There and back again

From Dead Island Wiki

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There and back again
Explore the entire island.
There and back again.jpg

There and back again is a Dead Island achievement/trophy. To get this achievement the player has to visit every part of the island.[1]

Contents

[edit] Requirements

There are only 71 actual locations in the game. The Moresby Gas Station counts twice after the 1.1 patch.[2] To get Moresby Gas Station to count twice, once a player has been to the Moresby Gas Station and it has counted once, quit to the dashboard, and then reload the game. The achievement tracker will have gone up by one location.

As of patch 1.3.0 on November 10, 2011, if a player has 72 locations found and still no achievement, after upgrading 1.3.0, load up the save with 72 locations found file and the player will get the achievement.

A player needs 57 locations before going to the prison:

There are 15 locations at the prison that can all be found by doing all of the quests. The prison is relatively linear, with no "hidden" side quests. Do all of the side and main quests the prisoners give and find every location in the prison.

Several of the below locations are listed as "Unmissable". This only assumes that YOU the player do the quests and complete the story. Do not let co-op partners run through quests without you. Missing one location will be a huge pain later when you have to check every location again.

Green on the map means the area has not been explored yet.

Moresby: when a player has gotten all of the locations in Moresby, there should be NO green fog of war left anywhere in the city, and the west and south coasts will not be green.

Jungle: There WILL still be quite a bit of green left on the Jungle map.

Resort: Some green on the Resort map.

The jungle and resort maps have much fewer locations, all of which are pretty straightforward.

