ACTION_VEHICLE_LEAVE) to bail out. &[LThumb]& to switch passenger seats, %KEY(_ACTION_VEHICLE_LEAVE) to bail out." )

TutorialName_Hints_42 Boat Passenger
HUDDialogue
Hud_SkipDialog %s Skip
Subtitle_SpeakerSeparator :
HUDBreakDoor
Hud_BreakDoor_Cancel %s Cancel
HUDCarMinigame
Hud_BackToTheCar Get back to the vehicle
HUDXPBar
HudXpBar_LvlUp Upgrades
HUDChallengesHUD
Chellange_Multikill Multikill
HUDQuestLog
Hud_WaitingForOtherPlayers Waiting for other players to proceed.
Hud_OtherPlayersWaiting Other players are waiting for you
Hud_VehicleNearDestination Leave the vehicle
Goal_Take Find
Goal_Bring Bring to %s
Goal_Fill Bring
Goal_Kill Kill %s enemies
Goal_Kill_One Kill 1 enemy
HUDBigMessages
Hud_LevelUp Level Up
Hud_UpgradesAvailable New upgrades available
HUDInventory
Money_Format $%s
Hud_CriticalHit Critical Hit!
Hud_ShopPrice Price:
Hud_Hold Hold
Property_AmmoCount Ammo count
Property_Damage Damage
Property_RateOfFire Rate of fire
Property_Accuracy Accuracy
Property_ReloadTime Reload speed
Property_Force Force
Property_Range Range
Property_Speed Speed
Property_RPM Rate of fire
HUDMenushop
MenuShop_Dlg_Confirm Do you really\n want to buy %s for %s ?
HUDJoin
Hud_join_nearby %s\nis nearby\nPress %s to join
HUDTeam
HudTeam_LobbyResultInfo %s is nearby
HudTeam_JoinRequestInfo %s wants to join you
HudTeam_PressToJoin Press %s to join
HudTeam_PressToRespond Press %s to respond
HUDzoneinfo
HudZoneInfo_OnEnter Entering:
quests
Hud_Casualties Casualties!
Msg_QuestCompleted Quest completed:
Msg_QuestStarted New quest:
Msg_PhaseStarted Quest updated:
Msg_ExpGained Experience +%s
Msg_ExpLost Experience -%s
Msg_LevelUp Level up!\nYou are now level %s
Msg_NewSkillLearn New Skill Learned\n%s
Msg_NewSkillGain New Skill Learned!\n%s
Msg_NewCollectableItem Collectable item found\n%s
Msg_NewPerkItem %s found\nNew upgrades unlocked!
Msg_NewPrivateTask New private opportunity:\n%s
Msg_PickUp %s taken
Msg_PickUpAmmo %s %s taken
Msg_QuestItemPickUp Quest item picked up
Msg_Encounter You have encountered a new point of interest
PersonalStatsMenu
SPSTatsPersonal_WeaponsBlunt Blunt weapons
SPSTatsPersonal_WeaponsCut Bladed weapons
SPSTatsPersonal_WeaponsPistol Pistols
SPSTatsPersonal_WeaponsRifle Rifles
SPSTatsPersonal_WeaponsShotgun Shotguns
SPSTatsPersonal_WeaponsExplosive Explosives
SPSTatsPersonal_WeaponsOther Other
X_SPStatsPersonal_TimeTitle Overall time played
SPStatsPersonal_CharacterLevelTitle Character level
SPStatsPersonal_DistanceTraveledTitle Distance traveled
SPStatsPersonal_QuestsCompletedTitle Quests completed
SPStatsPersonal_VesselsKilledTitle Walkers killed
SPStatsPersonal_InfectedsKilledTitle Infected killed
SPStatsPersonal_HumanKilledTitle Humans killed
SPStatsPersonal_CraftedItemsTitle Items modified
SPStatsPersonal_MedkitsTitle Medkits used
SPStatsPersonal_FoodTitle Food consumed
SPStatsPersonal_CoopTitle Co-players healed
SPStatsPersonal_GetUpTitle Co-players revived
SPStatsPersonal_CorruptersKilledTitle Floaters killed
SPStatsPersonal_ButchersKilledTitle Butchers killed
SPStatsPersonal_SuicidersKilledTitle Suiciders killed
SPStatsPersonal_BerserkersKilledTitle Rams killed
SPStatsPersonal_ThugsKilledTitle Thugs killed
Dlg_SkillLearn_Title Choose skill
Dlg_SkillLearn_Q Are you sure you want to choose %s?
Dlg_SkillLearnFailed_Title Failed
Dlg_SkillLearnFailed_Q Failed to acquire skill %s because %s
MUpgradeChar_HintUpgrade Upgrade
MUpgradeChar_HintBack Back
MenuStatementQuiz
MQuiz_Done Done
MQuiz_Skip Skip
MQuiz_WaitingForOthers Waiting for others
Menugamma
MenuGammaDI_Info Please adjust the gamma slider until you can barely see the Dead Island Riptide logo.
MenuGammaDI_CanSeeInfo If you can't see the logo at all it might mean that you need to reset your display and/or console settings to default. Please make sure to turn \"HDMI Enhanced Black Levels\" OFF, especially if using HDMI 1.2 or lower.
MenuGammaDI_CanSeeInfo_S If you can't see the logo at all it might mean that you need to reset your display and/or system settings to default. Please make sure to turn \"HDMI Enhanced Black Levels\" OFF, especially if using HDMI 1.2 or lower.
MenuGammaDI_CanSeeInfo_$ If you can't see the logo at all it might mean that you need to reset your display and/or console settings to default. Please make sure to turn \"HDMI Enhanced Black Levels\" OFF, especially if using HDMI 1.2 or lower.
MenuGammaDI_CanSeeInfo_P If you can't see the logo at all it might mean that you need to reset the gamma settings on your monitor and/or video card driver to default.
Triggers
TriggerTake Take
TriggerUse Use
TriggerTalk Talk
TriggerOpen Open
TriggerClose Close
TriggerGetInOut Get in out
TriggerGetIn Get in
TriggerGetOut Get out
TriggerTrade Trade
TriggerGive Give
TriggerTurnOff Turn off
TriggerTurnOn Turn on
TriggerBreakDoor Break door
TriggerCantUse Can't use that
TriggerInventoryFull Inventory full
TriggerLocked Requires key or\nlevel 5 Lockpicking skill
TriggerLockedHeavy Too heavy
TriggerFinishNoStamina Not enough stamina
TriggerSteal Steal
TriggerSwap Swap
TriggerInviteToTrade Invite to trade
TriggerAcceptTrade Accept trade
TriggerWaitingForAcceptTrade Waiting to accept trade
CONTAINER_LOCKPICK_SKILL_1 Requires level 1 Lockpicking skill
CONTAINER_LOCKPICK_SKILL_2 Requires level 2 Lockpicking skill
CONTAINER_LOCKPICK_SKILL_3 Requires level 3 Lockpicking skill
CONTAINER_OPEN Open
CONTAINER_EMPTY Empty
CONTAINER_SEARCH Search
CONTAINER_LOCK_PICK_SKILL_NEEDED_1 Locked\n level 1 Lockpicking needed
CONTAINER_LOCK_PICK_SKILL_NEEDED_2 Locked\n level 2 Lockpicking needed
CONTAINER_LOCK_PICK_SKILL_NEEDED_3 Locked\n level 2 Lockpicking needed
CONTAINER_LOCKED Locked
TriggerBusy Player is busy
MenuPlayGame_NextCharacter Next character
MenuPlayGame_PreviousCharacter Previous character
MenuPlayGame_PrevNextCharacter Previous / Next character
MenuPlayGame_NextPrevCharacter Next / previous character
MInGamePlayers_PlayerName Player:
MInGamePlayers_Character Character:
MInGamePlayers_PlayerExp Exp:
MInGamePlayers_GamerCard Show Gamer Card
Skillrequirements
SkillRequirement_Level Requires Level %s
SkillRequirement_Skill Requires %s
SkillRequirement_Character Requires character %s
SkillRequirement_CollectItems Requires collectible items: %s
SkillRequirement_CollectItemsCnt Requires %2s %1s collectible items
SkillRequirement_SkillCategory Requires %1s skills from %2s category
akuro_levels.xml Akuro
purna_levels.xml Purna
samb_levels.xml Sam B
xian_levels.xml Xian
logan_levels.xml Logan
ryder_levels.xml Ryder
SkillLearn_Succes Learn successful
SkillLearn_AlreadyKnown Skill already known
SkillLearn_RequirementsNotMet Requirements not met
SkillLearn_CantLearnMore Cannot learn more skills
SkillLearn_UnknownSkill Unknown skill
Actions
MDeveloper_ResumeGame Resume game
MDeveloper_Back Back
MDeveloperList_Title Developer screen list
MDeveloperList_Switch Switch to screen
MDeveloperItems_Title Cheat Items Supply
MInvokeQuestState_Title Invoke menu
MInvokeQuestState_Invoke Invoke
MCollectablesCheat_Title Collectibles Cheat Screen
MAiDebug_Title AI debug
MCheat_Title Cheat menu
MProgressCheat_Title Player Progress cheat menu
MVariablesCheat_Title Player Variables/buffs cheat menu
CHECKNEEDED!!!
MenuChoosePlayer_ProfilesInfo Select account or create one.\nOnly registered users will be allowed\nto continue.
MenuChoosePlayer_ProfilesTitle Please log in
MenuChoosePlayerDeleteTitle Deleting profile
MenuChoosePlayerDeleteQuestion Do you really want to delete the selected profile?
HUD_ReplaceWeaponTip_$ Hold %KEY(_ACTION_HUDWEAPONSCONSOLE) to change weapon to replace
HUD_ReplaceWeaponTip_S Hold %KEY(_ACTION_HUDWEAPONSCONSOLE) to change weapon to replace
HUD_ReplaceWeaponTip_X Hold %KEY(_ACTION_HUDWEAPONSCONSOLE) to change weapon to replace
Hud_FuryAvailable Fury available!
HUD_INVENTORY_FULL Inventory full
HUD_PISTOL_AMMO_FULL Pistol ammo full
HUD_SHOTGUN_AMMO_FULL Shotgun ammo full
HUD_SNIPER_AMMO_FULL Sniper ammo full
HUD_RIFLE_AMMO_FULL Rifle ammo full
HUD_Reload Reload
HUD_Reloading Reloading
HUD_Drop_Weapon Drop
HUD_Holster_weapon Holster
HUD_Durability Durability
HUD_FirePower Power
HUD_FirePower_Short Power
HUD_RateOfFire Rate of fire
HUD_RateOfFire_Short Rate
HUD_RateOfReload Reload speed
HUD_RateOfReload_Short Reload
HUD_CantReload Cannot reload
HUD_NO_AMMO No ammo
HUD_AMMO_LOW Ammo low
HUD_AMMO_VERY_LOW Ammo very low
HUD_REPLACE_WEAPON Replace
HUD_REPLACE_RIGHT_WEAPON Replace right
HUD_REPLACE_END with
TAKE_OBJECT Take
PICK_UP_OBJECT Pick up
CANT_USE You can't use that
IS_LOCKED Locked
TALK_TO Talk
HUD_AMMO_FULL Inventory full
HUD_NO_ENOUGH_MONEY Not enough money
BREAK_OFF Break off
PUSH Push
PULL Pull
CAST Cast
ACCEPT Accept
DISMISS Dismiss
RELOAD Reload
UNLOAD Unload
BUY Buy
SELL Sell
SEARCH Search
POWER Power
VALUE Value
PRICE Price
TAKE Take
FINALISE Finalize
CONFIRM_TRANSACTION Confirm transaction
QUIT Quit
CASH Cash
TR_CASHE Trade cash
TRADE Trade
RB RB
LB LB
LT LT
RT RT
BACK Back
NOTENOUGHMONEY Not enough money
Object_Keys Keys
MenuShop_Button_Buy Purchase
MenuShop_Button_Ok OK
MenuShop_Button_Cancel Cancel
MenuShop_ItemNameSufixText Item:
MenuShop_ItemCost Cost
MenuShop_YourMoney Your money:
MenuShop_Reason_NoMoney You can't buy that.\nYou have no money!
MenuShop_Reason_CantAfford You don't have enough money to purchase that.
MenuShop_Reason_PurchaseAllowed Do you wish to purchase this?
Create_Error Error while creating Profile!
User_already_registred Profile is already registered
Internal_error_eNullGamerProfile Internal Error: eNullPlayerProfile
Internal_error_eBadUserIndex Internal Error: eBadUserIndex
Internal_error_eMPLNotInitialized Internal Error: eMPLNotInitialized
Register_timeout Registration timeout
Create_Live_Profile_Error Error while creating online Profile!
Signing_into_Live Login to online lobby…
Bad_Login_Password Bad login/password or user is already logged in
Login_timeout Login timeout
Login_Error Login error!
X_NaviHint_CreateGame_HideAdvanced Hide advanced options
X_NaviHint_CreateGame_ShowAdvanced Show advanced options
MenuCreate Create
MenuDelete Delete
MenuProfile_Live_$ Online Profile
MenuProfile_Live_X Gamer profile
X_NaviHint_MainMenu_Quit Quit
X_NaviHint_Options_Default Default
X_NaviHint_MenuInGame_Resume Resume
X_NaviHint_MenuInGame_Quit Quit to Menu
X_NaviHint_MenuInGame_Options Options
X_NaviHint_MenuIngame_SaveLoad Save/Load
X_NaviHint_MenuIngame_DeveloperMenu Cheat menu
MenuSelectProfile_Title Profile
MenuSelectProfile_Info Select your Profile or create a new one\nOnly registered players will be able to continue
MenuOptionsAudio_Title Audio Options
MenuOptionsVideo_Title Video Options
MenuOptionsGame_Title Game Options
MenuOptionsControls_LabelDeadZone_$ Dead Zone (look around)
MenuOptionsControls_LabelDeadZone_X Dead Zone (look around)
MenuOptionsControls_Title_$ Controls Settings
MenuOptionsControls_Title_X Controls Settings
MenuOptionsControls_Title_S Controls Settings
MenuOptionsControls_ControllerChoose Configuration
MenuOptionsControls_Bindings Key Bindings
MenuOptionsControls_Sticks_$ Sticks
MenuOptionsControls_Sticks_X Sticks
MenuOptionsControls_Sticks_S Sticks
MenuOptionsControls_Buttons Buttons
KeyboardPreset_DEFAULT Default
KeyboardPreset_CUSTOM Custom
XBox_Controller Xbox&[HARD_SPACE]&360 Controller
PC_Controller Keyboard and Mouse
Controls_Warning Warning
MenuControlsKeyboard_Reset_to_default You will lose your custom keyboard configuration.\nDo you wish to continue?
MenuControlsKeyboard_Continue_with_edit Editing this key will reset your custom keyboard settings to the default configuration.\nDo you wish to continue editing?
MenuOptions_Name Options
MenuOptionsControls_Name Controls Options
MenuOptionsGame_Name Game Options
MenuOptionsAudio_Name Audio Options
MenuOptionsVideo_Name Video Options
MenuSingleplayer_Name Single-player
MenuMultiplayer_Name Multiplayer
MenuStartLevel_Name Start Chapter
MenuStoryMode_Name Story Mode
MenuExtraMissions_Name Extra Missions
MenuDuelChallenge_Name Duel Challenge
MenuSecrets_Name Secrets
MenuPersonalStats_Name Personal Stats
X_NaviHint_SelectTeam_Spawn Spawn
ContractMapControl_N/A N/A
ContractTimeSelection_Unknown Unknown
ContractTimeSelection_Fair Fair
ContractTimeSelection_PartiallyCloudy Partially cloudy
ContractTimeSelection_Cloudy Cloudy
ContractTimeSelection_Rainy Rainy
ult
Net_ClientWaitingForGameOn_$ Waiting for server…
Net_ClientWaitingForGameOn_X Waiting for host…
Net_ServerWaitingForGameOn_$ Waiting for game to start…
Net_ServerWaitingForGameOn_X Waiting for match to start…
MenuMultiplayer_Lan_$ LAN
MenuMultiplayer_Lan_X System Link
MenuMultiplayer_Lan_S LAN
MenuMultiplayer_Mpl_$ Internet
MenuMultiplayer_Mpl_X Xbox&[HARD_SPACE]&LIVE
MenuMultiplayer_Mpl_S PlayStation®Network
MenuLan_FindGame_$ Find a Game
MenuLan_FindGame_X Find a Match
MenuLan_CreateGame_$ Create a Game
MenuLan_CreateGame_X Create a Match
MenuMpl_QuickMatch_$ Quick Game
MenuMpl_QuickMatch_X Quick Match
MenuMpl_QuickPlayerMatch_$ Quick Game
MenuMpl_QuickPlayerMatch_X Quick Player Match
MenuMpl_QuickRankedMatch_$ Quick Ranked Game
MenuMpl_QuickRankedMatch_X Quick Ranked Match
MenuMpl_CustomMatch_$ Custom Game
MenuMpl_CustomMatch_X Custom Match
MenuMpl_CreateGame_$ Create a Game
MenuMpl_CreateGame_X Create a Match
MenuMpl_Statistics Statistics
MenuMpl_Chat_$ Chat
MenuMpl_Chat_X Chat
MenuMpl_Chat_S Chat
MenuMplStats_Personal Personal
MenuMplStats_Leaderboard_$ Statistics
MenuMplStats_Leaderboard_X Leaderboards
MenuMplStatsLeaderboard_ChangePage Change Statistics Type
MenuMplStatsLeaderboard_ChangeStatsType Change View Mode
MenuMplStatsLeaderboard_ChangeGameType Change Game Type
MenuMplStatsLeaderboard_ChangeFilter Change Filter
MenuMplStatsLeaderboard_StatsTypeTitle Stats Type
MenuMplStatsLeaderboard_StatsTypeTop Top Players
MenuMplStatsLeaderboard_StatsTypePlayer Player centered
MenuMplStatsLeaderboard_FiltersTitle Stats filter
MenuMplStatsLeaderboard_FilterKills Kills/Deaths
MenuMplStatsLeaderboard_FilterAccuracy Accuracy
MenuMplStatsLeaderboard_FilterWins Wins/Loses
MenuMplStatsLeaderboard_PlayersCntTitle Players number
MenuMplStatsLeaderboard_GameTypeTitle Game type
MenuMplStatsLeaderboard_AllGameTypes All
MenuMplStatsLeaderboard_PlayerIdx Index
MenuMplStatsLeaderboard_PlayerName_$ Name
MenuMplStatsLeaderboard_PlayerName_X Gamertag
MenuMplStatsLeaderboard_PlayerName_S Online ID
MenuMplStatsLeaderboard_Rating Rating
MenuMplStatsLeaderboard_Cash Cash
MenuMplStatsLeaderboard_Kills Kills
MenuMplStatsLeaderboard_Deaths Deaths
MenuMplStatsLeaderboard_KDRatio Kills/deaths ratio
MenuMplStatsLeaderboard_Accuracy Accuracy
MenuMplStatsLeaderboard_HeadshotsPrc % of Headshots
MenuMplStatsLeaderboard_Wins Wins
MenuMplStatsLeaderboard_Loses Loses
MenuMplStatsLeaderboard_ArenaSeconds Time
MenuMplStatsLeaderboard_ArenaWaves Waves
MenuMplStatsLeaderboard_WinRatio Win ratio
MenuMplStatsLeaderboard_TimeoutTitle Connection Problem
MenuMplStatsLeaderboard_TimeoutMsg_$ Could not retrieve data. Please check your Internet Lobby connection.
MenuMplStatsLeaderboard_TimeoutMsg_X Could not retrieve data. Please check your Xbox&[HARD_SPACE]&LIVE connection.
MenuMplStatsLeaderboard_TimeoutMsg_S Could not retrieve data. Please check your PlayStation®Network connection.
Menu_ButtonDeveloperMenu Dev. Menu
[NO_TEXT_WARNING]
[UNLOCALIZED_TEXT_WARNING]
[HARD_SPACE]
HARD_SPACE
DashboardDlg_DeleteProfile_Title Delete Profile
DashboardDlg_DeleteProfile_Question
DashboardDlg_SignOut_Title Log Out
DashboardDlg_SignOut_Question Are you sure you want to sign out? If you are playing a game, you will lose all quest progress since last checkpoint.
DashboardProgress_SigningIn Logging in…
DashboardProgress_SigningIntoLive Logging into Internet Lobby…
DashboardProgress_SigningOut Logging out…
DashboardProgress_ConnectingtoLive Connecting to Internet Lobby…
DashboardProgress_CreatingProfile Creating Profile...
DashboardProgress_CreatingLiveProfile Creating Internet Player Profile…
DashboardProgress_DeletingProfile Deleting Profile...
DashboardMain_Title
DashboardMain_Messages Messages
DashboardMain_Friends Friends
DashboardMain_Players Players
DashboardMain_SignOut Log Out
DashboardMain_ConnectToLive Connect to Internet Lobby
DashboardMain_NotSignedIn Not logged in
DashboardMain_SignedInAs Logged in as %s
DashboardMain_SignedIn Logged in
DashboardMain_SignedInToLive Logged into Internet Lobby
DashboardMain_NotConnectedToLive Not connected to Internet Lobby
DashboardSignIn_Title Create Profile
DashboardSignIn_SignIn Log in
DashboardSignIn_CreateProfile Create New Profile
DashboardSignIn_DeleteProfile Delete Profile
DashboardSignIn_PasswordProtected Password
DashboardSignIn_LiveProfile Internet Profile
DashboardCreateProfile_Title Create Profile
DashboardCreateProfile_PasswordNotMatch Password does not match!
DashboardCreateProfile_PasswordMatch Password match.
DashboardCreateProfile_RepeatPassword Repeat your password below
DashboardCreateProfile_EnterName Enter name of the Profile
DashboardCreateProfile_NameMissing Profile name missing!
DashboardCreateProfile_CreateProfile Create Profile
DashboardCreateProfile_RecoverProfile Recover Internet Profile from Lobby Server
DashboardPlayers_Title Players
DashboardFriends_Title Friends
DashboardGamerProfile_Title Internet Profile
DashboardMain_Ok OK
DashboardMain_YourProfile Your Profile
DashboardCreateProfile_Create Create
DashboardCreateProfile_Name Profile name
DashboardCreateProfile_Password Password
DashboardCreateProfile_Email Email
DashboardCreateProfile_SelectMpl Internet Profile
DashboardSignIn_LocalProfile Local Profile
DashboardSignIn_ListTitle Player Profiles
DashboardFriends_ListTitle Friends
DashboardFriends_ShowFriend Show Friend
DashboardFriends_RemoveFriend Remove Friend
DashboardFriends_AddFriend Add Friend
DashboardAgreement_Accept Accept
DashboardAgreement_Decline Decline
DashboardMessage_Title Message
DashboardMessageCompose_Title New Message
DashboardMessage_Reply Reply
DashboardMessage_Accept Accept
DashboardMessage_Decline Decline
DashboardMessage_ViewProfile View Profile
DashboardMessage_AcceptFriendRequest Accept Friend Request
DashboardMessage_DeclineFriendRequest Decline Friend Request
DashboardMessage_ReplyPrefix Re:
DashboardMessages_Title Messages
DashboardMessages_ListTitle Messages
DashboardMessages_NewMessage New Message
DashboardMessages_ReadMessage Read Message
DashboardMessages_DeleteMessage Delete Message
DashboardMessageCompose_To To:
DashboardMessageCompose_Text Text:
DashboardMessageCompose_Type Message type
DashboardMessageCompose_Send Send Message
DashboardGamerProfile_PlayerProfile %s's Profile
DashboardGamerProfile_SendMessage Send Message
DashboardGamerProfile_SendFriendRequest Send Friend Request
DashboardGamerProfile_ResendFriendReq Resend Friend Request
DashboardGamerProfile_CancelFriendReq Cancel Friend Request
DashboardGamerProfile_ReplyFriendReq Reply Friend Request
DashboardGamerProfile_RemoveFriend Remove Friend
DashboardGamerProfile_AcceptFriendReq Accept Friend Request
DashboardGamerProfile_DeclineFriendReq Decline Friend Request
DashboardGamerProfile_InviteGame Invite to Game
DashboardGamerProfile_InviteChat Invite to Private Chat
Dashboard_MessageType_Text Text message
Dashboard_MessageType_FriendRequest Friend request message
Dashboard_MessageType_FriendAccept Friend request accept message
Dashboard_MessageType_FriendDecline Friend request decline message
Dashboard_MessageType_InviteToGame Invite to game message
Dashboard_MessageType_InviteAccept Invite to game accept message
Dashboard_MessageType_InviteDecline Invite to game decline message
Dashboard_MessageType_FriendCancel Cancel Friend Request message
Dashboard_MessageType_FriendRemove Remove Friend message
Dashboard_Option_FriendAccept Accept Friend request
Dashboard_Option_FriendDecline Accept Friend request
Dashboard_Option_InviteAccept Accept Invite
Dashboard_Option_InviteDecline Decline Invite
Dashboard_Gamer_OnLine On-Line
Dashboard_Gamer_OffLine Off-Line
Dashboard_Gamer_Reputation Reputation
Dashboard_Gamer_Gamerscore Player Score
Dashboard_Gamer_Cash Cash
Dashboard_Gamer_EarnedCash Cash earned
DashboardDlg_SendMessageWrongData_Title Send message error
DashboardDlg_SendMessageWrongData_Info Wrong data
DashboardDlg_SendMessageError_Title Send message error
DashboardDlg_SendMessageError_Info Error
DashboardDlg_ConfirmPassword_Info Confirm your password
DashboardDlg_EnterPassword_Info Enter your password
DashboardDlg_PasswordNotMatch_Info &DashboardCreateProfile_PasswordNotMatch&
DashboardDlg_NoPassword_Title
DashboardDlg_NoPassword_Info You must set password to create Internet Profile
DashboardDlg_NoEmail_Title
DashboardDlg_NoEmail_Info You must specify email address to create Internet Profile
DashboardDlg_InvalidEmail_Title
DashboardDlg_InvalidEmail_Info You must specify valid email address to create Internet Profile
DashboardDlg_AgreementDeclined_Title
DashboardDlg_AgreementDeclined_Info You must accept the agreement to create Internet Profile
DashboardProgress_SendingMessage Sending message…
DashboardProgress_SendingTextMessage Sending text message…
DashboardProgress_SendingFriendRequest Sending Friend request…
DashboardProgress_SendingFriendAccept Accepting Friend request…
DashboardProgress_SendingFriendDecline Declining Friend request…
DashboardProgress_SendingInviteToGame Inviting to game…
DashboardProgress_SendingInviteAccept Accepting invite…
DashboardProgress_SendingInviteDecline Declining invite…
DashboardProgress_SendingFriendCancel Canceling Friend request…
DashboardProgress_SendingFriendRemove Removing Friend…
MenuSelect Select
PasswordDlg_ForgotPassword Password recovery
PasswordDlg_RememberMyPassword Remember my password
DashboardDlg_CantInviteToGame_Title
DashboardDlg_CantInviteToGame_Info Can't invite to game - unknown reason.