Key
Red Locations that are unmissable, even when playing in co-op, because a player is forced to travel there to resume the main quest.
Green Locations that are unmissable by simply playing through the story quests (i.e. not letting someone play through quests while you sit idle)
Purple Locations that are unmissable if a players plays every side quest. Not letting someone else play them while the player sits idle.
Blue Locations that require extraneous exploration
Resort
Golden Beach Unmissable The hero will travel through this location on the way to the Lifeguard Tower during the Exodus quest
Hotel Bungalows Unmissable if not idle The hero's story quest marker will take them through this location on the way to the hotel. These bungalows are on the south side of the Hotel.
Golden District The hero will travel through this area during the first Lighthouse main quest and side quests.
Silver District The hero will go through here during the first Lighthouse story and side quests.
Diamond Beach North east corner of the beach. The Resort Bunker 2 fast travel location is on Diamond Beach
Diamond District These are the bungalows east of the Resort Bunker 2 fast travel location. The side quest "Family Matters" will take the hero here.
Lighthouse Gas Station This is the first gas station the hero go to, when getting a can of gas for Mike at the lifeguard tower. The hero will also get their first box of juicepacks here.
Hotel Unmissable Part of the main required quest.
Old Marina Workshop Unmissable Part of the main required quest. This is where the mechanic works on their truck.
Old Marina Unmissable Part of the main required quest. This is the area surrounding the workshop above.
Tunnel Gas Station This is the gas station in the south west corner of the map. The hero will go here for their second box of juicepacks.
Office Lobby Unmissable Part of the main required quest.
Kitchen Unmissable Part of the main required quest.
Pool Unmissable Part of the main required quest.
Ambulatory This is where the hero collect the morphine for Ken. It's possible for a co-op partner to run here and get it without the hero, so make sure the hero follow.
Control Room Unmissable Part of the main required quest. This is where the hero talk to Mike Davis.
Server Room Unmissable Part of the main required quest. The hero will travel through here. Just make sure the hero don't let their co-op partners run in and reboot all the servers without the hero.
Parking Garage Unmissable Part of the main required quest. Just make sure the hero don't let a co-op partner run in and get in the truck (which initiates the cutscene and ends the Hotel area) before the hero enter the parking garage at the end of the Hotel map.
St. Christopher's Church Unmissable Part of the main required quest.
Graveyard Just outside of the church is the graveyard.
Victory Hill Southeast of the church/graveyard, in the northeast corner of the map. The hero will pass this on their way from the Church to the Warehouse when doing the quest to hang posters.
Market District South of Victory hill, and northeast of the Warehouse. Again, The hero will pass this on their way from the Church to the Warehouse when doing the quest to hang posters.
Simon's Hub This is the Warehouse fast travel location. Doing the quest to hang the posters around town will take the hero here (first poster location).
Nick's Hub This is Abandoned House safehouse/fast travel location in the very south of the map.
Police Station The side quest to hang the posters will take the hero right past the police station. The hero will know when the hero're there because The hero will hear them speaking through the speakers to the hero, saying they've taken the police station. The hero will also go past here on the way to the pumping station. This is in the northwestern area of the map.
Moresby Gas Station Unmissable Part of the main required quest. **See Section 1 about counting this location twice.
Canale Street Not far north of the gas station, running through the quarantine zone. The Third Head of Cerberus side quest will take the hero here.
Dead Zone Just west of the Warehouse is the quarantine zone. The hero will have to climb a ladder to enter. It'll be marked with biohazard symbols on tall walls, and when the hero get in, The hero will notice white tents set up.
Downtown The northwest corner of the map, just northeast of the pumping station. This is where Stan Dart asks the hero to clear out his house.
Eastern Waterfront The very southeastern corner of the map.
Old Town Southwestern area of the city. The area just southeast of the pumping station. This is the area where the hero find Yang Chi and he asks the hero to rescue his daughter.
Old Town Bridge Just north of the pumping station is a big broken bridge with a ton of busted up cars parked all over it.
Riverside The very south of the map, there's a boat on the coast. The beach around this boat is the location. This is just south of the fenced in warehouse in the south-southwest The hero will be going to for a side quest.
Shanty Town Southeastern area of the map. The quest "Message to the Masses" will take the hero here. It's where the hero meet Garrett Grant.
Warehouses This is close to the very south of the map, slightly west of center. It is a fenced in area that the hero will go to for a side quest where Yang Chi asks the hero to rescue his kidnapped daughter.
Wastewater Plant This is where Joseph will lead the hero as part of the main story quest, when the hero enter the sewers for the first time.
Waterfront Harbour This is the harbor just north of the pumping station. The hero will go here in chapter 15 as part of the story quest.
Western Waterfront South of the Pumping Station that the hero go to as part of the main story quest. Walk southbound along the beach and The hero will get it.
Pump Factory This is the "pumping station" that the main story quest will take the hero to, on the very west side of the map.
Moresby Gas Station This is the duplicate counter** See Section 1 for getting this to count as a second location
Town Square Unmissable Part of the main required quest.
Parking Unmissable Part of the main required quest.
Police Station The story will take the hero through here.
Detective's Offices The story will take the hero through here.
Chief's Office The story will take the hero through here.
Gaia Falls The story quest going through the Jungle when the hero enter for the first time will take the hero through this location. This is where the hero jump out of the car and escort Jin on foot.
River Village Unmissable. Their first jungle story quest will come from this location. South central of the map.
Ghost Town The first story quest given to the hero in the River Village will take the hero through the Ghost Town after Afran's goons. This is just north of the River Village.
Waterfall This is just north of the Ghost Town. The hero will know if the hero've been here because it will show up as a fast travel option, called Jungle, Waterfall Bunker. It is directly between the Ghost Town and Jungle Village.
Jungle Village Just north of the Jungle Waterfall Bunker fast travel location. Go north up the steep hill, climb the ladder at the top, and head north uphill through the wooden fence. Also, a side quest given at the Overpass Camp to retrieve a camera will take the hero to the Jungle Village. It is ESE of the Overpass Camp.
Overpass Camp In the very north of the Jungle, slightly west of center. From the Travel to Resort portal in the northwest, go east and The hero will see 5 houses on their map just north of the wide broken road. This is the village.
Smuggler's Camp Unmissable. The story quest to Kill Afran will take the hero here. Southeastern corner of the map.
Smuggler's Marina Unmissable. The story quest to Kill Afran will take the hero here. Southeastern corner of the map.
Mowen's Camp Unmissable. The story will take the hero here on Afran's boat. Southwestern corner of the map.
Laboratory Unmissable. The hero will go here as part of the main story.
Lab Workshop Unmissable. The necessary lab side quests will take the hero here. This is the workshop east-northeast of the big lab building.
Natives Camp Unmissable. The story quests will take the hero here.

[edit] Moresby boundaries

Moresby areas showing.jpg


[edit] Video




[edit] Trivia

[edit] References

  1. 72/72 Locations Guide and FAQ, xbox360 achievements, (October 10, 2011).
  2. It is assumed that this is patch 1.1. The 72/72 Locations Guide and FAQ tutorial was written on 10-01-2010, 10 days before the 1.2 patch was released on October 11.

[edit] External links