DashboardDlg_CantInviteNoPrvSlots_T
DashboardDlg_CantInviteNoPrvSlots_I Can't invite to game - no private slots set.
DashboardDlg_CantInviteNoFreePrvSlots_T
DashboardDlg_CantInviteNoFreePrvSlots_I Can't invite to game - no free private slots.
DashboardDlg_CantInviteNoHost_T
DashboardDlg_CantInviteNoHost_I Can't invite to game - you are not server.
DashboardDlg_CantInviteNoSessionData_T
DashboardDlg_CantInviteNoSessionData_I Can't invite to game - no Internet game in progress.
DashboardDlg_ConfirmDeleteMessage_Title
DashboardDlg_ConfirmDeleteMessage_Info Are you sure you want to delete message?
DashboardDlg_EnterProfilePassword_Info
DashboardDlg_RequestNewPassword_Title
DashboardDlg_RequestNewPassword_Info Do you want to generate a new password?
DashboardProgress_SendingNewPasswordReq Sending new password request…
DashboardDlg_NewPasswordReqSent_Title
DashboardDlg_NewPasswordReqSent_Info New password generated. Please check your email.
DashboardDlg_NewPasswordReqFailed_Title
DashboardDlg_NewPasswordReqFailed_Info Request for new password failed!
DashboardDlg_EnterEmail_Info Enter your email address that has been registered for Profile
DashboardDlg_EnterProfileEmail_Info Enter email address that has been registered for profile \"%s\".
Dashboard_MessageTypeShrt_Text text msg
Dashboard_MessageTypeShrt_FriendRequest Friend req
Dashboard_MessageTypeShrt_FriendAccept Friend req acc
Dashboard_MessageTypeShrt_FriendDecline Friend req dec
Dashboard_MessageTypeShrt_InviteToGame invite
Dashboard_MessageTypeShrt_InviteAccept invite acc
Dashboard_MessageTypeShrt_InviteDecline invite dec
Dashboard_MessageTypeShrt_FriendCancel cancel Friend req
Dashboard_MessageTypeShrt_FriendRemove remove Friend
Dashboard_UserState_RequestPending request pending
Dashboard_UserState_ReplyPending reply pending
Dashboard_UserState_Friend Friend
Dashboard_UserState_Ignored ignored
Dashboard_UserState_RejectedFriend rejected Friend
Dashboard_YouHaveXNewEmails You have %s new messages in your inbox.
GameName Dead Island Riptide
weapon_taken taken
ammo_taken taken
press_key_to_replace_weap_with_weap press %s to replace %s with %s
DOOR_OPEN Open
DOOR_CLOSE Close
USE_OBJECT Use
GET_OBJECT Get
PUSH_OBJECT Push
GET_IN Get In
MenuYes Yes
MenuNo No
MenuCancel Cancel
MenuOK OK
MenuBack Back
MenuLoading Loading…
MenuOptionOn On
MenuOptionOff Off
MenuOptionsDefault Default
QualityUltraLow Ultra low
QualityVeryLow Very low
QualityLow Low
QualityMedium Medium
QualityHigh High
QualityVeryHigh Very high
QualityNormal Normal
MenuMain_BtnStartLevel Start Chapter
MenuMain_ExitDlgTitle Quit Game
MenuMain_ExitDlgQuestion Are you sure you want to quit the game?
MenuStartLevel_Start Start
MenuInGame_BtnResume Resume
MenuInGame_BtnRestart Restart
MenuInGame_BtnSaveLoad Save/Load
MenuInGame_BtnOptions Options
MenuInGame_BtnQuit Quit to Menu
MenuInGame_DlgRestartTitle Restart Mission
MenuInGame_DlgRestartQuestion Are you sure you want to restart the mission?
MenuInGame_DlgQuitTitle Quit to Menu
MenuInGame_DlgQuitQuestion Are you sure you want to quit?
MenuOptions_BtnAudio Audio
MenuOptions_BtnVideo Video
MenuOptions_BtnGame Game
MenuOptions_BtnControls Controls
MenuOptionsAudio_LabelEAX EAX
MenuOptionsVideo_TipGeneral
MenuOptionsVideo_TipFullScreen
MenuOptionsVideo_TipResolution
MenuOptionsVideo_TipGamma
MenuOptionsVideo_TipMaterialQuality
MenuOptionsVideo_TipModelQuality
MenuOptionsVideo_TipWaterQuality
MenuOptionsVideo_TipViewDistance
MenuOptionsVideo_TipGlowEffect
MenuOptionsVideo_TipShadows
MenuOptionsVideo_TipAntialiasing
MenuOptionsVideo_TipFiltering
MenuOptionsVideo_ShadowsNone None
MenuOptionsVideo_ShadowsBlobs Low
MenuOptionsVideo_ShadowsShadowmaps High
MenuOptionsVideo_FilteringBilinear Bilinear
MenuOptionsVideo_FilteringTrilinear Trilinear
MenuOptionsVideo_FilteringAnisotropic Anisotropic
MenuOptionsVideo_AntialiasingPostfix x
MenuOptionsVideo_BtnDefaultHigh Best Quality
MenuOptionsVideo_BtnDefaultMedium Balanced
MenuOptionsVideo_BtnDefaultLow Best Performance
MenuOptionsVideo_DlgResChangedTitle Resolution Change
MenuOptionsVideo_DlgResChangedQuestion \nResolution has been changed. Do you want to keep new settings? Previous resolution will be restored in
DifficultyLevel_VeryEasy Very Easy
DifficultyLevel_Easy Easy
DifficultyLevel_Medium Medium
DifficultyLevel_Hard Hard
DifficultyLevel_VeryHard Very Hard
A_N_PISTOL_AMMO Pistol Ammo
A_N_RIFLE_AMMO Rifle Ammo
A_N_SHOTGUN_AMMO Shotgun Shells
A_N_ARROWS Arrows
A_N_ONE_ARROW Arrow
E_N_FIRSTAID First Aid
Stationary_cannon_Use Use
Stationary_cannon_Cannot_Use
MenuOptionsGame_SelectSpeechEn English
MenuOptionsGame_SelectSpeechPl Polish
MenuOptionsGame_SelectSpeechDe German
MenuOptionsGame_SelectSpeechFr French
MenuOptionsGame_SelectSpeechIt Italian
MenuOptionsGame_SelectSpeechEs Spanish
MenuObjectives_FrameTitle Objective
MenuObjectives_KeyHint_$ Press any key to continue
MenuObjectives_KeyHint_X Press any key to continue
MenuObjective_FrameTitle Objective
MenuObjective_KeyHint_$ Press any key to continue
MenuObjective_KeyHint_X Press any key to continue
MenuHint_FrameTitle Hint
MenuHint_PressAnyKey_$ Press any key to continue
MenuHint_PressAnyKey_X Press any key to continue
MenuHint_PressKey Press %s to continue
MenuOptionsControls_Default Defaults
MenuOptionsVideo_TipPostProcess
MenuOptionsVideo_TipDepthOfField
MenuOptionsVideo_TipQBD
MenuOptionsVideo_TipTextureQuality
MenuMain_BtnSaveLoad Load
MenuMain_BtnMultiplayer Multiplayer
MouseBtn Mouse button
MissionEnd_SuccessTitle Success!
MissionEnd_FailureTitle Failure!
MissionEnd_PlayerDeadComment You are dead.
MissionEnd_ToBeContinuedComment To be continued…
MissionEnd_SuccessComment Chapter finished!
MissionEnd_FailureComment You've killed an innocent person
MissionEnd_PressSpaceToContinue Press Space to continue
MissionEnd_KeyHint Press Esc to continue
MissionEnd_PressEscOrEnterOrF8 Press ESC to quit to menu, ENTER to restart chapter,\nF8 for quick load
MissionEnd_PressEscOrEnter Press ESC to quit to menu, ENTER to restart chapter
MissionEnd_SpottedComment You've been spotted.
MissionStart_KeyHint_$ Press any key to start the game
MissionStart_KeyHint_X Press any key to start the game
MenuSaveLoad_InfoSaving Saving…
MenuSaveLoad_InfoQuickSaving Quick saving…
MenuSaveLoad_InfoQuickSaveOK Game Saved
MenuSaveLoad_InfoQuickLoadOK Quick load OK
MenuSaveLoad_InfoQuickLoadFailed Quick load failed!
MenuSaveLoad_BtnSave Save
MenuSaveLoad_BtnLoad Load
MenuSaveLoad_BtnDelete Delete
MenuSaveLoad_InfoSlotEmpty
MenuSaveLoad_MenuSavesTitle Menu Saves
MenuSaveLoad_QuickSavesTitle Quick Saves
MenuSaveLoad_DlgLoadTitle Load Game
MenuSaveLoad_DlgLoadQuestion Your current quest progress will be lost. Are you sure?
MenuSaveLoad_DlgSaveTitle Save Game
MenuSaveLoad_DlgSaveQuestion Do you want to replace existing file?
MenuSaveLoad_DlgDeleteTitle Delete
MenuSaveLoad_DlgDeleteQuestion Do you want to remove existing file?
MenuSaveLoad_DlgTitle_InvalidVersion Invalid version number!
MenuSaveLoad_DlgInfo_CantLoad You cannot load this save!
MenuSaveLoad_DlgTitle_Error Error!
MenuSaveLoad_QuickSave Quick save
PressKeyToTakeWeapon1 press
PressKeyToTakeWeapon2 to take
PressKeyToTakeWeapon2Rusty to take rusty
PressKeyToTakeWeapon3IntoHandRight into right hand
PressKeyToTakeWeapon3IntoHandLeft into left hand
MenuMain_BtnNewGame New Game
PleaseWait Please wait…
Precaching Please wait…
HudWeapons_InfoNewWeaponTaken1 You've found %s, press %s to use it
HudWeapons_InfoDemoUseSaveLoad You can use \"Quick save\" (%s) and \"Quick load\" (%s)
FirstAidUsed First Aid used
HUDCheat_Title Cheat menu
MenuSpawn_SelectTeam Select team
MenuSpawn_SelectClass Select class
MenuSpawn_Spawn Spawn
MenuSpawn_NextCam NextCam
MenuSpawn_PrevCam PrevCam
MenuSpawn_Select Select
TeamRed Outlaws
TeamBlue Lawmen
MenuBattleResults_PlayerName Player
MenuBattleResults_Points Points
MenuBattleResults_Place Place
MenuBattleResults_Kills Frags
MenuBattleResults_Deaths Deaths
MenuBattleResults_RoundPoints Rounds
MenuBattleResults_OK OK
MenuBattleResults_Latency Ping
MenuInGame_BtnSave Save
MenuInGame_BtnLoad Load
LMB LMB
LMB_Full &LMB&
RMB RMB
RMB_Full &RMB&
MMB MMB
MMB_Full &MMB&
Button B
OnMouse on Mouse
carry_object Carry
MenuNetMain_PlayerProfile Profile
MenuNetMain_CreateLanGame Create LAN Game
MenuNetMain_CreateInternetGame_$ Create Internet Game
MenuNetMain_CreateInternetGame_X Create Xbox&[HARD_SPACE]&LIVE game
MenuNetMain_CreateInternetGame_S Create PlayStation®Network Game
MenuNetMain_JoinLanGame Join LAN Game
MenuNetMain_JoinInternetGame_$ Join Internet Game
MenuNetMain_JoinInternetGame_X Join Xbox&[HARD_SPACE]&LIVE game
MenuNetMain_JoinInternetGame_S Join PlayStation®Network Game
MenuNetMain_NetworkSettings_$ Network Settings
MenuNetMain_NetworkSettings_X Xbox&[HARD_SPACE]&LIVE Settings
MenuNetMain_NetworkSettings_S Network Settings
MenuNetMain_Back Back
MenuNetJoin_UpdateList Update List
MenuNetJoin_RefreshList Refresh List
MenuNetJoin_ServerInfo Server Info
MenuNetJoin_AddToFavorites Add To Favorites
MenuNetJoin_RemoveFromFavorites Remove From Favorites
MenuNetJoin_JoinGame Join Game
MenuNetJoin_ServersFilter Server Filter
MenuNetJoinInternet_$ Internet
MenuNetJoinInternet_X Xbox&[HARD_SPACE]&LIVE
MenuNetJoinInternet_S PlayStation®Network
MenuNetJoinFavorites Favorites
MenuNetJoin_ChatRoom_$ Chat Room
MenuNetJoin_ChatRoom_X Chat Room
MenuNetJoin_ChatRoom_S Chat Room
MenuNetJoin_ChatConnect Connect
MenuNetJoin_ChatDisconnect Disconnect
MenuNetJoinLan LAN Games
MenuNetJoinInternet Internet Games
MenuNetJoin_List_ServerName Server name
MenuNetJoin_List_MapName Map name
MenuNetJoin_List_MapType Map type
MenuNetJoin_List_GameMode Game mode
MenuNetJoin_List_MapNameGameMode Map name &[AMPERSAND2]& game mode
MenuNetJoin_List_IP IP
MenuNetJoin_List_Latency Ping
MenuNetJoin_List_Players Players
MenuNetJoin_List_PlayersXOfY Players %s/%s
MenuNetJoin_List_ServersXOfY Hosts %s/%s
MenuNetJoin_History History
MenuNetJoin_HistoryLastPlayed Last played
DlgText_EnterPassword Enter password
MenuNetProfile_NewProfile New Profile
MenuNetProfile_SaveProfile Save Profile
MenuNetProfile_DeleteProfile Delete Profile
MenuNetProfile_Back Back
MenuNetProfile_CurrentProfileLabel Current Profile
MenuNetProfile_PlayerNickLabel Player nickname
MenuNetProfileDeleteTitle Delete Profile
MenuNetProfileDeleteQuestion Are you sure you want to delete Profile \"%s\"?
MenuNetNewProfile_AddProfile Add Profile
MenuNetNewProfile_Back Back
MenuNetNewProfile_ProfileNameLabel Profile name
MenuNetNewProfile_CantAddTitle Can't add Profile
MenuNetSelectClass_Weapons Weapons:
ProfileAlreadyExists Profile \"%s\" already exists
WrongProfileName Wrong Profile name
ProfileNetCreated Profile not created
MenuProgressDlg_ButtonCancel Cancel
MenuNetCreateGame_StartGame Start Game
MenuNetCreateGame_MapSettings Map Settings
MenuNetCreateGame_AvailableMaps Available Maps
MenuNetCreateGame_SelectedMaps Selected Maps
MenuNetCreateGame_Back Back
MenuNetCreateGame_AddMap Add Map
MenuNetCreateGame_RemoveMap Remove Map
MenuNetCreateGame_Dlg_NoMaps_Title No maps selected
MenuNetCreateGame_Dlg_NoMaps_$ Cannot start the match because you do not have any maps selected in the Custom Maps list.
MenuNetCreateGame_Dlg_NoMaps_X Cannot start the match because you do not have any maps selected in the Custom Maps list.
MenuNetMain_ChatRoom Chat Room
MenuNetChatRoom_Connect Connect
MenuNetChatRoom_Disconnect Disconnect
MenuNetChatRoom_Back Back
MenuNetChatRoom_StatusTitle Status
MenuNetChatRoom_IncomingTitle Incoming msgs
MenuNetChatRoom_OutgoingTitle Enter msg
MenuNetChatRoom_UsersTitle Users
MenuNetChatRoom_AddRoom Add room
MenuNetChatRoom_RemoveRoom Remove room
MenuNetChatRoom_EnterRoom Enter room
MenuNetChatRoom_JoinRoom Join room
MenuNetChatRoom_LeaveRoom Leave room
MenuNetChatRoom_AddChannel Add channel
MenuNetChatRoom_RemoveChannel Remove channel
MenuNetChatRoom_JoinChannel Join channel
MenuNetChatRoom_LeaveChannel Leave channel
MenuNetChatRoom_StatusConnected connected
MenuNetChatRoom_StatusNotConnected not connected
MenuNetServersFilters_Title Servers filters
MenuNetServersFilters_OnlyAvailable Only available
MenuNetServersFilters_WithoutPassword Without password
MenuNetServersFilters_MaxLatency Max ping
MenuNetServersFilters_MinNumOfPlayers Min number of players
MenuNetServersFilters_NotFull Server not full
DlgTitle_AuthorizationFailed Authorization Failed
DlgText_InvalidCDKey Invalid CD Key
DlgText_CDKeyInUse CD key in use
DlgText_JoiningServer_$ Joining server
DlgText_JoiningServer_X Joining host
NetMsg_YouCantJoinGame You cannot join the game.
ConnectingStatus_None None
ConnectingStatus_Connecting Connecting
ConnectingStatus_Approved Approved
ConnectingStatus_InvalidPassword Invalid password
ConnectingStatus_ServerFull Server full
ConnectingStatus_WrongMapVersion You cannot join the match because the host has downloadable content that you do not have.
ConnectingStatus_WrongGameVersion Wrong game version
ConnectingStatus_WrongData Wrong data
ConnectingStatus_InvalidMap Invalid map
MenuDlgNetErrorTitle error
MenuDlgMasterServerTimedOut MasterServer timed out
MenuDlgServerTimedOut Host timed out
MenuDlgCreateServerFailed Creating host failed
MenuDlgCouldNotConnectToServer Could not connect to host
MenuDlgConnectionWithServerLost Connection to host lost.
MenuDlgServerShutDown The host was shut down
DlgTitle_ConnectionError Connection error
MenuMain_BtnStartMPLevel Test MP level
MenuObjectives_Done (Done)
BtnYes YES
BtnNo NO
BtnOK OK
NetMsg_GameStarted_$ Game started!
NetMsg_GameStarted_X Match started!
NetMsg_GameFinished_$ Game finished!
NetMsg_GameFinished_X Match finished!
NetMsg_RoundStarted Round started!
NetMsg_RoundFinished Round finished!
NetMsg_NextLevel Next map: %s
NetMsg_GameOver_$ Game Over.
NetMsg_GameOver_X Match finished.
NetMsg_ViewingFrom Viewing from \"%s\"
NetMsg_YouJoinedGame_$ You have joined the game.
NetMsg_YouJoinedGame_X You have joined the match.
NetMsg_PlayerJoinedGame_$ Player \"%s\" has joined the game.
NetMsg_PlayerJoinedGame_X Player \"%s\" has joined the match.
NetMsg_YouLeftGame You have left the game.
NetMsg_PlayerLeftGame \"%s\" has left the game.
NetMsg_YouKilled You have been killed.
NetMsg_PlayerKilled Player \"%s\" has been killed.
NetMsg_YouKilledByYouSelf You have killed yourself.
NetMsg_PlayerKilledByHisSelf Player \"%s\" has killed himself.
NetMsg_YouKilledByPlayer You have been killed by \"%s\".
NetMsg_PlayerKilledByYou Player \"%s\" has been killed by you.
NetMsg_PlayerKilledByPlayer Player \"%s\" has been killed by \"%s\".
NetMsg_YouAssignedToTeam You have joined the %s team.
NetMsg_PlayerAssignedToTeam \"%s\" has joined the %s team.
NetMsg_YouChangedTeamFor You have changed team to %s.
NetMsg_PlayerChangedTeamFor \"%s\" has changed team to %s.
NetMsg_YouChangedTeam You have changed the team.
NetMsg_PlayerChangedTeam \"%s\" has changed the team.
NetMsg_TeamBlue LAWMEN (blue)
NetMsg_TeamRed OUTLAWS (red)
NetMsg_GameRestarted_$ Game restarted.
NetMsg_GameRestarted_X Match restarted.
NetMsg_GameRestartedNextRevengeRound Next round started. Teams swapped sides.
NetMsg_GameRestartedRevengeMatch_$ Revenge game started.
NetMsg_GameRestartedRevengeMatch_X Revenge match started.
NetMsg_YouCantJoinGame_$ You can't join the game.
NetMsg_YouCantJoinGame_X You can't join the match.
NetMsg_YouCantJoinGameWrongCRCMap_$ You can't join the game. Wrong map CRC.
NetMsg_YouCantJoinGameWrongCRCMap_X You can't join the match. Wrong map CRC.
NetMsg_YouCantJoinGameWrongGameVer_$ You can't join the game. Wrong game version.
NetMsg_YouCantJoinGameWrongGameVer_X You can't join the match. Wrong game version.
CantJoinGameWrongDlc_Dlg You can't join this game session as you do not have required downloadable content.
CantJoinGameNoPrivileges_Dlg_$ You can't join this game session as you do not have the correct permissions to play online.
CantJoinGameNoPrivileges_Dlg_X You can't join this game session as your gamer profile does not have the correct permissions to access Xbox&[HARD_SPACE]&LIVE functionality.
CantJoinGameNoPrivileges_Dlg_S You can't join this game session as online service is disabled on your Sony Entertainment Network account due to parental control settings.
NetMsg_YouJoinedGameTeam_$ You have joined the game as %s.
NetMsg_YouJoinedGameTeam_X You have joined the match as %s.
NetMsg_PlayerJoinedGameTeam_$ Player \"%s\" has joined the game as %s.
NetMsg_PlayerJoinedGameTeam_X Player \"%s\" has joined the match as %s.
NetMsg_TeamWinsRound \"%s\" Team wins the round.
NetMsg_YouRespawnLimitOut You have just used your spawn limit.
NetMsg_PlayerRespawnLimitOut \"%s\" has just used his spawn limit.
NetMsg_YouExcluded You have been excluded.
NetMsg_PlayerExcluded \"%s\" has been excluded.
NetMsg_TeamExcluded Team \"%s\" has been excluded.
NetMsg_ServerMessage <SERVER> %s
NetMsg_AnswerCommand :: %s
NetMsg_TipWelcomeOnDedicatedServer Dedicated server started.
NetMsg_TipPressEnterToRespawn_$ Press FIRE to spawn.
NetMsg_TipPressEnterToRespawn_X Press FIRE to spawn.
NetMsg_TipRespawnOrInventoryRoom FIRE - spawn, \"%s\" - inventory room.
NetMsg_TipPressEnterToNextLevel Press ENTER to start the next map.
NetMsg_TipPleaseWait Please wait…
NetMsg_TipCantRespawn You can't spawn.
NetMsg_TipCantRespawnCauseGameOver You can't spawn. Game over.
NetMsg_TipCantRespawnCauseLimitOut You can't spawn. Respawn limit reached.
NetMsg_TipCantRespawnWaitForGameStart Please wait for the game to start.
NetMsg_TipGameOver Game Over.
NetMsg_EnterMessage Enter message:
NetMsg_EnterTeamMessage Enter team message:
NetMsg_MapSettingsHaveBeenChanged Map settings have been changed (%s).
NetMsg_GameSettingsHaveBeenChanged Game settings have been changed (%s).
NetMsg_YouHaveBeenKickedOut_$ You have been kicked out of the game.
NetMsg_PlayerHasBeenKickedOut_$ Player \"%s\" has been kicked out of the game.
NetMsg_YouHaveBeenBanned You have been banned on the server %s.
NetMsg_PlayerHasBeenBanned Player \"%s\" has been banned on the server %s.
NetMsg_KickReasonIncompatibleData incompatible data
NetMsg_KickReasonTeamKill team kill
NetMsg_KickReasonCheating cheating
NetMsg_KickReasonIdle idle
NetMsg_KickReasonLag lag
NetMsg_MapWillBeRestarted Map will be restarted
NetMsg_ConnectionToServerLost Connection to server lost!
NetMsg_CantSpawnLimitReached Cannot spawn - spawn limit reached!
NetMsg_CantSpawnTimeFromStartPassed Cannot spawn - time to spawn from start of round has passed!
NetMsg_ConCmd_Accepted \"%s\" accepted.
NetMsg_ConCmd_NotAccepted \"%s\" not accepted.
NetMsg_ConCmd_Unknown Unknown command.
NetMsg_ConCmd_WrongParam Wrong parameter.
NetMsg_ConCmd_WrongParamType Wrong parameter type.
NetMsg_ConCmd_WrongParamNumber Wrong parameter number.
NetMsg_ConCmd_WrongParam2 Wrong parameter %s.
NetMsg_ConCmd_WrongParamType2 Wrong parameter type %s.
NetMsg_ConCmd_PlayerNotFound Player not found.
NetMsg_ConCmd_YouAreNotAdmin Admin rights required, login first.
NetMsg_ConCmd_YouAreNotAuthToExecute You are not authorized to execute this command.
NetMsg_ConCmd_YouLoggedAsAdmin You have logged in as Admin.
NetMsg_ConCmd_PlayerLoggedAsAdmin Player \"%s\" has logged in as Admin
NetMsg_ConCmd_YouLoggedOutAsAdmin You have logged out as Admin
NetMsg_ConCmd_PlayerLoggedOutAsAdmin Player \"%s\" has logged out as Admin
NetMsg_ConCmd_YouAreNotLoggedIn You are not logged in.
NetMsg_ConCmd_IncorrectLoginOrPasswd Incorrect login name or password.
NetMsg_ConCmd_YouAreAlreadyLoggedIn You are already logged in.
NetMsg_ConCmd_YouCannotLogOutAsAdmin You cannot log out as Admin
NetMsg_ConCmd_MapSettingsChanged Map settings changed.
NetMsg_ConCmd_ParameterUnknown Unknown parameter.
NetMsg_ConCmd_ParameterChangeNotAllowed Parameter change not allowed from prompt line.
NetMsg_ConCmd_ParameterNotChanged Parameter not changed.
NetMsg_ConCmd_ParameterSetTo %s set to %s
NetMsg_ConCmd_WrongMapName Wrong map name
NetMsg_ConCmd_CannotRemoveThisMap Cannot remove this map from the map list.
NetMsg_ConCmd_PlayerForcedChangeNick Player \"%s\" was forced to change his nickname to \"%s\".
NetMsg_ConCmd_YouForcedChangeNick You have been forced to change nickname to \"%s\".
NetMsg_ConCmd_YouAreNowKnownAs You are now known as \"%s\"
NetMsg_ConCmd_PlayerIsNowKnownAs Player \"%s\" is now known as \"%s\"
NetMsg_ConCmd_ServerWillBeShutdown Server will shut down in a moment.
NetMsg_ConCmd_ServerWillBeRestarted Server is going to be restarted in a moment
NetMsg_ConCmd_ThereIs1PlayerInGame There is 1 player in the game:
NetMsg_ConCmd_ThereAreXPlayersInGame There are %s players in the game:
NetMsg_ConCmd_NoPlayersInGame No players in game.
MenuNet_VoteNextMap Vote for next map
MenuNet_VoteRestartRound Vote for restart round
DlgTitle_ForceOrVoteForRestart restart round
DlgQuestion_ForceOrVoteForRestart Do you want to force restart or vote for restart?
DlgTitle_ForceOrVoteForNextMap next map
DlgQuestion_ForceOrVoteForNextMap Do you want to force next map or vote for next map?
DlgButton_Force force
DlgButton_Vote vote
NetMsg_YouVotedForNextMap You have voted for next map.
NetMsg_PlayerVotedForNextMap Player \"%s\" has voted for next map.
NetMsg_YouForcedNextMap You have forced next map.
NetMsg_PlayerForcedNextMap Player \"%s\" has forced next map.
NetMsg_YouAlreadyVotedNextMap You have already voted for next map.
NetMsg_YouVotedForRestartRound You have voted to restart the round.
NetMsg_PlayerVotedForRestartRound Player \"%s\" has voted to restart the round.
NetMsg_YouForcedRestartRound You have forced a restart of the round.
NetMsg_PlayerForcedRestartRound Player \"%s\" has forced a restart of the round.
NetMsg_YouAlreadyVotedRestartRound You have already voted to restart the round.
NetMsg_CurrVoteResults Current vote results %s.
NetMsg_CurrVoteStateNextMap Current vote state for next map %s.
NetMsg_CurrVoteStateRestartRound Current vote state for restarting the round %s.
NetMsg_VoteState_XofY %1s / %2s
NetMsg_VoteState_VotedofRequired voted %1s / required %2s
NetMsg_ServerSettingsChanged_$ Server settings have been changed (%s).
NetMsg_ServerSettingsChanged_X Server settings have been changed (%s).
NetMsg_ServerSettingsChanged_S Server settings have been changed (%s).
NetMsg_ServerSettingsChangedNoParams Server settings have been changed.
NetMsg_OptionOn on
NetMsg_OptionOff off
NetMsg_YouKickedRound You have been kicked out from the round (%s).
NetMsg_PlayerKickedRound Player \"%s\" has been kicked out from the round (%s).
NetMsg_KickNoReason no reason
NetMsg_RoundCancelled The round has been canceled.
NetMsg_RoundCancelledAndRestart The round has been canceled and will be restarted.
NetMsg_RoundCancelledAndNextRound The round has been canceled and the next one will be started.
NetMsg_RoundCancelledAndNextMap The round has been canceled and another one will start on the \"%s\" map.
NetMsg_RoundRestart The round will be restarted.
NetMsg_NextRound The next round will be started.
NetMsg_NextMap Next map: \"%s\"
GameInfoMsgThreeFragsLeft Three frags left
GameInfoMsgTwoFragsLeft Two frags left
GameInfoMsgOneFragLeft One frag left
GameInfoMsgThreePointsLeft Three points left
GameInfoMsgTwoPointsLeft Two points left
GameInfoMsgOnePointLeft One point left
DemoVersion demo
NotAvailableInDemoVersion Not available in demo version
TimeOut Time Out
DlgText_YoursVersion This version
DlgText_ServersVersion Server: %s.
DlgText_NoMap No map
DlgText_RequiredMap Map required
DlgText_YourGameVersion Your game: %s.
Latency Latency
PacketLoss Packet loss
Players Players
Spectators Spectators
PressXTo Press \"%s\" %s
PressXToRestart Press \"%s\" to restart.
PressXToRestartEpisode Press \"%s\" to restart chapter.
PressXToRestartSublevel Press \"%s\" to restart sub-chapter.
PressXToContinue Press \"%s\" to continue.
PressXToResume Press \"%s\" to resume game.
PressXToShowLogs Press \"%s\" for logs.
MenuDlgNoProfileTitle No profile found
MenuDlgNoProfileClientText Create a profile and then join a game.
MenuDlgNoProfileServerText Create a profile and then create a game.
INVALID_CDKEY_TEXT Your Serial Number is incorrect. Please reinstall Dead Island.
INVALID_CDKEY_CAPTION Dead Island - Serial Number Error
IDS_PLEASE_ENTER_SERIAL Please enter the INSTALLATION CD KEY.
IDS_SERIAL_NUMBER Installation CD Key:
IDS_ENTER_ACTIVATION_KEY Please enter the GAME ACTIVATION KEY
IDS_ACTIVATION_NUMBER Game Activation Key:
MenuMain_CustomMissions Custom missions
MenuSaveLoad_Missions Missions
MenuLoadMission_AvailableMissions Available missions
NetMsg_ConCmd_ThereAreLoggedAdmins There are %s logged admins in game:
NetMsg_ConCmd_NoLoggedAdminsInGame No logged admins in game.
NetMsg_ConCmd_NoTimeLimit No time limit.
NetMsg_ConCmd_TimeLimit Time limit %s.
NetMsg_ConCmd_TimeLeft Time left %s.
NetMsg_ConCmd_PlayerIsDead Player is already dead.
NetMsg_ConCmd_GameOver Game over.
NetMsg_ConCmd_NotTeamGameplayMode Current map is not a team gameplay.
NetMsg_AttackingTeam Attacking team: \"%s\"
NetMsg_DefendingTeam Defending team: \"%s\"
NetMsg_MapIsWillBeRestarted Map will be restarted
ProgressDlg_WaitingForOtherPlayers Waiting for other players…
ProgressDlg_WaitingForServerInfo waiting for server info
DefaultPlayerName player
NetMsg_IncompatibleVersion incompatible version
Seconds seconds
SecondsShort sec.
Minutes minutes
MinutesShort min.
NetMsg_CantRespawnWaitForGameStart Please wait for the game to start.
NetMsg_CantRespawnCauseGameOver You can't spawn. Game over.
NetMsg_CantRespawnCauseLimitOut You can't spawn. Respawn limit reached.
NetMsg_CantRespawn You can't spawn.
MenuNetEditFieldNoLimit no limit
MenuNetEditFieldNoAvailable not available
NetMsg_RevengeAllPlayersChangedTeam Revenge match - all team players have swapped teams.
MenuInGame_RestartEpisode Restart Chapter
MenuInGame_RestartSubLevel Restart Sub-chapter
MenuInGame_Continue Continue
QuickLoad_DlgWarningTitle Warning!
QuickLoad_DlgWarning This quickload will load a different chapter. Are you sure you want to continue?
MissionEnd_Press_$ Press:
MissionEnd_Press_X Press:
MissionEnd_QuitToMenu quit to menu
MissionEnd_OrQuickLoad quick load
MissionEnd_Continue continue
MissionEnd_Restart restart chapter
MissionEnd_PressEnter ENTER
MissionEnd_PressESC ESC
MissionEnd_PressSpace SPACE
MenuSaveLoad_InfoAutoSaving Auto saving…
MenuSaveLoad_InfoAutoSaveOK Game saved
MenuSaveLoad_InfoLoadOK Game loaded
MenuSaveLoad_InfoLoadFailed Game load failed!
GameRuleUnknown No Game Rules
GameRuleFragsAndTime Game ends at %s frags or %s minutes.
GameRulePointsAndTime Game ends at %s points or %s minutes.
GameRuleFragsOnly Game ends at %s frags. No time limit.
GameRulePointsOnly Game ends at %s points. No time limit.
GameRuleTimeOnly Game ends at %s minutes. No points limit.
GameRuleAssaultPointsAndTime Game ends at %s points. Round limit time: %s min.
GameTime Time
RespawnTimeLimit Time for spawn:
ControllingBase is controlling the base
ControllingBases is controlling %s bases
HoldingFlag is holding the flag
TipWaitingForOtherPlayers Waiting for other players…
ServerNotResponding < Server is not responding! >
ConnectionToServerLost < Connection to server lost! >
DisconnectFromServer < Connection to server lost! >
NetPrecaching Initializing…
OptionOn on
OptionOff off
OptionEnabled enabled
OptionDisabled disabled
HudObjective_Title Objective
HudObjectivesHistory_Title Objectives
PressXKeyToShowObjectives Press \"%s\" for objectives.
ObjectivesUpdated Objectives updated.
HudCountdownTimer_Title Time left
MenuActions_Title Actions
MenuActions_Invoke Invoke
MenuActions_InvokingActions Invoking actions…
MenuObjectives_Title Objectives
MenuLogs_Title Logs
NetMsg_PlayerHitBySomePlayer You have been hit by \"%s\"-damage: %s.
NetMsg_PlayerHitByNone You have been hit-damage: %s.
NetMsg_SomePlayerHitByPlayer You have hit \"%s\"-damage: %s.
GameVersion version
GameVersionShort ver.
Month01Short Jan
Month02Short Feb
Month03Short Mar
Month04Short Apr
Month05Short May
Month06Short Jun
Month07Short Jul
Month08Short Aug
Month09Short Sep
Month10Short Oct
Month11Short Nov
Month12Short Dec
MouseWheelUp Wheel Up
MouseWheelDown Wheel Down
PlayerState_Dead dead
PlayerState_Inactive inact.
NetVoice_Orders Orders
NetVoice_Requests Requests
NetVoice_Answers Answers
NetVoice_Notifications Notifications
NetVoice_Strategy Strategy
MenuSaveLoad_Episodes Chapters
MenuLoadMission_AvailableEpisodes Available chapters
CANNOT_WRITE_IN_DIR_TEXT Cannot write to game folder. You don't have write permission.
CANNOT_WRITE_IN_DIR_CAPTION Cannot write to game folder.
DifficultyLevel Difficulty level
DlgQuestion_AreYouSure Are you sure?
MenuNetSrvInfo_ServerSets Server settings
MenuNetSrvInfo_Maps Maps
MenuNetSrvInfo_CurrMapSets Current map settings
MenuNetSrvInfo_Players Players
MenuNetSrvInfo_CurrentMap current map
NetMsg_GameFinishTeamWon Game finished! Team %s has won the game!
NetMsg_GameFinishYouWon Game finished! You have won the game!
NetMsg_GameFinishPlayerWon Game finished! Player \"%s\" has won the game!
InsertCD_DlgTitle Disk check
InsertCD_Dlg Please insert the disk labeled \"Dead Island Play Disk\".
GEN_HT01_NeutralHarmed In this game we do not allow the harming of innocent civilians, horses or corpses.\nBreaking this rule will cause the game to end.
GEN_HT02_LowEnergy You are injured. Find cover and rest.
MenuMain_BtnSecrets Secrets
MenuSecrets_Previous Previous
MenuSecrets_Next Next
MenuSecret_Header Secret
MenuNetMain_PlayerSettings_$ Player Settings
MenuNetMain_PlayerSettings_X Player Settings
MenuNetMain_PlayerSettings_S Player Settings
PlayerProfile_DefaultNick PlayerName
PressXToShowCurrentResults Press \"%s\" to show current results.
UnnamedPlayer_Nick unnamed
PressEscToContinue &MissionEnd_KeyHint&
MP_CHARACTER_BlueGunslinger Gunslinger
MP_CHARACTER_BlueMiner Miner
MP_CHARACTER_BlueRifleman Rifleman
MP_CHARACTER_BlueSniper Sniper
MP_CHARACTER_RedGunslinger Gunslinger
MP_CHARACTER_RedMiner Miner
MP_CHARACTER_RedRifleman Rifleman
MP_CHARACTER_RedSniper Sniper
ChatTeamModePrefix (team)
ChatInactiveModeMsgPrefix inactive
ChatSpectatorModeMsgPrefix spectator
NetVoiceMore more voices
NetMsg_TeamBalancing Team balancing…
ChatTeamModeMsgPrefix team
ChatDeadModeMsgPrefix dead
MultiplayerOnly mp only
or or
FoundCards Found cards:
FoundCardsIngame game:
FoundCardsInEpisode chapter:
FoundAsXOfCards Found as %1s. of %2s cards
XofY %1s of %2s
MP_WaitingForPlayersInTeamToStartGame Waiting for %s players in each team to start round.
ShaderModel_change_title Shader model has been changed!
ShaderModel_change_warrning You have to restart the game in order to apply this setting.
BarelyVisible barely visible
SlightlyVisible slightly visible
ClearlyVisible clearly visible
SKIP_MOVIE_INFO Press \"ESC\" to skip this cutscene
SKIP_MOVIE_PROGRESS Please wait…
PressXToSkipCutscene Press \"%s\" to skip cutscene
DlgText_QuitGameNowQuestion Do you want to quit the game now?
DlgText_RestartGameNowQuestion Do you want to restart the game now?
MenuOptionsGame_LabelSubtitles Subtitles
Game_End THE END
CreditsStringTitle Dead Island Riptide
CreditsStringLegal Copyright 2013 by Techland
CreditsStringExecutiveProducer Executive producer
CreditsStringProducer Producer
CreditsStringAP Associate producer
CreditsStringLA Lead artist
CreditsStringGD Game design
CreditsStringELP Engine lead programmer
CreditsStringGLP Game lead programmer
CreditsStringPC Programming coordinator
CreditsStringLDL Level design lead
CreditsStringQAL QA lead
CreditsStringP Programming
CreditsStringEP Engine programming
CreditsStringLD Level design
CreditsStringG Graphics
CreditsStringA Animations
CreditsStringMS Music and sound
CreditsStringGS Game story and dialogs
CreditsStringQA QA team
CreditsStringASE Additional sound effects
CreditsStringBV Bass vocal
CreditsStringSpecialThanks Special thanks to
MenuSaveLoad_AutosaveSlot Autosave
JoyButton B
OnJoy on Joy
OnPad on Pad
POV POV
Joy Joy
JoyAxis axis
ESRB_Notice ESRB Notice: Online Interactions Not Rated by the ESRB
ESRB_Notice_$ ESRB Notice: Online Interactions Not Rated by the ESRB
MenuOptionsAudio_LabelSoundAPI Sound API
MenuOptionsAudio_SoundAPIDirectX DirectX
MenuOptionsAudio_SoundAPIOpenAL OpenAL
MP_NoTeamPlayers %s players without assigned team
MP_WaitingForPlayerInTeamToStartGame Waiting for player in each team to start round.
RateInHz %s Hz
MenuNetSrvSets_ShowDamageMessages Show damage messages
MenuOptionsVideo_DlgSetsChangedTitle Settings Change
MenuOptionsVideo_DlgSetsChangedQuestion \nSettings have been changed. Do you want to keep new settings? Previous settings will be restored in
DlgText_VisitWWW Visit %s
NetMsg_AFK AFK detected - player auto killed!
NetMsg_Ban You are banned on the server!
NetMsg_BanTemp You are temporarily banned on the server - try to join again later.
X_MenuOptions_BtnGame Dialogs
MenuOptions_BtnGamma Gamma
X_MenuOptions_BtnAudio Audio Options
X_MissionStart_KeyHint Press %s or %s to start the game
X_MenuOptionsControls_PresetX Preset %s
X_MenuMain_Singleplayer Single-player
X_MenuSingleplayer_StoryMode Story Mode
X_MenuSingleplayer_ExtraMissions Extra Missions
X_MenuSingleplayer_DuelChallenge Duel Challenge
X_MenuSingleplayer_Secrets Secrets
X_MenuSingleplayer_Stats Personal Stats
X_MenuSingleStats_Personal Personal
X_MenuSingleStats_Leaderboard_$ Leaderboards
X_MenuSingleStats_Leaderboard_X Leaderboards
X_MenuSingleStats_Leaderboard_S Leaderboards
X_MenuMultiplayer_SysLink
X_MenuMultiplayer_XBoxLive
X_MenuMultiSysLink_FindGame
X_MenuMultiSysLink_CreateGame
X_MenuMultiXBoxLive_QuickMatch
X_MenuMultiXBoxLive_CustomMatch
X_MenuMultiXBoxLive_CreateGame
X_MenuMultiXBoxLive_Stats
X_MenuHint_PressKeyToContinue Press %s to continue
X_CustomMatch_GameType Match type
X_CustomMatch_MapName Map name
X_CustomMatch_MinPlayers Min players
X_CustomMatch_MaxPlayers Max players
X_CustomMatch_RankedGame Ranked match
X_MenuQuickMatch Quick Match
X_NaviHint_Select Select
X_NaviHint_Back Back
X_NaviHint_Accept Accept
X_NaviHint_Secrets_PreviousPage Previous Page
X_NaviHint_Secrets_NextPage Next Page
X_NaviHint_Secret_Previous Previous
X_NaviHint_Secret_Next Next
X_NaviHint_CustomMatch_FindGame Find a Match
X_NaviHint_CustomMatch_QuickMatch Quick Match
X_NaviHint_MultiplayerJoin_JoinGame Join Match
X_NaviHint_MultiplayerJoin_ServerInfo Server Info
X_NaviHint_CreateGame_StartGame Start Match
X_NaviHint_CreateGame_CustomMaps Custom Maps
X_CustomMatch_Option_Any any
X_CustomMatch_Option_NoLimit no limit
X_MenuStoryMode_Continue Continue
X_MenuStoryMode_Restart Restart
X_MenuExtraMissions_Start Start
X_SKIP_MOVIE_INFO Press %s to skip this cutscene
X_NaviHint_ChooseMap_AddToSelected Add to selected
X_NaviHint_ChooseMap_RemoveFromSelected Remove from selected
X_NaviHint_ChooseMap_AddRemoveSelected Add to/Remove from selected
X_NaviHint_ChooseMap_SelectedUp Selected map Up
X_NaviHint_ChooseMap_SelectedDown Selected map Down
X_NaviHint_ChooseMap_SelectedUpDown Selected map Up/Down
X_NaviHint_ChooseMap_Default Default maps
X_MultiSettings_GameType Match type
X_MultiSettings_Map Map
X_MultiSettings_MinPlayers Min players
X_MultiSettings_MaxPlayers Max players
X_MultiSettings_RankedGame Ranked match
X_MultiSettings_OptionCustomMaps Custom maps
X_MultiSettings_OptionGameTypeMix Mix
X_MultiSettings_Option_Any Any
X_MultiSettings_Option_NoLimit No limit
X_MultiSettings_PublicSlots Public slots
X_MultiSettings_PrivateSlots Private slots
X_Menu_SavingProfileTitle Saving profile data…
X_Menu_SavingProfileInfo Do not power off or reboot!
X_NaviHint_SelectTeam_QuitGame Quit match
X_NaviHint_SelectTeam_Options Options
X_NaviHint_SelectTeam_CycleCam Change view
X_NaviHint_SelectTeam_Stats Statistics
X_MenuMultiplayerJoin_ScanningServers Searching game session…
X_NaviHint_Multiplayer_GamerCard Gamer card
DifficultyLevelSG_VeryEasy Difficulty Very Easy
DifficultyLevelSG_Easy Difficulty Easy
DifficultyLevelSG_Medium Difficulty Medium
DifficultyLevelSG_Hard Difficulty Hard
DifficultyLevelSG_VeryHard Difficulty Very Hard
dir_left left
dir_right right
dir_leftright left/right
dir_up up
dir_down down
dir_updown up/down
[LThumb]
[Dpad]
[Back]
[Start]
[LB]
[RB]
[LT]
[RT]
[RThumb]
[A]
[B]
[X]
[Y]
[ArrowUpDown]
[ArrowLeftRight]
[ArrowRight]
[ArrowLeft]
[ArrowDown]
[ArrowUp]
X_MenuXBoxLiveStats_Personal Personal
X_MenuXBoxLiveStats_Leaderboard Leaderboards
PressAnyKeyToContinue Press any key to continue
X_MenuOptions_BtnStorage Storage Device
X_MenuOptions_BtnAudioVideo Audio
X_NaviHint_Secrets_PreviousNextPage Previous/Next page
X_NaviHint_Secret_PreviousNext Previous/Next
X_NaviHint_Leaderboard_ShowTop Show top players
NaviHint_Leaderboard_ChangePage_$ Change Statistics Type
NaviHint_Leaderboard_ChangePage_X Change Leaderboard Type
X_NaviHint_LB_ChangeGameType Change game type
X_NaviHint_LB_ChangeFilter Change filter
X_DestructActionRestartWarning_DlgInfo You are about to restart this chapter. If you restart, you will lose your current saved progress %LEVEL.\nDo you want to restart?
X_DestructActionNewGameWarning_DlgInfo If you restart, you will lose your current saved progress %LEVEL.\nDo you want to restart?
X_DuelChallenge_YouWonFightTimeXSec You won!\n Duel time: %s sec.
X_DuelChallenge_BestFightTimeXSec Best duel time: %s sec.
X_NaviHint_CreateGame_Default Default
X_NaviHint_CustomMatch_Default Default
X_NaviHint_Continue Continue
X_EpisodeStatistics_Title Chapter statistics
X_SaveCorrupt (damaged saved checkpoint)
X_OnRestartMap_EpisodeRockTown on Showdown At Round Rock
X_OnRestartMap_EpisodeFarm on Farm
X_OnRestartMap_EpisodeGhostTown on Ghost Town
X_MenuProgressDlg_Cancel Back
X_MenuMultiXBoxLive_QuickPlayerMatch
X_MenuMultiXBoxLive_QuickRankedMatch
WpnTypeForStats_All All
X_ServerSettings_AutoAiming Auto aiming
X_ServerSettings_FriendlyFire Friendly fire
X_ServerSettings_LoopMaps Loop maps
X_ServerSettings_AFK Auto kill when away
X_ServerSettings_MapsPointsLimit Points limit
X_ServerSettings_MapsTimeLimit Time limit
X_ServerSettings_MapDefaultValue Map default
X_ServerSettings_MapDefaultsValue Map defaults
X_NaviHint_CreateGame_SwitchAdvanced Switch advanced options
X_StorageDevice_SelectTitle Storage device selection
X_RankedMatchWillStartInXSec Ranked match will start in %s sec.
X_NetMsg_RankedMatchStarted Ranked match started!
MenuEpisodeStatistics_NewDuel New duel has been unlocked.
MenuEpisodeStatistics_NewExtraMapOld New extra map has been unlocked.
ConnectingStatus_ArbitratedGameStarted You cannot join because the ranked match has already started.
NetMsg_ServerHasBeenClosed This game session is no longer available.
NetMsg_ServerHasBeenClosedRanked This game session is no longer available.
MP_WANTED_NICK WANTED
MP_WILD_HORSE_NICK WANTED
NetMsg_YouBecameWanted You are Wanted now!
X_MenuSelectMap_ChooseMap Choose Chapter
X_MenuStoryMode_ChooseEpisode Choose Act
X_MenuExtraMissions_ChooseMission Choose Mission
NoExtraMissionsAvailable_DlgTitle_$
NoExtraMissionsAvailable_DlgInfo_$ Extra missions are currently not available.\nFinish Story Mode to unlock them.
NoExtraMissionsAvailable_DlgInfo_X Extra missions are currently not available.\nFinish Story Mode to unlock them or download additional missions from Xbox&[HARD_SPACE]&LIVE.
X_NetMsg_AFK Player away detected - auto killed.
ButtonPreset_PC
ButtonPreset_XBOX_1 Default
ButtonPreset_XBOX_1_SOUTHPAW Left-handed
ButtonPreset_XBOX_2 Legacy
ButtonPreset_XBOX_2_SOUTHPAW Legacy southpaw
StickPreset_PC
StickPreset_XBOX_DEFAULT Default
StickPreset_XBOX_DEFAULT_SOUTHPAW Southpaw
StickPreset_XBOX_LEGACY Legacy
StickPreset_XBOX_LEGACY_SOUTHPAW Legacy southpaw
X_RankedGame_ChoosingTeamNotAllowed Changing team is not allowed 10 seconds after start of round and after end of match.
WpnTypeForStats_Hands Hands
NetMsg_YouHaveBeenKickedOut_Reason You have been kicked from the game %s.
X_ConfirmInvitation_DlgTitle
X_ConfirmInvitation_DlgQuestion Accepting this game invite will exit your current session. You will lose any unsaved progress.\nAre you sure you want to exit?
X_NaviHint_MultiplayerJoin_Refresh Refresh
X_StorageDeviceProfile_NotPresent_Retry Retry
X_StorageDeviceProfile_NotPresent_Cont Continue without saving
X_NoSecretsFound_DlgInfo No secrets have been found so far.
X_NoSecretsFound_DlgTitle
X_MenuOptionsControls_Vibration Vibration
X_StickLayout_Default Default
X_StickLayout_Southpaw Southpaw
X_StickLayout_Legacy Legacy
X_StickLayout_LegacySouthPaw Legacy southpaw
X_ButtonLayout_Default Default
X_ButtonLayout_Southpaw Southpaw
X_ButtonLayout_Legacy Legacy
X_ButtonLayout_LegacySouthPaw Legacy southpaw
X_ButtonLayout_Tactical Tactical
X_ButtonLayout_TacticalSouthPaw Tactical southpaw
X_ButtonLayout_Multiplayer Multiplayer
X_ButtonLayout_MultiplayerSouthPaw Multiplayer southpaw
X_PressXToContinue Press %s to continue.
Xlast_FirstPersonShooter First Person Shooter
Xlast_HitPercentage Hit percentage
Xlast_Hits Hits
Xlast_LostMatches Lost matches
Xlast_WonMatches Won matches
Xlast_Misses Misses
Xlast_NumberOfPlayersPlaying Number of players playing
Xlast_WinPercentage Win percentage
Xlast_RankedMatchesAllModes Ranked matches - all modes
NetMsg_YourTeamHasLostItsFlag Your team has lost the bag!
Xmenu_InMainMenu In main menu
MP_game_ended_with_draw Game ended with draw.
ClassAlpha Prime
ClassBeta Superb
SELL_TEXT Sell
GENERE_TEXT Action
BM_dense_vegetation Dense vegetation
BM_alpha_to_coverage Soft-edged grass and leaves
BM_next_generation_shadowing Fully dynamic real-time shadowing
BM_relief_mapping Next-generation material shaders
BM_High_Dynamic_Range_lighting High Dynamic Range lighting
BM_multisampling_aa Multisampling anti-aliasing with shader resolves
BM_HDR-correct_aa HDR-correct anti-aliasing
BM_physics-based_particles Physics-based particles via Geometry Shader
BM_Stats_Title Statistics
BM_FPS_Title Last run FPS:
BM_Min_FPS Min:
BM_Max_FPS Max:
BM_Avg_FPS Avg:
BM_Settings_Title_$ Settings:
BM_Settings_Title_X Settings:
BM_Settings_Title_S Settings:
BM_GPU_Name_Title Graphics board:
BM_Memory_Avail_Title Memory available:
BM_Resolution_Title Resolution:
BM_Shadowmap_size_Title Shadowmap size:
BM_Shadows_Quality_Title Shadows quality:
BM_Restart Restart
BM_Quit Quit
BM_ExitDlgTitle Quit benchmark
BM_ExitDlgQuestion Are you sure you want to quit the benchmark?
BM_FullTestRequired Full test required
Supersampling_change_title Super-sampling has been changed!
Supersampling_change_warning You have to restart the game in order to apply this setting.
FreeDiskSpaceWarningCaption Warning!
FreeDiskSpaceWarningText Out of disk space-volume: %s required space: %d MB. Free some disk space and retry.
MenuOptionsVideo_FilteringAnisoTri Anisotropic Trilinear
Antialiasing_change_title Antialiasing has been changed!
X_NaviHint_QuitDemo Quit demo
X_MenuMain_QuitDemoDlgTitle Quit demo
X_MenuMain_QuitDemoDlgQuestion Are you sure you want to quit the game?
SavingProfileWarning Saving content. Please don't turn off your console.
upref
MenuLan_Name_X System Link
MenuLan_Name_$ Local Area Network
MenuLan_Name_S Local Area Network
MenuNetCreateGame_SwitchAdvanced Switch Advanced Options
MenuBattleResults_Team Team
MenuSpawn_QuitGame Quit Game
MenuSpawn_Options Options
MenuSpawn_SelectSkin Select Skin
MenuOptionsControls_KeyboardPreset Keyboard Preset
MenuMpl_Name_$ Internet Game
MenuMpl_Name_X Xbox&[HARD_SPACE]&LIVE
MenuMpl_Name_S PlayStation®Network
DashboardCreateProfile_Pass Specify password if you want to protect profile from unauthorized access
MenuNetJoin_ServerList Servers list
MenuOptionsControls_Xcontroller Xbox Controller Settings
DlgText_RefreshingServers Refreshing servers list
MenuSpawn_Respawn Force Apply
ME_CoopLeft CO-OP LEFT!
MenuBattleResults_Bounty Bounty
MenuBattleResults_Wallet Wallet
MenuChooseMap_Name Choose Chapter
MenuChooseMap_Prev Previous map
MenuChooseMap_Next Next map
X_NaviHint_MenuIngame_Scroll Scroll Objectives
X_NaviHint_MenuIngame_ScrollUp Scroll Objectives Up
X_NaviHint_MenuIngame_ScrollDown Scroll Objectives Down
HudHint_Title &MenuHint_FrameTitle&
MenuOptionsControls_XBOXSettings Xbox&[HARD_SPACE]&360 Controller Settings
MenuOptionsControls_PCSettings Mouse and Keyboard Settings
X_ServerSettings_PlayersToStart Min players to start
MP_WaitingForPlayerToStartGame Waiting for one more player to start.
MP_WaitingForPlayersToStartGame Waiting for %s more players to start.
MP_EventsObject_Ready ready
MP_EventsObject_ExplodingIn exploding in %ss
MP_EventsObject_PlantDynamite plant dynamite here
Profile_with_that_name_already_exists Profile with this name already exists!
NetGameSettings_NoTimeLimit No time limit
NetGameSettings_NoPointsLimit No points limit
PlayerState_Wanted WANTED
MenuOptionsAudio_SoundAPIXactAudio2 XAudio2
Server Host
Client Client
MenuSelectCharacter_Accept Accept
MenuSelectCharacter_Back Back
HUD_NetUpgradeWeapon Upgrade
MenuProfile_Live Internet Profile
MenuDlg_UserNotLoggedInLiveInfo_$ This feature requires you to be connected to Internet and have multiplayer privileges. Would you like to sign in now?
MenuDlg_UserNotLoggedInLiveInfo_X &X_MenuDlg_UserNotLoggedInLiveInfo&
MenuDlg_UserNotLoggedInLiveTitle_$ &X_MenuDlg_UserNotLoggedInLiveTitle&
NET_REVENGE_MATCH_TEAMS_SWITCHING_$ Revenge game - players' team switching!!!
NET_REVENGE_MATCH_TEAMS_SWITCHING_X Revenge game - players' team switching!!!
NET_REVENGE_MATCH_TEAMS_SWITCHED_$ Revenge game - players' team switched!!!
NET_REVENGE_MATCH_TEAMS_SWITCHED_X Revenge game - players' team switched!!!
NetMsg_YouSpawnedInNewTeam You have been moved to the other team.
NetMsg_YouSpawnedInBlueTeam You are now on the Lawmen team!
NetMsg_YouSpawnedInRedTeam You are now on the Outlaws team!
X_NaviHint_MultiplayerJoin_PrevFilter Previous filter
X_NaviHint_MultiplayerJoin_NextFilter Next filter
ServerSettings_MapsBountyLimit Bounty limit
MenuMpl_UnlockCharacters Unlock Characters
MenuMpl_UnlockWeapons Unlock Weapons
MenuUnlock_CharactersTitle Unlock Characters
MenuUnlock_WeaponsTitle Unlock Weapons
MenuUnlock_CashInfo Cash %s
MenuUnlock_ItemPrice Cost %s
MenuUnlockCharacters_StatusInfo %s of %s characters unlocked
MenuUnlockWeapons_StatusInfo %s of %s weapons unlocked
MenuUnlockCharacters_UnlockAvailable %s new characters available to unlock
MenuUnlockWeapons_UnlockAvailable %s new weapons available to unlock
MenuUnlock_BtnUnlock Unlock
X_NaviHint_MenuUnlock_Unlock &MenuUnlock_BtnUnlock&
MenuUnlock_ConfirmDialog_Title
MenuUnlock_ConfirmDialog_Question You are about to spend %s to unlock the \"%s\" character.\n Are you sure?
MenuUnlock_ItemLocked Locked
MenuUnlock_ItemAvailable Available to play
MenuUnlock_ItemReadyToUnlock Buy now for %s
MenuUnlock_ItemReadyToUnlockToExpensive Can't afford-\n costs %s
MenuSpawn_ChangeTeam Change team
MenuSpawn_CycleCam Cycle cam
MenuSpawn_Class Class
MenuNetSelectClass_NotAvailable Locked
MenuNetSelectClass_PlayAs Play as
MenuNetSelectClass_ResultsTip %s - current results
MenuNetSelectClass_ResultsObjectivesTip %s - current results, %s - objectives
MenuNetSelectClass_Upgrade Next upgrade
MenuNetSelectClass_UpgradeReady Upgrade to
MenuSelectClass_ConfirmUpgradeTitle
MenuSelectClass_ConfirmUpgradeTxt Are you sure you want to upgrade the %1s to the next level for %3s?\nUpgrades are temporary and last only until the end of the game.%2[skip]s
MenuSelectClass_Cash Cash
X_NaviHint_SelectTeam_ChangeTeam Change team
X_NaviHint_SelectClass_Objectives Objectives
X_NaviHint_SelectClass_Upgrade Upgrade class
MenuMultiJoin_ServerName_$ Server
MenuMultiJoin_ServerName_X Host
MenuMultiJoin_Mode Mode
MenuMultiJoin_MapName Map Name
MenuMultiJoin_Slots Players
MenuMultiJoin_Ping Quality
MenuMultiJoin_ServerCount_$ Available servers:
MenuMultiJoin_ServerCount_X Available hosts:
MultiSettings_PublicSlots_$ &X_MultiSettings_PublicSlots&
MultiSettings_PublicSlots_P Max players
MultiSettings_PrivateSlots_$ &X_MultiSettings_PrivateSlots&
MultiSettings_PrivateSlots_P Max invited Friends
MenuSelectCharacter_NotAvailable not available in this chapter
MenuAchievements_Achievements_$ Achievements accomplished:
MenuAchievements_Achievements_S Trophies gained:
MenuAchievements_Points Gamerscore gained
MenuAchievements_Score Gamerscore
MenuAchievemenet_Locked Locked
MenuAchievemenet_LockedInfo_$ This is a secret achievement. You must complete it to find out more about it.
MenuAchievemenet_LockedInfo_S This is a secret trophy. You must complete it to find out more about it.
A53_Progress You have killed %s out of %s bandits
MenuObjectives_ExitHint Press %s or %s to resume.
MenuIngame_BtnAbandonQ Abandon Current Quest
MenuIngame_ConfirmAbandonQuestDlgTitle
MenuIngame_ConfirmAbandonQuestDlgInfo Are you sure you want to abandon the current quest?
X_NaviHint_MenuInagme_AbandonQ Abandon Current Quest
MenuGamma_Name Gamma Correction
MenuGamma_Info Adjust the screen gamma until you can barely see the left rectangle on the background while the other two remain slightly visible.
MenuMplStatsLB_Column_OverallExp Exp
MenuMplStatsLB_Column_KillsExp KillExp
MenuMplStatsLB_Column_QuestExp QuestExp
MenuMplStatsLB_Column_QuestCount QuestCount
MenuMplStatsLB_Column_OtherExp OtherExp
MenuMplStatsLB_Column_OverallKills Kills
MenuMplStatsLB_Column_VesselsKills Walkers
MenuMplStatsLB_Column_InfectedsKills Infected
MenuMplStatsLB_Column_HumansKills Humans
MenuMplStatsLB_Column_KilledByBlunt ByBlunt
MenuMplStatsLB_Column_KilledBySharp ByBlade
MenuMplStatsLB_Column_KilledByFirearms ByFirearm
MenuMplStatsLB_Column_KilledByOthers ByOther
MenuMplStatsLB_Column_PlayedWith Players
MenuMplStatsLB_Column_HealinPlayers Healing
MenuMplStatsLB_Column_TimeGamePlayed Time
MenuMplStatsLB_Column_Accuracy Accuracy
MenuMplStatsLB_Column_HeadshotPerc % Headshots
MenuMplStatsLB_Column_TopStreak Top Streak
MenuMplStatsLB_Column_TopMultiple Top Multiple
MenuMplStatsLB_Column_KillsPerHour Kills/Hour
MenuMplStatsLB_Column_TotalCashEarned Total Income
MenuMplStatsLB_Column_MatchesPlayed Matches
MenuMplStatsLB_Column_MatchWinRatio Win/Lose Ratio
MenuMplStatsLB_Column_AchievedObject Objectives
MenuMplStatsLB_Column_GameTime Game Time
MenuMplStatsLB_Column_Experience Experience
MenuMplStatsLB_Column_ZombieKilled Monsters Killed
MenuMplStatsLB_Page_Kills Kills
MenuMplStatsLB_Page_Exp Experience
MenuMplStatsLB_Page_Coop Co-op
MenuMplStatsLB_Page_Arena1 Arena A
MenuMplStatsLB_Page_Arena2 Arena B
MenuMplStatsLB_Page_Arena3 Arena C
MenuMplStatsLB_Page_Arena4 Arena D
MenuMplStatsLB_Filter_None None
MenuMplStatsLB_StatsPage Page
X_NaviHint_RT_ChangePage Next page
SPStatsPersonal_CharacterType Character
SPStatsPersonal_CharactersTotal Total
SPStatsPersonal_CashTitle Earned cash
MenuMultiplayerChooseMap_SelectedUp Move up
MenuMultiplayerChooseMap_SelectedDown Move down
MenuContinue Continue
MissionEnd_SuccessCommentGameEnd T h e E N D!
EpisodeStatistics_EpisodeStatsTitle &X_EpisodeStatistics_Title&
EpisodeStatistics_OverallStatsTitle Overall statistics
MenuEpisodeStatistics_NewSecret You have found a new secret.\nCheck The Secrets Menu.
MenuEpisodeStatistics_NewSecrets You have found new secrets.\nCheck The Secrets Menu.
MenuSecrets_Page Page
SecretType_Art Art
SecretType_Memories Memories
Name_Lamp Lamp
A64_CRIME_DOES_PAY_Progress (%s/%s)
A69_GOLDRUSH_Progress (%s/%s)
A67_99_SCALPS_Progress (%s/%s)
A52_FlyingHens_Progress %s out of %s hens sent flying.
A65_TIN_STAR_Progress (%s/%s)
A61_MexicansDriveBy_Progress %s out of %s enemies killed.
A51_ForgiveMeLord_Progress %s out of %s enemies killed.
A62_Unforgiven_Progress %s out of %s enemies killed as invincible wanted.
A57_FistfulOfDynamites_Progress %s dynamites thrown.
A52_ARKANSAS_FRIED_CHICKEN_Progress (%s/%s)
A58_HIGH_NOON_Progress (%s/%s)
A60_WELL_INVESTED_Progress (%s, %s)
A61_DRIVE_BY_Progress (%s/%s)
A91_GOTTA_CATCHEM_ALL_Progress (%s/%s)
A93_THE_BAD_Progress (%s/%s)
A94_THE_UGLY_Progress (%s/%s)
A101_FIREWORKS_Progress (%s/%s)
A103_CARPENTER_Progress (%s/%s)
A104_PISTOL_EXPERT_Progress (%s/%s)
A105_RIFLE_EXPERT_Progress (%s/%s)
A106_SHOTGUN_EXPERT_Progress (%s/%s)
A107_YES_IVE_KILLED_A_MAN_Progress (%s/%s)
A113_VINDICATOR_Progress (%s/%s)
A114_ON_THE_RIGHT_TRACK_Progress (%s/%s)
MenuMain_ButtonTest Test screen
MenuTest_Start Start game
MenuTest_Title MenuTest screen
MenuTest_InfoLabel Info:
MenuTest_ButtonTest Test
MenuTest_ButtonOptions Options
MenuTest_ButtonStartGame Start game
MenuTest_ButtonBack Back
MenuTest_StartGameDlgTitle Start game?
MenuTest_StartGameDlgQuestion Are you sure you want to start the game?
Hint_Test Find a place to catch - will be highlighted when in range
Hint_Key_Test Use the %KEY(_ACTION_JUMP) for jump.
MenuDlg_UserNotLoggedInLiveInfo_S This feature requires you to be connected to PlayStation®Network. Press PS Button to sign in.
MenuDlg_UserNotLoggedInWarningInfo_S No user logged in. If you continue, your game progress will not be saved!
MenuDlg_WarningTitle Warning
MenuDlg_InfoTitle Information
MenuDlg_ErrorTitle Error
MenuDlg_WarningExclamationTitle Warning!
MenuDlg_ErrorExclamationTitle Error!
DashboardDlg_NoNewEmail_Title
DashboardDlg_NoNewEmail_Info You must specify an email address.
DashboardDlg_InvalidNewEmail_Title
DashboardDlg_InvalidNewEmail_Info You must specify a valid email address.
DashboardDlg_NoNewPassword_Title
DashboardDlg_NoNewPassword_Info You must specify a new password.
DashboardDlg_ConfirmNewPassword_Info Confirm your new password
DashboardDlg_EnterOldPassword_Info Enter your old password
DashboardProgress_UpdatingLiveProfile Updating Profile data...
DashboardDlg_EditProfile_Success_Title
DashboardDlg_EditProfile_Success_Info Profile data has been updated
DashboardDlg_EditProfile_Failed_Title
DashboardDlg_EditProfile_Failed_Info Update Profile data failed
DashboardMain_EditProfile Edit Profile
DashboardEditProfile_Title Edit Profile
DashboardEditProfile_ApplyChanges Apply Changes
DashboardEditProfile_Cancel &MenuCancel&
DashboardEditProfile_Password New password
DashboardEditProfile_Email New email address
DashboardDlg_EditProfile_FailedR_Info Update Profile data failed (%s)
DashboardDlg_NewPasswordReqFailedR_Info Request for new password failed (%s).
MenuOptionsIngame_ShowInviteUi_S Invite to game
MenuOptionsIngame_ShowInviteUi_X Invite Xbox&[HARD_SPACE]&LIVE Party
MenuMpl_ReceiveInvites_S Receive invites
TimeInfo_Hours_Prefix
TimeInfo_Hours_Postfix hours
TimeInfo_HoursMinutes_Link ,
TimeInfo_Minutes_Prefix
TimeInfo_Minutes_Postfix minutes
TimeInfo_MinutesSeconds_Link ,
TimeInfo_Seconds_Prefix
TimeInfo_Seconds_Postfix seconds
TimeInfo_Hours_Prefix_Short
TimeInfo_Hours_Postfix_Short h
TimeInfo_HoursMinutes_Link_Short
TimeInfo_Minutes_Prefix_Short
TimeInfo_Minutes_Postfix_Short m
TimeInfo_MinutesSeconds_Link_Short
TimeInfo_Seconds_Prefix_Short
TimeInfo_Seconds_Postfix_Short s
TimeInfo_Hours_Prefix_Symbol
TimeInfo_Hours_Postfix_Symbol
TimeInfo_HoursMinutes_Link_Symbol :
TimeInfo_Minutes_Prefix_Symbol
TimeInfo_Minutes_Postfix_Symbol
TimeInfo_MinutesSeconds_Link_Symbol :
TimeInfo_Seconds_Prefix_Symbol
TimeInfo_Seconds_Postfix_Symbol
DashboardDlg_ConfirmRemoveFriend_Title
DashboardDlg_ConfirmRemoveFriend_Info Are you sure you want to remove \"%s\" from your Friends?
MenuEpisodeStatistics_EndOfX End of %s
GUI_Warning_CapsLock Warning: Caps Lock is on!
Dashboard_YouHaveNewInvite_$ You have a new game invite.
Dashboard_YouHaveNewInvites_$ You have some new game invites.
Dashboard_YouHaveNewInvite_S You have a new game invite.
Dashboard_YouHaveNewInvites_S You have some new game invites.
Dashboard_YouHaveNewInviteFrom_P %\" wants to play \"&GameName&\".
Dashboard_YouHaveNewFriendRequestFrom_P %\" wants to be your Friend.
HUD_Loot Gained
Menu_ButtonAIDebug AI Debug Menu
Mouse mouse
MenuNetSelectClass_Ok &MenuOK&
MenuNetSelectClass_Spawn &X_NaviHint_SelectTeam_Spawn&
MenuNetSelectClass_Respawn Respawn
Secret_Memories_T Secret_Memories_T
Secret_Memories_TW Secret_Memories_TW
Secret_Memories_RTW Secret_Memories_RTW
Secret_Memories_RW Secret_Memories_RW
Secret_Memories_RT Secret_Memories_RT
MenuSaveLoad_InfoSlotEmptyQSave
HUD_MoneyTaken Spent
DestructActionLoadWarning_DlgInfo You are about to load a saved game. If you proceed, you will lose your current saved progress %LEVEL.\nDo you want to go ahead anyway?
DestructActionLoadWarningShort_DlgInfo You are about to load a saved game. If you proceed, you will lose your current saved progress.\nDo you want to go ahead anyway?
Dashboard_PlayerWantsToBeYourFriend Player \"%s\" wants to be your Friend.
Dashboard_PlayerWantsToPlayGame Player \"%s\" wants to play the game with you.
Dashboard_PlayerWantsToPlayGameName Player \"%s\" wants to play \"&GameName&\" with you.
Dashboard_PlayerAcceptedFriendRequest Player \"%s\" has accepted your Friend request.
Dashboard_PlayerDeclinedFriendRequest Player \"%s\" has declined your Friend request.
Dashboard_CheckYourInbox Check your inbox.
Dashboard_UserIsOnline User \"%s\" is online.
Dashboard_Online online
Dashboard_Offline offline
Dashboard_YouHaveBeenLoggedOut You have been logged out.
Dashboard_PlayerIsYourFriend Player \"%s\" is already your friend.
Dashboard_Message_Read read
Dashboard_Message_Replied replied
Dashboard_Message_Canceled canceled
Dashboard_Message_Expired expired
Dashboard_Message_NonExistentNick There is no player \"%s\"
VeryHardAvailable A new difficulty level unlocked: \"Very Hard\".
SecretsFound_VeryHardAvailable You have found %s secrets. A new difficulty level unlocked: \"Very Hard\".
StoryModeFinished_VeryHardAvailable You have finished Story Mode. A new difficulty level unlocked: \"Very Hard\".
MenuNetStatistics_MutePlayer Mute
MenuNetStatistics_UnMutePlayer Unmute
MenuNetSummary_ResultsIndHeader_$ Top players
MenuNetLevelSummary_SilverRewardOld Your total earnings exceeded %s! To seed respect in hearts of your enemies, your weapons will now have a silver look!
MenuNetLevelSummary_GoldenRewardOld Your total earnings exceeded %s! To sow fear in hearts of your enemies, your weapons will now have a golden look!
MenuStoryMode_DlgAutosaveCorrupted_T Warning!
MenuStoryMode_DlgAutosaveCorrupted Your story mode autosave appears to be corrupted!
MenuExtraMission_DlgAutosaveCorrupted Your extra missions autosave appears to be corrupted!
SaveCorrupted Save Corrupted
MenuRetry Retry
VideoOption_Changed_RestartNeeded %s has been changed! You have to restart the game in order to apply this setting.
Dashboard_InviteAccepted Invite accepted.
Dashboard_InviteSent Invite has been sent.
Dashboard_Message_CantConnectToLive You can't connect to Internet Lobby. You won't be able to play online with this profile.
Dashboard_Message_ChangeProfile Change profile
Dashboard_Message_ConnectionLost Your connection to Internet Lobby has been lost.
Dashboard_Message_Disconnected You have been disconnected from Internet Lobby.
Dashboard_Message_InvalidRecipient Wrong recipient
Dashboard_Message_NoRecipient No recipient
Dashboard_Message_TryAgain Try again
Dashboard_Message_WorkOfflne Work offline
Dashboard_MessageSent Message has been sent.
Dashboard_PlayerIsNotOnYourFriendList Player \"%s\" is not on your Friends list.
Dashboard_PlayerIsNotYourFriend Player \"%s\" is not your Friend.
DashboardAgreement_ListTitle Terms of Service
DashboardMain_ConnectToLive_Short Connect
DashboardMain_ReconnectToLive Reconnect to Internet Lobby
MenuDlg_UserNotConnectedToLiveInfo_$ This feature requires you to be connected to Internet and have multiplayer privileges. Would you like to connect now?
MenuDlg_UserNotConnectedToLiveInfo_P This feature requires you to be connected to Internet and have multiplayer privileges. Would you like to connect now?
MenuKeyBidings_Unassigned %s is now not bound to any key
MenuKeyBidings_UnassignedMany %s are now not bound to any key
MenuMpl_LiveParty_$ Xbox&[HARD_SPACE]&LIVE Party
MenuOptionsIngame_InviteFriends_$ Invite Friends
QualitySimple Simple
StorageDevice_NoDevice_$ No storage device present. Game progress data will not be saved.
VideoOptions_Changed_RestartNeeded Multiple video options have been changed! You have to restart the game in order to apply this settings.
Achievement_progress_todo To do:
DisplayDevice_Default Default
DisplayDevice_LCDMonitor LCD Monitor
DisplayDevice_CRTMonitor CRT Monitor
DisplayDevice_LCDTV LCD TV Set
DisplayDevice_PlasmaTV Plasma TV Set
DisplayDevice_CRTTV CRT TV Set
DisplayDevice_TV TV Set
DisplayDevice_Monitor Monitor
MenuAudioVideo_Name Audio Options
MenuMuliplayerJoin_Column Change sorting column
MenuMuliplayerJoin_Order Change order
MenuCurrentObjective_Title Current Objective
DlgBtn_StillReleaseRequiredSpace Continue without saving
MenuDashboardMessage_From From:
[L3]
[R3]
X_DestructiveWarning_Restart You are about to restart the chapter. If you restart the chapter, you will lose all quest progress since last checkpoint. Restart the chapter?
NetMsg_ConCmd_NotAvailableOnMpl Command not available in online sessions.
NetMsg_ConCmd_CannotKickHost The Host cannot be kicked.
NetMsg_ConCmd_NicksEquals The old nickname and the new one are the same.
NetMsg_ConCmd_NickAlreadyExists Nickname already exists.
NetMsg_ConCmd_CantChangeTeam Changing teams disabled.
NetMsg_ConCmd_CantChangeTeamBalancing You cannot change your team because teams are balanced.
EpisodeFinished_SecretsFoundLabel Secrets found
EpisodeFinished_SecretsFoundValue %1s of %2s
MenuDlg_UserNotLoggedInLiveInfo_P This feature requires you to be connected to Internet Lobby. Would you like to sign in now?
NetMsg_ConCmd_UnsupportetCharacter Used unsupported character.
NetMsg_ConCmd_UnsupportetCharacterX Used unsupported character \"%s\".
NetMsg_ConCmd_UnsupportetCharacters Used unsupported characters.
NetMsg_ConCmd_UnsupportetCharactersX Used unsupported characters \"%s\".
NetMsg_ConCmd_NickTooLong Nickname is too long.
NetMsg_ConCmd_HostId host id
Hint_CMBreak Press %KEY(_ACTION_TOGGLE_BULLETTIME) to finish Concentration Mode
Hint_CMRepeat_Mouse While holding %KEY(_ACTION_DEFAULT_ATTACK_HAND) pull the hammer with the mouse repeatedly.
XNaviHint_KickPlayer Kick Player
XNaviHint_KillPlayer Kill Player
XNaviHint_BanPlayer Ban Player
XNaviHint_NextMap Next Map
DlgAdmin_KickPlayer Do you really want to kick player \"%s\" from this server?
DlgAdmin_KillPlayer Do you really want to kill player \"%s\"?
DlgAdmin_BanPlayer Do you really want to ban player \"%s\" from this server?\nThat player will not be able to join this server again.
DlgAdmin_NextMap Do you really want to switch to next map?
InviteRejected_TheSameSession You can't accept the invite, because you are already connected to this session.
ConfirmInvitation_DlgInfo_$ Joining this session will exit the current one. You will lose all quest progress since last checkpoint.\nAre you sure you want to exit?
CloseInviteRankedGameWarning_DlgInfo_$ Joining this session will exit the current one. Other players will be disconnected and your statistics may be negatively impacted.\nAre you sure you want to quit?
QuitInviteRankedGameWarning_DlgInfo_$ Joining this session will exit the current one. Your statistics may be negatively impacted.\nAre you sure you want to quit?
CloseInviteMultiGameWarning_DlgInfo_$ Joining this session will exit the current one. Other players will be disconnected and your current score will be lost.\nAre you sure you want to quit?
QuitInviteMultiGameWarning_DlgInfo_$ Joining this session will exit the current one. Your current score will be lost.\nAre you sure you want to quit?
Hint_CoverModeEdge Stand by the edge to automatically enter Cover Mode.
Hint_CoverModePeek Move %KEY(_SPECIAL_ACTION_LOOK) left and right to peek from behind the corner and shoot enemies.
Hint_CoverModePeek_Mouse Move mouse left and right to peek from behind the corner and shoot enemies.
Hint_CoverModeStand Stand behind the box to automatically enter Cover Mode.
Hint_CoverModeInfo It lets you hide and unhide by looking up and down.
Hint_CoverModeShoot Move %KEY(_SPECIAL_ACTION_LOOK) up and down to shoot the enemies in Cover Mode.
Hint_CoverModeShoot_Mouse Move mouse up and down to shoot the enemies in Cover Mode.
Hint_CoverModeEnd Perfect! Now use %KEY(_SPECIAL_ACTION_MOVE) to leave Cover Mode and continue.
Hint_CoverModeEnd_Mouse Perfect! Now use %KEY(_SPECIAL_ACTION_MOVE) to leave Cover Mode and continue.
OptionsControls_SouthpawMouseSetup Southpaw mouse setup
OptionsControls_DynamicCoverSystem Dynamic cover system
PressToDuck_S Press to crouch
PressL3ToDuck_S Press L3 to crouch
PressR3ToDuck_S Press R3 to crouch
PressToSquint_S
PressL3ToSquint_S
PressR3ToSquint_S
MenuStartMission_Title Start Mission
MenuStartExtraMission_Title Start Extra Mission
MenuSaveLoad_StoryMode_Title Story Mode Saves
MenuSaveLoad_ExtraMissions_Title Extra Missions Saves
MenuSaveLoad_BtnStoryMode Story mode
MenuSaveLoad_BtnExtraMissions Extra missions
MenuEpisodeStatistics_NewExtraMap A new extra mission is available.\nCheck The Single-player Menu.
MenuEpisodeStatistics_NewExtraMaps New extra missions are available.\nCheck The Single-player Menu.
MenuEpisodeStatistics_NewCustomMpMap A new multiplayer custom map is available.\nCheck The Multiplayer Menu.
MenuEpisodeStatistics_NewCustomMpMaps New multiplayer custom maps are available.\nCheck The Multiplayer Menu.
NoExtraMissionsAvailable_Info_X No extra missions available.\nGo to Xbox&[HARD_SPACE]&LIVE Marketplace to access downloadable content.
NoExtraMissionsAvailable_Info_S No extra missions available.\nGo to PlayStation®Store to access downloadable content.
MenuNetLevelSummary_SilverReward Your total earnings exceeded %s! To seed respect in hearts of your enemies, your weapons will now have a silver look! (online only)
MenuNetLevelSummary_GoldenReward Your total earnings exceeded %s! To seed fear in hearts of your enemies, your weapons will now have a golden look! (online only)
Hint_Distraction Shoot to distract the enemies.
Hint_Bow Hold %KEY(_ACTION_DEFAULT_ZOOM_HAND) to effectively aim with the bow, then press %KEY(_ACTION_DEFAULT_ATTACK_HAND) to shoot.
Hint_CCMExposition Each crosshair represents one of your two revolvers.\nPress %KEY(_ACTION_FIRE_LHAND_WEAPON) and %KEY(_ACTION_FIRE_RHAND_WEAPON) to shoot from both weapons.
Hint_HelpWilliamDistance Don't leave William behind.
Hint_HelpWilliamEnemies Help William or he will die.
Hint_CoverModeSummary Using Cover Mode effectively will give you advantage over enemies.
Hint_CoverModeSummaryB In Cover Mode you are difficult to hit by your enemies.
Hint_FollowObjective Follow your objective.
DestructActionNewMissionWarning_DlgInfo You are about to start this mission. If you start, you will lose your current saved progress.\nDo you want to start?
DestructActionNewMission2Wrng_DlgInfo You are about to start mission %s. If you start, you will lose your current saved progress in mission %s.\nDo you want to start?
X_DestructiveWarning_RestartMission You are about to restart the mission. If you restart the mission, you will lose your current progress. Restart the mission?
MenuInGame_RestartMission Restart Mission
CustomMap_Name Custom Map
X_DestructiveActionWarningNew_DlgInfo You are about to quit the game. If you quit the game, your quest progress from your previous checkpoint will be lost. Quit the game?
ExtraContent_Title Additional Content
ExtraContent_Button_$ Additional Content
ExtraContent_EnterCode_$ Enter code:
ExtraContent_WrongCode_$ Wrong code.
ExtraContent_WrongCode_Name_$ Wrong code \"%s\".
ExtraContent_NewContentUnlocked_$ New content has been unlocked: %s
ExtraContent_Unlock_CashSP Extra money for equipment in single-player has been added!
ExtraContent_Unlock_CashMP Extra money for characters unlock in multiplayer has been added!
ExtraContent_Unlock_SilverWeapons Your weapons in multiplayer will become Silver from now on!
ExtraContent_Unlock_LevelCondition You have gained an exclusive weapon to be used in the first two chapters!
Game_SellText THE OLD WEST, 1864. Join the McCall Brothers in their ruthless journey of Lust, Greed and Gunslinging.
MenuInGame_RestartLastCheckpoint Load last checkpoint
X_DestructiveWarning_RestartCheckpoint You are about to rollback the game progress to the last checkpoint.\nDo you really want to load the last checkpoint?
Hint_CMCock_Mouse Move the mouse back to pull the hammer on your revolver.
ExtraContent_AlreadUnlocked This additional content has been already unlocked.
MenuObjective_KeyHint_P Press any key to continue
MenuObjectives_KeyHint_P Press any key to continue
MenuHint_PressAnyKey_P Press any key to continue
MissionStart_KeyHint_P Press any key to start the game
MultiSettings_PublicSlots_S Max players
NetMsg_YouHaveBeenKickedOut_P You have been kicked out of the game.
NetMsg_PlayerHasBeenKickedOut_P Player \"%s\" has been kicked out of the game %s.
NetMsg_YouHaveBeenKickedOut_NoReason You have been kicked out of the game.
DashboardDlg_CantInviteNoFreeSlots_$ Can't invite to the game - no free slots.
DashboardDlg_CantInviteSeverFull_$ Can't invite to the game - server full.
CheckpointWarning_$ Checkpoint
Ray_description3 Strong\nDeadly at close range with dual wield revolvers\nUses dynamite to blow things\nCan carry gatling
Thomas_description3 Agile\nDeadly at long range with rifle\nUses lasso to reach higher spots\nCan use bow
MP_MAP_dlchighnoon High Noon
MPFE_Load_Desc_dlchighnoon_TimePlace Hadleyville, New Mexico, date unknown
MPFE_Load_Desc_dlchighnoon_Story Will Kane, the longtime Marshal of Hadleyville, got to know that Frank Miller had been pardoned and will arrive on the noon train to meet up with his gang. The outlaws' raid will start at train station - then they will vandalize local shops. Their final destination is the Marshal's office.
MP_MAP_dlcraid Raid
MPFE_Load_Desc_dlcraid_TimePlace Ingalls, Oklahoma, September 1. 1893
MPFE_Load_Desc_dlcraid_Story When U.S. Marshals found out that the infamous Doolin-Dalton Gang members were taking refuge in a small community of Ingalls, Marshal Evett Dumas Nix formed a posse of 27 men to stop their mischievious doings. Lawmen will start with breaching the town's guardhouse. Then, they will invade the local hotel, where most outlaws reside. Finally they will crush their enemies, whose last line of defense is a livery stable.
MP_MAP_dlcpanoche Panoche Pass
MPFE_Load_Desc_dlcpanoche_TimePlace Panoche Pass, California, July 25. 1853
MPFE_Load_Desc_dlcpanoche_Story Juaquin Murrieta, leader of the Five Joaquins gang, is being chased by California Rangers after a prize of $5,000 was placed on his head. They finally catch up with the gang in a narrow mountain canyon called Panoche Pass.
MP_MAP_dlcmine Mine Encounter
MPFE_Load_Desc_dlcmine_TimePlace Lincoln County, New Mexico, March 6. 1878
MPFE_Load_Desc_dlcmine_Story After a group led by deputy William Morton gunned down John Tunstall, a wealthy cattleman and banker, Tunstall's ranch foreman, Dick Brewer, formed a posse to avenge the murder. Outlaws will push their enemies into an abandoned mine. Once there is nowhere to go, they will show them real vigilante justice.
MPFE_LOC_TrainStation train station
MPFE_LOC_Shop shop
MPFE_LOC_MarshalsOffice marshal's office
MPFE_LOC_Hotel hotel
MPFE_LOC_LiveryStable livery stable
MPFE_LOC_Passage passage
MPFE_LOC_TunnelEntrance tunnel entrance
MPFE_LOC_PanochePass panoche pass
MPFE_LOC_RockArc rock arc
MPFE_LOC_PassageExit passage exit
FE_Load_Desc_dlchighnoon1 Outlaws raid will start at train station…
FE_Load_Desc_dlchighnoon2 …then, they will vandalize local shops…
FE_Load_Desc_dlchighnoon3 …their final destination is the Marshal's office.
FE_Load_Desc_dlcraid1 Lawmen will start with breaching the town's guardhouse…
FE_Load_Desc_dlcraid2 …then, they will invade the local hotel, where most outlaws reside…
FE_Load_Desc_dlcraid3 …and finally, they will crush their enemies, whose last line of defense is a livery stable.
FE_Load_Desc_dlcmine1 Outlaws will start with attacking the entrance passage…
FE_Load_Desc_dlcmine2 …then they will strike their enemies at the mine storage…
FE_Load_Desc_dlcmine3 …and in the end, they will crush their enemies near a blocked tunnel entrance.
FE_Load_Desc_dlcpanoche1 Lawmen will begin pushing their enemies at the Panoche Pass…
FE_Load_Desc_dlcpanoche2 …then, they will move on to a rock arc…
FE_Load_Desc_dlcpanoche3 …and eventually try to finish their enemies off at the passage exit.
MPFE_OBJ_dlchighnoon_1_R Attack the train station.
MPFE_OBJ_dlchighnoon_2_R Attack the shop.
MPFE_OBJ_dlchighnoon_3_R Attack the Marshal's office.
MPFE_OBJ_dlchighnoon_1_B Defend the train station.
MPFE_OBJ_dlchighnoon_2_B Defend the shop.
MPFE_OBJ_dlchighnoon_3_B Defend the Marshal's office.
MPFE_OBJ_dlcraid_1_R Defend the guardhouse.
MPFE_OBJ_dlcraid_2_R Defend the hotel.
MPFE_OBJ_dlcraid_3_R Defend the livery stable.
MPFE_OBJ_dlcraid_1_B Attack the guardhouse.
MPFE_OBJ_dlcraid_2_B Attack the hotel.
MPFE_OBJ_dlcraid_3_B Attack the livery stable.
MPFE_OBJ_dlcmine_1_R Attack the passage.
MPFE_OBJ_dlcmine_2_R Attack the storage.
MPFE_OBJ_dlcmine_3_R Attack the tunnel entrance.
MPFE_OBJ_dlcmine_1_B Defend the passage.
MPFE_OBJ_dlcmine_2_B Defend the storage.
MPFE_OBJ_dlcmine_3_B Defend the tunnel entrance.
MPFE_OBJ_dlcpanoche_1_R Defend the Panoche Pass.
MPFE_OBJ_dlcpanoche_2_R Defend the rock arc.
MPFE_OBJ_dlcpanoche_3_R Defend the passage exit.
MPFE_OBJ_dlcpanoche_1_B Attack the Panoche Pass.
MPFE_OBJ_dlcpanoche_2_B Attack the rock arc.
MPFE_OBJ_dlcpanoche_3_B Attack the passage exit.
Dlg_Autosave_NotOwner_S You are using another user's saved data. Trophy unlocking is disabled and saved games created by another user will not be usable. Please quit the game, delete the save data and start again if you want to enable trophy unlocking.
Dlg_ConfirmForceStartRankedGame_Info_$ Are you sure you want to force start of ranked game now?
Dlg_ConfirmForceStartRankedGame_Info_X Are you sure you want to force start of ranked match now?
NaviHint_ForceStartRankedGame Force start
MP_MAP_DLCHighNoon High Noon
MP_MAP_DLCMine Mine Encounter
MP_MAP_DLCPanoche Panoche Pass
MP_MAP_DLCRaid Raid
NetMsg_CouldntConnectToServer_$ Couldn't connect to server.
NetMsg_CouldntConnectToServer_X The game session is no longer available.
NetMsg_CouldntConnectToServer_S Couldn't connect to server.
TU_NotUpdated_Client_Cannot_Join_$ Wrong game version
TU_NotUpdated_Client_Cannot_Join_X You need a title update from Xbox&[HARD_SPACE]&LIVE to join.
TU_NotUpdated_Client_Cannot_Join_S Wrong game version
TU_Updated_Client_Cannot_Join_$ Wrong game version
TU_Updated_Client_Cannot_Join_X The game you are attempting to join runs on a different version of the title.
TU_Updated_Client_Cannot_Join_S Wrong game version
ButtonPreset_PS3_2 Default 2
ButtonPreset_PS3_2_SOUTHPAW Southpaw 2
PunctuationMark_FullStop .
PunctuationMark_Comma ,
Menu_LevelExtraName_01 Prison Break Demo
Menu_LevelExtraName_02 Mexico Town
Menu_LevelExtraName_03 Spurce Creek
NetMsg_StartGameForced_$ The game start has been forced!
NetMsg_StartGameForced_X The match start has been forced!
NetMsg_RankedGameStarting_$ The ranked game will start in a moment
NetMsg_RankedGameStarting_X The ranked match will start in a moment
NetMsg_NextMapCommanded_$ Next map has been forced by the server.
MenuNetSummary_YouWon_$ You won!
MenuNetSummary_YouLost_$ You lost!
MenuCustomMatch_MinPlayers_$ Max players from
MenuCustomMatch_MaxPlayers_$ Max players to
NetErrorMessage_GameAlreadyStarted_$ Couldn't connect to server because the game has already started.
Ranked_TimeOut_Termination_$ The %s minute timeout of waiting for other players has expired. The game is about to be terminated.
Ranked_TimeOut_Termination_X The %s minute timeout of waiting for other players has expired. The match is about to be terminated.
MenuDlg_LoadingSaveError_Info_$ Your autosave appears to be corrupted!
MenuDlg_LoadingSaveError_Info_P Your saved game appears to be corrupted!
MenuDlg_LoadingSaveError_Title_$ &MenuDlg_ErrorExclamationTitle&
ServerSettings_PlayersToForceStart Min players to force start
Menu_ChapterSPName_Demo Demo
Dashboard_CantInviteToGame Can't invite to game
Dashboard_PlayerAlreadyInSession Player \"%s\" is already connected to this session.
DashboardDlg_EnterSerialNumber Enter Serial Number
DashboardBtn_ChangeSerialNumber Change Serial Number
DashboardDlg_EnterNewSerialNumber Enter a new Serial Number
DashboardDlg_SerialNumberChanged Serial Number has been changed.
DashboardDlg_SerialNumberNotChanged Serial Number not changed.
DashboardCreateProfile_SerialNumber Serial Number
DashboardDlg_NoSerialNumber_Info You must specify Serial Number to create Internet Profile
DashboardDlg_InvalidSerialNumber_Info You must specify valid Serial Number to create Internet Profile
MenuDlg_UserNotLoggedInLiveInfo2_$ This feature requires your profile to be connected to Internet Lobby. Would you like to upgrade your profile now?
DashboardUpgradeProfileToMpl_Title Upgrade Profile
DashboardCreateProfile_Upgrade Upgrade
DashboardProgress_UpgradingProfileToMpl Upgrading Profile To Internet Profile...
DashboardDlg_UpgradeProfileError_Title Upgrade profile failed
DashboardSignIn_AddProfile Add Profile
DashboardAddProfile_CreateLocal Create New Profile
DashboardAddProfile_CreateMpl Create New Internet Profile
DashboardAddProfile_RecoverMpl Recover Internet Profile
DashboardRecoverProfile_Title Recover Profile
DashboardCreateProfile_Recover Recover
DashboardProgress_ReoveringProfile Recovering Profile...
DashboardDlg_RecoverProfileError_Title Recover profile failed
DashboardMain_UpgradeProfile Upgrade Profile
Dashboard_ChangeProfile Change Profile
DashboardDlg_InvalidSerialNumber Invalid Serial Number.
DashboardDlg_SerialNumberInUse Serial Number already in use by other user.
DashboardDlg_LocalProfileAlreadyExists Other Profile on that machine with that name already exists.
Dashboard_RecoverProfileErr_NotExists Profile with such name doesn't exist on the lobby.
Dashboard_RecoverProfileErr_BadPasswd Incorrect Profile Name or password.
Achievements
HUD_ACH_PROGRESS_$ Achievement progress:
HUD_ACH_PROGRESS_S Trophy progress:
HUD_ACH_FINISHED_$ Achievement unlocked
HUD_ACH_FINISHED_S Trophy unlocked
ACH_HUD_SIMPLEPROGRESS_$ %s\nAchievement progress updated!
ACH_HUD_SIMPLEPROGRESS_S %s\nTrophy progress updated!
ACH_HUD_PROGRESS_$ Achievement progress:
ACH_HUD_FINISHED Achievement unlocked
ACH_HUD_PROGRESS_S %s\nTrophy progress updated: %s!
ACH_UNLOCKED_$ Achievement unlocked:
ACH_UNLOCKED_S You have earned a trophy:
ACH_28_PROGRESS_INFO Characters to be played:
ACH_0_ACOMPL_$ &ACH_0_UNACOMPL_$&
ACH_1_ACOMPL_$ &ACH_1_UNACOMPL_$&
ACH_2_ACOMPL_$ &ACH_2_UNACOMPL_$&
ACH_3_ACOMPL_$ &ACH_3_UNACOMPL_$&
ACH_4_ACOMPL_$ &ACH_4_UNACOMPL_$&
ACH_5_ACOMPL_$ &ACH_5_UNACOMPL_$&
ACH_6_ACOMPL_$ &ACH_6_UNACOMPL_$&
ACH_7_ACOMPL_$ &ACH_7_UNACOMPL_$&
ACH_8_ACOMPL_$ &ACH_8_UNACOMPL_$&
ACH_9_ACOMPL_$ &ACH_9_UNACOMPL_$&
ACH_10_ACOMPL_$ &ACH_10_UNACOMPL_$&
ACH_12_ACOMPL_$ &ACH_12_UNACOMPL_$&
ACH_13_ACOMPL_$ &ACH_13_UNACOMPL_$&
ACH_14_ACOMPL_$ &ACH_14_UNACOMPL_$&
ACH_15_ACOMPL_$ &ACH_15_UNACOMPL_$&
ACH_17_ACOMPL_$ &ACH_17_UNACOMPL_$&
ACH_18_ACOMPL_$ &ACH_18_UNACOMPL_$&
ACH_21_ACOMPL_$ &ACH_21_UNACOMPL_$&
ACH_23_ACOMPL_$ &ACH_23_UNACOMPL_$&
ACH_24_ACOMPL_$ &ACH_24_UNACOMPL_$&
ACH_25_ACOMPL_$ &ACH_25_UNACOMPL_$&
ACH_26_ACOMPL_$ &ACH_26_UNACOMPL_$&
ACH_27_ACOMPL_$ &ACH_27_UNACOMPL_$&
ACH_28_ACOMPL_$ &ACH_28_UNACOMPL_$&
ACH_30_ACOMPL_$ &ACH_30_UNACOMPL_$&
ACH_31_ACOMPL_$ &ACH_31_UNACOMPL_$&
ACH_32_ACOMPL_$ &ACH_32_UNACOMPL_$&
ACH_33_ACOMPL_$ &ACH_33_UNACOMPL_$&
ACH_34_ACOMPL_$ &ACH_34_UNACOMPL_$&
ACH_36_ACOMPL_$ &ACH_36_UNACOMPL_$&
ACH_37_ACOMPL_$ &ACH_37_UNACOMPL_$&
ACH_38_ACOMPL_$ &ACH_38_UNACOMPL_$&
ACH_40_ACOMPL_$ &ACH_40_UNACOMPL_$&
ACH_41_ACOMPL_$ &ACH_41_UNACOMPL_$&
ACH_44_ACOMPL_$ &ACH_44_UNACOMPL_$&
ACH_46_ACOMPL_$ &ACH_46_UNACOMPL_$&
ACH_47_ACOMPL_$ &ACH_47_UNACOMPL_$&
ACH_48_ACOMPL_$ &ACH_48_UNACOMPL_$&
ACH_45_ACOMPL_$ &ACH_45_UNACOMPL_$&
ACH_49_ACOMPL_$ &ACH_49_UNACOMPL_$&
ACH_43_ACOMPL_$ &ACH_43_UNACOMPL_$&
ACH_42_ACOMPL_$ &ACH_42_UNACOMPL_$&
ACH_39_ACOMPL_$ &ACH_39_UNACOMPL_$&
ACH_35_ACOMPL_$ &ACH_35_UNACOMPL_$&
ACH_29_ACOMPL_$ &ACH_29_UNACOMPL_$&
ACH_22_ACOMPL_$ &ACH_22_UNACOMPL_$&
ACH_20_ACOMPL_$ &ACH_20_UNACOMPL_$&
ACH_19_ACOMPL_$ &ACH_19_UNACOMPL_$&
ACH_16_ACOMPL_$ &ACH_16_UNACOMPL_$&
ACH_11_ACOMPL_$ &ACH_11_UNACOMPL_$&
ACH_50_ACOMPL_$ &ACH_50_UNACOMPL_$&
ACH_51_ACOMPL_$ &ACH_51_UNACOMPL_$&
ACH_52_ACOMPL_$ &ACH_52_UNACOMPL_$&
ACH_53_ACOMPL_$ &ACH_53_UNACOMPL_$&
ACH_54_ACOMPL_$ &ACH_54_UNACOMPL_$&
ACH_55_ACOMPL_$ &ACH_55_UNACOMPL_$&
ACH_56_ACOMPL_$ &ACH_56_UNACOMPL_$&
ACH_57_ACOMPL_$ &ACH_57_UNACOMPL_$&
ACH_58_ACOMPL_$ &ACH_58_UNACOMPL_$&
ACH_0_HOWTO_$ &ACH_0_UNACOMPL_$&
ACH_1_HOWTO_$ &ACH_1_UNACOMPL_$&
ACH_2_HOWTO_$ &ACH_2_UNACOMPL_$&
ACH_3_HOWTO_$ &ACH_3_UNACOMPL_$&
ACH_4_HOWTO_$ &ACH_4_UNACOMPL_$&
ACH_5_HOWTO_$ &ACH_5_UNACOMPL_$&
ACH_6_HOWTO_$ &ACH_6_UNACOMPL_$&
ACH_7_HOWTO_$ &ACH_7_UNACOMPL_$&
ACH_8_HOWTO_$ &ACH_8_UNACOMPL_$&
ACH_9_HOWTO_$ &ACH_9_UNACOMPL_$&
ACH_10_HOWTO_$ &ACH_10_UNACOMPL_$&
ACH_11_HOWTO_$ &ACH_11_UNACOMPL_$&
ACH_12_HOWTO_$ &ACH_12_UNACOMPL_$&
ACH_13_HOWTO_$ &ACH_13_UNACOMPL_$&
ACH_14_HOWTO_$ &ACH_14_UNACOMPL_$&
ACH_15_HOWTO_$ &ACH_15_UNACOMPL_$&
ACH_16_HOWTO_$ &ACH_16_UNACOMPL_$&
ACH_17_HOWTO_$ &ACH_17_UNACOMPL_$&
ACH_18_HOWTO_$ &ACH_18_UNACOMPL_$&
ACH_19_HOWTO_$ &ACH_19_UNACOMPL_$&
ACH_20_HOWTO_$ &ACH_20_UNACOMPL_$&
ACH_21_HOWTO_$ &ACH_21_UNACOMPL_$&
ACH_22_HOWTO_$ &ACH_22_UNACOMPL_$&
ACH_23_HOWTO_$ &ACH_23_UNACOMPL_$&
ACH_24_HOWTO_$ &ACH_24_UNACOMPL_$&
ACH_25_HOWTO_$ &ACH_25_UNACOMPL_$&
ACH_26_HOWTO_$ &ACH_26_UNACOMPL_$&
ACH_27_HOWTO_$ &ACH_27_UNACOMPL_$&
ACH_28_HOWTO_$ &ACH_28_UNACOMPL_$&
ACH_29_HOWTO_$ &ACH_29_UNACOMPL_$&
ACH_30_HOWTO_$ &ACH_30_UNACOMPL_$&
ACH_31_HOWTO_$ &ACH_31_UNACOMPL_$&
ACH_32_HOWTO_$ &ACH_32_UNACOMPL_$&
ACH_33_HOWTO_$ &ACH_33_UNACOMPL_$&
ACH_34_HOWTO_$ &ACH_34_UNACOMPL_$&
ACH_35_HOWTO_$ &ACH_35_UNACOMPL_$&
ACH_36_HOWTO_$ &ACH_36_UNACOMPL_$&
ACH_37_HOWTO_$ &ACH_37_UNACOMPL_$&
ACH_38_HOWTO_$ &ACH_38_UNACOMPL_$&
ACH_39_HOWTO_$ &ACH_39_UNACOMPL_$&
ACH_40_HOWTO_$ &ACH_40_UNACOMPL_$&
ACH_41_HOWTO_$ &ACH_41_UNACOMPL_$&
ACH_42_HOWTO_$ &ACH_42_UNACOMPL_$&
ACH_43_HOWTO_$ &ACH_43_UNACOMPL_$&
ACH_44_HOWTO_$ &ACH_44_UNACOMPL_$&
ACH_45_HOWTO_$ &ACH_45_UNACOMPL_$&
ACH_46_HOWTO_$ &ACH_46_UNACOMPL_$&
ACH_47_HOWTO_$ &ACH_47_UNACOMPL_$&
ACH_48_HOWTO_$ &ACH_48_UNACOMPL_$&
ACH_49_HOWTO_$ &ACH_49_UNACOMPL_$&
ACH_50_HOWTO_$ &ACH_50_UNACOMPL_$&
ACH_51_HOWTO_$ &ACH_51_UNACOMPL_$&
ACH_52_HOWTO_$ &ACH_52_UNACOMPL_$&
ACH_53_HOWTO_$ &ACH_53_UNACOMPL_$&
ACH_54_HOWTO_$ &ACH_54_UNACOMPL_$&
ACH_55_HOWTO_$ &ACH_55_UNACOMPL_$&
ACH_56_HOWTO_$ &ACH_56_UNACOMPL_$&
ACH_57_HOWTO_$ &ACH_57_UNACOMPL_$&
ACH_58_HOWTO_$ &ACH_58_UNACOMPL_$&
ACH_59_HOWTO_$ &ACH_59_UNACOMPL_$&
ACH_60_HOWTO_$ &ACH_60_UNACOMPL_$&
CHL_UNLOCKED_$ Challenge accomplished:
CHL_HUD_SIMPLEPROGRESS_$ Challenge updated:
CHL_HUD_PROGRESS_$ Challenge progress:
CHL_HUD_FINISHED Challenge finished:
Vote_VoteForPlayerKick Voting to kick \"%s\"…
Vote_YouHaveBeenKicked You have been kicked!
MInGamePlayers_VoteForKickStart Start vote for kick
MInGamePlayers_Vote Vote for kick
MInGamePlayers_VoteQuery Do you want to kick \"%s\"?
Vote_HudVoteEntry Voting For Kicking: \"%1s\" %2ss
Controls
CHAPTER_Tutorial Prologue
CHAPTER_1 Chapter 1
CHAPTER_2 Chapter 2
CHAPTER_3 Chapter 3
CHAPTER_4 Chapter 4
CHAPTER_5 Chapter 5
CHAPTER_6 Chapter 6
CHAPTER_7 Chapter 7
CHAPTER_8 Chapter 8
CHAPTER_9 Chapter 9
CHAPTER_10 Chapter 10
CHAPTER_11 Chapter 11
CHAPTER_12 Chapter 12
CHAPTER_13 Chapter 13
CHAPTER_14 Chapter 14
CHAPTER_15 Chapter 15
CHAPTER_16 Chapter 16
CHAPTER_17 Chapter 17
CHAPTER_18 Chapter 18
CHAPTER_19 Chapter 19
ActionName_Jump Jump
ActionName_Stomp Finisher
ActionName_ExecuteTrigger Action
ActionName_DropItem Drop object
ActionName_Reload Reload
ActionName_Drop Drop weapon
ActionName_InGameMenu Menu
ActionName_InGamePlayerMenu Player menu
ActionName_WeaponChange Weapon change
ActionName_Run Run
ActionName_CombatMode Combat mode
ActionName_Fire Fire
ActionName_Flashlight Flashlight
ActionName_Skills Skills menu
ActionName_Questlog Quest log
ActionName_Move Move
ActionName_Look Look around
ActionName_CombatCircle Combat circle
_ACTION_FORWARD Forward
_ACTION_BACKWARD Backward
_ACTION_STRAFE_LEFT Strafe left
_ACTION_STRAFE_RIGHT Strafe right
_ACTION_EXIT_BREAKINGDOOR Exit door breaking
_ACTION_EXECUTE_TRIGGER Execute trigger 1
_ACTION_EXECUTE_TRIGGER2 Execute trigger 2
_ACTION_EXECUTE_TRIGGER3 Execute trigger 3
_ACTION_ATTACK Attack
_ACTION_TOGLE_ENGINE Turn off engine
_ACTION_SPRINT Sprint
_ACTION_HANDBRAKE Hand brake
_ACTION_JUMP Jump
_ACTION_THROTTLE Throttle
_ACTION_BRAKE Brake
_ACTION_TURN_VEHICLE_LEFT Car turn left
_ACTION_TURN_VEHICLE_RIGHT Car turn right
_ACTION_TOGGLE_FLASHLIGHT Flashlight
_ACTION_HORN Car horn
_ACTION_MF_DROPOUT_LOADLASTSAVE Drop out and load last save
_ACTION_MF_LOAD_LAST_SAVE Load last save
_ACTION_MF_QUIT Quit to menu
_ACTION_MF_ROLLBACK Continue
_ACTION_RELOAD Reload
_ACTION_SKIP_MOVIE Skip movie
_ACTION_VEHICLE_CHANGE_CAMERA Change car camera
_ACTION_DROP_ITEM Drop item
_ACTION_CLIMB_UP Climb up
_ACTION_CLIMB_DOWN Climb down
_ACTION_CONCENTRATION_MODE Concentration mode
_ACTION_STOP_COOP_ENTRY Stop concentration mode
_ACTION_NEXT_ITEM Next item
_ACTION_INVENTORY Toggle inventory
_ACTION_QUICK_INVENTORY Quick inventory
_ACTION_RAM Ram
_ACTION_UPGRADE_MENU Upgrade menu
_ACTION_COLLECTABLES_MENU Collectables menu
_ACTION_QUESTLOG_MENU Quest log
_ACTION_MAP Map
_ACTION_PLAYERS_MENU Team menu
_ACTION_SELECT_CHARACTER_CLASS Select character class
_ACTION_DUCK Crouch
_ACTION_VEHICLE_LEAVE Leave car
_ACTION_COMBAT_MODE Combat mode
_ACTION_FIRE_LHAND_WEAPON Fire left hand
_ACTION_FIRE_RHAND_WEAPON Fire right hand
MPlayers_ListHeader_Xp XP
MPlayers_ListHeader_PlayerName_$ Player Name
MPlayers_ListHeader_PlayerName_X Gamertag
MPlayers_ListHeader_PlayerName_S Player
Session_WrongMapId You can't join the match. Wrong map ID.
ITEM_REQ_LEVEL Required level
PROT_SURVIVOR Protect survivor
Car_Part_N Car Part
Car_Part_D Car Part
Food_Can_N Canned Food
Food_Can_D Canned Food
PORTAL_TO Go to
WAITING_FOR_OTHER Waiting for other players to go to
INVOKOING_TO_NEXT Going to
MOptionsOnline_PublicSlots Public Slots
MOptionsOnline_PrivateSlots Private Slots
MOptionsOnline_FriendsSlots Private Slots
MenuOptionsControls_Analog Analog
MenuOptionsControls_Digital Digital
QuestItem_ChurchBellKeys Church Bell Keys
ACT1A_BobbyAmbulatory_Objective_C Talk to Jack.
ACT1A_BobbyBag_Objective_B Bring the paramedic's bag to Jack.
Ethan_Q1_Name Light is Life
Ethan_Q1_Desc Ethan asked you to bring him batteries for the flashlights.
Ethan_Q1_PaperTitle Light is Life
Ethan_Q1_PaperLine Acquire 5 batteries.
Ethan_Q1_Objective Acquire 5 batteries for Ethan.
Pono_Q1_Name Feeding the Multitude
Pono_Q1_Desc Pono asked you to bring him food.
Pono_Q1_PaperTitle Feeding the Multitude
Pono_Q1_PaperLine Bring 5 cans of food.
Pono_Q1_Objective Bring 5 cans of food to Pono.
Ted_Q1_Name With Spit and a Prayer
Ted_Q1_Desc Ted is in need of wire and insulating tape.
Ted_Q1_PaperTitle With Spit and a Prayer
Ted_Q1_PaperLine Bring to 2 pieces of duct tape.
Ted_Q1_Objective Bring to 2 pieces of duct tape to Ted.
Policeman_Q1_Name Guard on Duty
Policeman_Q1_Desc The police officer demanded alcohol from you. He will not let you pass without it.
Antibiotics_PaperTitle Antibiotics
Antibiotics_PaperLine Bring 5 antibiotics.
Water_PaperTitle Water
Water_PaperLine Bring 5 bottles of water.
Smokes_PaperTitle Smokes
Smokes_PaperLine Bring 5 packs of smokes.
Belt_PaperTitle Belt
Blade_PaperTitle Blade
Bolts_PaperTitle Bolts
CircularBlade_PaperTitle CircularBlade
Clamp_PaperTitle Clamp
Deodorant_PaperTitle Deodorant
Detergent_PaperTitle Bleach
DrawnedMeat_PaperTitle Drowned Meat
ElectronicScrap_PaperTitle ElectronicScrap
EngineParts_PaperTitle EngineParts
Flares_PaperTitle Flares
FlexibleHose_PaperTitle FlexibleHose
GasForLighter_PaperTitle GasForLighter
Gear_PaperTitle Gear
Glue_PaperTitle Glue
LargeNail_PaperTitle LargeNail
LemonJuice_PaperTitle LemonJuice
Lighter_PaperTitle Lighter
Magnet_PaperTitle Magnet
Meat_PaperTitle Meat
MetalScrap_PaperTitle MetalScrap
Nails_PaperTitle Nails
Oleander_PaperTitle Oleander
Phone_PaperTitle Phone
Rag_PaperTitle Rag
Soap_PaperTitle Soap
SteelRod_PaperTitle SteelRod
StingrayTail_PaperTitle StingrayTail
SuiciderMeat_PaperTitle SuiciderMeat
Tape_PaperTitle Tape
WeightPlate_PaperTitle WeightPlate
Wire_PaperTitle Wire
Belt_PaperLine Find 5 Belts
Blade_PaperLine Find 5 Blades
Bolts_PaperLine Find 5 Bolts
CircularBlade_PaperLine Find 5 Circular Blades
Clamp_PaperLine Find 5 Clamps
Deodorant_PaperLine Find 5 Deodorant cans
Detergent_PaperLine Find 5 boxes of Bleach
DrawnedMeat_PaperLine Find 5 samples of Floater Meat
ElectronicScrap_PaperLine Find 5 pieces of Electronic Scrap
EngineParts_PaperLine Find 5 Engine Parts
Flares_PaperLine Find 5 Flares
FlexibleHose_PaperLine Find 5 Flexible Hoses
GasForLighter_PaperLine Find 5 Cans of Gas for Lighter
Gear_PaperLine Find 5 Gears
Glue_PaperLine Find 5 Glue
LargeNail_PaperLine Find 5 Large Nails
LemonJuice_PaperLine Find 5 LemonJuices
Lighter_PaperLine Find 5 Lighters
Magnet_PaperLine Find 5 Magnets
Meat_PaperLine Find 5 pieces of Meat
MetalScrap_PaperLine Find 5 pieces of Scrap Metal
Nails_PaperLine Find 5 Nails
Oleander_PaperLine Find 5 Oleander blossoms
Phone_PaperLine Find 5 Phones
Rag_PaperLine Find 5 Rags
Soap_PaperLine Find 5 Soaps
SteelRod_PaperLine Find 5 Steel Rods
StingrayTail_PaperLine Find 5 Stingray Tails
SuiciderMeat_PaperLine Find 5 samples of Suicider Meat
Tape_PaperLine Find 5 Tapes
WeightPlate_PaperLine Find 5 Weight Plates
Wire_PaperLine Find 5 Wires
ColItem_Craftplan_Ps3Exclusive1 PS3 exclusive craftplan 1
ColItem_Craftplan_Ps3Exclusive2 PS3 exclusive craftplan 2
Melee_leg_Italianplumber_N Italian Plumber
Melee_leg_Zedsdemise_N Zed's Demise
Melee_leg_GabrielsSledgeHammer_N Gabriel's Sledgehammer
Melee_leg_TheMachete_N Tijuana Machete
Melee_leg_PickOfDestiny_N Pick of Destiny
Melee_leg_AssassinsGreed_N Assassin's Greed
Melee_leg_Homerun_N Home Run
Melee_leg_BluntSpeaker_N Blunt Speaker
Melee_leg_VikingOfTheSouth_N Viking of the South
Melee_leg_Ban_N Ban
Melee_leg_M.C._N M.C.
Melee_leg_Two-Parter_N Two-parter
Melee_leg_MasterChef_N Master Chef
Melee_leg_Bushmaster_N Bushmaster
Melee_leg_BouncerSPal_N Bouncer's Pal
Melee_leg_Banisher_N Banisher
Melee_leg_Eviscerator_N Eviscerator
Melee_Retailexclusive1_N Retail exclusive item 1
Melee_Retailexclusive2_N Retail exclusive item 2
Melee_Retailexclusive3_N Retail exclusive item 3
Melee_Retailexclusive4_N Retail exclusive item 4
Melee_BoGen_N Hanbo
Melee_BoGen_D Hanbo
Melee_MaceGen_N Mace
Melee_MaceCudgelGen_N Cudgel
Melee_MaceMorningStarGen_N Morning Star
Melee_MaceFlangedGen_N Flanged Mace
Melee_MaceHeavyStarGen_N Heavy Morning Star
Melee_MaceExoticGen_N Exotic Mace
Melee_MaceGen_D Mace
Melee_MaceCudgelGen_D Cudgel
Melee_MaceMorningStarGen_D Morning Star
Melee_MaceFlangedGen_D Flanged Mace
Melee_MaceHeavyStarGen_D Heavy Morning Star
Melee_MaceExoticGen_D Exotic Mace
Firearm_leg_Mccall9Mm_N McCall's 9mm
Firearm_leg_CrowdPleaser_N Crowd Pleaser
Firearm_leg_DefenderOfTheMotherland_N Defender Of The Motherland
Msg_SessionCreateFailureLan_$ Failed to create LAN game session
Msg_SessionCreateFailureLan_X Failed to create System Link game session
Msg_SessionCreateFailureLan_S Failed to create LAN game session
Msg_SessionCreateFailureInternet_$ Failed to create Internet game session
Msg_SessionCreateFailureInternet_X Failed to create Xbox&[HARD_SPACE]&LIVE game session
Msg_SessionCreateFailureInternet_S Failed to create PlayStation®Network game session
Climb Use ladder
Melee_KanaboMetalGen_N Metal Kanabo
MISSING_CHARACTERS @*ëËŒÑÿÏÛÌÒŸčěřšťůýžČĚŘŠŤŮÝŽёЁЪ~`=^{}
JOIN Join
JOIN_MULTIPLAYER Join Multiplayer
START_MULTIPLAYER Start Multiplayer
ACT3B_SacredPlace_Objective_A Take Yerema to the laboratory.
ACT3B_SacredPlace_Objective_B Go with Yerema to Dr. West.
act4b_use_EnterCanteen Enter canteen
act4b_use_OpenCells Open Alvaro's cell
act4b_use_OpenDiller Open dealer's cell
act4b_use_drug_search Search for drugs
act4b_use_alarm_off Turn off alarm
act4b_use_steam_on Open steam valve
act4b_use_steam_off Close steam valve
act4a_use_plant_bomb Arm explosive
act4a_use_plant_flame Arm explosive flammable trap
act4a_use_plant_flame5 Arm explosive with 5 sec. delay
act4a_use_plant_flame10 Arm explosive with 10 sec. delay
act3c_use_bridge Lower the bridge
prologue_use_hatch Open lift hatch
pl_use_firewall Reset firewall terminal
act3b_use_powerunit Turn on power generators
act2a_use_bellbox Open control box
act2a_use_AntonioPipe Remove pipe
act2a_use_fridge Open fridge
act2a_use_hydrant Close hydrant
act2a_use_bells Turn off bells
act2a_use_poster Hang the poster
open_valve Open the valve
close_valve Close the valve
use_steam_on Open the steam valve
use_steam_off Close the steam valve
use_plant_bomb Arm the explosive
remove_blockade Remove the blockade
turn_on_powerunit Turn on the power unit
turn_off_powerunit Turn off the power unit
break_out_the_door Tear open the door
slide_image Move the painting
refuel Refill the canister
act1a_enter_hotel Enter the Hotel
act1a_take_rods Take the rods
act1a_put_rods Put the rods
act1a_hatch Open the hatch
PS_CELLS Open the cells
PS_DATA Download the data
2A_RADIO Start the transmission
act3b_use_releaseY Release Yerema
act3b_use_SendMessage Send Sebastian's message
act3b_use_NewFuse Insert a new fuse
3A_RADIO Record the transmission
3A_RADIO_2 Send a message
Msg_Removed %s removed
MCharSelMenu_CharacterLocked Locked
CharSelMenu_ThrowingWeaponExpert Throwing expert
CharSelMenu_SharpWeaponExpert Blade weapon expert
CharSelMenu_BluntWeaponExpert Blunt weapon expert
CharSelMenu_FirearmsExpert Firearms expert
CharSelMenu_AvailableInSP This character is not available in Multiplayer.
ITEMAFFIXES
Damage_Q1 Feeble
Damage_Q2 Puny
Damage_Q3 Mediocre
Damage_Q4 Ordinary
Damage_Q5 Spiteful
Damage_Q6 Malicious
Damage_Q7 Damaging
Damage_Q8 Dangerous
Damage_Q9 Savage
Damage_Q10 Vicious
Damage_Q11 Cruel
Damage_Q12 Slaughtering
Damage_Q13 Devastating
Damage_Q14 Deadly
Damage_Q15 Lethal
Force_Q1 Tiring
Force_Q2 Frightening
Force_Q3 Striking
Force_Q4 Threatening
Force_Q5 Debilitating
Force_Q6 Awe-inspiring
Force_Q7 Formidable
Force_Q8 Terrifying
Force_Q9 Disabling
Force_Q10 Shattering
Force_Q11 Enervating
Force_Q12 Crippling
Force_Q13 Incapacitating
Force_Q14 Paralyzing
Force_Q15 Diabolical
Durability_Q1 Flimsy
Durability_Q2 Frail
Durability_Q3 Shoddy
Durability_Q4 Fragile
Durability_Q5 Weak
Durability_Q6 Worn
Durability_Q7 Used
Durability_Q8 Reliable
Durability_Q9 Dependable
Durability_Q10 Sturdy
Durability_Q11 Stout
Durability_Q12 Strong
Durability_Q13 Tough
Durability_Q14 Impervious
Durability_Q15 Indestructible
Accuracy_Q1 Defective
Accuracy_Q2 Skewed
Accuracy_Q3 Imprecise
Accuracy_Q4 Flawed
Accuracy_Q5 Unreliable
Accuracy_Q6 Short range
Accuracy_Q7 Semi-accurate
Accuracy_Q8 Well-balanced
Accuracy_Q9 Calibrated
Accuracy_Q10 Accurate
Accuracy_Q11 Precise
Accuracy_Q12 Trusty
Accuracy_Q13 Spot-on
Accuracy_Q14 Perfect
Accuracy_Q15 Dead Eye
Reload_Q1 Sluggish
Reload_Q2 Slow
Reload_Q3 Unwieldy
Reload_Q4 Languid
Reload_Q5 Medium-speed
Reload_Q6 Brisk
Reload_Q7 Rapid
Reload_Q8 Quick
Reload_Q9 Swift
Reload_Q10 Deft
Reload_Q11 Speedy
Reload_Q12 Fast
Reload_Q13 High-speed
Reload_Q14 Super-quick
Reload_Q15 Lightning-fast
Damage_Female_Q1 Feeble
Damage_Female_Q2 Puny
Damage_Female_Q3 Mediocre
Damage_Female_Q4 Ordinary
Damage_Female_Q5 Spiteful
Damage_Female_Q6 Malicious
Damage_Female_Q7 Damaging
Damage_Female_Q8 Dangerous
Damage_Female_Q9 Savage
Damage_Female_Q10 Vicious
Damage_Female_Q11 Cruel
Damage_Female_Q12 Slaughtering
Damage_Female_Q13 Devastating
Damage_Female_Q14 Deadly
Damage_Female_Q15 Lethal
Force_Female_Q1 Tiring
Force_Female_Q2 Frightening
Force_Female_Q3 Striking
Force_Female_Q4 Threatening
Force_Female_Q5 Debilitating
Force_Female_Q6 Awe-inspiring
Force_Female_Q7 Formidable
Force_Female_Q8 Terrifying
Force_Female_Q9 Disabling
Force_Female_Q10 Shattering
Force_Female_Q11 Enervating
Force_Female_Q12 Crippling
Force_Female_Q13 Incapacitating
Force_Female_Q14 Paralyzing
Force_Female_Q15 Diabolical
Durability_Female_Q1 Flimsy
Durability_Female_Q2 Frail
Durability_Female_Q3 Shoddy
Durability_Female_Q4 Fragile
Durability_Female_Q5 Weak
Durability_Female_Q6 Worn
Durability_Female_Q7 Used
Durability_Female_Q8 Reliable
Durability_Female_Q9 Dependable
Durability_Female_Q10 Sturdy
Durability_Female_Q11 Stout
Durability_Female_Q12 Strong
Durability_Female_Q13 Tough
Durability_Female_Q14 Impervious
Durability_Female_Q15 Indestructible
Accuracy_Female_Q1 Defective
Accuracy_Female_Q2 Skewed
Accuracy_Female_Q3 Imprecise
Accuracy_Female_Q4 Flawed
Accuracy_Female_Q5 Unreliable
Accuracy_Female_Q6 Short range
Accuracy_Female_Q7 Semi-accurate
Accuracy_Female_Q8 Well-balanced
Accuracy_Female_Q9 Calibrated
Accuracy_Female_Q10 Accurate
Accuracy_Female_Q11 Precise
Accuracy_Female_Q12 Trusty
Accuracy_Female_Q13 Spot-on
Accuracy_Female_Q14 Perfect
Accuracy_Female_Q15 Dead Eye
Reload_Female_Q1 Sluggish
Reload_Female_Q2 Slow
Reload_Female_Q3 Unwieldy
Reload_Female_Q4 Languid
Reload_Female_Q5 Medium-speed
Reload_Female_Q6 Brisk
Reload_Female_Q7 Rapid
Reload_Female_Q8 Quick
Reload_Female_Q9 Swift
Reload_Female_Q10 Deft
Reload_Female_Q11 Speedy
Reload_Female_Q12 Fast
Reload_Female_Q13 High-speed
Reload_Female_Q14 Super-quick
Reload_Female_Q15 Lightning-fast
Damage_Neutral_Q1 Feeble
Damage_Neutral_Q2 Puny
Damage_Neutral_Q3 Mediocre
Damage_Neutral_Q4 Ordinary
Damage_Neutral_Q5 Spiteful
Damage_Neutral_Q6 Malicious
Damage_Neutral_Q7 Damaging
Damage_Neutral_Q8 Dangerous
Damage_Neutral_Q9 Savage
Damage_Neutral_Q10 Vicious
Damage_Neutral_Q11 Cruel
Damage_Neutral_Q12 Slaughtering
Damage_Neutral_Q13 Devastating
Damage_Neutral_Q14 Deadly
Damage_Neutral_Q15 Lethal
Force_Neutral_Q1 Tiring
Force_Neutral_Q2 Frightening
Force_Neutral_Q3 Striking
Force_Neutral_Q4 Threatening
Force_Neutral_Q5 Debilitating
Force_Neutral_Q6 Awe-inspiring
Force_Neutral_Q7 Formidable
Force_Neutral_Q8 Terrifying
Force_Neutral_Q9 Disabling
Force_Neutral_Q10 Shattering
Force_Neutral_Q11 Enervating
Force_Neutral_Q12 Crippling
Force_Neutral_Q13 Incapacitating
Force_Neutral_Q14 Paralyzing
Force_Neutral_Q15 Diabolical
Durability_Neutral_Q1 Flimsy
Durability_Neutral_Q2 Frail
Durability_Neutral_Q3 Shoddy
Durability_Neutral_Q4 Fragile
Durability_Neutral_Q5 Weak
Durability_Neutral_Q6 Worn
Durability_Neutral_Q7 Used
Durability_Neutral_Q8 Reliable
Durability_Neutral_Q9 Dependable
Durability_Neutral_Q10 Sturdy
Durability_Neutral_Q11 Stout
Durability_Neutral_Q12 Strong
Durability_Neutral_Q13 Tough
Durability_Neutral_Q14 Impervious
Durability_Neutral_Q15 Indestructible
Accuracy_Neutral_Q1 Defective
Accuracy_Neutral_Q2 Skewed
Accuracy_Neutral_Q3 Imprecise
Accuracy_Neutral_Q4 Flawed
Accuracy_Neutral_Q5 Unreliable
Accuracy_Neutral_Q6 Short range
Accuracy_Neutral_Q7 Semi-accurate
Accuracy_Neutral_Q8 Well-balanced
Accuracy_Neutral_Q9 Calibrated
Accuracy_Neutral_Q10 Accurate
Accuracy_Neutral_Q11 Precise
Accuracy_Neutral_Q12 Trusty
Accuracy_Neutral_Q13 Spot-on
Accuracy_Neutral_Q14 Perfect
Accuracy_Neutral_Q15 Dead Eye
Reload_Neutral_Q1 Sluggish
Reload_Neutral_Q2 Slow
Reload_Neutral_Q3 Unwieldy
Reload_Neutral_Q4 Languid
Reload_Neutral_Q5 Medium-speed
Reload_Neutral_Q6 Brisk
Reload_Neutral_Q7 Rapid
Reload_Neutral_Q8 Quick
Reload_Neutral_Q9 Swift
Reload_Neutral_Q10 Deft
Reload_Neutral_Q11 Speedy
Reload_Neutral_Q12 Fast
Reload_Neutral_Q13 High-speed
Reload_Neutral_Q14 Super-quick
Reload_Neutral_Q15 Lightning-fast
Item_Name_Scheme %1s %2s
Crafted_Item_Name_Scheme %1s %2s
XLAST_PlayingAlone Playing Alone
XLAST_PlayingCoop Playing Cooperative
SAVE_checkpoint_$ Checkpoint
SAVE_profile_$ Profile
SAVE_profile_X Saving…
SAVE_player Player progress
CHAPTER_0 &CHAPTER_Tutorial&
QUESTLOG_CANNOT_TRACK You cannot track a side quest when you are playing a main plot quest in cooperative.
Infected_mussle_tissue_N Infected's muscle tissue
Infected_mussle_tissue_D Infected's muscle tissue
HudEnemyLvl - Lvl
DlcAvailable_$ Downloadable content \"%s\" is available.
DlcAvailable_S Downloadable content \"%s\" is available.
DlcAvailable_P Downloadable content \"%s\" is available.
2DlcAvailable_$ Downloadable content \"%s\" and \"%s\" are available.
2DlcAvailable_S Downloadable content \"%s\" and \"%s\" are available.
2DlcAvailable_P Downloadable content \"%s\" and \"%s\" are available.
3DlcAvailable_$ Downloadable content \"%s\", \"%s\" and \"%s\" are available.
3DlcAvailable_S Downloadable content \"%s\", \"%s\" and \"%s\" are available.
3DlcAvailable_P Downloadable content \"%s\", \"%s\" and \"%s\" are available.
4DlcAvailable_$ Downloadable content \"%s\", \"%s\", \"%s\" and \"%s\" are available.
4DlcAvailable_S Downloadable content \"%s\", \"%s\", \"%s\" and \"%s\" are available.
4DlcAvailable_P Downloadable content \"%s\", \"%s\", \"%s\" and \"%s\" are available.
SeveralDlcAvailable_$ The following downloadable content is available: %s.
SeveralDlcAvailable_S The following downloadable content is available: %s.
SeveralDlcAvailable_P The following downloadable content is available: %s.
MIngame_Status_InternetOffline_$ &MIngame_Status_Offline&
MIngame_Status_InternetOffline_S &MIngame_Status_Offline&
MIngame_Status_InternetOffline_P &MIngame_Status_Offline&
MIngame_Status_LanOffline_$ &MIngame_Status_Offline&
MIngame_Status_LanOffline_S &MIngame_Status_Offline&
MIngame_Status_LanOffline_P &MIngame_Status_Offline&
ACT_I Act I
ACT_II Act II
ACT_III Act III
ACT_IV Act IV
ACT_I_short I
ACT_II_short II
ACT_III_short III
ACT_IV_short IV
act3b_use_ponr_desc You are about to leave the island. Once you travel to prison, you won't be able to go back. Make sure you're ready before you continue. Are you sure you want to leave the island?
act3b_use_ponr_title Warning
MGamma_NotFullscreenTitle Not in fullscreen
MGamma_NotFullscreenInfo To be able to observe changes in gamma, run the game in fullscreen mode
NO_STEAM_CAPTION ERROR
NO_STEAM_TEXT Steam is required to run this game.
MOptionsOnline_SecureGame VAC Secure Game
Hud_SkipTimer %KEY(_ACTION_SKIP_WAVE_TIMER) to start next wave
Hud_TimerSkipped_Waiting Waiting for other players…
Hud_WaveNumber Wave %s
Hud_Micro_Reward_0 No reward
Hud_Micro_Reward_1 Reward: %s
Hud_Micro_Reward_2 Reward: %s, %s
Hud_Micro_InProgress %s
Hud_Micro_Done Challenge completed! %s
Hud_Micro_Failed Challenge failed!
Hud_Micro_CompletedByOther Winner: %s
Hud_MicroType_Single Challenge:
Hud_MicroType_Competitive Competitive challenge:
Hud_SpecialItem_Spawned One of the monsters\nis carrying a %s&[HARD_SPACE]&item!
Hud_SpecialItem_Destroyed %s&[HARD_SPACE]&item has been destroyed!
Hud_SpecialItem_Taken %2s has found %1s&[HARD_SPACE]&item
EItemColor_0_Name Common
EItemColor_1_Name Uncommon
EItemColor_2_Name Rare
EItemColor_3_Name Unique
EItemColor_4_Name Exceptional
HVote_PressKeyToVoteForPlayerKick Voting for kick\n%s\nPress %s to kick.
HVote_VotingToKickPlayerInProgress Voting for kick\n%s\nin progress.
HVote_VotingState %1s/%2s (%3s)
DlcPresentNotAvailable_WrongVersion_$ Downloadable content \"%s\" is present but cannot be used because it requires %s game version or newer.
DlcPresentNotAvailable_Corrupted_$ Downloadable content \"%s\" is present but cannot be used because of data corruption.
GAME_DATA_CORRUPTED_CAPTION Game data corrupted
GAME_DATA_CORRUPTED_TEXT The game cannot start because your game data appears to be corrupted!
MPlayGameOnInvite_PlayingAlone Playing alone
MPlayGame_SaveIncompatibleInfo_$ This save file is incompatible and cannot be loaded.
MPlayGame_SaveIncompatibleItemOnList_$ incompatible version
X_StorageDevice_Unplugged_PlayingError The game cannot be continued as the storage device in use has been removed. You have been returned to the main menu.
Dlg_AllPlayersShouldHaveDlcArena_X All party members should have Bloodbath downloadable content installed.
Dlg_AllPlayersShouldHaveDlcArena_S All party members should have Bloodbath downloadable content installed.
HVote_VotingEndState %1s/%2s
MLobbyOptions_NearbyScanning_$ Nearby Players Notification
MUpgrade_Reskill Reskill
MUpgrade_Reskill_P &MUpgrade_Reskill&
MUpgrade_Reskill_$ &[X]& &MUpgrade_Reskill&
MUpgrade_Reskill_DialogTitle Reset skills
MUpgrade_Reskill_DialogText It costs %s to reset your skills.\nDo you want to continue?
MUpgrade_Reskill_NoCash You don't have enough cash to reset your skills.\n%s required.
MPlayGame_Title_$ Play game
MPlayGame_RestartFromChapter_Title_$ Restart from chapter
MPlayGame_RestartFromChapterX_Title_$ Restart from chapter %s
MPlayGame_DefaultPlayerSetup_$ DEFAULT PLAYER SETUP
MPlayGame_RestartFromChapter_Info_$ Select character development to play with.
MOptionsOnline_VoiceChatEnabled Voice chat
MenuMain_AdjustLevelsWarning Warning-The game was updated with a system that adjusts the enemies' level to your current level. This makes co-op games challenging for you regardless of the level your host is currently on. Do you want to enable the system? (recommended)
Tutorial_Hints_34 Your level is significantly different from the level of the person you're playing with - you can balance the game to suit you by selecting the level adjustment option.
TutorialName_Hints_34 Level adjustment
TutorialName_Hints_36 Weapon skills
MenuOptionsGame_AdjustLevels Adjust the enemies' level to your character in a multiplayer game.
ColItem_Zzz_Craftplan_Stungun Stun Gun
ColItem_Zzz_Craftplan_Bleedbomb Bleed Bomb Mod
ColItem_Zzz_Craftplan_Wolvknuckles Rending Claws Mod
ColItem_Zzz_Craftplan_Assasinspoison Assassin's Poison Mod
ColItem_Zzz_Craftplan_Juggernaut Juggernaut Gauntlets Mod
ColItem_Zzz_Craftplan_Patchaddon01 Hot Rod Mod
ColItem_Zzz_Craftplan_Patchaddon02 Heavy Duty Mod
ColItem_Zzz_Craftplan_Patchaddon03 Medieval Mod
ColItem_Zzz_Craftplan_Patchaddon04 Pick-and-ohm Mod
ColItem_Zzz_Craftplan_Patchaddon05 Shocking Sledge Mod
ColItem_Zzz_Craftplan_Patchaddon06 Justice Mod
ColItem_Zzz_Craftplan_Patchaddon07 Shocking Crowbar Mod
ColItem_Zzz_Craftplan_Patchaddon08 Bloody Mary Mod
ColItem_Zzz_Craftplan_Patchaddon09 Bodily Harm Mod
ColItem_Zzz_Craftplan_Patchaddon10 Devastating Home Run Mod
ColItem_Zzz_Craftplan_Patchaddon11 Shredder Mod
ColItem_Zzz_Craftplan_Patchaddon12 Blunt Shock Mod
ColItem_Zzz_Craftplan_Stungun_D An electric stun weapon that shoots electrodes generating high voltage with low intensity electric current. A hit with the electrodes results in strong pain and disruption of the nervous system and consequently a complete temporary stunning of the victim.
ColItem_Zzz_Craftplan_Bleedbomb_D In a domestic environment I devised a recipe for a simple, but lethal bomb that showers everyone around with a rain of shrapnel. Everything can be done in your garage or workshop. Watch out!
ColItem_Zzz_Craftplan_Wolvknuckles_D Regular brass knuckles may not suffice to handle an enemy that doesn't feel a thing and whose only desire is to eat your face. The inspiration for my upgraded brass knuckles was a certain superhero -- with the addition of a couple sizeable blades you'll make those freaks mince meat. I wish you luck, friend.
ColItem_Zzz_Craftplan_Assasinspoison_D Brass knuckles, a couple blades and poisonous thorns are my answer to the urgent demand born in the last few days. Put them together according to the description below and don't hesitate to use it when you come across the living dead. You just have to be quick and determined -- leave the rest to my super brass knuckles…
ColItem_Zzz_Craftplan_Juggernaut_D I figured out how to upgrade brass knuckles to make anyone using them a KO expert. Let the fact that I'm alive to write this manual serve as proof of my weapon's efficacy.
ColItem_Zzz_Craftplan_Patchaddon01_D The instructions below will allow you to heat up the blade of a machete to a temperature so high you will be able to cut through the flesh of the walking dead like butter. I advise you to be careful while using it -- it can cause serious burns.
ColItem_Zzz_Craftplan_Patchaddon02_D Do you know what a Kanabo is? It's a goddamn heavy metal club straight from Japan. In the hands of someone with some muscle it can make for a truly destructive weapon. Now imagine such a club with blades and a strong electric charge added. The effect? Total annihilation. See for yourself.
ColItem_Zzz_Craftplan_Patchaddon03_D Following my guidelines will add a little function to your Kanabo. Why smash bones and crack skulls when you could smash bones, crack skulls, and gut veins? Seriously, hit a guy with this and he'll spout blood like a fountain.
ColItem_Zzz_Craftplan_Patchaddon04_D In short -- the description before you explains how to turn a regular pickaxe into a tool of destruction. Attach batteries here, put some additional weight there -- find the details below. Simple, smart and deadly.
ColItem_Zzz_Craftplan_Patchaddon05_D A large, double-handed hammer is already quite a weapon against the plague of those salivating tramps. If you add some load to it, throw in a couple gimmicks, and run an electric charge through the head, your enemies will fly like clowns from cannons.
ColItem_Zzz_Craftplan_Patchaddon06_D Surely you have access to a hammer. It just takes some looking around and playing MacGyver to turn the simplest tool into a makeshift weapon capable of crushing and knocking down the biggest Thugs out there. It's every handyman's dream. Isn't it?
ColItem_Zzz_Craftplan_Patchaddon07_D What will result from a combination of a sturdy crowbar, weight plates and electricity? Follow the instructions below and you will have a chance to see for yourself. There's not much effort needed for this and the effect you get will be a blast, I swear.
ColItem_Zzz_Craftplan_Patchaddon08_D Considering the circumstances we find ourselves in, we have to cope however we can. Thus I decided to devise the most effective weapon I could make from the parts I had handy. The result of my efforts is a metal club thouhtfully wrapped with barbed wire and a couple other gadgets. Anyone one the other side will literally piss blood. Details below.
ColItem_Zzz_Craftplan_Patchaddon09_D Provided you manage to combine everything as shown in the instructions you'll be the proud new owner of a homemade electric club. (A slight improvement on the commercial version, since it comes equipped with additional features.) Find a wooden rod and follow the steps below. Good luck.
ColItem_Zzz_Craftplan_Patchaddon10_D A baseball bat adorned with blades and barbed wire is a simple and cost-effective way to increase one's chance of survival amongst the living dead. Just because their bodies are rotting doesn't mean they can't bleed, right? Treatment with the described tool will get the blood flowing.
ColItem_Zzz_Craftplan_Patchaddon11_D Below I describe how to turn a regular baseball bat into a small, handy sawmill. You put together various sharp junk and tools, then combine them to maximize the destructive force of such a club. The unfortunate punk you hit with it will bleed out before he hits the ground.
ColItem_Zzz_Craftplan_Patchaddon12_D This is a truly epic version of the electric club. It crushes, squashes, wounds and, on top of that, causes convulsions. It's simply a magic club like the ones you see in some fantasy movies, only real. Necessity is the mother of invention, right?
LError_LoadedCorruptedSavegame_$ The game has recovered from a corrupted save game state. Please, check your items and character development for potential losses. The main plot progress has been set to the last chapter played in the save game.
Tutorial_Hints_35 This patch introduces new weapon mod blueprints. Scout around for them.
TutorialName_Hints_35 New blueprints.
zzz_Firearm_Stungun_N Stun Gun
zzz_Firearm_Stungun_D Stun Gun
zzz_Throwable_Bleedbomb_N Bleed Bomb
zzz_Throwable_Bleedbomb_D Bleed Bomb
Dialog_ShowOfferQuery_Title New downloadable content available!
Dialog_ShowOfferQuery_Info %s is ready for download. Would you like to view it now and start downloading?
MenuOptionsVideo_Vsync Vertical Synchronization
SurvivalHint_1 Watch your health bar. Only full health gives you a chance to survive groups of infected!
SurvivalHint_2 Make sure you always have few medkits in your backpack. You can press %KEY(_ACTION_HEAL) to use them quickly!
SurvivalHint_3 If you want to escape from a horde, look for ladders or high objects that you can jump on.
SurvivalHint_4 Check your weapons often. Weapons in bad condition are ineffective.
SurvivalHint_5 It's really hard to survive a fight without good health and operational weapons. So look before you leap.
SurvivalHint_6 Molotov Cocktails and other throwable weapons are extremely effective against hordes of undead.
DI_FINAL_Name &ACT4A_Prison_FinalFight_Name&
zzz_Melee_KnucklesExoticGen_N Exotic Brass Knuckles
zzz_Melee_KnucklesExoticGen_D Exotic Brass Knuckles
MPlayGame_SelectedPlayerLevelTooLow_$ This save contains character with a lower level than expected. Are you sure you want to continue?
activeskills/loadinghints/tuthints
SQ_SH_E Go to Henderson
actskill_groupfitness1xian To activate Group Fury skill enter Fury by holding %KEY(_ACTION_FURY_MODE) and then press %KEY(_ACTION_FURY_MODE) again.
actskill_richandglam1logan To activate Group Fury skill enter Fury by holding %KEY(_ACTION_FURY_MODE) and then press %KEY(_ACTION_FURY_MODE) again.
actskill_youvebeenserved1samb To activate Group Fury skill enter Fury by holding %KEY(_ACTION_FURY_MODE) and then press %KEY(_ACTION_FURY_MODE) again.
actskill_godspeed1john To activate Group Fury skill enter Fury by holding %KEY(_ACTION_FURY_MODE) and then press %KEY(_ACTION_FURY_MODE) again.
actskill_traumateam1purna To activate Group Fury skill enter Fury by holding %KEY(_ACTION_FURY_MODE) and then press %KEY(_ACTION_FURY_MODE) again.
Hint_Load_37 In exchange for completing quests for team members, they will provide you with access to more powerful weapons, deadlier blueprints and crafted gadgets, increasing the team's overall strength.
TutorialName_Hints_44 Team scouting
Tutorial_Hints_44 You can point out the location of a useful object to your teammates and call them to you by aiming at your target or a spot on the ground and pressing %KEY(_ACTION_COOP_COMMAND).
TutorialName_Hints_45 Current objective
Tutorial_Hints_45 You can check your current objective at any time by pressing %KEY(_ACTION_WAYPOINT).
TutorialName_Hints_46 Collectibles
Tutorial_Hints_46 You have found a collectible item. These can provide you with blueprints for weapon mods, background on the story, and challenge opportunities. Explore the island to find them all.
TutorialName_Hints_47 Quick Menu
Tutorial_Hints_47 Holding %KEY(_ACTION_INVENTORY) will pop up the Quick Menu, where you can easily access game screens for Inventory, Skills, Quests, Team or the Area Map.
TutorialName_Hints_48 Tracking quests
Tutorial_Hints_48 You can change quests and which objectives are shown on the minimap by entering the Quest Screen, selecting the desired active quest, and using the \"Track quest\" option.
TutorialName_Hints_49 Equipping weapons
Tutorial_Hints_49 To equip a weapon in a quick slot, you first need to select it from the list in Inventory Screen. Then choose a quick slot to put it into and assign it to that slot using the \"Equip\" option.
TutorialName_Hints_50 Filtering item types
Tutorial_Hints_50 Easily browse through Inventory Screen item categories by clicking on the left and right arrows above the items list.
TutorialName_Hints_51 Filtering item types
Tutorial_Hints_51 Easily browse through Inventory Screen item categories by using &[LT]& and &[RT]&.
TutorialName_Hints_52 Defending safe havens
Tutorial_Hints_52 Waves of undead will attack your perimeter. You can see how many attackers you have left by checking the Horde Strength meter displayed on the screen. All team members have to survive.
TutorialName_Hints_53 Protecting allies
Tutorial_Hints_53 Aggressive enemies can grab your team members, slowly hurting them. This is indicated by the visible icon above their heads. Allies will eventually die if you don't save them in time.
TutorialName_Hints_54 Using flares
Tutorial_Hints_54 You can use flares to illuminate dark locations by throwing them at the chosen area using %KEY(_ACTION_THROW_SPECIAL).
TutorialName_Hints_55 Jump Attack
Tutorial_Hints_55 When standing above an enemy you can jump down with force and crush him. Press %KEY(_ACTION_EXECUTE_TRIGGER) to perform an aerial strike.
TutorialName_Hints_56 Weapon repair
Tutorial_Hints_56 Repair a weapon to keep it in a perfect condition. The repair tab can be found in the Workbench Screen. The better the weapon, the more it will cost to repair it.
TutorialName_Hints_57 Improving weapons
Tutorial_Hints_57 You can improve a weapon's stats by upgrading its level in the second tab of the Workbench Screen. Weapons must fully repaired before they can be improved. You can still improve modified weapons.
TutorialName_Hints_58 Weapon modifications
Tutorial_Hints_58 You can modify weapons in the third tab of the Workbench Screen. You need a blueprint, a proper weapon and the right parts. A modification will slightly lower a weapon's durability.
SQ_history_take_sample_A Collect a sample of the toxic substance
SQ_history_take_sample_B Collect a tissue sample
actskill_touchofpower1john When the Rage meter is full, hold %KEY(_ACTION_FURY_MODE) to activate your special Fury skill.
actskill_palmstrikeJohn Using a fists or a melee weapon, you can trigger a special attack if you press %KEY(_ACTION_ATTACK_TRIGGER_R) while aiming at the enemy's head.
actskill_bigfootjohn Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to stomp.
JUNGLE_Natural_Res_map Ask Batram about the map
deadzone_beach_spawn_b Sandy Cave
deadzone_big_spawn1_b Peter Spicer's Shack
deadzone_big_spawn2_b Abandoned Bungalow
deadzone_cave_spawn1_b Olivier Wenge's Hideout
deadzone_cave_spawn2_b Jimmy O'Neill's Cave
deadzone_fuel_spawn_b James Nisira's Bungalow
deadzone_harbor_spawn_b Lonely Cave
deadzone_proximity_spawn_b Mataka Village Bungalow
deadzone_small_spawn1_b Crossroads Bungalow
deadzone_small_spawn2_b Abandoned Movie Set
deadzone_town_spawn_b Ocean View Bungalows
QuestItem_Fake_drug_D Fake narcotics that will be better for Bruce
QuestItem_Proximity_food_D Crate of food from the air drop Miya wants
QuestItem_Cable_D Reel of cable for Zoey's electrified fence
QuestItem_accumulator_D Car battery for Zoey's electrified fence
QuestItem_Beach_loot_D Canned food supplies for Chimamanda
QuestItem_Beach_loot_b_D Clean bandages for Chimamanda
QuestItem_Beach_loot_c_D Bottled water for Chimamanda
QuestItem_drjane_book_D Medical notebook that Dr. Jane needs
QuestItem_healthy_mushroom_D Strange cave mushroom required by Dr. Jane Hanson to make medical kits
QuestItem_pierre_cloth_D Dirty piece of clothing that's perfect for clogging the chimney at Pierre's house
QuestItem_camera_D Still working digital camera that Dave desperately wants back
QuestItem_camera_battery_D Charged battery for Dave's camera
QuestItem_history_sample_D Sample of toxic substance for Dr. Kessler's research
QuestItem_history_sap_D Tissue sample from a strange, mutated creature
QuestItem_Proximity_D Tracking device useful for locating crates for Miya
Quarantine_Objective_D Search the laboratory
MQuestLog_Cash Cash:
MQuestLog_Exp XP:
Msg_NewBlueprintItem Blueprint found\n%s
MenuConfirm Confirm
ActionName_MarkTarget Mark target
ActionName_ThrowFlare Throw flare
ActionName_MeleeFight Melee attack
game_root_Name None
TutorialName_Hints_43 Search area
Tutorial_Hints_43 Search for your objective inside highlighted green area on the minimap
bs_jungle_b Jungle Deadzone
invfilter_mists Miscellaneous
invfilter_weapons Weapons
CraftPart_AluminumTube_D Aluminum Tube
CraftPart_IsolationTape_D Insulating tape
CraftPart_CircuitBoards_D Circuit Boards
CraftPart_WaterPurifierTablets_D Water Purification Tablets
CraftPart_HiConductiveWire_D Highly Conductive Wire
CraftPart_MylarBlanket_D Blanket
CraftPart_TitaniumPipe_D Titanium Pipe
CraftPart_Semiconductors_D Semiconductors
CraftPart_HeavyDutyTape_D Heavy Duty Tape
CraftPart_PropaneCutter_D Propane Cutter
CraftPart_AcPowerBox_D AC Power Box
CraftPart_LightweightFrame_D Lightweight Frame
CraftPart_Cyanoacrylate_D Cyanoacrylate
CraftPart_AluminumTube_N Aluminum Tube
CraftPart_IsolationTape_N Insulating tape
CraftPart_CircuitBoards_N Circuit Boards
CraftPart_WaterPurifierTablets_N Water Purification Tablets
CraftPart_HiConductiveWire_N Highly Conductive Wire
CraftPart_MylarBlanket_N Blanket
CraftPart_TitaniumPipe_N Titanium Pipe
CraftPart_Semiconductors_N Semiconductors
CraftPart_HeavyDutyTape_N Heavy Duty Tape
CraftPart_PropaneCutter_N Propane Cutter
CraftPart_AcPowerBox_N AC Power Box
CraftPart_LightweightFrame_N Lightweight Frame
CraftPart_Cyanoacrylate_N Cyanoacrylate Glue
deadzone_interior_01 Geoffrey Nape's Warehouse
deadzone_interior_02 Infested Depot
deadzone_interior_03 Infested Storage
deadzone_interior_04 George Serero's apartment
deadzone_interior_05 Infested Apartment
deadzone_interior_06 Motel \"Safe Haven\"
deadzone_interior_07 Joel Chubalba's motel
deadzone_interior_08 Dr. J J Evans' clinic
deadzone_interior_09 Ogio Moke's laundry
deadzone_interior_10 Frankie O'Hara's apartment
deadzone_interior_11 Metzger Sloat's hideout
deadzone_interior_12 Infested Basements
deadzone_interior_13 Infested Warehouse
deadzone_interior_14 Infested House
QUESTSDESCRIPTIONS
INTRO_Ship_Desc There's a crisis aboard the ship. Save yourself!
JUNGLE_Castaway_Desc There's a group of survivors at the Paradise Survival Camp. Find the camp and give them a hand.
JUNGLE_WelcomeInParadise_Desc The Camp is under attack. Help the Survivors defend and secure the area.
New_Beginings_Desc Halai is a fishing village. See if they can lend you a boat so you can reach Henderson by sea.
Pathfinders_Desc There's a road leading to Henderson. See if it's traversable.
Saving_Holy_Man_Desc A local leader, Marcus Villa, might help you find an alternate way to Henderson. Find him.
Where_Dead_Live_Desc Rescue Marcus Villa.
Meeting_Locals_Desc Marcus claims he has a map of a tunnel network that might take you closer to Henderson. Find it in his hut.
Natural_Resources_Desc Hadisi won't let you into Villa's hut unless you find and bring back medicine for his sick brother. Find the cure.
The_Ritual_A_Desc The map Marcus promised isn't in his hut. Find Marcus and get the map from him.
Way_of_Science_Desc A scientist, Dr. Adolphe Kessler, used to be partners with Villa. If he hasn't gone mad, he might have the map you need. Meet him at his research facility.
House_of_God_Desc Get rid of the undead in the area so it's safe for your friends to join you.
Pump_action_Desc You need a pump to get the water out of the crypt. Look for the pump in Jimmy's workshop at Marik's Marina.
Change_of_plans_Desc Now you can finally get that water out of the crypt. Tell Trevor to start the pump.
Heavy_equipment_Desc The pump's noise is attracting the undead. You will need heavy weaponry to fight them off.
Stalwart_defense_Desc There's no other way forward. You can't reach the tunnels until the water's been pumped out of the crypt. Fight off the attacking hordes.
JUNGLE_Tunnels_A_Desc You don't know what's down there, but you must descend into the darkness and secure the way forward if you and your friends ever want to get to Henderson.
JUNGLE_Highway_Desc Wayne isn't himself anymore. It's a tough call, but you need to put him out of his misery before heading forward. Sunshine Bay stands between you and Henderson.
JUNGLE_High_Ferry_Desc The noise of the ferry's engine will undoubtedly attract the attention of the undead. You need to defend the ferry until you arrive in Henderson.
TOWN_Ferry_Desc Before you go any further into town, make sure your companions are safe. Clear one of the shops, so they can hide out there and wait for news from you.
TOWN_ToCinema_Desc The Old Town Cinema sounds like a good place to hide out. Make sure it's safe before the others join you there.
TOWN_Cinema_Desc Jacqueline knows how to secure the building. Follow her directions.
TOWN_MilitaryBase_Desc The town looks deserted, but Colonel Hardy believes the army is your last hope. Go to the Military Base and make contact with his colleague, Colonel Briggs.
TOWN_Rescue_Desc Frank Serpo is flying in with a helicopter to rescue you. Apparently, Colonel Hardy wasn't entirely honest about everything. At this point, the only thing that matters is preparing the landing site.
TOWN_Rescue02_Desc The escape plan was a miserable failure. Colonel Hardy was killed and the chopper crashed somewhere in Henderson. The way back inside the cinema is blocked and the undead are on the attack. As you fight for your life, figure out what to do next.
TOWN_Fort_Desc Serpo's a tough bastard. It's possible he survived the crash. Find the downed helicopter in the fort and search for survivors.
Town_QuarantineZone_Desc You have no choice but to breach the Quarantine Zone. There's supposed to be boat somewhere near the Docks. It's your last, best chance to get off the island. Make sure you find it before anyone else does.
town_docks_Desc It could be your last and maybe toughest fight. If you win, there's nothing to stop you from leaving the island and finally heading home.
DeadZone_MiniBoss_Killing_2_Desc Defeat Peter \"The Undying\" Spicer in the Dead Zone.
DeadZone_MiniBoss_Killing_3_Desc Slay Olivier \"Deathbone\" Wenge in the Dead Zone.
DeadZone_MiniBoss_Killing_4_Desc Take out James \"Killer\" Nisira in the Dead Zone.
DeadZone_MiniBoss_Killing_5_Desc Beat Jimmy \"Deathtrap\" O'Neill in the Dead Zone.
DeadZone_MiniBoss_Killing_6_Desc Defeat Eduardo \"Quickdeath\" Petoia in the Dead Zone.
DeadZone_MiniBoss_Killing_7_Desc Take down Geoffrey \"Walking Carcass\" Nape in the Dead Zone.
DeadZone_MiniBoss_Killing_8_Desc Kill George \"Body Eater\" Serero in the Dead Zone.
DeadZone_MiniBoss_Killing_9_Desc Defeat Joel \"BlackHeart\" Chubalba in the Dead Zone.
DeadZone_MiniBoss_Killing_10_Desc Defeat Doctor \"Scar\" J J Evans in the Dead Zone.
DeadZone_MiniBoss_Killing_11_Desc Defeat Ogio \"Blindspot\" Moke in the Dead Zone.
DeadZone_MiniBoss_Killing_12_Desc Defeat Frankie \"The Scourge\" O'Hara in the Dead Zone.
DeadZone_MiniBoss_Killing_13_Desc Defeat Metzger \"Skullcrusher\" Sloat in the Dead Zone.
RQ_Jorge_Desc Jorge is looking for diamonds. He will give you cash for them.
Kessler_RQ_Desc Dr. Kessler is looking for electronic parts to build his new ultimate weapon. He will pay you for each piece of electronic scrap you bring to him.
RQ_Kessler_Desc Dr. Kessler is looking for electronic parts to build his new ultimate weapon. He will pay you for each piece of electronic scrap you bring him.
JacquelinePhantom_RQ_Desc Jacqueline is looking for photos of the citizens of Henderson. She wants to create a memorial to commemorate them. She will pay you for each photo you bring her.
RQ_JacquelinePhantom_Desc Jacqueline is looking for photos of the citizens of Henderson. She wants to create a memorial to commemorate them. She will pay you for each photo you bring her.
Nina_RQ_Desc Nina is looking for bleach. She will pay you for each box.
RQ_Nina_Desc Nina is looking for bleach. She will pay you for each box.
Miya_RQ_Desc Miya wants blades so she can experiment with different ways of killing the undead. Bring her the blades and she'll make it worth your while.
RQ_Miya_Desc Miya wants blades so she can experiment with different ways of killing the undead. Bring her the blades and she'll make it worth your while.
Chimamanda_RQ_Desc Chimamanda is looking for canned food she can transform into something delicious for your team. You'll not only eat a great meal once in a while, but also collect cash for each can of food you bring her.
RQ_Chimamanda_Desc Chimamanda is looking for canned food she can transform into something delicious for your team. You'll not only eat a great meal once in a while, but also collect cash for each can of food you bring her.
RQ_Houston_Desc Houston is in a lot of pain. Find him painkillers and he'll pay you with cash.
Survivor_Alex_Desc Alex is in trouble. Help the poor guy.
Alfred_Q1_Desc Alfred is having a hard time. Help him out.
Brian_Q1_Desc Brian needs help. Give him a hand.
Survivor_Carlos_Desc Carlos is in a predicament. See what you can do to help.
Survivor_Gianna_Desc Things aren't going well for Gianna. Help the poor thing.
Kitty_Q1_Desc Kitty is basically screwed. Unless you help her out.
Survivor_Kyle_Desc Kyle is in in a world of hurt. Help a brother out.
Luke_Q1_Desc Luke is in a bad way. Can you help him out?
Survivor_Lydia_Desc Lydia will die if you don't save her. Give her a hand.
Megan_Q1_Desc Life sucks for Megan at the moment. Help her out.
Mugambe_Q1_Desc Mugabe is having a very bad day. He could use your assistance.
Stanley_Q1_Desc Stanley's run into a bit of trouble. Help the poor guy.
Tyler_Q1_Desc Things have gone from bad to worse for Tyler. Help him out.
Survivor_Xavier_Desc Xavier is not having a good day. Help the poor man.
AlternativeMedicine_Desc Dr. Jane left her medical handbook in her clinic in Halai. If you bring it to her she'll be able to make you medkits.
sq_Antidote_Desc Rose is very sick and badly in need of medicine. See what you can find. Antibiotics might work.
sq_a_walk_in_the_park_Desc Eva is trapped on the balcony, above the restaurant where she works. The loud music is attracting the undead, so she can't escape. Help her out.
electrifying_Desc Zoey has a talent for building things. Especially things that kill other things. Bring her what she needs and she'll make improvements to the hub's defenses
sq_electrifying_Desc Zoey has a talent for building things. Especially things that kill other things. Bring her what she needs and she'll make improvements to the hub's defenses
sq_family_ties_Desc Sylvia divorced Marvin a few years back, but he still loves her. He won't find peace until he knows what happened to her.
sq_fire_sale_Desc Pierre says he needs gas to power his shop. Help him out. He might have something useful for you.
SQ_er_Desc Sean and Cecil opened a makeshift hospital in Henderson to help people in need. Bring Sean his surgical tools, and he'll be able to help even more people. He'll also make it worth your while.
sq_film_crew_Desc Dave was shooting a horror movie when he and his crew found themselves in the middle of the real thing. Recover his gear in the jungle and help him finish his masterpiece.
sq_healthcare_Desc Some of Cecil's patients are in a lot of pain. Especially the burn victims. Bring him morphine so he can ease their suffering.
sq_heavenly_gift_Desc The storm might have brought some supplies and useful equipment from the wrecked ship. Might be worth taking the trip back to the beach.
sq_hidden_data_Desc Serpo's one tough nut. He survived the chopper crash and still has no problem telling you what to do. There's some important data he wants. Get it back for him and you might learn something important too.
history_lesson_Desc Dr. Kessler's research into Kuru has been very thorough, but there are still some missing links. Bring him what he needs to continue his investigation.
Dr_Kessler_Desc Dr. Kessler has the map you need. He also knows a lot about this plague. He is likely a source of all kinds of interesting information. To get the map and the knowledge you need, bring him the four vials still in the possession of his unfortunate assistants. How hard can it be?
sq_Ladies_First_Desc Nina is trapped in the basement. Help her get out.
sq_Memories_Desc Damien is deeply involved in an important project, but his memory isn't what it used to be. Bring him what he needs to complete his work. Who knows, maybe he's working on something amazing.
sq_Mines_Desc Zoey has a talent for coming up with all kinds of crazy shit. She wants to make mines out of the body parts of Suiciders. Bring her what she needs and she'll help you out too.
sq_robinson_crusoe_Desc Ryan sent a message in a bottle. He needs your help.
sq_film_makker_Desc Dave's determined to finish his film. Help him complete his artistic endeavor and you may find yourself on the silver screen.
sq_bank_robbery_Desc Jorge and his team had the perfect plan. Well, maybe it wasn't that perfect. Help him out and you may end up very wealthy.
Proximity_Desc Supply crates were dropped, but they landed far from the intended location. Luckily, they're outfitted with homing devices. Use your locator to track them down.
sq_proximity_Desc Supply crates were dropped, but they landed far from the intended location. Luckily, they're outfitted with homing devices. Use your locator to track them down.
reunited_Desc Sylvia, Marvin's (ex-)wife, is still alive. She's badly burned, but on the mend. Bring Marvin the good news.
sq_Safeheaven_Desc In hard times like these, people hold on to any hope they have. Maggie's friends have disappeared while searching for a legendary safe haven. Help her find them. What if this place really exists?
SQ_stop_the_madnes_Desc Marcus Villa lost his mind in the search for a cure. He's too dangerous to let live. Make sure he won't hurt anyone ever again.
sq_superhero_Desc When times are hard, heroes are born. Heroes like \"The Zombinator\".
SQ_surplus_Desc Apparently, there are supplies in the old bunker. Bring Miya the weapon of her dreams and she will reward you.
SQ_darkness_Desc The power's out in the makeshift hospital. Cecil is reluctant to venture down into the darkness of the basement to find the circuit box. Help the man so he can help others.
sq_walking_hell_Desc Imagine being trapped with a ticking time bomb. Anything can trigger it and there's nothing you can do. That's Burke's situation. Solve it and he'll surely be grateful.
walking_hell_Desc Imagine being trapped with a ticking time bomb. Anything can trigger it and there's nothing you can do. That's Burke's situation. Solve it and he'll surely be grateful.
white_line_Desc An addict is always an addict. Even when the world is ending. He's asking for your help. Do you get him his drugs or not?
sq_white_line_Desc An addict is always an addict. Even when the world is ending. He's asking for your help. Do you get him his drugs or not?
bs_quarantine_01_desc There is a cutter, a yacht, waiting for you at the end of the Docks. If you can fight your way to it, you may just survive this nightmare and leave the hell of Palanai. Be aware, however, that anything could be waiting for you along the way. Anything - and anyONE…
LEVEL_NAME_BS_BUILDINGINTERIOR_B Henderson Infested Interior
Level_Name_BS_Jungle_B Jungle Infested Interior
Melee_ClawsWolverineGen_N Feral claws
Melee_ClawsWolverineGen_D Feral claws
QUESTS_COMPLETED COMPLETED:
item_KesslersPapper Dr. Kessler's Paper on Kuru
item_NewspaperKessler Newspaper article on Kessler and Villa's research
QuestItem_history_diary Notes of an Australian Military Officer
drug_D Bag of narcotics found in dealer's house
item_Antidote_D Medicine for Rose to alleviate her pain
item_KesslersPaper_D Various mutagens seem to affect Kuru differently, depending on the stage of the illness. These mutations can result in chromosomal instability, breakages and even in the modification of the DNA sequence itself. The effects of mutation are accelerated in the recently infected, leading to drastic and somewhat shocking changes in the flesh and organs of those afflicted. The effects of these mutagens on the DNA of those who are immune are unknown. This is due to the lack of adequate test subjects.
item_NewspaperKessler_D Kessler and Villa presented their paper on Kuru disease at the International Summit on Emerging Infectious Diseases in Atlanta, Georgia in 2010. They are considered the world's foremost experts on the neurological disorder, first discovered among the Fore Tribe of Papua New Guinea by Dr. Daniel Carleton Gajdusek in 1957. Gajdusek was award the Nobel Prize in 1976 when he proved Kuru was transmissible to chimpanzees. Kessler's and Villa's work deals with different variants of the disease created by exposure to a wide range of mutagens.
QuestItem_history_diary_D Daily log of Captain Ethan Howard of the Royal Australian Engineers. Constructed by the Japanese during World War Two, the Imperial Army stored ammunition and weapons deep underground, out of the reach of Allied bombers. This cache included chemical weapons, strictly prohibited by the Geneva Convention. As an engineering unit, our job was to safely remove these chemicals. But we have encountered resistance. Creatures that defy description. Cleanup operations have halted as we have now lost half a dozen men in the tunnels. Some believe these creatures may have once been men as some of our own have been infected with a strange disease that is transforming them into something monstrous. We will make one more foray into the tunnels to find those we have lost, but then I am abandoning this operation until we can return with heavy weaponry, reinforcements, and a medical team.
hide_electr_d Fuse needed to bring electrical power to the tunnels
Marcus_Tools_D Provisions that Marcus Villa asked for
sq_mem_capacitor_D Battery for device Damien is putting together
sq_mem_sparkgap_D Spark gap tube for Damien's strange device
QuestItem_mem_coil_D Electric coil for Damien's mysterious device
tresure_bank_D Bag full of money that Jorge wanted you to steal
BankSafe_Keys_Name_D Keys that open a safe inside a bank
QuestItem_supercape_D Ragged cape that Eddie needs for his superhero costume
QuestItem_supershoe2_D Right shoe that Eddie needs for his superhero costume
QuestItem_supershoe1_D Left shoe that Eddie needs for his superhero costume
QuestItem_superfish_D A fish that Eddie needs for his superhero costume
MessageBottle_D A bottle containing a message from Ryan, who is in distress
Nina_Q1_key_D Key to the fuse box that allows for Nina to be saved
QuestItem_wh_meat_D Fresh meat Hank needs to prepare meat bait
QuestItem_MeatJar_D Meat bait to lure away Suicider and save Burke
ColItem_Craftplan_Electrotherapy_D Incapacitate your enemies with electricity.
Colitem_Craftplan_lightningweak_D This modification creates a powerful electric field around your weapon. Each blow can cause damage to multiple enemies.
Colitem_Craftplan_Shockwavemedium_D Want to kill more than one enemy with one hit? Then try this recipe.
Colitem_Craftplan_Electricstormstrong_D Create a powerful weapon capable of killing multiple enemies at once.
Colitem_Craftplan_liquidfireweak_D Turn your enemies into porridge!
Colitem_Craftplan_Solarflaremedium_D Don't look directly into the sun!
Colitem_Craftplan_Infernoweakstrong_D Become a lord of hellfire and send your enemies to perdition.
Colitem_Craftplan_Sharpedgeweak_D Occam's Razor states that the simplest solution is always the best.
Colitem_Craftplan_Diamondedgemedium_D Diamonds are a girl's best friend.
Colitem_Craftplan_Meatcutterstrong_D Heads will roll, limbs will fall, and blood will boil.
itm_rocketammo Mad Rocket
Quarantine_Objective_TakeMutagen Take the mutagen
Object_Mutagen Mutagen
NetMsg_ConnectionLost Connection to \"%s\" has been lost.
MNPCTeam_Level Team Level
UQ_Logan_1_Desc &UQ_Logan_1_Paperline&
UQ_Logan_2_Desc &UQ_Logan_2_Paperline&
UQ_Logan_3_Desc &UQ_Logan_3_Paperline&
UQ_Xian_1_Desc &UQ_Xian_1_Paperline&
UQ_Xian_2_Desc &UQ_Xian_2_Paperline&
UQ_Xian_3_Desc &UQ_Xian_3_Paperline&
UQ_Purna_1_Desc &UQ_Purna_1_Paperline&
UQ_Purna_2_Desc &UQ_Purna_2_Paperline&
UQ_Purna_3_Desc &UQ_Purna_3_Paperline&
UQ_SamB_1_Desc &UQ_SamB_1_Paperline&
UQ_SamB_2_Desc &UQ_SamB_2_Paperline&
UQ_SamB_3_Desc &UQ_SamB_3_Paperline&
UQ_John_1_Desc &UQ_John_1_Paperline&
UQ_John_2_Desc &UQ_John_2_Paperline&
UQ_John_3_Desc &UQ_John_3_Paperline&
UQ_Harlow_1_Desc &UQ_Harlow_1_Paperline&
UQ_Harlow_2_Desc &UQ_Harlow_2_Paperline&
UQ_Harlow_3_Desc &UQ_Harlow_3_Paperline&
UQ_Wayne_1_Desc &UQ_Wayne_1_Paperline&
UQ_Wayne_2_Desc &UQ_Wayne_2_Paperline&
UQ_Wayne_3_Desc &UQ_Wayne_3_Paperline&
UQ_SamHardy_1_Desc &UQ_SamHardy_1_Paperline&
UQ_SamHardy_2_Desc &UQ_SamHardy_2_Paperline&
UQ_SamHardy_3_Desc &UQ_SamHardy_3_Paperline&
UQ_Trevor_1_Desc &UQ_Trevor_1_Paperline&
UQ_Trevor_2_Desc &UQ_Trevor_2_Paperline&
UQ_Trevor_3_Desc &UQ_Trevor_3_Paperline&
UQ_Zoey_1_Desc &UQ_Zoey_1_Paperline&
UQ_Zoey_2_Desc &UQ_Zoey_2_Paperline&
UQ_Zoey_3_Desc &UQ_Zoey_3_Paperline&
UQ_DrJane_1_Desc &UQ_DrJane_1_Paperline&
UQ_DrJane_2_Desc &UQ_DrJane_2_Paperline&
UQ_DrJane_3_Desc &UQ_DrJane_3_Paperline&
UQ_Marvin_2_Desc &UQ_Marvin_2_Paperline&
UQ_Marvin_3_Desc &UQ_Marvin_3_Paperline&
UQ_BobDepot_1_Desc &UQ_BobDepot_1_Paperline&
UQ_BobDepot_2_Desc &UQ_BobDepot_2_Paperline&
UQ_BobDepot_3_Desc &UQ_BobDepot_3_Paperline&
actskill_TouchOfDeath1John &actskill_touchofpower1john&
actskill_JohnMastery1John &actskill_palmstrikeJohn&
actskill_JohnMastery2John &actskill_bigfootjohn&
actskill_BSGroupFuryJohnJohn &actskill_godspeed1john&
actskill_BSGroupFuryLoganLogan &actskill_richandglam1logan&
actskill_BSGroupFurySamBSamB &actskill_youvebeenserved1samb&
actskill_BSGroupFuryXianXian &actskill_groupfitness1xian&
actskill_BSGroupFuryPurnaPurna &actskill_traumateam1purna&
CraftPart_Ammonia_N Ammonia
CraftPart_Ammonia_D Ammonia
CraftPart_Mothballs_N Mothballs
CraftPart_Mothballs_D Mothballs
TutorialName_Hints_59 Weapon Quality
Tutorial_Hints_59 The color of a weapon indicates its quality. Lowest weapon quality is gray (poor), then white (common), green (uncommon), blue (rare), purple (superior) up to the highest quality - orange (ultimate).
ColItem_Craftplan_heartmelter Heart Melter
ColItem_Craftplan_heartmelter_D Melts even the coldest of hearts.
ColItem_Craftplan_plasmacutter Plasma Cutter Mod
ColItem_Craftplan_plasmacutter_D Looks like a hell of a weapon and does not disappoint.
CraftPlasmaPrefixName Plasma
_action_Boat_Boost Boat Boost
MNPCTeam_LevelInfo Team level influences energy of team members in combat. It depends on the number of team quests completed.
TutorialName_Hints_60 Boat controls
Tutorial_Hints_60 %KEY(_ACTION_THROTTLE)%KEY(_ACTION_BRAKE) Accelerate/Brake %KEY(_ACTION_BOAT_BOOST) Speed boost %KEY(_ACTION_VEHICLE_LEAVE) Get out
SKIP_DIALOG_INFO Skip
CRAFTPART_INFO Required by:
SPStatsPersonal_SideQuestsTitle Side quests
SPStatsPersonal_MainQuestsTitle Main quests
SPStatsPersonal_TeamQuestsTitle Team quests
SPStatsPersonal_CasebookTitle Casebook entries
SPStatsPersonal_AchievementsTitle Achievements
SPStatsPersonal_BossesKilledTitle Bosses killed
SPStatsPersonal_ScreamersKilledTitle Screamers killed
SPStatsPersonal_GrenadiersKilledTitle Grenadiers killed
SPStatsPersonal_DrownersKilledTitle Drowners killed
SPStatsPersonal_WrestlersKilledTitle Wrestlers killed
POI_Radio_Control_Room Communications Room
POI_Armory Armory
POI_Boat Boat
POI_Smugglers_Hideout Smugglers' Hideout
POI_Radar Radar
POI_Main_Bridge Captain's Bridge
POI_Landing_Pad Landing Pad
QuestItem_Hideout_Key Hideout Key taken
QuestItem_Explosive_semtex Explosives taken
TOWN_QuarantineZone_Objective_D Open the storage gate and get some gear
FastTravel_QZDocks Quarantine Zone Docks
FastTravel_QZDocks_Leave Leave the Island
actskill_BSGroupFuryJohnJohn_a &actskill_godspeed1john&
actskill_BSGroupFuryLoganLogan_a &actskill_richandglam1logan&
actskill_BSGroupFurySamBSamB_a &actskill_youvebeenserved1samb&
actskill_BSGroupFuryXianXian_a &actskill_groupfitness1xian&
actskill_BSGroupFuryPurnaPurna_a &actskill_traumateam1purna&
actskill_johnmastery2john_a Aim at the head of a fallen enemy and press %KEY(_ACTION_KICK) to stomp.
actskill_touchofdeath1john_a When the rage meter is full, hold %KEY(_ACTION_FURY_MODE) to activate your special Fury skill.
CraftLightningStormPrefixName Lightning Storm
CraftShockwavePrefixName Shockwave
CraftElectricStormPrefixName Electric Storm
CraftLiquidFirePrefixName Liquid Fire
CraftSolarFlarePrefixName Solar Flare
CraftInfernoPrefixName Inferno
CraftSharpEdgePrefixName Sharp Edge
CraftDiamondEdgePrefixName Diamond Edge
CraftMeatCutterPrefixName Meat Cutter
CraftNutsAndBoltsPrefixName Nuts and Bolts
Activate_Group_Fury Press %KEY(_ACTION_FURY_MODE) to activate Group Fury
actskill_johnmastery1john_a Using a fists or a melee weapon, you can trigger a special attack if you rapidly push %KEY(_ACTION_ROTATE_UP) right or left twice.
actskill_BSJohnSpecialAttackJohn_a Perform powerful uppercut attack by making an upward attack move using %KEY(_ACTION_ROTATE_UP).
_action_coop_command Spot in coop
actskill_bigfootjohn_2 Perform powerful kick by pressing %KEY(_ACTION_KICK) while running.
Photo_ID Photograph
actskill_JohnMastery2John_2 &actskill_bigfootjohn_2&
actskill_JohnMastery2John_2_A &actskill_bigfootjohn_2&
Marcus_Photo_D A photo of Marcus Villa and Dr. Adolphe Kessler
POI_Helicopter Helicopter wreck
TutorialName_Hints_61 Vehicle controls
Tutorial_Hints_61 %KEY(_ACTION_THROTTLE)%KEY(_ACTION_BRAKE) Accelerate/Brake %KEY(_ACTION_VEHICLE_LEAVE) Get out
ColItem_Craftplan_bbq BBQ Mod
ColItem_Craftplan_bbq_D Looks like a hell of a weapon and does not disappoint.
CraftBBQPrefixName BBQ
Melee_BladeGen_N Blade
Tunnels_Map A map of the tunnels
Tunnels_Map_D A Map of the Japanese World War Two Tunnels

Japanese forces created tunnels and bunkers to protect themselves from Australian and American bombers and artillery. Later they were used to store chemical weapons. The Australian military sealed the tunnels in the 1970’s to keep out criminals and smugglers and rebel groups who were using the tunnels to hide out from the authorities. One of the tunnels leads to a highway that directly connects to Henderson. Japanese forces created tunnels and bunkers to protect themselves from Australian and American bombers and artillery. Later they were used to store chemical weapons. The Australian military sealed the tunnels in the 1970’s to keep out criminals and smugglers and rebel groups who were using the tunnels to hide out from the authorities. One of the tunnels leads to a highway that directly connects to Henderson." )

IntroSkill_Info Unique Abilities:
DlcPresentNotAvailable_Corrupted_S Downloadable content \"%s\" is present but cannot be used because of data corruption.
DlcPresentNotAvailable_Corrupted_X Downloadable content \"%s\" is present but cannot be used because of data corruption.
DlcPresentNotAvailable_WrongVersion_S Downloadable content \"%s\" is present but cannot be used because it requires %s game version or newer.
DlcPresentNotAvailable_WrongVersion_X Downloadable content \"%s\" is present but cannot be used because it requires %s game version or newer.
CantJoinGameWrongDlc_Dlg_X You can't join this game session as you do not have required downloadable content.
CantJoinGameWrongDlc_Dlg_S You can't join this game session as you do not have required downloadable content.
CantJoinGameWrongDlc_Dlg_$ You can't join this game session as you do not have required downloadable content.
PORTAL_DLC_NEEDED_X Downloadable content needed to enter
PORTAL_DLC_NEEDED_S Downloadable content needed to enter
PORTAL_DLC_NEEDED_$ Downloadable content needed to enter
ConnectingStatus_WrongMapVersion_X You cannot join the match because the host has downloadable content that you do not have.
ConnectingStatus_WrongMapVersion_S You cannot join the match because the host has downloadable content that you do not have.
ConnectingStatus_WrongMapVersion_$ You cannot join the match because the host has downloadable content that you do not have.
Dialog_ShowOfferQuery_Title_X New downloadable content available!
Dialog_ShowOfferQuery_Title_S New downloadable content available!
Dialog_ShowOfferQuery_Title_$ New downloadable content available!
Outro_Intertitle_Later SIX DAYS LATER.

A COAST OF A DISTANT ISLAND… A COAST OF A DISTANT ISLAND…" )

Putro_Intertitle_TheEnd THE END
AOE_attack area of effect attack
Tutorial_Hints_47_SD_PS3 Holding SELECT button will pop up the Quick Menu, where you can easily access game screens for Inventory, Upgrades, Quests, Team or the Area Map.
Hint_Load_38 Weapon throw provides solid damage output without engaging into direct combat. But be aware; its possible to lose weapon this way.
TutorialName_Hints_62 Weapon throw
Tutorial_Hints_62 Weapon throw provides solid damage output without engaging into direct combat. But be aware; its possible to lose weapon this way.
TutorialName_Hints_63 Car Passenger
Tutorial_Hints_63 Use &[LThumb]& to switch passenger seats, %KEY(_ACTION_VEHICLE_LEAVE) to bail out.
Tutorial_Hints_51_PC &Tutorial_Hints_50&
MenuDlg_EscWarningSettingsChanged New settings will not be saved. Are you sure you want to leave without saving changes?
Tutorial_Hints_6_PC You have skill points available. Press %KEY(_ACTION_UPGRADE_MENU) to spend them in the Skills menu.
Tutorial_Hints_6_SD_PS3 You have skill points available. Hold SELECT button and select Skills to spend them.
ACH_27_NAME_X Jetboat
Tutorial_Hints_63_PC Use %KEY(_ACTION_STRAFE_LEFT) and %KEY(_ACTION_STRAFE_RIGHT) to switch passenger seats, %KEY(_ACTION_VEHICLE_LEAVE) to get out.
Facebook_EventsAwaiting (%s events to post!)
Facebook_Auto Auto
Facebook_Manual Manual
MenuOptionsGame_LabelFacebookAuto Post Automatically
Facebook_AutoPosting If you are signed in, all events will be published on Facebook automatically.
Facebook_ManualPosting Enter Achievements and Challenges menu screen and choose from all accomplished events those you'd like to post.
MIngame_Status_Fb Facebook Events
Facebook_Post Post to Facebook
MenuSignToFb Sign in to Facebook
Facebook_problem Facebook problem
Facebook_network_problem Network problem
Facebook_login Facebook login
Facebook_login_failed Login procedure failed. Please try again.
Facebook_permissions_problem Necessary permissions not granted. Please grant permission to post on your wall. To do it please press Sign in to Facebook again.
Facebook_login_network_problem Cannot log in due to a network problem. Please wait a while and then try again.
Facebook_login_dialog_network_problem Cannot show Facebook login dialog due to a network problem.
Facebook_register_denied Please use normal web-browser to create Facebook account instead.
Facebook_thank_you Thank you for logging into your Facebook. Now you can post your achievements into your Facebook wall directly from game!
Facebook_oauth_unknown Could not send post to Facebook. Please try again in short while.
Facebook_oauth_service Service temporarily unavailable. Please try again later.
Facebook_oauth_limit Application request limit reached. Please try again later.
Facebook_oauth_token Access token expired or application was removed. Please sign in to Facebook in Options/Online menu.
Facebook_oauth_permissions Game requires extended permissions. Please sign in to Facebook in Options/Online menu and grant requested permissions.
Facebook_sign_in_first Please sign in to Facebook in Options/Online menu first.
Facebook_post_network_problem Could not send post to Facebook due to network problem.
Facebook_not_logged_in Cannot verify your Facebook login. Please login again.
Facebook_achievement_complete Dead Island Riptide Achievement complete!
Facebook_challenge_complete Dead Island Riptide Challenge complete!
MenuSignedToFb Signed in to Facebook